@gamerman01 small edit - ill put both fighters in Germany
XDAP-05 Death by Dice v Ancients
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Guys, pls apologize that. did not ask for scramble orders for Norway / Denmark. It was not disrespect, it was for time reasons as I would likely not be able to post today. Also, scrambling would not have made sense at all, for me. Having said that, I will roll this battle if you decide you want it. Again, I am sorry for how it could be looked at.
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@alexgreat:
Guys, pls apologize that. did not ask for scramble orders for Norway / Denmark. It was not disrespect, it was for time reasons as I would likely not be able to post today. Also, scrambling would not have made sense at all, for me. Having said that, I will roll this battle if you decide you want it. Again, I am sorry for how it could be looked at.
looks good no worries
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 3 infantry moved from Southern Italy to 95 Sea Zone
3 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
5 artilleries, 5 infantry, 1 submarine and 5 transports moved from 95 Sea Zone to 92 Sea Zone
5 artilleries moved from 92 Sea Zone to Gibraltar
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Gibraltar
Italians attack with 5 artilleries
British defend with 1 airfield, 1 artillery and 1 harbour; Americans defend with 1 aaGun and 1 infantry
Italians roll dice for 5 artilleries in Gibraltar, round 1 : 2/5 hits
British roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 1 : 0/2 hits
1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Italians roll dice for 5 artilleries in Gibraltar, round 2 : 1/5 hits
British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
1 artillery owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 5 artilleries remaining. Battle score for attacker is 12
Casualties for British: 1 artillery
Casualties for Americans: 1 aaGun and 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Gibraltar: 5 infantry
EDIT: Removing units owned by Italians from 92 Sea Zone: 5 infantry and 5 transports
EDIT: Adding units owned by Italians to 92 Sea Zone: 5 transports
EDIT: Turning off Edit ModePlace Units - Italians
2 bombers and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsProduction/PUs Summary :
Germans : 34 / 47
Russians : 39 / 48
Japanese : 56 / 63
Americans : 62 / 86
Chinese : 9 / 10
British : 31 / 27
UK_Pacific : 0 / 0
Italians : 20 / 30
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from New Guinea to Caroline Islands
1 fighter moved from New Guinea to Caroline Islands
1 submarine moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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at this juncture……we congratulate the Ancients on their victory. Good job and good luck the rest of the way.
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erm…thank you. It was quite an interesting game, thx for it and for your occasional patience!
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