Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Gondor
Gondor buy 2 fortificationss, 2 heavyCavalrys, 1 spearInfantry, 1 tower and 3 towerGuards; Remaining resources: 0 PUs;
Combat Move - Gondor
2 galleons moved from Isen to Druwaith Coast
1 trebuche moved from Andrast to Druwaith Coast
2 galleons and 1 trebuche moved from Druwaith Coast to Isen
1 trebuche moved from Enedwaith Coast to Isen
2 trebuches moved from Isen to S. Dunland
3 heavyCavalrys moved from Enedwaith Coast to S. Dunland
1 spearInfantry and 4 towerGuards moved from Minas Tirith to Lossarnach
1 heavyCavalry moved from Lebennin to Lossarnach
Combat - Gondor
Battle in S. Dunland
Gondor attack with 3 heavyCavalrys and 2 trebuches
Saruman defend with 1 trolls, 1 urukhai and 1 wizard
Gondor roll dice for 3 heavyCavalrys and 2 trebuches in S. Dunland, round 1 : 3/1 hits
Saruman roll dice for 1 trolls, 1 urukhai and 1 wizard in S. Dunland, round 1 : 1/1 hits
1 wizard owned by the Saruman , 1 trebuche owned by the Gondor , 1 urukhai owned by the Saruman and 1 trolls owned by the Saruman lost in S. Dunland
Gondor win, taking S. Dunland from Saruman with 3 heavyCavalrys and 1 trebuche remaining. Battle score for attacker is 15
Casualties for Gondor: 1 trebuche
Casualties for Saruman: 1 trolls, 1 urukhai and 1 wizard
Battle in Lossarnach
Gondor attack with 1 heavyCavalry, 1 spearInfantry and 4 towerGuards
Khand defend with 1 raiderCavalry
Gondor roll dice for 1 heavyCavalry, 1 spearInfantry and 4 towerGuards in Lossarnach, round 1 : 2/0 hits
Khand roll dice for 1 raiderCavalry in Lossarnach, round 1 : 0/1 hits
1 raiderCavalry owned by the Khand lost in Lossarnach
Gondor win, taking Lossarnach from Khand with 1 heavyCavalry, 1 spearInfantry and 4 towerGuards remaining. Battle score for attacker is 5
Casualties for Khand: 1 raiderCavalry
Non Combat Move - Gondor
4 galleons moved from Anduin Mouth to Morthond
1 heavyCavalry moved from Andrast to Angren Bank
Place Units - Gondor
2 fortificationss, 1 spearInfantry, 1 tower and 3 towerGuards placed in Minas Tirith
2 heavyCavalrys placed in Andrast
Turn Complete - Gondor
Gondor collect 30 PUs; end with 30 PUs total
Territory Summary for Gondor :
Minas Tirith : 1 castle, 2 fortificationss, 2 heavyCavalrys, 4 spearInfantrys, 5 towers and 11 towerGuards
Lossarnach : 1 heavyCavalry, 1 spearInfantry and 4 towerGuards
Anfalas : 1 castle and 3 fortificationss
Andrast : 1 castle, 4 fortificationss and 2 heavyCavalrys
Druwaith Laur : 1 flag
Angren Bank : 1 flag, 1 heavyCavalry
S. Dunland : 1 flag, 3 heavyCavalrys and 1 trebuche
N. Dunland : 1 flag
Enedwaith : 1 flag
Enedwaith Coast : 1 flag
Isen : 2 galleons
Morthond : 4 galleons
Production/PUs Summary :
Saruman : 11 / 16
Freefolk : 19 / 21
Mordor : 25 / 25
Rohan : 10 / 10
Goblins : 27 / 31
Elves : 18 / 18
Haradrim : 22 / 22
Gondor : 30 / 30
Rhun : 38 / 56
Dale : 5 / 5
Khand : 14 / 16
Dwarves : 0 / 0
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Rhun
Rhun buy 4 chariotArcherss and 12 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
4 spearInfantrys moved from N. Dale to Lake Town
1 chariotArchers, 2 warChariots and 1 warWagon moved from Lonely Mtn. to Lake Town
1 chariotArchers, 2 warChariots and 1 warWagon moved from Iron Hills to Lake Town
1 spearInfantry moved from N. Rhun to N. Dale
1 chariotArchers moved from N. Rhun to Lake Town
Combat - Rhun
Battle in Lake Town
Rhun attack with 3 chariotArcherss, 4 spearInfantrys, 4 warChariots and 2 warWagons
Dale defend with 4 archerss, 1 castle, 8 fortificationss, 1 spearInfantry and 1 tower
Rhun captures 5PUs while taking Dale capital
Rhun win, taking Lake Town from Dale with 3 warChariots and 2 warWagons remaining. Battle score for attacker is 3
Casualties for Rhun: 3 chariotArcherss, 4 spearInfantrys and 1 warChariot
Casualties for Dale: 4 archerss, 8 fortificationss, 1 spearInfantry and 1 tower
Non Combat Move - Rhun
Place Units - Rhun
12 spearInfantrys placed in Lonely Mtn.
4 chariotArcherss placed in Iron Hills
Turn Complete - Rhun
Rhun collect 43 PUs; end with 48 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Khand
Khand buy 2 raiderss, 1 trebuche and 1 xbowInfantry; Remaining resources: 0 PUs;
Combat Move - Khand
3 raiderCavalrys, 4 raiderss and 2 xbowInfantrys moved from Anorien to Eastfold
2 raiderCavalrys, 3 raiderss and 1 trebuche moved from N. Ithilien to Anorien
2 raiderCavalrys moved from Anorien to Eastfold
Combat - Khand
Non Combat Move - Khand
Place Units - Khand
2 raiderss, 1 trebuche and 1 xbowInfantry placed in Eastfold
Turn Complete - Khand
Khand collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Saruman
Saruman buy 2 orcss, 1 siegeTower and 1 trolls; Remaining resources: 0 PUs;
Combat Move - Saruman
4 urukhais moved from Anduin East Bank to Westfold
1 siegeTower moved from Isengard to Westfold
2 orcss and 1 siegeTower moved from Isengard to Westfold
1 urukhai moved from Adorn to Westfold
Combat - Saruman
Battle in Westfold
Saruman attack with 2 orcss, 2 siegeTowers and 5 urukhais
Rohan defend with 1 heavyCavalry and 3 spearInfantrys
Saruman win, taking Westfold from Rohan with 2 siegeTowers and 5 urukhais remaining. Battle score for attacker is 8
Casualties for Rohan: 1 heavyCavalry and 3 spearInfantrys
Casualties for Saruman: 2 orcss
Non Combat Move - Saruman
Place Units - Saruman
2 orcss, 1 siegeTower and 1 trolls placed in Isengard
Turn Complete - Saruman
Saruman collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Freefolk
Freefolk buy 2 catapults and 3 lightCavalrys; Remaining resources: 1 PUs;
Combat Move - Freefolk
4 lightCavalrys moved from Eregion to S. Caves
2 lightCavalrys moved from Eregion to S. Caves
2 lightCavalrys moved from Cardolan to S. Caves
Combat - Freefolk
Battle in S. Caves
Freefolk attack with 8 lightCavalrys
Goblins defend with 1 castle and 1 wargs
Freefolk roll dice for 8 lightCavalrys in S. Caves, round 1 : 2/1 hits
Goblins roll dice for 1 wargs in S. Caves, round 1 : 0/1 hits
1 wargs owned by the Goblins lost in S. Caves
Freefolk win, taking S. Caves from Goblins with 8 lightCavalrys remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Non Combat Move - Freefolk
1 archers and 1 spearInfantry moved from Tharbad to Eregion
1 archers and 1 spearInfantry moved from S. Downs to Cardolan
2 catapults moved from Cardolan to Eregion
2 lightCavalrys moved from Bree to Eregion
Place Units - Freefolk
2 catapults placed in Tharbad
3 lightCavalrys placed in Bree
Turn Complete - Freefolk
Freefolk collect 21 PUs; end with 22 PUs total
Territory Summary for Freefolk :
S. Caves : 1 flag, 1 castle and 8 lightCavalrys
N. Enedwaith : 1 flag
Eregion : 8 archerss, 2 catapults, 6 hobbitss, 2 lightCavalrys and 7 spearInfantrys
Tharbad : 1 flag, 1 castle and 2 catapults
Minhiriath : 1 flag
Cardolan : 1 flag, 1 archers and 1 spearInfantry
Fornost : 1 castle
Bree : 1 castle, 2 fortificationss and 3 lightCavalrys
Hobbiton : 1 castle
Production/PUs Summary :
Saruman : 15 / 15
Freefolk : 21 / 22
Mordor : 25 / 25
Rohan : 6 / 10
Goblins : 25 / 31
Elves : 18 / 18
Haradrim : 22 / 22
Gondor : 30 / 30
Rhun : 43 / 48
Dale : 0 / 0
Khand : 14 / 14
Dwarves : 0 / 0
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Mordor
Mordor buy 5 orcss, 1 siegeTower and 1 trolls; Remaining resources: 0 PUs;
Combat Move - Mordor
4 orcss and 7 siegeTowers moved from Anorien to Minas Tirith
3 trollss moved from W. Osg. to Minas Tirith
4 nazguls moved from E. Osg. to Minas Tirith
1 trolls moved from N. Ithilien to Minas Tirith
3 orcss and 2 siegeTowers moved from N. Ithilien to Anorien
2 trollss moved from N. Brown Lands to E. Emnet
1 trolls moved from Udun to N. Ithilien
4 orcss and 1 siegeTower moved from Minas Morgul to N. Ithilien
1 siegeTower moved from S. Mirkwood to N. Brown Lands
1 orcs moved from Dol Goldur to S. Mirkwood
Combat - Mordor
Battle in Minas Tirith
Mordor attack with 4 nazguls, 4 orcss, 7 siegeTowers and 4 trollss
Gondor defend with 1 castle, 2 fortificationss, 2 heavyCavalrys, 4 spearInfantrys, 5 towers and 11 towerGuards
Units damaged: 4 nazguls owned by the Mordor
4 siegeTowers and 4 trollss retreated to Anorien
Gondor win with 5 towers and 11 towerGuards remaining. Battle score for attacker is 2
Casualties for Gondor: 2 fortificationss, 2 heavyCavalrys and 4 spearInfantrys
Casualties for Mordor: 4 orcss and 3 siegeTowers
Non Combat Move - Mordor
4 nazguls moved from Minas Tirith to Anorien
Place Units - Mordor
2 orcss placed in W. Osg.
3 orcss, 1 siegeTower and 1 trolls placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 25 PUs; end with 25 PUs total
4 units repaired.
Game History
Round :6
Turn Complete
Rohan collect 6 PUs; end with 7 PUs total
Territory Summary for Rohan :
Helms Deep : 1 castle, 8 fortificationss, 7 spearInfantrys, 2 towers and 2 trebuches
Production/PUs Summary :
Saruman : 15 / 15
Freefolk : 21 / 22
Mordor : 25 / 25
Rohan : 6 / 7
Goblins : 25 / 31
Elves : 18 / 18
Haradrim : 22 / 22
Gondor : 30 / 30
Rhun : 43 / 48
Dale : 0 / 0
Khand : 14 / 14
Dwarves : 0 / 0
file is Rohan post turn 6. I hit done instead of post after Rohan turn.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Goblins
Goblins buy 1 balrog, 2 shooterss and 2 stabberss; Remaining resources: 1 PUs;
Combat Move - Goblins
1 trolls and 1 wargs moved from Lorien to S. Caves
1 wargs moved from Drimrill Dale to Anduin West Bank
1 balrog moved from Moria to Anduin West Bank
2 trollss moved from Drimrill Dale to S. Caves
1 balrog and 2 batss moved from Moria to S. Caves
1 shooters moved from W. Mirkwood to Carrock
Goblins take Carrock from Elves
1 stabbers moved from E. Mirkwood to W. Mirkwood
1 shooters moved from Moria to Drimrill Dale
Combat - Goblins
Battle in S. Caves
Goblins attack with 1 balrog, 2 batss, 3 trollss and 1 wargs
Freefolk defend with 1 castle and 8 lightCavalrys
Units damaged: 1 balrog owned by the Goblins
Goblins win, taking S. Caves from Freefolk with 1 balrog, 1 bats and 3 trollss remaining. Battle score for attacker is 22
Casualties for Freefolk: 8 lightCavalrys
Casualties for Goblins: 1 bats and 1 wargs
Battle in Anduin West Bank
Goblins attack with 1 balrog and 1 wargs
Elves defend with 1 hunters
Units damaged: 1 balrog owned by the Goblins
Goblins win, taking Anduin West Bank from Elves with 1 balrog and 1 wargs remaining. Battle score for attacker is 4
Casualties for Elves: 1 hunters
Non Combat Move - Goblins
1 balrog moved from Anduin West Bank to Moria
1 balrog and 1 bats moved from S. Caves to Moria
Place Units - Goblins
1 balrog, 2 shooterss and 2 stabberss placed in Moria
Turn Complete - Goblins
Goblins collect 29 PUs; end with 30 PUs total
2 units repaired.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Elves
Elves buy 1 hobbits and 4 hunterss; Remaining resources: 0 PUs;
Combat Move - Elves
1 hobbits moved from N. Mirkwood to E. Mirkwood
Elves take E. Mirkwood from Goblins
1 ents and 1 wizard moved from High Mirkwood to Carrock
1 hobbits moved from High Mirkwood to Carrock
1 hobbits moved from High Mirkwood to Carrock
2 hunterss moved from N. Caves to Anduin West Bank
3 hobbitss moved from N. Caves to Anduin West Bank
Combat - Elves
Battle in Carrock
Elves attack with 1 ents, 2 hobbitss and 1 wizard
Goblins defend with 1 shooters
Elves roll dice for 1 ents, 2 hobbitss and 1 wizard in Carrock, round 1 : 1/1 hits
Goblins roll dice for 1 shooters in Carrock, round 1 : 0/1 hits
1 shooters owned by the Goblins lost in Carrock
Elves win, taking Carrock from Goblins with 1 ents, 2 hobbitss and 1 wizard remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Anduin West Bank
Elves attack with 3 hobbitss and 2 hunterss
Goblins defend with 1 wargs
Elves roll dice for 3 hobbitss and 2 hunterss in Anduin West Bank, round 1 : 1/0 hits
Goblins roll dice for 1 wargs in Anduin West Bank, round 1 : 0/1 hits
1 wargs owned by the Goblins lost in Anduin West Bank
Elves win, taking Anduin West Bank from Goblins with 3 hobbitss and 2 hunterss remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Non Combat Move - Elves
3 hunterss moved from Rivendell to N. Caves
Place Units - Elves
1 hobbits placed in High Mirkwood
2 hunterss placed in N. Caves
2 hunterss placed in Rivendell
Turn Complete - Elves
Elves collect 19 PUs; end with 19 PUs total
Territory Summary for Elves :
Rivendell : 1 castle, 12 fortificationss, 2 hunterss and 2 towers
High Mirkwood : 1 castle, 4 fortificationss, 1 hobbits and 1 tower
E. Mirkwood : 1 hobbits
N. Caves : 1 flag, 1 castle, 2 hobbitss and 5 hunterss
Carrock : 1 flag, 1 ents, 2 hobbitss and 1 wizard
Anduin West Bank : 1 flag, 3 hobbitss and 2 hunterss
Eregion : 1 flag
Production/PUs Summary :
Saruman : 15 / 15
Freefolk : 19 / 22
Mordor : 25 / 25
Rohan : 6 / 7
Goblins : 26 / 30
Elves : 19 / 19
Haradrim : 22 / 22
Gondor : 30 / 30
Rhun : 43 / 48
Dale : 0 / 0
Khand : 14 / 14
Dwarves : 0 / 0
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Haradrim
Haradrim buy 1 oliphant, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;
Combat Move - Haradrim
1 spearInfantry moved from Umbar to Umbar Coast
1 galleon and 1 spearInfantry moved from Umbar Coast to Anduin Mouth
1 galleon moved from S. Gondor Coast to Anduin Mouth
1 oliphant moved from Debatable Land to S. Gondor Coast
1 corsairs and 1 spearInfantry moved from Tolfolas to S. Gondor Coast
2 spearInfantrys moved from Debatable Land to S. Gondor Coast
1 galleon and 1 spearInfantry moved from S. Gondor Coast to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to Lebennin
Haradrim take Lebennin from Gondor
1 trebuche moved from E. Osg. to Anduin Mouth
1 spearInfantry moved from E. Osg. to Anduin Mouth
2 spearInfantrys and 1 trebuche moved from Anduin Mouth to Lossarnach
2 caravels, 1 corsairs, 2 galleons, 1 oliphant and 2 spearInfantrys moved from S. Gondor Coast to Anduin Mouth
1 corsairs, 1 oliphant and 2 spearInfantrys moved from Anduin Mouth to Lossarnach
1 spearInfantry and 1 trebuche moved from W. Osg. to Lossarnach
5 corsairss, 6 oliphants and 5 spearInfantrys moved from Anorien to Minas Tirith
1 oliphant moved from N. Ithilien to Minas Tirith
2 spearInfantrys and 2 trebuches moved from City of Corsairs to Umbar
Combat - Haradrim
Battle in Lossarnach
Haradrim attack with 1 corsairs, 1 oliphant, 5 spearInfantrys and 2 trebuches
Gondor defend with 1 heavyCavalry, 1 spearInfantry and 4 towerGuards
Units damaged: 1 oliphant owned by the Haradrim
Haradrim win, taking Lossarnach from Gondor with 1 corsairs, 1 oliphant, 2 spearInfantrys and 2 trebuches remaining. Battle score for attacker is 15
Casualties for Haradrim: 3 spearInfantrys
Casualties for Gondor: 1 heavyCavalry, 1 spearInfantry and 4 towerGuards
Battle in Minas Tirith
Haradrim attack with 5 corsairss, 7 oliphants and 5 spearInfantrys
Gondor defend with 1 castle, 5 towers and 11 towerGuards
Units damaged: 7 oliphants owned by the Haradrim
Haradrim captures 30PUs while taking Gondor capital
Haradrim win, taking Minas Tirith from Gondor with 1 corsairs and 7 oliphants remaining. Battle score for attacker is 38
Casualties for Haradrim: 4 corsairss and 5 spearInfantrys
Casualties for Gondor: 5 towers and 11 towerGuards
Non Combat Move - Haradrim
Place Units - Haradrim
1 spearInfantry and 1 trebuche placed in E. Osg.
1 oliphant and 1 spearInfantry placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 36 PUs; end with 66 PUs total
8 units repaired.
Good game Gek! You win, I have no chance in this one. I never really had anything going. It took me a couple rounds to even figure out who I was, lol. From what I hear the Goods have a slight advantage in this game but clearly not in my hands. I’ll post the results.