XDAP-05 Death by Dice v Ancients

  • 20 18 16 13 12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 bombers, 2 fighters and 2 tactical_bombers moved from France to 92 Sea Zone
                3 fighters moved from Southern Italy to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone

  • 20 18 16 13 12

    Scramble sz 91 and or sz 92?

  • 17 16 15 12

    My colleagues are hard to reach this weekend, want to discuss re the chance to take German air to the ground along with our ships. I am inclined to stay on ground, but give us a day, please. If I dont hear back, I will decide alone.

  • 20 18 16 13 12

    You bet.

  • 20 18 16 13 12

    Any word yet on defending “The Rock”?

  • 17 16 15 12

    no scrambling, sorry for delay. There is pro and con, as usual.

  • 20 18 16 13 12

    @alexgreat:

    no scrambling, sorry for delay. There is pro and con, as usual.

    True enough, did not expect that though. Allright, let’s do this!

  • 20 18 16 13 12

    Sorry. Forgot to mention that keeping the fighters on the ground complicates things a bit.

    I need an OOL for Gibraltar.

    Also, I am mid roll, so sooner is awesome!

  • 20 18 16 13 12

    Nevermind this is dumb. It’s only going to go 1 round and I can’t think of a good reason why you would want to loose fighters or bombers anyway.

    Let me know if I’m wrong and we can adjust.

  • 20 18 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 bombers, 2 fighters and 2 tactical_bombers moved from France to 92 Sea Zone
                3 fighters moved from Southern Italy to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 1 :  1/4 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers, 7 fighters and 3 tactical_bombers
                    French defend with 1 cruiser and 1 destroyer; British defend with 1 carrier, 2 cruisers, 1 fighter and 1 transport
                        Germans roll dice for 2 bombers, 7 fighters and 3 tactical_bombers in 92 Sea Zone, round 1 :  9/12 hits
                        British roll dice for 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 1 :  2/6 hits
                        1 transport owned by the British , 1 cruiser owned by the French , 2 cruisers owned by the British , 1 fighter owned by the British , 1 destroyer owned by the French , 1 carrier owned by the British and 2 fighters owned by the Germans lost in 92 Sea Zone
                    Germans win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 57
                    Casualties for Germans: 2 fighters
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for British: 1 carrier, 2 cruisers, 1 fighter and 1 transport
                Battle in Gibraltar
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry; Americans defend with 1 bomber and 1 fighter
                        Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 :  2/2 hits
                        British roll dice for 1 aaGun, 1 bomber, 3 fighters and 1 infantry in Gibraltar, round 1 :  4/5 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the Germans and 1 aaGun owned by the British lost in Gibraltar
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                2 bombers moved from 92 Sea Zone to Western Germany
                4 fighters and 2 tactical_bombers moved from 92 Sea Zone to Southern France
                1 tactical_bomber moved from 92 Sea Zone to Algeria
                5 armour moved from Germany to Romania
                2 mech_infantrys moved from Germany to Romania
                2 infantry moved from Germany to Poland
                1 artillery and 1 infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from France to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                2 armour moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Northern Italy to Yugoslavia
                2 infantry moved from Norway to Finland

    Place Units - Germans
                3 fighters placed in Western Germany
                3 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 tactical_bomber
        Southern France : 4 fighters and 2 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 aaGun, 2 artilleries and 5 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Romania : 1 aaGun, 9 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
        Poland : 1 aaGun, 1 artillery and 11 infantry
        Germany : 1 aaGun, 4 artilleries, 1 factory_major and 4 infantry
        119 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 artillery and 1 factory_minor
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        Finland : 1 flag, 1 aaGun and 7 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 54 / 56
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 27 / 27
        UK_Pacific : 6 / 6
        Italians : 21 / 29
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 16 13 12

    Any word from the Russians?

  • 17 16 15 12

    tonight, otherwise tomorrow from me!

  • 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 armour and 3 mech_infantrys moved from Ukraine to Bryansk
                3 infantry moved from Russia to Bryansk
                1 artillery and 7 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Novgorod
                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                6 infantry moved from Yenisey to Timguska
                7 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Belarus to Novgorod

    Place Units - Russians
                3 artilleries placed in Novgorod
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 13

    Apologies for the slow play, some travel on our team.
    Appreciate you giving us a bit to check the non-combat, i made it without full input from teammates.

  • 13

    Thanks for the wait. Please go ahead!

  • Customizer

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 4 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 artilleries and 4 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                4 infantry moved from Hunan to Yunnan
                2 artilleries and 1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                4 infantry moved from Anhwe to Chahar
                1 armour moved from Malaya to Yunnan
                1 submarine moved from 45 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
                2 bombers moved from Kwangsi to India

    Airborne Attack Move - Japanese

  • Customizer

    Need intercept orders at India.

  • 20 18 16 13 12

    Bump.

  • Customizer

    Oh, hey Canuck! haven’t seen you in a while, how’s things?

  • 13

    No intercept. Go ahead.

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