sent a chat so we don’t clutter up this thread
XDAP-05 Death by Dice v Ancients
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 armour and 3 mech_infantrys moved from Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
1 artillery and 7 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Novgorod
1 submarine moved from 124 Sea Zone to 125 Sea Zone
6 infantry moved from Yenisey to Timguska
7 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Belarus to NovgorodPlace Units - Russians
3 artilleries placed in Novgorod
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
Apologies for the slow play, some travel on our team.
Appreciate you giving us a bit to check the non-combat, i made it without full input from teammates. -
Thanks for the wait. Please go ahead!
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 artilleries and 4 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 infantry moved from Hunan to Yunnan
2 artilleries and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
4 infantry moved from Anhwe to Chahar
1 armour moved from Malaya to Yunnan
1 submarine moved from 45 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
2 bombers moved from Kwangsi to IndiaAirborne Attack Move - Japanese
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Need intercept orders at India.
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Bump.
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Oh, hey Canuck! haven’t seen you in a while, how’s things?
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No intercept. Go ahead.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 artilleries and 4 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 infantry moved from Hunan to Yunnan
2 artilleries and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
4 infantry moved from Anhwe to Chahar
1 armour moved from Malaya to Yunnan
1 submarine moved from 45 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
2 bombers moved from Kwangsi to IndiaAirborne Attack Move - Japanese
Combat - Japanese
Battle in Celebes
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 1 : 2/4 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Celebes from Dutch with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 1/2 hits
1 bomber killed by AA guns
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from India to Kwangsi
2 tactical_bombers moved from Kwangsi to Hunan
2 fighters moved from Kwangsi to Hunan
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
1 artillery moved from Kwangsi to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
3 transports moved from 36 Sea Zone to 19 Sea Zone
6 infantry moved from Manchuria to 19 Sea Zone
6 infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Anhwe to Hunan
1 cruiser moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
3 artilleries placed in French Indo China
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 1 bomber, 1 fighter and 3 tactical_bombers
Kiangsu : 6 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 aaGun, 2 fighters and 2 tactical_bombers
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 4 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 4 artilleries, 1 factory_minor and 3 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
34 Sea Zone : 1 destroyer
19 Sea Zone : 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 4 destroyers and 1 submarine
55 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 61 / 66
Americans : 52 / 72
Chinese : 4 / 13
British : 27 / 27
UK_Pacific : 5 / 6
Italians : 21 / 29
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.667
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Null / Other
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Western United States to 101 Sea Zone
1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to 91 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands -
We’ll need an OOL for z91 - let’s roll it in the thread.
This is a test roll - it does not count for the game. It’s been a while since i forum rolled.
Rolls: 10@1 1@2 2@4 1@6; Total Hits: 410@1: (5, 6, 2, 3, 3, 6, 3, 2, 4, 1)1@2: (4)2@4: (2, 2)1@6: (1) -
OK, I remember how to roll. For real now:
z91 Attack:
1 DD, 1 CC, 3 Ftr, 1 Bom (+ 1 CV):
Rolls: 1@2 4@3 1@4; Total Hits: 41@2: (1)4@3: (4, 3, 3, 5)1@4: (1) -
4 hits, please. If you know your entire OOL, feel free to post. I’m going to sleep soon, but my teammates should be able to get going on rest of Allies without me.
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nice shooting……
I will lose the ss, 2 dd & cr…save the af & CV for your next round attack
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Hope I get this right. This is a test
Def, Rd1
Rolls: 1@1 1@2; Total Hits: 01@1: (4)1@2: (4) -
Ok, here we go
Rolls: 1@1 3@2 2@3 1@4; Total Hits: 11@1: (6)3@2: (3, 1, 5)2@3: (4, 5)1@4: (6) -
Attacker, Rd 2
Rolls: 4@3 1@4; Total Hits: 14@3: (4, 5, 5, 6)1@4: (2) -
I guess damage to the AC, as per your previous post
Defense, Rd 2
Rolls: 1@2 1@3 1@4; Total Hits: 01@2: (5)1@3: (4)1@4: (5) -
What a fight…
Attacker, Rd 3
Rolls: 4@3 1@4; Total Hits: 44@3: (3, 5, 3, 1)1@4: (1) -
Ok, all defenders gone
Def, Rd 3
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (4)1@3: (1)1@4: (3)
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