@SuperbattleshipYamato Did you quit or something you have not taken your turn.
G40 2e DaddyK (axis) vs. ShrimpBoatChef (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Algeria to Tunisia
1 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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Happy Easter, I will have my laptop and be around today if you keep posting moves. Great distraction.
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Happy Easter to you as well. I will probably try to do the German move later today
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour and 1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Bryansk to Rostov
6 armour and 2 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Western Ukraine to Tambov
1 infantry moved from Belarus to Smolensk
3 bombers moved from Western Germany to Russia
1 fighter moved from Western Ukraine to Russia
2 bombers moved from Western Ukraine to Volgograd
1 fighter moved from Western Ukraine to Tambov
1 tactical_bomber moved from Western Ukraine to Tambov
2 tactical_bombers moved from Western Ukraine to Smolensk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Western Ukraine to Tambov -
Intercept bombing raid on Moscow?
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Definitely yes.
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Turned out to be a bad idea
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour and 1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Bryansk to Rostov
6 armour and 2 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Western Ukraine to Tambov
1 infantry moved from Belarus to Smolensk
3 bombers moved from Western Germany to Russia
1 fighter moved from Western Ukraine to Russia
2 bombers moved from Western Ukraine to Volgograd
1 fighter moved from Western Ukraine to Tambov
1 tactical_bomber moved from Western Ukraine to Tambov
2 tactical_bombers moved from Western Ukraine to Smolensk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Western Ukraine to TambovCombat - Germans
Battle in Volgograd
Germans attack with 6 armour, 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 5 infantry
Germans win, taking Volgograd from Russians with 4 armour and 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 5 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Smolensk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 aaGuns, 3 artilleries and 10 infantry moved from Belarus to Bryansk
1 aaGun, 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Bryansk
4 infantry moved from Bessarabia to Ukraine
1 aaGun and 1 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Belarus
1 mech_infantry moved from Poland to Western Ukraine
1 infantry moved from Novgorod to Karelia
2 tactical_bombers moved from Smolensk to Bryansk
3 bombers moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Tambov to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
2 bombers moved from Volgograd to Bryansk
1 tactical_bomber moved from Western Germany to Bryansk
3 infantry moved from Novgorod to Belarus
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber, 3 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians repair 14 damage on 14 factory_majors; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 6 infantry moved from Vologda to Russia
6 infantry moved from Timguska to Urals
2 aaGuns and 12 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
3 fighters moved from Japan to 33 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 19 Sea Zone to 34 Sea Zone
6 infantry moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 6 infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 35 Sea Zone to 21 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 6 infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 21 Sea Zone to 33 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
6 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to ShensiCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines, 3 tactical_bombers and 3 transports
ANZAC defend with 1 carrier, 1 destroyer and 2 fighters; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 50
Casualties for Japanese: 3 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser; Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 3 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Caroline Islands
Japanese attack with 6 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Caroline Islands from Americans with 6 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from 34 Sea Zone to 33 Sea Zone
3 bombers moved from 33 Sea Zone to Paulau Island
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
1 fighter moved from 43 Sea Zone to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 tactical_bomber moved from Suiyuyan to Kwangsi
1 fighter moved from Suiyuyan to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kwangtung to Hunan
1 aaGun moved from Hunan to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 42 Sea Zone to 33 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 airfield placed in Kwangsi
1 factory_minor placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total -
I did not ask for ool in Caroline Islands, because I knew I was not going to withdraw, so I just went with the max defense for your casualties (i.e. took second hit to carriers before killing anything that hit on a higher number)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 battleships and 2 carriers; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gilbert Islands to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 35 Sea Zone to Dutch New Guinea
1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 armour, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
1 battleship and 1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Gibraltar to Southern France
1 armour and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
2 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 artillery and 1 infantry moved from India to Burma
2 fighters moved from India to Burma
4 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
British creates battle in territory 106 Sea Zone
Strategic bombing raid in Southern France
AA guns fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Iraq
British attack with 3 armour, 1 fighter and 1 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 1 : 0/1 hits
British roll dice for 3 armour, 1 fighter and 1 infantry in Iraq, round 1 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
1 infantry owned by the British , 1 armour owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 armour and 1 fighter in Iraq, round 2 : 2/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is -6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 armour and 1 infantry
Battle in Burma
British attack with 1 artillery, 2 fighters and 6 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery, 2 fighters and 6 infantry in Burma, round 1 : 1/9 hits
Japanese roll dice for 1 artillery in Burma, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters moved from Burma to India
1 infantry moved from West India to India
1 fighter moved from Iraq to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 bomber moved from Southern France to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
1 airfield and 3 infantry placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
I feel like my troops in Quebec should have been able to load on transport and sail to Gibraltar. Isn’t this the norm? I moved 'em one forward, but if a glitch, would prefer to place correctly via an edit. weigh in?
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Sounds like a glitch to me
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I don’t have access to the map or the game, but if I remember right Quebec borders on sz 106 and therefore you should have been able to load (I seem to remember running into this problem myself before). If I am remembering this correctly, then I can edit on the Italian turn. I will assume you want to land them in Morocco, unless I hear otherwise.
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thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 bomber moved from Western Ukraine to Southern Italy
2 infantry moved from Greece to AlbaniaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 infantry
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 infantry
EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 artillery
EDIT: Adding units owned by British to Morocco: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 armour, 1 artillery and 1 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South AustraliaPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs