Mmm, my game had long lines of Germans marching to the west, and Austrians marching slowly east. The Allies can just ship units pretty much where they want, and it gets really frustrating for the CPs.
As stated above, definitely play OOB to start to get a feel for the game, you might reach different conclusions from anyone else. There may be winning strategies for the CPs nobody has tried yet.
Askaris: attack 1/2 defend 2 cost 2
Must be accompanied at all times by a regular infantry; Askaris taken as casualties first.
Can be recruited in originally controlled African tts by owner only, I would suggest a mximum of 2 per turn per power.
It would indeed change the dynamic in Africa as particular tts would be worth defending, rather than the game of musical chairs with units dancing around to grab empty areas that we have at the moment.
I’m thinking about naval setup, but would definitely give Germany a transport with the HSF, and a cruiser in the Indian ocean.