Agreed it could have definitely been worse!
L13 G40 Whackamatt (Allies +8) vs AlexGreat
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Intercept orders for Mosow, pls.
2 bombers, 3 figs vs 2 UK figs.
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Having said that; I cant remember if I gave my bombers bombing or attack orders, lol. Its bombing, of course. If attack, I will let them die, roll in the Forum and edit everything accordingly. Sorry.
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 2 armour, 1 fighter, 9 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 bomber moved from Romania to Russia
1 bomber moved from Romania to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 mech_infantry moved from Nenetsia to VologdaCombat - Germans
Battle in 113 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 1/2 hits
1 bomber killed by AA guns
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 mech_infantry moved from Rostov to Turkey
Germans take Turkey from Neutral_True
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 fighter moved from Ukraine to Bryansk
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Ukraine to Northern Italy
1 tactical_bomber moved from Ukraine to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from France to Northern ItalyPlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
1 transport placed in 97 Sea Zone
3 infantry placed in France
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 66 PUs (1 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarPurchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 9 PUs;
Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Kansu to ShensiNon Combat Move - Russians
Place Units - Russians
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
Need OOL for the sea battle sz 42, please. I scored two times with my subs so far, no other rolls made.
Can you give a genereal one, or do you want to go round by round? -
First question was silly, you have ACs to tip. Here are the surface ships and air hits.
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post to not let thread move to page 4.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Central Mongolia to Hopei
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Jehol to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Kweichow to Burma
1 mech_infantry moved from Kweichow to Burma
1 armour moved from Hunan to Burma
1 armour moved from Hunan to Burma
1 armour moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 armour and 2 infantry moved from 42 Sea Zone to Java
1 armour moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
1 infantry moved from Shan State to Burma
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
8 submarines moved from 36 Sea Zone to 35 Sea Zone
8 submarines moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Hopei
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from French Indo China to 44 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 42 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 6 armour, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 6 armour, 1 infantry and 2 mech_infantrys in Burma, round 1 : 2/9 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 4 mech_infantrys and 1 tactical_bomber in Hopei, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 37 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 43 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 43 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 6 fighters, 8 submarines, 2 tactical_bombers and 2 transports
ANZAC defend with 1 transport; Americans defend with 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Japanese roll dice for 8 submarines in 42 Sea Zone, round 1 : 2/8 hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 6 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 1 : 8/12 hits
Americans roll dice for 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 1 : 7/13 hits
Units damaged: 2 battleships owned by the Japanese
2 destroyers owned by the Americans , 3 carriers owned by the Americans , 1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans and 5 submarines owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 6 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 9/12 hits
Americans roll dice for 5 fighters in 42 Sea Zone, round 2 : 4/5 hits
5 fighters owned by the Americans , 1 transport owned by the ANZAC , 1 carrier owned by the Japanese , 1 transport owned by the Americans and 2 fighters owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 97
Casualties for Japanese: 1 carrier, 2 fighters and 5 submarines
Casualties for ANZAC: 1 transport
Casualties for Americans: 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Battle in Java
Japanese attack with 2 armour and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 2 armour and 2 infantry in Java, round 1 : 2/4 hits
ANZAC roll dice for 1 artillery in Java, round 1 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hopei to Anhwe
1 tactical_bomber moved from Szechwan to Kwangsi
1 aaGun moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 fighter moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 fighter moved from 44 Sea Zone to Celebes
1 destroyer moved from 44 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 transport placed in 36 Sea Zone
1 armour and 1 infantry placed in French Indo China
1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kwangtung
Japanese undo move 4.
1 armour and 1 mech_infantry placed in Kwangtung
1 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
I decided to go forward and keep best defense for you.
You can contest this battle anytime if you would have done anything anything differently, I will just continue from the last OOL file I posted.
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My apologies. You may notice an attack that never should have happened. I had two game files open and did a move for the other game! a 0% attack against Italy makes no sense in this game, so I am redoing the US turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 1 factory_minor, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 2 mech_infantrys moved from Central America to Venezuela
1 tactical_bomber moved from 64 Sea Zone to Venezuela
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
2 artilleries and 2 infantry moved from Spain to Portugal
1 fighter moved from Gibraltar to Portugal
9 artilleries and 7 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
5 transports moved from 91 Sea Zone to 101 Sea Zone
3 fighters and 3 tactical_bombers moved from Eastern United States to SpainCombat - Americans
Battle in Venezuela
Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Portugal
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
1 fighter moved from Portugal to Spain
1 fighter and 1 tactical_bomber moved from Venezuela to Central America
1 carrier moved from 64 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 55 Sea Zone to 62 Sea ZonePlace Units - Americans
1 factory_minor placed in Spain
1 artillery and 1 infantry placed in Western United States
5 armour and 5 infantry placed in Eastern United States
1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Kansu to Szechwan
2 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to KansuPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
1 fighter moved from Persia to Egypt
1 tactical_bomber moved from Persia to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 2 fighters, 1 infantry and 3 tactical_bombers
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Egypt
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Egypt from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
2 fighters and 3 tactical_bombers moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
1 fighter moved from Egypt to Anglo Egyptian SudanPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Iraq
3 infantry placed in Persia
British undo move 1.
1 fighter and 2 infantry placed in Iraq
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,1,5,5,1,3,2,3,5,1,1,1,3,4,3,6
British collect 32 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
6 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Switzerland to Southern France
1 mech_infantry moved from Southern Italy to Southern France
1 mech_infantry moved from Southern Italy to Southern France
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from BritishCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 1 : 1/5 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 0/2 hits
1 infantry owned by the British lost in Egypt
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 2/5 hits
British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 8 infantry and 3 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 8 infantry and 3 mech_infantrys in Southern France, round 1 : 1/11 hits
Americans roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 infantry moved from Switzerland to France
1 infantry moved from Switzerland to France
1 infantry moved from Southern Italy to Northern Italy
4 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 submarines and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 bomber moved from Egypt to TobrukPlace Units - Italians
1 submarine placed in 97 Sea Zone
8 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 10 PUs;Combat Move - ANZAC
2 fighters moved from Western Australia to New South WalesNon Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
1 fighter moved from United Kingdom to Normandy BordeauxNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 12 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
8 infantry and 1 mech_infantry moved from Turkey to Iraq
1 fighter moved from Ukraine to Iraq
1 fighter moved from Ukraine to Iraq
1 bomber moved from Ukraine to Trans-Jordan
1 mech_infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
3 artilleries and 9 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Sweden to 113 Sea Zone
1 infantry moved from Sweden to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Sweden to 113 Sea Zone
1 infantry moved from Sweden to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 submarines and 2 transports
Americans defend with 1 destroyer
Germans roll dice for 3 submarines in 110 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 3 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 4 fighters, 12 infantry, 2 mech_infantrys and 3 tactical_bombers
French defend with 1 fighter; British defend with 1 fighter; Americans defend with 9 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Germans roll dice for 3 artilleries, 4 fighters, 12 infantry, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 1 : 12/24 hits
Americans roll dice for 9 artilleries, 2 fighters and 7 infantry in Normandy Bordeaux, round 1 : 9/18 hits
5 artilleries owned by the Americans , 9 infantry owned by the Germans and 7 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 11/15 hits
Americans roll dice for 4 artilleries and 2 fighters in Normandy Bordeaux, round 2 : 4/6 hits
4 artilleries owned by the Americans , 3 infantry owned by the Germans , 1 fighter owned by the British , 1 fighter owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 1 artillery and 12 infantry
Casualties for French: 1 fighter
Casualties for British: 1 fighter
Casualties for Americans: 9 artilleries and 7 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 2 fighters, 8 infantry and 1 mech_infantry
British defend with 1 factory_minor, 3 fighters, 5 infantry and 3 tactical_bombers
Germans roll dice for 2 fighters, 8 infantry and 1 mech_infantry in Iraq, round 1 : 5/11 hits
British roll dice for 3 fighters, 5 infantry and 3 tactical_bombers in Iraq, round 1 : 4/11 hits
5 infantry owned by the British and 4 infantry owned by the Germans lost in Iraq
Germans roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits
British roll dice for 3 fighters and 3 tactical_bombers in Iraq, round 2 : 6/6 hits
1 tactical_bomber owned by the British , 4 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 1 fighter owned by the Germans lost in Iraq
retreated to Iraq
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Germans: 1 fighter, 8 infantry and 1 mech_infantry
Casualties for British: 5 infantry and 1 tactical_bomberNon Combat Move - Germans
1 fighter moved from Iraq to Turkey
1 bomber moved from Trans-Jordan to Turkey
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
6 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Rostov to Turkey
1 mech_infantry moved from Rostov to Turkey
1 aaGun moved from Rostov to Caucasus
1 armour moved from Rostov to Turkey
1 armour moved from Rostov to Turkey
1 armour moved from Rostov to Turkey
1 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Novosibirsk to Vologda
1 infantry moved from Sweden to Finland
1 infantry moved from Sweden to Finland
1 infantry moved from Sweden to Finland
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Northern Italy to FrancePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Turning off Edit Mode
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
9 infantry placed in Western Germany
Germans undo move 1.
1 submarine placed in 113 Sea Zone
1 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 67 PUs (3 lost to blockades); end with 67 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Place Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 6 PUs total