13L G40 Eggman (allies +9) vs Last Jack


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 0
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Hopei to Yunnan
                1 tactical_bomber moved from Kwangtung to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 0
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Hopei to Yunnan
                1 tactical_bomber moved from Kwangtung to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 3 infantry and 1 tactical_bomber
                    British defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                1 armour moved from Sikang to Kweichow
                1 aaGun moved from Kwangsi to French Indo China
                1 armour moved from Kwangtung to French Indo China
                2 mech_infantrys moved from Kwangtung to French Indo China
                1 carrier, 4 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                4 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
                2 transports moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                4 destroyers placed in 6 Sea Zone
                1 submarine placed in 20 Sea Zone
                1 armour and 1 fighter placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 55 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber, 1 carrier, 1 fighter, 1 harbour, 5 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 10 Sea Zone to 1 Sea Zone
                2 infantry moved from British Columbia to 1 Sea Zone
                2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                3 destroyers moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Americans take Vyborg from Germans
                1 artillery and 4 infantry moved from Finland to Karelia
                      Americans take Karelia from Germans
                1 bomber moved from Norway to Novgorod
                2 bombers moved from Norway to Germany
                1 infantry moved from Greece to Bulgaria
                1 infantry moved from Greece to Albania
                1 infantry moved from Greece to Albania
                1 fighter moved from Greece to Bulgaria
                1 fighter moved from Greece to Bulgaria
                1 fighter moved from Greece to Albania
                1 fighter moved from Greece to Albania

    Combat - Americans
                Strategic bombing raid in Novgorod
                        AA guns fire in Novgorod :  0/1 hits
                    Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  0/2 hits
                    Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
                    Bombing raid in Germany causes 7 damage total.
                Battle in Soviet Far East
                Battle in 16 Sea Zone
                    Americans attack with 4 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 destroyers in 16 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Soviet Far East from Japanese with 4 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Bulgaria
                    Americans attack with 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 2 fighters and 1 infantry in Bulgaria, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Bulgaria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Bulgaria
                    Americans win, taking Bulgaria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Albania
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Albania, round 1 :  2/4 hits
                        Italians roll dice for 1 infantry in Albania, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Albania
                    Americans win, taking Albania from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                11 infantry moved from Gibraltar to 91 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 11 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to Finland
                11 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 armour moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                1 mech_infantry moved from 112 Sea Zone to Norway
                2 bombers moved from Germany to Norway
                1 bomber moved from Novgorod to Norway
                2 fighters moved from Albania to Greece
                1 fighter moved from Bulgaria to Greece
                1 fighter moved from Bulgaria to Greece
                4 mech_infantrys moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry, 4 mech_infantrys and 4 transports moved from 101 Sea Zone to 123 Sea Zone
                4 infantry and 4 mech_infantrys moved from 123 Sea Zone to Iceland
                4 destroyers moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from Queensland to Malaya

    Place Units - Americans
                1 bomber, 1 harbour and 2 infantry placed in Norway
                3 armour placed in Finland
                3 infantry placed in Greece
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Production/PUs Summary :

    Germans : 52 / 59
        Russians : 2 / 0
        Japanese : 53 / 55
        Americans : 65 / 91
        Chinese : 0 / 2
        British : 39 / 46
        UK_Pacific : 15 / 15
        Italians : 10 / 6
        ANZAC : 22 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.182
            Median : 3.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Production/PUs Summary :

    Germans : 52 / 59
        Russians : 2 / 0
        Japanese : 53 / 55
        Americans : 65 / 91
        Chinese : 0 / 2
        British : 39 / 46
        UK_Pacific : 15 / 15
        Italians : 10 / 6
        ANZAC : 22 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.182
            Median : 3.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

  • 12

    Just did an edit, when I landed the US Fighters in Malaya it was because I thought they didn’t have Carrier space in the SZ, but they do.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - British
                British buy 1 fighter and 9 infantry; Remaining resources: 9 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 37 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from Malaya: 2 fighters
                EDIT: Turning off Edit Mode
                1 armour moved from Greece to Yugoslavia
                      British take Yugoslavia from Italians
                1 mech_infantry moved from Caucasus to Samara
                1 mech_infantry moved from Caucasus to Samara
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                      British take Novosibirsk from Japanese
                1 mech_infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 mech_infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                1 mech_infantry moved from Kazakhstan to Samara
                1 artillery and 3 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 fighter moved from Shan State to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  4/8 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Samara
                    British attack with 3 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 3 mech_infantrys in Samara, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        British roll dice for 3 mech_infantrys in Samara, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    British win, taking Samara from Germans with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Kazakhstan to Sikang
                1 aaGun, 3 artilleries and 12 infantry moved from Shan State to Burma
                3 fighters and 1 tactical_bomber moved from Yunnan to Burma
                1 artillery and 3 infantry moved from India to Burma
                3 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                3 transports moved from 99 Sea Zone to 98 Sea Zone
                3 infantry moved from Egypt to 98 Sea Zone
                3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
                3 infantry moved from 99 Sea Zone to Greece
                1 aaGun, 5 artilleries and 8 infantry moved from Greece to Albania
                1 aaGun moved from Egypt to Trans-Jordan

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 43 PUs; end with 52 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 5 infantry

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 2 / 0
        Japanese : 49 / 55
        Americans : 65 / 91
        Chinese : 3 / 2
        British : 43 / 57
        UK_Pacific : 15 / 15
        Italians : 8 / 6
        ANZAC : 22 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.486
            Median : 3.000
            Variance : 0.194
            Standard Deviation : 0.441
            Total rolls : 37

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.182
            Median : 3.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                2 fighters moved from Southern Italy to Yugoslavia
                1 bomber moved from Southern Italy to Rostov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                2 fighters moved from Southern Italy to Yugoslavia
                1 bomber moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber
                    British defend with 1 mech_infantry
                    British win with no units remaining. Battle score for attacker is -8
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 bomber
                Battle in Yugoslavia
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 armour
                    Italians win, taking Yugoslavia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                2 fighters moved from Yugoslavia to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,3,5,4,3,2
                Italians collect 1 PU (9 lost to blockades); end with 1 PU total

  • 12

    Heh I was going to camp in the Caucasus but I knew that Italian Bomber was going to make an appearance.  At least its luck finally ran out…

    Now to trigger the Japanese trap.


  • I think you have all the axis forces trapped. I am in big trouble.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Burma to Kwangtung

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 transport
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Japanese lost in 20 Sea Zone
                    ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Kwangtung
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 armour, 1 factory_minor, 1 fighter and 1 harbour
                        ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 1 :  2/3 hits
                        Japanese roll dice for 1 armour and 1 fighter in Kwangtung, round 1 :  2/2 hits
                        1 bomber owned by the ANZAC , 1 infantry owned by the ANZAC , 1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
                    ANZAC win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 armour and 1 fighter
                    Casualties for ANZAC: 1 bomber and 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 infantry moved from New South Wales to Queensland
                1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 2 / 0
        Japanese : 46 / 55
        Americans : 65 / 91
        Chinese : 3 / 2
        British : 41 / 57
        UK_Pacific : 18 / 15
        Italians : 10 / 1
        ANZAC : 22 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - French
                1 fighter moved from Greece to Cyprus

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 2 / 0
        Japanese : 46 / 55
        Americans : 65 / 91
        Chinese : 3 / 2
        British : 41 / 57
        UK_Pacific : 18 / 15
        Italians : 10 / 1
        ANZAC : 22 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.111
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • 12

    Feel free to skip over Russia’s turn until further notice, I’ll move their Subs on the US turn if I need to.

  • 12

    @Last:

    I think you have all the axis forces trapped. I am in big trouble.

    C’mon, say it… you know you want to…

    Oooh, you're making me *very* angry!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans repair 7 damage on 7 factory_majors; Remaining resources: 52 PUs;
                Germans buy 3 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
                2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Tambov to Samara
                6 armour and 6 mech_infantrys moved from Ukraine to Volgograd
                      Germans take Rostov from British
                1 artillery and 4 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Romania to Bulgaria
                1 fighter and 1 tactical_bomber moved from Western Germany to Bulgaria


  • @Eggman:

    @Last:

    I think you have all the axis forces trapped. I am in big trouble.

    C’mon, say it… you know you want to…

    Oooh, you're making me *very* angry!

    :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans repair 7 damage on 7 factory_majors; Remaining resources: 52 PUs;
                Germans buy 3 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
                2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Tambov to Samara
                6 armour and 6 mech_infantrys moved from Ukraine to Volgograd
                      Germans take Rostov from British
                1 artillery and 4 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Romania to Bulgaria
                1 fighter and 1 tactical_bomber moved from Western Germany to Bulgaria

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 6 armour and 6 mech_infantrys
                    British defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from British with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Bulgaria
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Germans win, taking Bulgaria from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Novosibirsk from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Samara
                    Germans attack with 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
                    British defend with 3 mech_infantrys
                    Germans win, taking Samara from British with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for British: 3 mech_infantrys

    Non Combat Move - Germans
                1 aaGun, 7 armour, 6 infantry and 5 mech_infantrys moved from Slovakia Hungary to Romania
                2 aaGuns moved from Tambov to Volgograd
                1 aaGun, 2 artilleries and 10 infantry moved from Novgorod to Belarus
                4 armour and 5 mech_infantrys moved from Western Germany to Poland
                2 infantry moved from Normandy Bordeaux to France
                1 artillery moved from Normandy Bordeaux to France
                2 infantry moved from Holland Belgium to Western Germany
                1 artillery moved from Holland Belgium to Western Germany
                1 fighter moved from Bulgaria to Romania
                1 tactical_bomber moved from Bulgaria to Romania

    Place Units - Germans
                3 infantry placed in Russia
                Germans undo move 1.
                3 armour placed in Russia
                1 fighter and 5 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,1,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
                Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs


  • Please wait one minute I need to edit a noncombat move


  • I changed one noncombat move - 5 mech + 4 armor to Poland are going to stay in West Germany.

    I changed a placement 1 fighter and 5 infantry are going to be placed in West Germany and not in the capital.

    Sorry for the change but I have way too much to think about.

    Nice move with ANZAC btw i never saw that coming.  :|


  • Oh here is the file

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