Game History
Round: 14 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 1 PUs; Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Germany 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 2 armour moved from Germany to Karelia S.S.R. 1 infantry moved from South Europe to East Europe 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Germany to West Europe Place Units - Germans 3 infantry placed in Karelia S.S.R. 8 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 35 PUsXDAP-05 Death by Dice v Ancients
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 33 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 36 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in NorwayNon Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 33 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
2 destroyers and 4 submarines moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Americans collect 55 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
4 artilleries and 11 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to TsinghaiPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 bomber moved from Gibraltar to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 artillery, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 2/5 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 1 : 0/2 hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 1 artillery, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 1 : 6/19 hits
Japanese roll dice for 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry in Burma, round 1 : 5/16 hits
5 infantry owned by the British and 6 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 2/14 hits
Japanese roll dice for 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry in Burma, round 2 : 5/10 hits
5 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 1/9 hits
Japanese roll dice for 1 armour, 5 artilleries, 1 infantry and 1 mech_infantry in Burma, round 3 : 2/8 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Burma, round 4 : 3/7 hits
Japanese roll dice for 1 armour, 5 artilleries and 1 mech_infantry in Burma, round 4 : 3/7 hits
3 mech_infantrys owned by the British , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
1 artillery owned by the British retreated to India
Japanese win with 1 armour and 3 artilleries remaining. Battle score for attacker is -9
Casualties for Japanese: 2 artilleries, 9 infantry and 1 mech_infantry
Casualties for British: 12 infantry and 3 mech_infantrysNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to Tsinghai
3 aaGuns moved from India to West India
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Trans-Jordan to Northwest Persia
1 fighter moved from Trans-Jordan to Northwest Persia
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 1 fighter and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from Eastern Persia to West IndiaPlace Units - British
1 factory_minor placed in Persia
2 armour and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4,6,2,6,3,2,4
British collect 29 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
My team is going to kick me off if i keep rolling like this…Finland, Burma, even Suiyuyan.
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another relatively safe attack fails…nothing you can do, was well within possible outcomes. Value your thinking, dont care about the rolling.
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Been away from internets in southern Portugal. Try to post ASAP.
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@JWW:
Been away from internets in southern Portugal. Try to post ASAP.
nice
It was actually.
Italy tonight.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 9 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
1 armour and 1 infantry moved from Syria to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
1 bomber moved from Southern Italy to AlgeriaCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Trans-Jordan, round 1 : 3/4 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 2/2 hits
1 infantry owned by the British , 1 artillery owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Algeria
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 1 : 2/3 hits
British roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
1 infantry owned by the British lost in Algeria
Italians win, taking Algeria from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Algeria to Southern Italy
2 fighters moved from Trans-Jordan to 94 Sea ZonePlace Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 30 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsProduction/PUs Summary :
Germans : 38 / 51
Russians : 36 / 41
Japanese : 56 / 66
Americans : 58 / 80
Chinese : 6 / 6
British : 31 / 30
UK_Pacific : 5 / 5
Italians : 21 / 35
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
chuggin along - round 4 nearly complete! 1 round every two weeks right? :wink:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 4 fighters and 2 submarines
Japanese defend with 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 transport
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 4 fighters in 42 Sea Zone, round 1 : 4/6 hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 2 cruisers and 1 transport in 42 Sea Zone, round 1 : 3/3 hits
2 cruisers owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the ANZAC , 1 submarine owned by the Japanese , 1 fighter owned by the ANZAC and 2 submarines owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 33
Casualties for Japanese: 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 transport
Casualties for ANZAC: 1 destroyer, 1 fighter and 2 submarinesNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 aaGun moved from Queensland to Northern Territory
2 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Northern Territory : 1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 cruiser
55 Sea Zone : 1 fighter
62 Sea Zone : 2 submarines and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 38 / 51
Russians : 36 / 41
Japanese : 56 / 66
Americans : 58 / 80
Chinese : 6 / 6
British : 31 / 30
UK_Pacific : 5 / 5
Italians : 21 / 35
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 38 / 51
Russians : 36 / 41
Japanese : 56 / 66
Americans : 58 / 80
Chinese : 6 / 6
British : 31 / 30
UK_Pacific : 5 / 5
Italians : 21 / 35
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 fighter moved from Eastern Poland to 112 Sea Zone
1 tactical_bomber moved from Poland to Norway
2 infantry moved from Finland to Norway
1 infantry moved from Finland to Karelia
1 bomber moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Eastern Poland to Karelia
1 infantry moved from Finland to Karelia
2 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Poland to Belarus
1 fighter moved from Eastern Poland to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 fighter moved from Eastern Poland to 112 Sea Zone
1 tactical_bomber moved from Poland to Norway
2 infantry moved from Finland to Norway
1 infantry moved from Finland to Karelia
1 bomber moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Eastern Poland to Karelia
1 infantry moved from Finland to Karelia
2 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Poland to Belarus
1 fighter moved from Eastern Poland to BelarusCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans winRussians win with no units remaining with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Norway, round 1 : 1/4 hits
Americans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Karelia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 1 : 2/4 hits
Russians roll dice for 1 armour in Karelia, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 1/4 hits
Russians roll dice for 3 infantry in Belarus, round 1 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
3 infantry moved from Poland to Eastern Poland
4 artilleries and 1 mech_infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 carrier, 2 destroyers and 2 fighters moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Norway to 112 Sea Zone
1 bomber moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Karelia to FinlandPlace Units - Germans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
2 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Germany : 1 factory_major, 2 infantry and 2 mech_infantrys
Norway : 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 3 aaGuns, 9 armour, 10 artilleries, 1 fighter, 27 infantry, 2 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 aaGun
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
125 Sea Zone : 1 submarine
95 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 45 / 50
Russians : 32 / 41
Japanese : 56 / 66
Americans : 55 / 80
Chinese : 6 / 6
British : 31 / 30
UK_Pacific : 5 / 5
Italians : 21 / 35
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
stupid, stupid, stupid….haven’t had enough coffee this morning.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Karelia
3 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 bomber moved from Northwest Persia to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from ItaliansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 1 : 2/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 fighter and 1 tactical_bomber
Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Finland, round 1 : 1/5 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Finland, round 1 : 1/2 hits
1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Russians lost in Finland
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 1/4 hits
Germans roll dice for 1 fighter in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 fighter owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
2 infantry moved from Belarus to Novgorod
3 infantry moved from Bryansk to Belarus
6 mech_infantrys moved from Russia to Bryansk
1 bomber moved from Ukraine to Russia
2 infantry moved from Kansu to Tsinghai
2 aaGuns and 7 infantry moved from Timguska to Novosibirsk
4 infantry moved from Buryatia to Amur
1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Timguska to Novosibirsk
3 infantry moved from Novosibirsk to VologdaPlace Units - Russians
3 artilleries placed in Novgorod
3 armour and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 18 Sea Zone to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 armour moved from Burma to India
1 artillery moved from Burma to India
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 artilleries moved from Burma to India
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
2 destroyers moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in India, round 1 : 5/7 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 1 : 0/3 hits
2 infantry owned by the British and 1 artillery owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in 55 Sea Zone
Japanese attack with 2 destroyers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 fighter; Americans defend with 1 carrier
Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 1 : 5/6 hits
ANZAC roll dice for 1 carrier and 1 fighter in 55 Sea Zone, round 1 : 1/2 hits
1 carrier owned by the Americans , 1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 carrier
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 4 destroyers and 1 submarine
Americans defend with 1 carrier and 2 fighters
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 4 destroyers in 20 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 2 fighters in 20 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 carrier in 20 Sea Zone, round 1 : 0/1 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
3 destroyers owned by the Japanese and 1 submarine owned by the Japanese retreated to 21 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 18
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 carrier and 1 fighter
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
1 fighter owned by the Americans could not land and were killedNon Combat Move - Japanese
3 infantry moved from Jehol to Manchuria
3 armour and 6 infantry moved from French Indo China to Yunnan
3 armour moved from Malaya to Shan State
3 armour, 4 artilleries and 3 infantry moved from Shan State to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from India to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 cruiser, 1 destroyer and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
3 armour placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
Japanese collect 59 PUs (1 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Manchuria : 3 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 6 armour, 4 artilleries, 1 bomber, 2 fighters, 9 infantry and 6 tactical_bombers
Suiyuyan : 1 flag
Hunan : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag, 1 submarine
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers
21 Sea Zone : 3 destroyers and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 40 / 50
Russians : 39 / 45
Japanese : 60 / 69
Americans : 55 / 80
Chinese : 5 / 6
British : 31 / 30
UK_Pacific : 2 / 0
Italians : 19 / 35
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.118
Median : 3.000
Variance : 1.152
Standard Deviation : 1.073
Total rolls : 34Null / Other
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 21ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
At least one of us can say they’ve done their best to speed up the game lol
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 tactical_bomber moved from Queensland to 46 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 46 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in New GuineaNon Combat Move - Americans
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 destroyer and 4 submarines moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Queensland
1 tactical_bomber moved from 46 Sea Zone to Queensland
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 infantry placed in Eastern United States
1 fighter and 1 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
4 artilleries and 10 infantry moved from Kweichow to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 4 artilleries, 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries, 1 fighter and 10 infantry in Shensi, round 1 : 3/15 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 4 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
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