@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Shrimp (axis) vs Snake (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Northern Italy to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Belarus to Bryansk
5 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 armour moved from Novgorod to Smolensk
1 armour moved from Poland to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Novgorod to Bessarabia
1 fighter and 2 tactical_bombers moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 bombers and 2 infantry in Bessarabia, round 1 : 3/5 hits
Russians roll dice for 2 infantry in Bessarabia, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 3 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 7 infantry
AA guns fire in Normandy Bordeaux : 1/3 hits
1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 3/10 hits
British roll dice for 1 aaGun and 7 infantry in Normandy Bordeaux, round 1 : 2/7 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/8 hits
British roll dice for 5 infantry in Normandy Bordeaux, round 2 : 1/5 hits
4 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 3 artilleries, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/7 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 armour, 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 7 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Western Germany to France
1 artillery moved from Archangel to Smolensk
5 infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Smolensk
3 artilleries moved from Poland to Baltic States
1 armour and 1 mech_infantry moved from Poland to Belarus
1 armour and 2 mech_infantrys moved from Germany to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Poland to Germany
1 mech_infantry moved from Germany to Baltic States
1 artillery moved from Germany to Western Germany
2 bombers moved from Bessarabia to Novgorod
1 submarine moved from 112 Sea Zone to 118 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
1 infantry placed in Germany
2 artilleries placed in France
Germans undo move 2.
1 infantry placed in France
1 artillery and 1 mech_infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
4 infantry moved from Yenisey to Timguska
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 bomber, 2 fighters, 19 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Ukraine to Smolensk
3 armour moved from Ukraine to Bryansk
3 armour moved from Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 3 armour, 1 artillery and 2 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Bessarabia from Germans with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 armour, 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 bomber, 3 fighters, 19 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 8 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
Russians win, taking Smolensk from Germans with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 1 aaGun, 8 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
Casualties for Russians: 17 infantryNon Combat Move - Russians
1 bomber, 3 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun moved from Ukraine to Bessarabia
1 aaGun moved from Ukraine to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from Japan to 17 Sea Zone
1 armour moved from Buyant-Uhaa to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Suiyuyan
1 armour moved from Buyant-Uhaa to Anhwe
1 armour moved from Manchuria to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
2 artilleries and 1 infantry moved from Borneo to 43 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports moved from 43 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 35 Sea Zone to Philippines
2 carriers moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer and 1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to Hunan
2 fighters moved from Kiangsu to Hunan
2 tactical_bombers moved from Kwangtung to Hunan
2 bombers moved from Kwangtung to Philippines
2 fighters moved from Kwangtung to Yunnan
1 fighter moved from Kiangsi to Hunan
1 fighter moved from Kiangsi to Anhwe
1 armour and 1 mech_infantry moved from Manchuria to AnhweCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/6 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 1 : 2/6 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 1 : 3/6 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Philippines
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 1/2 hits
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 1 : 5/9 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 battleship moved from 36 Sea Zone to 19 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Philippines to Kwangtung
3 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
3 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
1 artillery and 1 infantry moved from Amur to Manchuria
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from 42 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to Borneo
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to Japan
1 bomber moved from Japan to Kwangtung
1 aaGun and 10 infantry moved from Buryatia to UlaanbaatarPlace Units - Japanese
2 artilleries and 1 mech_infantry placed in Kwangtung
2 armour and 1 artillery placed in Manchuria
1 destroyer placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 battleship and 10 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
2 mech_infantrys moved from 112 Sea Zone to Western Germany
1 armour moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
3 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone -
Scramble in 112?
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no scramble. However, I see you taking Germany this round. If you capture my capital. No, that’s wrong. When u capture it, I concede.
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Ya I saw that you left that open so had to take it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 battleship and 10 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
2 mech_infantrys moved from 112 Sea Zone to Western Germany
1 armour moved from 112 Sea Zone to Western Germany
1 artillery moved from 112 Sea Zone to Western Germany
3 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Denmark
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win, taking Denmark from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for Germans: 1 aaGun, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 4 infantry and 1 mech_infantryNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 battleship and 9 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
4 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
2 infantry moved from Szechwan to Yunnan
1 artillery moved from Kweichow to Yunnan
2 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 3 armour
Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 armour
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 artillery
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to SzechwanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
3 destroyers moved from 110 Sea Zone to 113 Sea Zone
3 artilleries moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 113 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
1 fighter moved from United Kingdom to 113 Sea Zone
1 fighter moved from United Kingdom to GermanyCombat - British
Battle in 113 Sea Zone
British attack with 3 destroyers, 1 fighter and 5 transports
Germans defend with 1 cruiser and 2 transports
British win with 2 destroyers, 1 fighter and 5 transports remaining. Battle score for attacker is 18
Casualties for Germans: 1 cruiser and 2 transports
Casualties for British: 1 destroyer
Battle in Germany
British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 2 armour, 1 factory_major and 1 mech_infantry
British captures 59PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 aaGun, 2 armour and 1 mech_infantryNon Combat Move - British
1 fighter moved from Germany to Western Germany
1 fighter moved from 113 Sea Zone to DenmarkPlace Units - British
3 artilleries, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 97 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 4 infantry -
Well that’s all she wrote, I’ve been burned leaving Germany soft too lol
Good luck in your future games I’ll post results now





