I think a good idea for 1914 would be to require at least 1 infantry to be stationed in every territory by the end of a power’s turn (the infantry must be from the power controlling. If they don’t, they won’t get the IPCs from this territory. Not only does it potentially make the game more historically accurate (to symbolize the need to keep civilian populations under control during wartime), but it probably also makes the game more balanced, as the Allies will probably be more burdened with this (since they have substantially larger colonial possessions).
Heroes house rule
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ive got my own HR like this one called A&A generals. its not as interesting since you don’t necessarily get to mangle some people, but you can check it out here.
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ive got my own HR like this one called A&A generals. its not as interesting since you don’t necessarily get to mangle some people, but you can check it out here.
I’m not a big fan of the mangling myself, but it does seem to happen-one of our sets has the “V-2 bomber” with no wings, and one of the Russian infantry got in a fight with a lighter and lost.
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ive got one of my UK bombers with half a wing missing, and some of my Japanese INF have half bent rifles. i think my naval units are the only ones that i don’t have something mangled
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I like it… it’s for fun anyway… how about 2 heroes per player?
GG
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@Guerrilla:
I like it… it’s for fun anyway… how about 2 heroes per player?
Two heroes with different abilities? Or two heroes with the same ability but different names?
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with different abilities…
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@Guerrilla:
with different abilities…
Hmm…a little more work, but it’s possible.
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American Hero:
Don Knotts: Automatically kills 1 Infantry per battle involved in just from a glance… :lol:
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I’d go with Audie Murphy: attacks at 3 as long as he’s in Africa or Italy. :)
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@Grigoriy:
I’d go with Audie Murphy: attacks at 3 as long as he’s in Africa or Italy. :)
make that Harrison Ford… :lol:





