Berlin Petersburg.jpg
13L G40 Eggman (allies +9) vs Last Jack
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Japanese
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 0
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 armour, 4 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Hopei to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Japanese
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 0
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 armour, 4 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Hopei to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 3 infantry and 1 tactical_bomber
British defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 4 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 armour moved from Sikang to Kweichow
1 aaGun moved from Kwangsi to French Indo China
1 armour moved from Kwangtung to French Indo China
2 mech_infantrys moved from Kwangtung to French Indo China
1 carrier, 4 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
4 destroyers placed in 6 Sea Zone
1 submarine placed in 20 Sea Zone
1 armour and 1 fighter placed in KwangtungTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 carrier, 1 fighter, 1 harbour, 5 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from British Columbia to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
3 destroyers moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
1 artillery and 4 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 bomber moved from Norway to Novgorod
2 bombers moved from Norway to Germany
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Albania
1 fighter moved from Greece to Bulgaria
1 fighter moved from Greece to Bulgaria
1 fighter moved from Greece to Albania
1 fighter moved from Greece to AlbaniaCombat - Americans
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Germany
AA guns fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Soviet Far East
Battle in 16 Sea Zone
Americans attack with 4 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 4 destroyers in 16 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Soviet Far East from Japanese with 4 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Bulgaria
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Bulgaria, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Bulgaria, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Bulgaria
Americans win, taking Bulgaria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Albania
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Albania, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Albania, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Albania
Americans win, taking Albania from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 mech_infantry moved from Gibraltar to 91 Sea Zone
11 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 11 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to Finland
11 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 armour moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
2 bombers moved from Germany to Norway
1 bomber moved from Novgorod to Norway
2 fighters moved from Albania to Greece
1 fighter moved from Bulgaria to Greece
1 fighter moved from Bulgaria to Greece
4 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry, 4 mech_infantrys and 4 transports moved from 101 Sea Zone to 123 Sea Zone
4 infantry and 4 mech_infantrys moved from 123 Sea Zone to Iceland
4 destroyers moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to MalayaPlace Units - Americans
1 bomber, 1 harbour and 2 infantry placed in Norway
3 armour placed in Finland
3 infantry placed in Greece
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsProduction/PUs Summary :
Germans : 52 / 59
Russians : 2 / 0
Japanese : 53 / 55
Americans : 65 / 91
Chinese : 0 / 2
British : 39 / 46
UK_Pacific : 15 / 15
Italians : 10 / 6
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalProduction/PUs Summary :
Germans : 52 / 59
Russians : 2 / 0
Japanese : 53 / 55
Americans : 65 / 91
Chinese : 0 / 2
British : 39 / 46
UK_Pacific : 15 / 15
Italians : 10 / 6
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11 -
Just did an edit, when I landed the US Fighters in Malaya it was because I thought they didn’t have Carrier space in the SZ, but they do.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 9 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 37 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Malaya: 2 fighters
EDIT: Turning off Edit Mode
1 armour moved from Greece to Yugoslavia
British take Yugoslavia from Italians
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Kazakhstan to Novosibirsk
British take Novosibirsk from Japanese
1 mech_infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Kazakhstan to Samara
1 artillery and 3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from Shan State to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 4/8 hits
Japanese roll dice for 3 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Battle in Samara
British attack with 3 mech_infantrys
Germans defend with 1 infantry
British roll dice for 3 mech_infantrys in Samara, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Samara, round 1 : 0/1 hits
British roll dice for 3 mech_infantrys in Samara, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
British win, taking Samara from Germans with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 mech_infantrys moved from Kazakhstan to Sikang
1 aaGun, 3 artilleries and 12 infantry moved from Shan State to Burma
3 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 3 infantry moved from India to Burma
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 transports moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from 99 Sea Zone to Greece
1 aaGun, 5 artilleries and 8 infantry moved from Greece to Albania
1 aaGun moved from Egypt to Trans-JordanPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 43 PUs; end with 52 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 5 infantryProduction/PUs Summary :
Germans : 51 / 59
Russians : 2 / 0
Japanese : 49 / 55
Americans : 65 / 91
Chinese : 3 / 2
British : 43 / 57
UK_Pacific : 15 / 15
Italians : 8 / 6
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.486
Median : 3.000
Variance : 0.194
Standard Deviation : 0.441
Total rolls : 37Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.643
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber
British defend with 1 mech_infantry
British win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 bomber
Battle in Yugoslavia
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour
Italians win, taking Yugoslavia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
2 fighters moved from Yugoslavia to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,3,5,4,3,2
Italians collect 1 PU (9 lost to blockades); end with 1 PU total -
Heh I was going to camp in the Caucasus but I knew that Italian Bomber was going to make an appearance. At least its luck finally ran out…
Now to trigger the Japanese trap.
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I think you have all the axis forces trapped. I am in big trouble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Burma to KwangtungCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kwangtung
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 armour, 1 factory_minor, 1 fighter and 1 harbour
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 1 : 2/3 hits
Japanese roll dice for 1 armour and 1 fighter in Kwangtung, round 1 : 2/2 hits
1 bomber owned by the ANZAC , 1 infantry owned by the ANZAC , 1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
ANZAC win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 1 fighter
Casualties for ANZAC: 1 bomber and 1 infantryNon Combat Move - ANZAC
2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUsProduction/PUs Summary :
Germans : 51 / 59
Russians : 2 / 0
Japanese : 46 / 55
Americans : 65 / 91
Chinese : 3 / 2
British : 41 / 57
UK_Pacific : 18 / 15
Italians : 10 / 1
ANZAC : 22 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.111
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
1 fighter moved from Greece to CyprusNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 51 / 59
Russians : 2 / 0
Japanese : 46 / 55
Americans : 65 / 91
Chinese : 3 / 2
British : 41 / 57
UK_Pacific : 18 / 15
Italians : 10 / 1
ANZAC : 22 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.111
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
Feel free to skip over Russia’s turn until further notice, I’ll move their Subs on the US turn if I need to.
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@Last:
I think you have all the axis forces trapped. I am in big trouble.
C’mon, say it… you know you want to…
Oooh, you're making me *very* angry! -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans repair 7 damage on 7 factory_majors; Remaining resources: 52 PUs;
Germans buy 3 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Tambov to Samara
6 armour and 6 mech_infantrys moved from Ukraine to Volgograd
Germans take Rostov from British
1 artillery and 4 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Romania to Bulgaria
1 fighter and 1 tactical_bomber moved from Western Germany to Bulgaria -
@Eggman:
@Last:
I think you have all the axis forces trapped. I am in big trouble.
C’mon, say it… you know you want to…
Oooh, you're making me *very* angry!:-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans repair 7 damage on 7 factory_majors; Remaining resources: 52 PUs;
Germans buy 3 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Tambov to Samara
6 armour and 6 mech_infantrys moved from Ukraine to Volgograd
Germans take Rostov from British
1 artillery and 4 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Romania to Bulgaria
1 fighter and 1 tactical_bomber moved from Western Germany to BulgariaCombat - Germans
Battle in Volgograd
Germans attack with 6 armour and 6 mech_infantrys
British defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from British with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bulgaria
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Bulgaria from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Novosibirsk from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
British defend with 3 mech_infantrys
Germans win, taking Samara from British with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 3 mech_infantrysNon Combat Move - Germans
1 aaGun, 7 armour, 6 infantry and 5 mech_infantrys moved from Slovakia Hungary to Romania
2 aaGuns moved from Tambov to Volgograd
1 aaGun, 2 artilleries and 10 infantry moved from Novgorod to Belarus
4 armour and 5 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 fighter moved from Bulgaria to Romania
1 tactical_bomber moved from Bulgaria to RomaniaPlace Units - Germans
3 infantry placed in Russia
Germans undo move 1.
3 armour placed in Russia
1 fighter and 5 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs -
Please wait one minute I need to edit a noncombat move
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I changed one noncombat move - 5 mech + 4 armor to Poland are going to stay in West Germany.
I changed a placement 1 fighter and 5 infantry are going to be placed in West Germany and not in the capital.
Sorry for the change but I have way too much to think about.
Nice move with ANZAC btw i never saw that coming. :|
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Oh here is the file





