BotA R5 Gekkepop (Evil) vs Most Holy (Good)

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Rohan
                Rohan buy 1 heavyCavalry, 3 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 heavyCavalry moved from Westfold to E. Emnet
                      Rohan take E. Emnet from Goblins
                1 heavyCavalry moved from E. Emnet to Eastfold
                1 spearInfantry moved from Westfold to Eastfold
                1 spearInfantry moved from Westfold to Eastfold
                1 lightCavalry moved from Westfold to Fangorn
                      Elves take Fangorn from Goblins
                1 lightCavalry moved from Fangorn to Westfold

    Combat - Rohan
                Battle in Eastfold
                    Rohan attack with 1 heavyCavalry and 2 spearInfantrys
                    Mordor defend with 1 castle and 1 orcs
                        Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Eastfold, round 1 :  1/1 hits
                        Mordor roll dice for 1 orcs in Eastfold, round 1 :  0/1 hits
                        1 orcs owned by the Mordor lost in Eastfold
                    Rohan win, taking Eastfold from Mordor with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs

    Non Combat Move - Rohan
                1 heavyCavalry and 1 spearInfantry moved from Helms Deep to Westfold

    Place Units - Rohan
                1 heavyCavalry, 3 spearInfantrys and 1 trebuche placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 18 PUs; end with 18 PUs total

    Territory Summary for Rohan :

    Helms Deep : 1 castle, 6 fortificationss, 1 heavyCavalry, 3 spearInfantrys, 1 tower and 1 trebuche
        Westfold : 4 heavyCavalrys, 7 lightCavalrys and 1 spearInfantry
        Eastfold : 1 castle, 1 heavyCavalry and 2 spearInfantrys

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 19 / 20
        Mordor : 25 / 29
        Rohan : 18 / 18
        Goblins : 22 / 29
        Elves : 18 / 17
        Haradrim : 21 / 21
        Gondor : 29 / 31
        Rhun : 21 / 25
        Dale : 11 / 10
        Khand : 10 / 10
        Dwarves : 12 / 12


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Goblins
                Goblins buy 1 balrog, 2 shooterss and 1 stabbers; Remaining resources: 1 PUs;

    Combat Move - Goblins
                1 wargs moved from S. Brown Lands to E. Emnet
                      Goblins take E. Emnet from Rohan
                1 wargs moved from E. Emnet to Fangorn
                      Goblins take Fangorn from Elves
                4 shooterss and 4 stabberss moved from Lorien to Anduin East Bank
                1 shooters moved from Gladden to Carrock
                      Goblins take Carrock from Neutral
                1 stabbers moved from Drimrill Dale to Gladden
                2 stabberss moved from Drimrill Dale to N. Caves
                7 wargss moved from Lorien to Celebran
                2 trollss moved from Lorien to Celebran
                5 shooterss and 9 stabberss moved from Moria to Eregion
                2 batss moved from Moria to Eregion
                3 wargss moved from Celebran to Eregion
                1 wargs moved from Celebran to Eregion

    Combat - Goblins
                Battle in Eregion
                    Goblins attack with 2 batss, 5 shooterss, 9 stabberss and 4 wargss
                    Elves defend with 1 hobbits, 6 hunterss and 2 wizards
                    3 shooterss, 4 stabberss and 4 wargss retreated to Moria
                    Elves win with 1 wizard remaining. Battle score for attacker is 20
                    Casualties for Goblins: 2 shooterss and 5 stabberss
                    Casualties for Elves: 1 hobbits, 6 hunterss and 1 wizard

    Non Combat Move - Goblins
                2 batss moved from Eregion to Celebran
                2 batss, 2 trollss and 3 wargss moved from Celebran to Anduin East Bank

    Place Units - Goblins
                1 balrog, 2 shooterss and 1 stabbers placed in Moria

    Turn Complete - Goblins
                Goblins collect 29 PUs; end with 30 PUs total

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Elves
                Elves buy 8 hobbitss; Remaining resources: 1 PUs;

    Combat Move - Elves
                7 hunterss moved from S. Mirkwood to Dol Goldur
                2 entss moved from S. Mirkwood to Dol Goldur
                2 wizards moved from S. Mirkwood to Dol Goldur
                1 eagles moved from W. Mirkwood to Dol Goldur
                1 griffin moved from W. Mirkwood to Dol Goldur
                1 wizard moved from High Mirkwood to E. Mirkwood
                1 ents moved from W. Mirkwood to E. Mirkwood
                1 griffin moved from High Mirkwood to E. Mirkwood
                4 hunterss moved from Rivendell to N. Caves
                1 wizard moved from Eregion to N. Caves

    Combat - Elves
                Battle in Dol Goldur
                    Elves attack with 1 eagles, 2 entss, 1 griffin, 7 hunterss and 2 wizards
                    Saruman defend with 4 urukhais; Mordor defend with 1 castle, 2 fortificationss, 6 orcss, 3 siegeTowers, 1 tower and 2 trollss
                        Elves roll dice for 1 eagles, 2 entss, 1 griffin, 7 hunterss and 2 wizards in Dol Goldur, round 1 :  6/1 hits
                        Mordor roll dice for 2 fortificationss, 6 orcss, 3 siegeTowers, 1 tower, 2 trollss and 4 urukhais in Dol Goldur, round 1 :  5/1 hits
                        2 fortificationss owned by the Mordor , 4 orcss owned by the Mordor and 5 hunterss owned by the Elves lost in Dol Goldur
                    2 entss, 2 hunterss and 2 wizards retreated to S. Mirkwood
                    Mordor win with 2 orcss, 3 siegeTowers, 1 tower, 2 trollss and 4 urukhais remaining. Battle score for attacker is -4
                    Casualties for Mordor: 2 fortificationss and 4 orcss
                    Casualties for Elves: 5 hunterss
                Battle in N. Caves
                    Elves attack with 4 hunterss and 1 wizard
                    Goblins defend with 1 castle, 1 shooters and 3 stabberss
                        Elves roll dice for 4 hunterss and 1 wizard in N. Caves, round 1 :  2/0 hits
                        Goblins roll dice for 1 shooters and 3 stabberss in N. Caves, round 1 :  1/1 hits
                        2 stabberss owned by the Goblins and 1 hunters owned by the Elves lost in N. Caves
                        Elves roll dice for 3 hunterss and 1 wizard in N. Caves, round 2 :  2/1 hits
                        Goblins roll dice for 1 shooters and 1 stabbers in N. Caves, round 2 :  0/1 hits
                        1 stabbers owned by the Goblins and 1 shooters owned by the Goblins lost in N. Caves
                    Elves win, taking N. Caves from Goblins with 3 hunterss and 1 wizard remaining. Battle score for attacker is 4
                    Casualties for Goblins: 1 shooters and 3 stabberss
                    Casualties for Elves: 1 hunters
                Battle in E. Mirkwood
                    Elves attack with 1 ents, 1 griffin and 1 wizard
                    Rhun defend with 1 chariotArchers
                        Elves roll dice for 1 ents, 1 griffin and 1 wizard in E. Mirkwood, round 1 :  2/1 hits
                        Rhun roll dice for 1 chariotArchers in E. Mirkwood, round 1 :  0/1 hits
                        1 chariotArchers owned by the Rhun lost in E. Mirkwood
                    Elves win, taking E. Mirkwood from Rhun with 1 ents, 1 griffin and 1 wizard remaining. Battle score for attacker is 5
                    Casualties for Rhun: 1 chariotArchers

    Non Combat Move - Elves
                1 griffin moved from E. Mirkwood to S. Mirkwood
                1 hobbits moved from High Mirkwood to N. Mirkwood
                1 hobbits moved from Rivendell to Eregion
                1 eagles and 1 griffin moved from Dol Goldur to S. Mirkwood

    Place Units - Elves
                2 hobbitss placed in High Mirkwood
                6 hobbitss placed in Rivendell

    Turn Complete - Elves
                Elves collect 19 PUs; end with 20 PUs total

    Territory Summary for Elves :

    Rivendell : 1 castle, 12 fortificationss, 6 hobbitss and 2 towers
        High Mirkwood : 1 castle, 2 fortificationss, 2 hobbitss and 1 tower
        N. Mirkwood : 1 hobbits
        E. Mirkwood : 1 ents and 1 wizard
        S. Mirkwood : 1 eagles, 2 entss, 2 griffins, 2 hunterss and 2 wizards
        N. Caves : 1 flag, 1 castle, 3 hunterss and 1 wizard
        Eregion : 1 flag, 1 hobbits

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 19 / 20
        Mordor : 25 / 29
        Rohan : 14 / 18
        Goblins : 27 / 30
        Elves : 19 / 20
        Haradrim : 21 / 21
        Gondor : 29 / 31
        Rhun : 20 / 25
        Dale : 11 / 10
        Khand : 10 / 10
        Dwarves : 12 / 12


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Haradrim
                Haradrim buy 1 oliphant and 2 trebuches; Remaining resources: 1 PUs;

    Combat Move - Haradrim
                3 oliphants moved from Anorien to Lossarnach
                1 oliphant moved from N. Ithilien to Lossarnach
                2 corsairss and 3 spearInfantrys moved from N. Ithilien to Anorien
                1 spearInfantry moved from E. Osg. to W. Osg.
                4 spearInfantrys moved from S. Ithilien to N. Ithilien
                1 oliphant moved from Debatable Land to N. Ithilien
                3 corsairss and 3 spearInfantrys moved from Debatable Land to S. Ithilien
                2 spearInfantrys moved from Umbar to Debatable Land
                1 oliphant moved from City of Corsairs to Debatable Land
                1 corsairs and 1 spearInfantry moved from City of Corsairs to Umbar

    Combat - Haradrim
                Battle in Lossarnach
                    Haradrim attack with 4 oliphants
                    Gondor defend with 4 spearInfantrys and 2 trebuches
                    Units damaged: 2 oliphants owned by the Haradrim
                    Units damaged: 1 oliphant owned by the Haradrim
                    4 oliphants retreated to Anorien
                    Gondor win with 2 spearInfantrys remaining. Battle score for attacker is 14
                    Casualties for Gondor: 2 spearInfantrys and 2 trebuches

    Non Combat Move - Haradrim

    Place Units - Haradrim
                2 trebuches placed in E. Osg.
                1 oliphant placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 21 PUs; end with 22 PUs total
                3 units repaired.

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Gondor
                Gondor buy 1 heavyCavalry, 2 spearInfantrys, 3 towerGuards and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Gondor
                2 heavyCavalrys moved from Enedwaith to N. Dunland
                3 spearInfantrys moved from Enedwaith to N. Dunland
                1 towerGuard moved from Enedwaith Coast to Isen
                1 towerGuard moved from Isen to S. Dunland
                      Gondor take S. Dunland from Saruman

    Combat - Gondor
                Battle in N. Dunland
                    Gondor attack with 2 heavyCavalrys and 3 spearInfantrys
                    Goblins defend with 1 stabbers
                        Gondor roll dice for 2 heavyCavalrys and 3 spearInfantrys in N. Dunland, round 1 :  2/1 hits
                        Goblins roll dice for 1 stabbers in N. Dunland, round 1 :  0/1 hits
                        1 stabbers owned by the Goblins lost in N. Dunland
                    Gondor win, taking N. Dunland from Goblins with 2 heavyCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers

    Non Combat Move - Gondor
                1 heavyCavalry and 10 undeads moved from Lebennin to Lossarnach
                1 heavyCavalry moved from Lossarnach to Minas Tirith

    Place Units - Gondor
                1 heavyCavalry and 1 trebuche placed in Andrast
                2 spearInfantrys, 3 towerGuards and 1 trebuche placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 31 PUs; end with 31 PUs total

    Territory Summary for Gondor :

    Minas Tirith : 1 castle, 7 fortificationss, 5 heavyCavalrys, 10 spearInfantrys, 4 towers, 8 towerGuards and 1 trebuche
        Lossarnach : 2 spearInfantrys and 10 undeads
        Anfalas : 1 castle, 3 fortificationss and 1 heavyCavalry
        Andrast : 1 castle, 4 fortificationss, 1 heavyCavalry and 1 trebuche
        Druwaith Laur : 1 flag
        Angren Bank : 1 flag
        S. Dunland : 1 flag, 1 towerGuard
        N. Dunland : 1 flag, 2 heavyCavalrys and 3 spearInfantrys
        Enedwaith : 1 flag
        Enedwaith Coast : 1 flag
        Anduin Mouth : 2 caravels and 6 galleons
        Isen : 2 galleons

    Production/PUs Summary :

    Saruman : 10 / 11
        Freefolk : 19 / 20
        Mordor : 25 / 29
        Rohan : 14 / 18
        Goblins : 26 / 30
        Elves : 19 / 20
        Haradrim : 21 / 22
        Gondor : 31 / 31
        Rhun : 20 / 25
        Dale : 11 / 10
        Khand : 10 / 10
        Dwarves : 12 / 12


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Rhun
                Rhun buy 8 spearInfantrys; Remaining resources: 1 PUs;

    Combat Move - Rhun
                1 spearInfantry and 1 trebuche moved from N. Rhun to N. Dale
                7 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon moved from Iron Hills to N. Dale
                1 warChariot moved from Rhun to N. Dale
                3 chariotArcherss moved from Rhun to N. Dale
                1 chariotArchers moved from Rhun to Celduin
                1 spearInfantry and 2 warChariots moved from E. Rhovanion to Celduin
                1 spearInfantry moved from Rhovanion to Celduin

    Combat - Rhun
                Battle in N. Dale
                    Rhun attack with 10 chariotArcherss, 6 spearInfantrys, 1 trebuche, 3 warChariots and 1 warWagon
                    Dwarves defend with 6 axeInfantrys, 2 cannons and 2 phalanxs; Dale defend with 6 archerss
                    Rhun win, taking N. Dale from Dale with 4 chariotArcherss, 3 warChariots and 1 warWagon remaining. Battle score for attacker is 12
                    Casualties for Rhun: 6 chariotArcherss, 6 spearInfantrys and 1 trebuche
                    Casualties for Dwarves: 6 axeInfantrys, 2 cannons and 2 phalanxs
                    Casualties for Dale: 6 archerss
                Battle in Celduin
                    Rhun attack with 1 chariotArchers, 2 spearInfantrys and 2 warChariots
                    Dale defend with 1 heavyCavalry and 3 spearInfantrys
                    Rhun win, taking Celduin from Dale with 1 chariotArchers and 2 warChariots remaining. Battle score for attacker is 8
                    Casualties for Rhun: 2 spearInfantrys
                    Casualties for Dale: 1 heavyCavalry and 3 spearInfantrys

    Non Combat Move - Rhun

    Place Units - Rhun
                4 spearInfantrys placed in Iron Hills
                4 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 24 PUs; end with 25 PUs total

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Dale
                Dale buy 1 archers, 2 fortificationss and 1 spearInfantry; Remaining resources: 1 PUs;

    Non Combat Move - Dale
                1 spearInfantry moved from Withered Heath to Lonely Mtn.

    Place Units - Dale
                1 archers, 2 fortificationss and 1 spearInfantry placed in Lake Town

    Turn Complete - Dale
                Dale collect 7 PUs; end with 8 PUs total

    Territory Summary for Dale :

    Lake Town : 4 archerss, 1 castle, 6 fortificationss and 1 spearInfantry
        Lonely Mtn. : 1 spearInfantry
        Withered Heath : 1 flag

    Production/PUs Summary :

    Saruman : 10 / 11
        Freefolk : 19 / 20
        Mordor : 25 / 29
        Rohan : 14 / 18
        Goblins : 26 / 30
        Elves : 19 / 20
        Haradrim : 21 / 22
        Gondor : 31 / 31
        Rhun : 24 / 25
        Dale : 7 / 8
        Khand : 10 / 10
        Dwarves : 12 / 12


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Khand
                Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;

    Combat Move - Khand
                2 raiderCavalrys and 1 warWolves moved from Anorien to Eastfold
                4 raiderss, 2 warWolvess and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien
                2 warWolvess moved from N. Ithilien to Anorien
                3 raiderss and 1 trebuche moved from Harad Road to S. Ithilien
                2 raiderCavalrys moved from Khand to N. Ithilien

    Combat - Khand
                Battle in Eastfold
                    Khand attack with 2 raiderCavalrys and 1 warWolves
                    Rohan defend with 1 castle, 1 heavyCavalry and 2 spearInfantrys
                    Khand win, taking Eastfold from Rohan with 2 raiderCavalrys remaining. Battle score for attacker is 8
                    Casualties for Rohan: 1 heavyCavalry and 2 spearInfantrys
                    Casualties for Khand: 1 warWolves

    Non Combat Move - Khand

    Place Units - Khand
                2 raiderCavalrys placed in Khand

    Turn Complete - Khand
                Khand collect 14 PUs; end with 14 PUs total

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Dwarves
                Dwarves buy 1 axeInfantry and 1 cannon; Remaining resources: 3 PUs;

    Combat Move - Dwarves
                2 axeInfantrys and 1 cannon moved from S. Dale to N. Rhun
                      Dwarves take N. Rhun from Rhun

    Combat - Dwarves

    Non Combat Move - Dwarves

    Place Units - Dwarves
                1 axeInfantry and 1 cannon placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 15 PUs; end with 18 PUs total

    Territory Summary for Dwarves :

    N. Rhun : 1 flag, 2 axeInfantrys and 1 cannon
        Lonely Mtn. : 1 axeInfantry, 2 berzerkerss, 2 cannons, 1 castle and 6 fortificationss

    Production/PUs Summary :

    Saruman : 10 / 11
        Freefolk : 19 / 20
        Mordor : 25 / 29
        Rohan : 10 / 18
        Goblins : 26 / 30
        Elves : 19 / 20
        Haradrim : 21 / 22
        Gondor : 31 / 31
        Rhun : 21 / 25
        Dale : 7 / 8
        Khand : 14 / 14
        Dwarves : 15 / 18


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Saruman
                Saruman buy 1 trolls and 1 urukhai; Remaining resources: 0 PUs;

    Combat Move - Saruman
                4 orcss, 3 siegeTowers, 4 urukhais and 1 wizard moved from Isengard to Westfold

    Combat - Saruman
                Battle in Westfold
                    Saruman attack with 4 orcss, 3 siegeTowers, 4 urukhais and 1 wizard
                    Rohan defend with 4 heavyCavalrys, 7 lightCavalrys and 1 spearInfantry
                    Saruman win, taking Westfold from Rohan with 2 siegeTowers, 3 urukhais and 1 wizard remaining. Battle score for attacker is 30
                    Casualties for Rohan: 4 heavyCavalrys, 7 lightCavalrys and 1 spearInfantry
                    Casualties for Saruman: 4 orcss, 1 siegeTower and 1 urukhai

    Non Combat Move - Saruman

    Place Units - Saruman
                1 trolls and 1 urukhai placed in Isengard

    Turn Complete - Saruman
                Saruman collect 14 PUs; end with 14 PUs total

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Freefolk
                Freefolk buy 2 archerss, 2 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 lightCavalry moved from N. Enedwaith to S. Caves
                      Freefolk take S. Caves from Goblins

    Combat - Freefolk

    Non Combat Move - Freefolk
                2 spearInfantrys moved from Tharbad to Eregion
                2 hobbitss moved from N. Enedwaith to Eregion
                3 lightCavalrys moved from Tharbad to Eregion
                1 archers moved from Tharbad to Eregion
                3 archerss, 4 hobbitss, 1 lightCavalry and 3 spearInfantrys moved from Cardolan to Eregion
                2 archerss moved from S. Downs to Cardolan
                1 lightCavalry moved from Hobbiton to Cardolan
                1 catapult moved from Bree to S. Downs
                1 lightCavalry moved from Bree to Eregion
                1 catapult moved from Bree to S. Downs

    Place Units - Freefolk
                1 archers and 1 spearInfantry placed in Tharbad
                1 archers and 1 spearInfantry placed in Bree
                2 lightCavalrys placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 21 PUs; end with 21 PUs total

    Territory Summary for Freefolk :

    S. Caves : 1 flag, 1 castle and 1 lightCavalry
        N. Enedwaith : 1 flag
        Eregion : 4 archerss, 6 hobbitss, 5 lightCavalrys and 5 spearInfantrys
        Tharbad : 1 flag, 1 archers, 1 castle and 1 spearInfantry
        Minhiriath : 1 flag
        Cardolan : 1 flag, 2 archerss and 1 lightCavalry
        Fornost : 1 castle
        Bree : 1 archers, 1 castle, 2 fortificationss and 1 spearInfantry
        S. Downs : 2 catapults
        Hobbiton : 1 castle and 2 lightCavalrys

    Production/PUs Summary :

    Saruman : 14 / 14
        Freefolk : 21 / 21
        Mordor : 25 / 29
        Rohan : 6 / 18
        Goblins : 24 / 30
        Elves : 19 / 20
        Haradrim : 21 / 22
        Gondor : 31 / 31
        Rhun : 21 / 25
        Dale : 7 / 8
        Khand : 14 / 14
        Dwarves : 15 / 18


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Mordor
                Mordor buy 5 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs;

    Combat Move - Mordor
                2 orcss, 3 siegeTowers and 2 trollss moved from Dol Goldur to S. Mirkwood
                4 nazguls, 12 orcss, 7 siegeTowers and 2 trollss moved from Anorien to Minas Tirith
                1 trolls moved from W. Osg. to Minas Tirith
                2 orcss and 1 siegeTower moved from Minas Morgul to N. Ithilien

    Combat - Mordor
                Battle in S. Mirkwood
                    Mordor attack with 2 orcss, 3 siegeTowers and 2 trollss
                    Elves defend with 1 eagles, 2 entss, 2 griffins, 2 hunterss and 2 wizards
                    1 siegeTower and 2 trollss retreated to Dol Goldur
                    Elves win with 2 griffins, 2 hunterss and 2 wizards remaining. Battle score for attacker is -8
                    Casualties for Mordor: 2 orcss and 2 siegeTowers
                    Casualties for Elves: 1 eagles and 2 entss
                Battle in Minas Tirith
                    Mordor attack with 4 nazguls, 12 orcss, 7 siegeTowers and 3 trollss
                    Gondor defend with 1 castle, 7 fortificationss, 5 heavyCavalrys, 10 spearInfantrys, 4 towers, 8 towerGuards and 1 trebuche
                    Units damaged: 4 nazguls owned by the Mordor
                    3 orcss, 7 siegeTowers and 3 trollss retreated to Anorien
                    Gondor win with 5 heavyCavalrys, 9 spearInfantrys, 4 towers and 8 towerGuards remaining. Battle score for attacker is -6
                    Casualties for Gondor: 7 fortificationss, 1 spearInfantry and 1 trebuche
                    Casualties for Mordor: 9 orcss

    Non Combat Move - Mordor
                4 nazguls moved from Minas Tirith to Eastfold

    Place Units - Mordor
                2 orcss placed in W. Osg.
                2 orcss, 2 siegeTowers and 1 trolls placed in Minas Morgul
                Mordor undo move 2.
                3 orcss and 2 siegeTowers placed in Minas Morgul
                1 trolls placed in Udun

    Turn Complete - Mordor
                Mordor collect 25 PUs; end with 25 PUs total
                4 units repaired.

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Rohan
                Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Place Units - Rohan
                6 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 6 PUs; end with 6 PUs total

    Territory Summary for Rohan :

    Helms Deep : 1 castle, 6 fortificationss, 1 heavyCavalry, 9 spearInfantrys, 1 tower and 1 trebuche

    Production/PUs Summary :

    Saruman : 14 / 14
        Freefolk : 21 / 21
        Mordor : 25 / 25
        Rohan : 6 / 6
        Goblins : 24 / 30
        Elves : 19 / 20
        Haradrim : 21 / 22
        Gondor : 31 / 31
        Rhun : 21 / 25
        Dale : 7 / 8
        Khand : 14 / 14
        Dwarves : 15 / 18


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Goblins
                Goblins buy 1 balrog, 2 shooterss and 2 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                2 shooterss and 2 stabberss moved from Anduin East Bank to S. Mirkwood
                1 stabbers moved from Gladden to W. Mirkwood
                      Goblins take W. Mirkwood from Elves
                1 shooters moved from Carrock to N. Mirkwood
                1 wargs moved from Anduin East Bank to N. Mirkwood
                2 batss moved from Anduin East Bank to S. Mirkwood
                2 trollss moved from Anduin East Bank to S. Mirkwood
                1 shooters and 1 stabbers moved from Anduin East Bank to S. Mirkwood
                1 wargs moved from Anduin East Bank to S. Mirkwood
                1 wargs moved from Fangorn to S. Caves
                1 wargs moved from Anduin East Bank to N. Caves
                1 balrog and 2 wargss moved from Moria to N. Caves
                1 wargs moved from Moria to N. Caves
                1 shooters and 1 stabbers moved from Anduin East Bank to Drimrill Dale
                1 wargs moved from Moria to S. Mirkwood

    Combat - Goblins
                Battle in S. Caves
                    Goblins attack with 1 wargs
                    Freefolk defend with 1 castle and 1 lightCavalry
                    Freefolk win with no units remaining. Battle score for attacker is -1
                    Casualties for Freefolk: 1 lightCavalry
                    Casualties for Goblins: 1 wargs
                Battle in S. Mirkwood
                    Goblins attack with 2 batss, 3 shooterss, 3 stabberss, 2 trollss and 2 wargss
                    Elves defend with 2 griffins, 2 hunterss and 2 wizards
                    Goblins win, taking S. Mirkwood from Elves with 2 batss, 1 shooters, 2 trollss and 2 wargss remaining. Battle score for attacker is 28
                    Casualties for Goblins: 2 shooterss and 3 stabberss
                    Casualties for Elves: 2 griffins, 2 hunterss and 2 wizards
                Battle in N. Mirkwood
                    Goblins attack with 1 shooters and 1 wargs
                    Elves defend with 1 hobbits
                    Goblins win, taking N. Mirkwood from Elves with 1 shooters and 1 wargs remaining. Battle score for attacker is 2
                    Casualties for Elves: 1 hobbits
                Battle in N. Caves
                    Goblins attack with 1 balrog and 4 wargss
                    Elves defend with 1 castle, 3 hunterss and 1 wizard
                    Units damaged: 1 balrog owned by the Goblins
                    Goblins win with 1 balrog remaining. Battle score for attacker is 0
                    Casualties for Goblins: 4 wargss
                    Casualties for Elves: 3 hunterss and 1 wizard

    Non Combat Move - Goblins
                1 balrog moved from N. Caves to Moria
                2 batss moved from S. Mirkwood to Moria

    Place Units - Goblins
                1 balrog, 2 shooterss and 2 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 27 PUs; end with 27 PUs total
                1 unit repaired.

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Elves
                Elves buy 2 hobbitss and 4 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                2 hobbitss moved from High Mirkwood to N. Mirkwood
                1 ents and 1 wizard moved from E. Mirkwood to N. Mirkwood

    Combat - Elves
                Battle in N. Mirkwood
                    Elves attack with 1 ents, 2 hobbitss and 1 wizard
                    Goblins defend with 1 shooters and 1 wargs
                        Elves roll dice for 1 ents, 2 hobbitss and 1 wizard in N. Mirkwood, round 1 :  1/1 hits
                        Goblins roll dice for 1 shooters and 1 wargs in N. Mirkwood, round 1 :  1/1 hits
                        1 hobbits owned by the Elves and 1 wargs owned by the Goblins lost in N. Mirkwood
                        Elves roll dice for 1 ents, 1 hobbits and 1 wizard in N. Mirkwood, round 2 :  2/1 hits
                        Goblins roll dice for 1 shooters in N. Mirkwood, round 2 :  0/1 hits
                        1 shooters owned by the Goblins lost in N. Mirkwood
                    Elves win, taking N. Mirkwood from Goblins with 1 ents, 1 hobbits and 1 wizard remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 shooters and 1 wargs
                    Casualties for Elves: 1 hobbits

    Non Combat Move - Elves
                1 hobbits moved from Eregion to N. Caves
                6 hobbitss moved from Rivendell to Eregion

    Place Units - Elves
                1 hobbits and 1 hunters placed in N. Caves
                1 hobbits and 1 hunters placed in High Mirkwood
                2 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 17 PUs; end with 17 PUs total

    Territory Summary for Elves :

    Rivendell : 1 castle, 12 fortificationss, 2 hunterss and 2 towers
        High Mirkwood : 1 castle, 2 fortificationss, 1 hobbits, 1 hunters and 1 tower
        N. Mirkwood : 1 ents, 1 hobbits and 1 wizard
        N. Caves : 1 flag, 1 castle, 2 hobbitss and 1 hunters
        Eregion : 1 flag, 6 hobbitss

    Production/PUs Summary :

    Saruman : 14 / 14
        Freefolk : 21 / 21
        Mordor : 25 / 25
        Rohan : 6 / 6
        Goblins : 26 / 27
        Elves : 17 / 17
        Haradrim : 21 / 22
        Gondor : 31 / 31
        Rhun : 21 / 25
        Dale : 7 / 8
        Khand : 14 / 14
        Dwarves : 15 / 18


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Haradrim
                Haradrim buy 1 oliphant, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 spearInfantry moved from W. Osg. to Lossarnach
                1 oliphant moved from N. Ithilien to Lossarnach
                2 trebuches moved from E. Osg. to W. Osg.
                4 spearInfantrys moved from N. Ithilien to Anorien
                3 corsairss and 3 spearInfantrys moved from S. Ithilien to N. Ithilien
                1 corsairs, 4 oliphants and 2 spearInfantrys moved from Anorien to Lossarnach
                1 corsairs and 1 spearInfantry moved from Umbar to Debatable Land
                1 oliphant and 2 spearInfantrys moved from Debatable Land to S. Ithilien
                1 oliphant moved from S. Ithilien to N. Ithilien
                1 oliphant moved from City of Corsairs to Debatable Land

    Combat - Haradrim
                Battle in Lossarnach
                    Haradrim attack with 1 corsairs, 5 oliphants and 3 spearInfantrys
                    Gondor defend with 2 spearInfantrys and 10 undeads
                    Units damaged: 2 oliphants owned by the Haradrim
                    Units damaged: 2 oliphants owned by the Haradrim
                    Units damaged: 1 oliphant owned by the Haradrim
                    1 corsairs, 5 oliphants and 3 spearInfantrys retreated to Anorien
                    Gondor win with 2 spearInfantrys remaining. Battle score for attacker is 0
                    Casualties for Gondor: 10 undeads

    Non Combat Move - Haradrim

    Place Units - Haradrim
                1 spearInfantry and 1 trebuche placed in E. Osg.
                1 oliphant and 1 spearInfantry placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 21 PUs; end with 21 PUs total
                5 units repaired.

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Gondor
                Gondor buy 1 heavyCavalry, 2 spearInfantrys, 4 towerGuards and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Gondor
                2 spearInfantrys moved from Lossarnach to Anduin Mouth
                2 heavyCavalrys moved from Minas Tirith to W. Osg.
                1 heavyCavalry moved from Minas Tirith to W. Osg.
                2 spearInfantrys moved from Anduin Mouth to W. Osg.

    Combat - Gondor
                Battle in W. Osg.
                    Gondor attack with 3 heavyCavalrys and 2 spearInfantrys
                    Haradrim defend with 2 trebuches; Mordor defend with 1 castle and 2 orcss
                        Gondor roll dice for 3 heavyCavalrys and 2 spearInfantrys in W. Osg., round 1 :  2/1 hits
                        Mordor roll dice for 2 orcss and 2 trebuches in W. Osg., round 1 :  0/1 hits
                        2 orcss owned by the Mordor lost in W. Osg.
                        Gondor roll dice for 3 heavyCavalrys and 2 spearInfantrys in W. Osg., round 2 :  2/1 hits
                        Mordor roll dice for 2 trebuches in W. Osg., round 2 :  1/1 hits
                        1 spearInfantry owned by the Gondor and 2 trebuches owned by the Haradrim lost in W. Osg.
                    Gondor win, taking W. Osg. from Mordor with 3 heavyCavalrys and 1 spearInfantry remaining. Battle score for attacker is 11
                    Casualties for Haradrim: 2 trebuches
                    Casualties for Gondor: 1 spearInfantry
                    Casualties for Mordor: 2 orcss

    Non Combat Move - Gondor
                1 heavyCavalry moved from Anfalas to Lebennin
                1 spearInfantry moved from Minas Tirith to Lossarnach
                2 galleons moved from Isen to Druwaith Coast
                1 heavyCavalry and 1 trebuche moved from Andrast to Druwaith Coast
                2 galleons, 1 heavyCavalry and 1 trebuche moved from Druwaith Coast to Isen
                1 heavyCavalry and 1 trebuche moved from Isen to Enedwaith Coast
                2 spearInfantrys moved from N. Dunland to S. Dunland
                1 spearInfantry moved from N. Dunland to S. Dunland
                2 heavyCavalrys moved from N. Dunland to Enedwaith Coast

    Place Units - Gondor
                2 spearInfantrys and 4 towerGuards placed in Minas Tirith
                1 heavyCavalry and 1 trebuche placed in Andrast

    Turn Complete - Gondor
                Gondor collect 33 PUs; end with 33 PUs total

    Territory Summary for Gondor :

    W. Osg. : 1 castle, 3 heavyCavalrys and 1 spearInfantry
        Minas Tirith : 1 castle, 2 heavyCavalrys, 10 spearInfantrys, 4 towers and 12 towerGuards
        Lossarnach : 1 spearInfantry
        Lebennin : 1 heavyCavalry
        Anfalas : 1 castle and 3 fortificationss
        Andrast : 1 castle, 4 fortificationss, 1 heavyCavalry and 1 trebuche
        Druwaith Laur : 1 flag
        Angren Bank : 1 flag
        S. Dunland : 1 flag, 3 spearInfantrys and 1 towerGuard
        N. Dunland : 1 flag
        Enedwaith : 1 flag
        Enedwaith Coast : 1 flag, 3 heavyCavalrys and 1 trebuche
        Anduin Mouth : 2 caravels and 6 galleons
        Isen : 2 galleons

    Production/PUs Summary :

    Saruman : 14 / 14
        Freefolk : 21 / 21
        Mordor : 23 / 25
        Rohan : 6 / 6
        Goblins : 26 / 27
        Elves : 17 / 17
        Haradrim : 21 / 21
        Gondor : 33 / 33
        Rhun : 21 / 25
        Dale : 7 / 8
        Khand : 14 / 14
        Dwarves : 15 / 18


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Rhun
                Rhun buy 1 chariotArchers, 2 warChariots and 1 warWagon; Remaining resources: 0 PUs;

    Combat Move - Rhun
                1 chariotArchers moved from Celduin to S. Dale
                      Rhun take S. Dale from Dale
                1 chariotArchers moved from S. Dale to N. Rhun
                4 spearInfantrys moved from Rhun to N. Rhun
                4 spearInfantrys moved from Iron Hills to N. Dale
                2 warChariots moved from Celduin to Lonely Mtn.
                1 chariotArchers moved from N. Dale to Withered Heath
                      Rhun take Withered Heath from Dale
                1 chariotArchers moved from Withered Heath to Lonely Mtn.
                2 chariotArcherss, 3 warChariots and 1 warWagon moved from N. Dale to Lonely Mtn.
                1 chariotArchers moved from N. Dale to Lonely Mtn.

    Combat - Rhun
                Battle in N. Rhun
                    Rhun attack with 1 chariotArchers and 4 spearInfantrys
                    Dwarves defend with 2 axeInfantrys and 1 cannon
                    Rhun win, taking N. Rhun from Dwarves with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 4
                    Casualties for Rhun: 3 spearInfantrys
                    Casualties for Dwarves: 2 axeInfantrys and 1 cannon
                Battle in Lonely Mtn.
                    Rhun attack with 4 chariotArcherss, 5 warChariots and 1 warWagon
                    Dwarves defend with 1 axeInfantry, 2 berzerkerss, 2 cannons, 1 castle and 6 fortificationss; Dale defend with 1 spearInfantry
                    Rhun captures 18PUs while taking Dwarves capital
                    Rhun win, taking Lonely Mtn. from Dwarves with 1 chariotArchers, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 6
                    Casualties for Rhun: 3 chariotArcherss and 3 warChariots
                    Casualties for Dwarves: 1 axeInfantry, 2 berzerkerss, 2 cannons and 6 fortificationss
                    Casualties for Dale: 1 spearInfantry

    Non Combat Move - Rhun

    Place Units - Rhun
                1 chariotArchers, 2 warChariots and 1 warWagon placed in Iron Hills

    Turn Complete - Rhun
                Rhun collect 38 PUs; end with 56 PUs total

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Dale
                Dale buy 2 fortificationss and 1 tower; Remaining resources: 0 PUs;

    Combat Move - Dale

    Combat - Dale

    Place Units - Dale
                2 fortificationss and 1 tower placed in Lake Town

    Turn Complete - Dale
                Dale collect 5 PUs; end with 5 PUs total

    Territory Summary for Dale :

    Lake Town : 4 archerss, 1 castle, 8 fortificationss, 1 spearInfantry and 1 tower

    Production/PUs Summary :

    Saruman : 14 / 14
        Freefolk : 21 / 21
        Mordor : 23 / 25
        Rohan : 6 / 6
        Goblins : 26 / 27
        Elves : 17 / 17
        Haradrim : 21 / 21
        Gondor : 33 / 33
        Rhun : 38 / 56
        Dale : 5 / 5
        Khand : 14 / 14
        Dwarves : 0 / 0


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Khand
                Khand buy 2 warWolvess and 2 xbowInfantrys; Remaining resources: 0 PUs;

    Combat Move - Khand
                1 warWolves moved from Anorien to Lossarnach
                1 raiderCavalry moved from N. Ithilien to Lossarnach
                1 warWolves moved from Anorien to Eastfold
                2 raiderCavalrys moved from Eastfold to Anorien
                1 raiderCavalry, 4 raiderss and 2 xbowInfantrys moved from N. Ithilien to Anorien
                3 raiderss and 1 trebuche moved from S. Ithilien to N. Ithilien
                2 raiderCavalrys moved from Khand to N. Ithilien

    Combat - Khand
                Battle in Lossarnach
                    Khand attack with 1 raiderCavalry and 1 warWolves
                    Gondor defend with 1 spearInfantry
                    Khand win, taking Lossarnach from Gondor with 1 raiderCavalry remaining. Battle score for attacker is 0
                    Casualties for Gondor: 1 spearInfantry
                    Casualties for Khand: 1 warWolves

    Non Combat Move - Khand

    Place Units - Khand
                2 warWolvess and 2 xbowInfantrys placed in Eastfold

    Turn Complete - Khand
                Khand collect 16 PUs; end with 16 PUs total

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