@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Shrimp (Allies +6) VS Seth
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I’m going to edit the German inf back. I’ll keep him over any other 2. And I might even be willing to keep him over a 3 depending on circumstances.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
Italians take Caucasus from Russians
Italians take Northwest Persia from RussiansCombat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 2 infantry
EDIT: Removing units owned by Italians from Egypt: 1 artillery
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 fighters moved from Egypt to Southern Italy
1 armour moved from Rostov to BessarabiaPlace Units - Italians
1 armour and 2 infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
Italians undo move 2.
Italians undo move 1.
1 armour, 1 fighter and 1 infantry placed in Egypt
3 infantry placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Queensland
2 fighters moved from South Australia to Queensland
1 artillery and 2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour moved from Rostov to Bryansk
1 armour and 1 infantry moved from Ukraine to Bryansk
3 artilleries and 1 mech_infantry moved from Western Ukraine to Bryansk
3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
8 artilleries and 13 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 bombers and 1 fighter moved from Belarus to Russia
2 tactical_bombers moved from Belarus to Bryansk
1 tactical_bomber moved from Bessarabia to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
3 artilleries moved from Western Germany to France
1 fighter moved from Western Germany to Southern Italy -
Intercept bombers?
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to be honest, if we were in a room rolling dice, yes. But in this environment, where the die roller is apt to give misses to the defender, NO WAY. Plus I can’t replace the fighters financially.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour moved from Rostov to Bryansk
1 armour and 1 infantry moved from Ukraine to Bryansk
3 artilleries and 1 mech_infantry moved from Western Ukraine to Bryansk
3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
8 artilleries and 13 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 bombers and 1 fighter moved from Belarus to Russia
2 tactical_bombers moved from Belarus to Bryansk
1 tactical_bomber moved from Bessarabia to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
3 artilleries moved from Western Germany to France
1 fighter moved from Western Germany to Southern ItalyCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Bryansk
Germans attack with 10 armour, 11 artilleries, 14 infantry, 9 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 6 infantry
Germans win, taking Bryansk from Russians with 10 armour, 11 artilleries, 11 infantry, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 6 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 1 fighter moved from Russia to Belarus
3 aaGuns moved from Belarus to Bryansk
5 artilleries and 5 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
2 fighters moved from Finland to Belarus
1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 tactical_bombers moved from Bryansk to BelarusPlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 armour placed in Novgorod
1 fighter, 3 infantry and 2 mech_infantrys placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 3 infantry moved from Smolensk to Bryansk
1 armour, 8 artilleries, 2 fighters, 27 infantry and 1 mech_infantry moved from Russia to Bryansk
1 artillery and 4 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
4 infantry and 1 mech_infantry moved from Iraq to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 4 infantry and 1 mech_infantry
Italians defend with 1 armour
Russians roll dice for 4 infantry and 1 mech_infantry in Northwest Persia, round 1 : 1/5 hits
Italians roll dice for 1 armour in Northwest Persia, round 1 : 0/1 hits
1 armour owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Bryansk
Russians attack with 1 armour, 10 artilleries, 2 fighters, 34 infantry and 1 mech_infantry
Germans defend with 3 aaGuns, 10 armour, 11 artilleries, 11 infantry and 9 mech_infantrys
AA guns fire in Bryansk : 2/2 hits
2 fighters owned by the Russians lost in Bryansk
Russians roll dice for 1 armour, 10 artilleries, 34 infantry and 1 mech_infantry in Bryansk, round 1 : 7/46 hits
Germans roll dice for 3 aaGuns, 10 armour, 11 artilleries, 11 infantry and 9 mech_infantrys in Bryansk, round 1 : 12/41 hits
12 infantry owned by the Russians , 4 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 10 artilleries, 22 infantry and 1 mech_infantry in Bryansk, round 2 : 8/34 hits
Germans roll dice for 10 armour, 11 artilleries, 7 infantry and 9 mech_infantrys in Bryansk, round 2 : 14/37 hits
14 infantry owned by the Russians , 7 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 10 artilleries, 8 infantry and 1 mech_infantry in Bryansk, round 3 : 8/20 hits
Germans roll dice for 10 armour, 11 artilleries and 8 mech_infantrys in Bryansk, round 3 : 13/29 hits
8 infantry owned by the Russians , 4 artilleries owned by the Russians , 1 mech_infantry owned by the Russians and 8 mech_infantrys owned by the Germans lost in Bryansk
1 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Russia
Germans win with 10 armour and 11 artilleries remaining. Battle score for attacker is -58
Casualties for Germans: 3 aaGuns, 11 infantry and 9 mech_infantrys
Casualties for Russians: 4 artilleries, 2 fighters, 34 infantry and 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 artillery moved from Vologda to Russia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to BuryatiaPlace Units - Russians
4 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 fighter, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
1 armour and 2 mech_infantrys moved from Kweichow to Shensi
1 armour and 1 mech_infantry moved from Szechwan to Shensi
2 fighters and 2 tactical_bombers moved from Kweichow to Shensi
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 infantry moved from Shan State to BurmaCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 3 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 3 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
2 bombers, 3 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 bomber moved from Japan to French Indo China
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 fighters moved from 16 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Shantung to KweichowPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
1 fighter placed in Japan
2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 96 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 armour, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 armour moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 26 Sea Zone
2 submarines moved from 13 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to QueenslandPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Americans to Tunisia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber and 2 infantry placed in Eastern United States
1 cruiser and 1 submarine placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
SETH: I EDITED to take Tunisa, realizing I could have made attack during turn. - Bob
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 bomber and 1 fighter moved from Iraq to Egypt -
interceptor? @ Egypt
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no thank you!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 bomber and 1 fighter moved from Iraq to EgyptCombat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 : 2/6 hits
Japanese roll dice for 2 infantry in Burma, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Air Battle in Egypt
British attacks with 2 units heading to Egypt
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Egypt
AA guns fire in Egypt : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Egypt causes 0 damage total.
Cleaning up after air battlesNon Combat Move - British
1 fighter moved from Egypt to Trans-Jordan
2 armour moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 2 infantry placed in Iraq
3 armour placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 bomber and 1 fighter moved from Iraq to EgyptCombat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Air Battle in Egypt
British attacks with 2 units heading to Egypt
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Egypt
1 bomber killed by AA guns
Bombing raid in Egypt causes 0 damage total.
Cleaning up after air battlesNon Combat Move - British
1 fighter moved from Egypt to Trans-Jordan
2 armour moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 2 infantry placed in Iraq
3 armour placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to 92 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
SETH: 2nd file has an edit: I moved the 2 transports for UK into the Med. they didn’t move during my turn and I forgot about 'em during the time between starting move and completing. Hope this is okay. -BOB
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Egypt to 98 Sea ZoneCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 fighter
Americans defend with 3 transports
Italians win, taking 97 Sea Zone from British with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transportsNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 98 Sea Zone to Egypt
1 armour moved from Bessarabia to Yugoslavia
1 artillery and 1 infantry moved from France to Northern ItalyPlace Units - Italians
3 armour placed in Egypt
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode





