BotA R5 Gekkepop (Evil) vs Most Holy (Good)


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :2

    Purchase Units - Haradrim
                Haradrim buy 1 corsairs, 1 oliphant and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 spearInfantry moved from S. Ithilien to E. Osg.
                      Haradrim take E. Osg. from Gondor
                2 corsairss and 3 spearInfantrys moved from S. Ithilien to N. Ithilien
                3 oliphants moved from S. Ithilien to Anorien
                1 oliphant moved from S. Gondor to N. Ithilien
                4 spearInfantrys moved from Debatable Land to S. Ithilien
                3 corsairss and 3 spearInfantrys moved from Umbar to Debatable Land
                1 oliphant moved from City of Corsairs to Debatable Land
                2 spearInfantrys moved from City of Corsairs to Umbar

    Combat - Haradrim

    Non Combat Move - Haradrim

    Place Units - Haradrim
                1 corsairs, 1 oliphant and 1 spearInfantry placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 21 PUs; end with 21 PUs total

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :2

    Purchase Units - Gondor
                Gondor buy 4 spearInfantrys and 5 towerGuards; Remaining resources: 0 PUs;

    Combat Move - Gondor
                2 galleons moved from Druwaith Coast to Isen
                1 heavyCavalry moved from Angren Bank to Enedwaith
                      Gondor take Enedwaith from Neutral
                1 heavyCavalry moved from Angren Bank to Enedwaith
                1 towerGuard moved from Druwaith Laur to Enedwaith Coast
                      Gondor take Enedwaith Coast from Neutral
                3 spearInfantrys moved from Druwaith Laur to Enedwaith

    Combat - Gondor

    Non Combat Move - Gondor
                3 heavyCavalrys moved from W. Osg. to Minas Tirith
                1 trebuche moved from W. Osg. to Lossarnach
                4 spearInfantrys moved from W. Osg. to Lossarnach
                10 undeads moved from Lamedon to Lebennin
                1 heavyCavalry moved from Anfalas to Lebennin
                1 trebuche moved from W. Osg. to Lossarnach

    Place Units - Gondor
                4 spearInfantrys and 5 towerGuards placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 31 PUs; end with 31 PUs total

    Territory Summary for Gondor :

    W. Osg. : 1 castle
        Minas Tirith : 1 castle, 7 fortificationss, 4 heavyCavalrys, 8 spearInfantrys, 4 towers and 5 towerGuards
        Lossarnach : 4 spearInfantrys and 2 trebuches
        Lebennin : 1 heavyCavalry and 10 undeads
        Anfalas : 1 castle, 3 fortificationss and 1 heavyCavalry
        Andrast : 1 castle and 4 fortificationss
        Druwaith Laur : 1 flag
        Angren Bank : 1 flag
        Enedwaith : 1 flag, 2 heavyCavalrys and 3 spearInfantrys
        Enedwaith Coast : 1 flag, 1 towerGuard
        Anduin Mouth : 2 caravels and 6 galleons
        Isen : 2 galleons

    Production/PUs Summary :

    Saruman : 11 / 15
        Freefolk : 17 / 17
        Mordor : 23 / 24
        Rohan : 14 / 18
        Goblins : 28 / 29
        Elves : 17 / 17
        Haradrim : 21 / 21
        Gondor : 31 / 31
        Rhun : 20 / 23
        Dale : 10 / 10
        Khand : 10 / 10
        Dwarves : 12 / 15


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :2

    Purchase Units - Rhun
                Rhun buy 1 chariotArchers, 4 spearInfantrys and 1 warChariot; Remaining resources: 0 PUs;

    Combat Move - Rhun
                1 chariotArchers and 1 spearInfantry moved from Celduin to E. Mirkwood
                1 spearInfantry and 1 trebuche moved from Rhun to N. Rhun
                1 spearInfantry moved from E. Rhovanion to Celduin
                1 spearInfantry moved from S. E. Rhovanion to Rhovanion
                      Rhun take Rhovanion from Neutral
                1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion

    Combat - Rhun
                Battle in N. Rhun
                    Rhun attack with 1 spearInfantry and 1 trebuche
                    Dale defend with 1 spearInfantry
                    Rhun win, taking N. Rhun from Dale with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3
                    Casualties for Dale: 1 spearInfantry
                Battle in E. Mirkwood
                    Rhun attack with 1 chariotArchers and 1 spearInfantry
                    Elves defend with 1 hunters
                    Rhun win, taking E. Mirkwood from Elves with 1 chariotArchers remaining. Battle score for attacker is 1
                    Casualties for Rhun: 1 spearInfantry
                    Casualties for Elves: 1 hunters

    Non Combat Move - Rhun
                3 chariotArcherss moved from E. Rhovanion to Rhun
                1 chariotArchers moved from Rhun to Iron Hills
                1 chariotArchers moved from S. Dale to Iron Hills
                2 warChariots moved from S. Rhovanion to E. Rhovanion

    Place Units - Rhun
                4 spearInfantrys placed in Iron Hills
                1 chariotArchers and 1 warChariot placed in Rhun

    Turn Complete - Rhun
                Rhun collect 25 PUs; end with 25 PUs total

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :2

    Purchase Units - Dale
                Dale buy 3 archerss; Remaining resources: 1 PUs;

    Combat Move - Dale
                3 spearInfantrys moved from N. Dale to Celduin
                1 heavyCavalry moved from N. Dale to Celduin

    Combat - Dale
                Battle in Celduin
                    Dale attack with 1 heavyCavalry and 3 spearInfantrys
                    Rhun defend with 1 spearInfantry
                        Dale roll dice for 1 heavyCavalry and 3 spearInfantrys in Celduin, round 1 :  1/0 hits
                        Rhun roll dice for 1 spearInfantry in Celduin, round 1 :  0/1 hits
                        1 spearInfantry owned by the Rhun lost in Celduin
                    Dale win, taking Celduin from Rhun with 1 heavyCavalry and 3 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Dale
                3 archerss moved from Lake Town to N. Dale

    Place Units - Dale
                3 archerss placed in Lake Town

    Turn Complete - Dale
                Dale collect 9 PUs; end with 10 PUs total

    Territory Summary for Dale :

    Celduin : 1 flag, 1 heavyCavalry and 3 spearInfantrys
        N. Dale : 6 archerss
        Lake Town : 3 archerss, 1 castle and 4 fortificationss
        Withered Heath : 1 flag, 1 spearInfantry

    Production/PUs Summary :

    Saruman : 11 / 15
        Freefolk : 17 / 17
        Mordor : 23 / 24
        Rohan : 14 / 18
        Goblins : 28 / 29
        Elves : 16 / 17
        Haradrim : 21 / 21
        Gondor : 31 / 31
        Rhun : 23 / 25
        Dale : 9 / 10
        Khand : 10 / 10
        Dwarves : 12 / 15


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :2

    Purchase Units - Khand
                Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;

    Combat Move - Khand
                1 warWolves moved from S. Ithilien to Anorien
                4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
                3 raiderss, 1 trebuche and 2 warWolvess moved from Khand to Harad Road
                2 warWolvess moved from Harad Road to S. Ithilien
                2 raiderCavalrys moved from N. Ithilien to Anorien

    Non Combat Move - Khand

    Place Units - Khand
                2 raiderCavalrys placed in Khand

    Turn Complete - Khand
                Khand collect 10 PUs; end with 10 PUs total

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :2

    Purchase Units - Dwarves
                Dwarves buy 2 berzerkerss and 1 cannon; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                1 axeInfantry and 1 cannon moved from N. Dale to S. Dale
                1 axeInfantry moved from N. Dale to S. Dale

    Combat - Dwarves
                Battle in S. Dale
                    Dwarves attack with 2 axeInfantrys and 1 cannon
                    Rhun defend with 1 spearInfantry
                        Dwarves roll dice for 2 axeInfantrys and 1 cannon in S. Dale, round 1 :  1/0 hits
                        Rhun roll dice for 1 spearInfantry in S. Dale, round 1 :  0/1 hits
                        1 spearInfantry owned by the Rhun lost in S. Dale
                    Dwarves win, taking S. Dale from Rhun with 2 axeInfantrys and 1 cannon remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Dwarves
                2 axeInfantrys and 1 cannon moved from Lonely Mtn. to N. Dale

    Place Units - Dwarves
                2 berzerkerss and 1 cannon placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 12 PUs total

    Territory Summary for Dwarves :

    S. Dale : 2 axeInfantrys and 1 cannon
        N. Dale : 6 axeInfantrys, 2 cannons and 2 phalanxs
        Lonely Mtn. : 2 berzerkerss, 1 cannon, 1 castle and 6 fortificationss

    Production/PUs Summary :

    Saruman : 11 / 15
        Freefolk : 17 / 17
        Mordor : 23 / 24
        Rohan : 14 / 18
        Goblins : 28 / 29
        Elves : 16 / 17
        Haradrim : 21 / 21
        Gondor : 31 / 31
        Rhun : 21 / 25
        Dale : 11 / 10
        Khand : 10 / 10
        Dwarves : 12 / 12


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Saruman
                Saruman buy 2 orcss, 1 siegeTower and 1 urukhai; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 urukhai moved from S. Dunland to Isengard

    Non Combat Move - Saruman

    Place Units - Saruman
                2 orcss, 1 siegeTower and 1 urukhai placed in Isengard

    Turn Complete - Saruman
                Saruman collect 11 PUs; end with 11 PUs total

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Freefolk
                Freefolk buy 2 catapults and 2 lightCavalrys; Remaining resources: 1 PUs;

    Combat Move - Freefolk
                2 archerss and 3 spearInfantrys moved from Cardolan to Tharbad
                1 lightCavalry moved from S. Downs to Tharbad
                2 lightCavalrys moved from Bree to Tharbad

    Combat - Freefolk
                Battle in Tharbad
                    Freefolk attack with 2 archerss, 3 lightCavalrys and 3 spearInfantrys
                    Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
                        Freefolk roll dice for 2 archerss, 3 lightCavalrys and 3 spearInfantrys in Tharbad, round 1 :  2/1 hits
                        Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 1 :  1/1 hits
                        1 spearInfantry owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Tharbad
                        Freefolk roll dice for 2 archerss, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 2 :  2/0 hits
                        Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 2 :  1/1 hits
                        1 archers owned by the Freefolk , 1 spearInfantry owned by the Neutral and 1 fortifications owned by the Neutral lost in Tharbad
                        Freefolk roll dice for 1 archers, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 3 :  2/1 hits
                        Neutral roll dice for 2 spearInfantrys in Tharbad, round 3 :  0/1 hits
                        2 spearInfantrys owned by the Neutral lost in Tharbad
                    Freefolk win, taking Tharbad from Neutral with 1 archers, 3 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 9
                    Casualties for Freefolk: 1 archers and 1 spearInfantry
                    Casualties for Neutral: 3 fortificationss and 3 spearInfantrys

    Non Combat Move - Freefolk
                3 archerss moved from S. Downs to Cardolan
                4 hobbitss and 3 spearInfantrys moved from S. Downs to Cardolan
                1 archers moved from Bree to S. Downs
                1 archers moved from Shire to S. Downs
                1 lightCavalry moved from Hobbiton to Cardolan

    Place Units - Freefolk
                2 catapults and 1 lightCavalry placed in Bree
                1 lightCavalry placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 19 PUs; end with 20 PUs total

    Territory Summary for Freefolk :

    N. Enedwaith : 1 flag, 2 hobbitss and 1 lightCavalry
        Tharbad : 1 flag, 1 archers, 1 castle, 3 lightCavalrys and 2 spearInfantrys
        Minhiriath : 1 flag
        Cardolan : 1 flag, 3 archerss, 4 hobbitss, 1 lightCavalry and 3 spearInfantrys
        Fornost : 1 castle
        Bree : 1 castle, 2 catapults, 2 fortificationss and 1 lightCavalry
        S. Downs : 2 archerss
        Hobbiton : 1 castle and 1 lightCavalry

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 19 / 20
        Mordor : 23 / 24
        Rohan : 14 / 18
        Goblins : 28 / 29
        Elves : 16 / 17
        Haradrim : 21 / 21
        Gondor : 31 / 31
        Rhun : 21 / 25
        Dale : 11 / 10
        Khand : 10 / 10
        Dwarves : 12 / 12


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Mordor
                Mordor buy 4 orcss and 3 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Mordor
                2 orcss moved from Anorien to Eastfold
                3 nazguls moved from N. Ithilien to Eastfold
                1 nazgul moved from Minas Morgul to Eastfold
                8 orcss, 1 siegeTower and 1 trolls moved from N. Ithilien to Anorien
                1 trolls moved from Anorien to W. Osg.
                      Mordor take W. Osg. from Gondor

    Combat - Mordor
                Battle in Eastfold
                    Mordor attack with 4 nazguls and 2 orcss
                    Rohan defend with 1 castle, 4 fortificationss and 4 spearInfantrys
                    Units damaged: 2 nazguls owned by the Mordor
                    Units damaged: 2 nazguls owned by the Mordor
                    Mordor win, taking Eastfold from Rohan with 4 nazguls and 1 orcs remaining. Battle score for attacker is 17
                    Casualties for Rohan: 4 fortificationss and 4 spearInfantrys
                    Casualties for Mordor: 1 orcs

    Non Combat Move - Mordor
                4 nazguls moved from Eastfold to Anorien

    Place Units - Mordor
                2 orcss and 2 siegeTowers placed in Dol Goldur
                2 orcss and 1 siegeTower placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 29 PUs; end with 29 PUs total
                4 units repaired.

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Rohan
                Rohan buy 1 heavyCavalry, 3 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 heavyCavalry moved from Westfold to E. Emnet
                      Rohan take E. Emnet from Goblins
                1 heavyCavalry moved from E. Emnet to Eastfold
                1 spearInfantry moved from Westfold to Eastfold
                1 spearInfantry moved from Westfold to Eastfold
                1 lightCavalry moved from Westfold to Fangorn
                      Elves take Fangorn from Goblins
                1 lightCavalry moved from Fangorn to Westfold

    Combat - Rohan
                Battle in Eastfold
                    Rohan attack with 1 heavyCavalry and 2 spearInfantrys
                    Mordor defend with 1 castle and 1 orcs
                        Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Eastfold, round 1 :  1/1 hits
                        Mordor roll dice for 1 orcs in Eastfold, round 1 :  0/1 hits
                        1 orcs owned by the Mordor lost in Eastfold
                    Rohan win, taking Eastfold from Mordor with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs

    Non Combat Move - Rohan
                1 heavyCavalry and 1 spearInfantry moved from Helms Deep to Westfold

    Place Units - Rohan
                1 heavyCavalry, 3 spearInfantrys and 1 trebuche placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 18 PUs; end with 18 PUs total

    Territory Summary for Rohan :

    Helms Deep : 1 castle, 6 fortificationss, 1 heavyCavalry, 3 spearInfantrys, 1 tower and 1 trebuche
        Westfold : 4 heavyCavalrys, 7 lightCavalrys and 1 spearInfantry
        Eastfold : 1 castle, 1 heavyCavalry and 2 spearInfantrys

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 19 / 20
        Mordor : 25 / 29
        Rohan : 18 / 18
        Goblins : 22 / 29
        Elves : 18 / 17
        Haradrim : 21 / 21
        Gondor : 29 / 31
        Rhun : 21 / 25
        Dale : 11 / 10
        Khand : 10 / 10
        Dwarves : 12 / 12


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Goblins
                Goblins buy 1 balrog, 2 shooterss and 1 stabbers; Remaining resources: 1 PUs;

    Combat Move - Goblins
                1 wargs moved from S. Brown Lands to E. Emnet
                      Goblins take E. Emnet from Rohan
                1 wargs moved from E. Emnet to Fangorn
                      Goblins take Fangorn from Elves
                4 shooterss and 4 stabberss moved from Lorien to Anduin East Bank
                1 shooters moved from Gladden to Carrock
                      Goblins take Carrock from Neutral
                1 stabbers moved from Drimrill Dale to Gladden
                2 stabberss moved from Drimrill Dale to N. Caves
                7 wargss moved from Lorien to Celebran
                2 trollss moved from Lorien to Celebran
                5 shooterss and 9 stabberss moved from Moria to Eregion
                2 batss moved from Moria to Eregion
                3 wargss moved from Celebran to Eregion
                1 wargs moved from Celebran to Eregion

    Combat - Goblins
                Battle in Eregion
                    Goblins attack with 2 batss, 5 shooterss, 9 stabberss and 4 wargss
                    Elves defend with 1 hobbits, 6 hunterss and 2 wizards
                    3 shooterss, 4 stabberss and 4 wargss retreated to Moria
                    Elves win with 1 wizard remaining. Battle score for attacker is 20
                    Casualties for Goblins: 2 shooterss and 5 stabberss
                    Casualties for Elves: 1 hobbits, 6 hunterss and 1 wizard

    Non Combat Move - Goblins
                2 batss moved from Eregion to Celebran
                2 batss, 2 trollss and 3 wargss moved from Celebran to Anduin East Bank

    Place Units - Goblins
                1 balrog, 2 shooterss and 1 stabbers placed in Moria

    Turn Complete - Goblins
                Goblins collect 29 PUs; end with 30 PUs total

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Elves
                Elves buy 8 hobbitss; Remaining resources: 1 PUs;

    Combat Move - Elves
                7 hunterss moved from S. Mirkwood to Dol Goldur
                2 entss moved from S. Mirkwood to Dol Goldur
                2 wizards moved from S. Mirkwood to Dol Goldur
                1 eagles moved from W. Mirkwood to Dol Goldur
                1 griffin moved from W. Mirkwood to Dol Goldur
                1 wizard moved from High Mirkwood to E. Mirkwood
                1 ents moved from W. Mirkwood to E. Mirkwood
                1 griffin moved from High Mirkwood to E. Mirkwood
                4 hunterss moved from Rivendell to N. Caves
                1 wizard moved from Eregion to N. Caves

    Combat - Elves
                Battle in Dol Goldur
                    Elves attack with 1 eagles, 2 entss, 1 griffin, 7 hunterss and 2 wizards
                    Saruman defend with 4 urukhais; Mordor defend with 1 castle, 2 fortificationss, 6 orcss, 3 siegeTowers, 1 tower and 2 trollss
                        Elves roll dice for 1 eagles, 2 entss, 1 griffin, 7 hunterss and 2 wizards in Dol Goldur, round 1 :  6/1 hits
                        Mordor roll dice for 2 fortificationss, 6 orcss, 3 siegeTowers, 1 tower, 2 trollss and 4 urukhais in Dol Goldur, round 1 :  5/1 hits
                        2 fortificationss owned by the Mordor , 4 orcss owned by the Mordor and 5 hunterss owned by the Elves lost in Dol Goldur
                    2 entss, 2 hunterss and 2 wizards retreated to S. Mirkwood
                    Mordor win with 2 orcss, 3 siegeTowers, 1 tower, 2 trollss and 4 urukhais remaining. Battle score for attacker is -4
                    Casualties for Mordor: 2 fortificationss and 4 orcss
                    Casualties for Elves: 5 hunterss
                Battle in N. Caves
                    Elves attack with 4 hunterss and 1 wizard
                    Goblins defend with 1 castle, 1 shooters and 3 stabberss
                        Elves roll dice for 4 hunterss and 1 wizard in N. Caves, round 1 :  2/0 hits
                        Goblins roll dice for 1 shooters and 3 stabberss in N. Caves, round 1 :  1/1 hits
                        2 stabberss owned by the Goblins and 1 hunters owned by the Elves lost in N. Caves
                        Elves roll dice for 3 hunterss and 1 wizard in N. Caves, round 2 :  2/1 hits
                        Goblins roll dice for 1 shooters and 1 stabbers in N. Caves, round 2 :  0/1 hits
                        1 stabbers owned by the Goblins and 1 shooters owned by the Goblins lost in N. Caves
                    Elves win, taking N. Caves from Goblins with 3 hunterss and 1 wizard remaining. Battle score for attacker is 4
                    Casualties for Goblins: 1 shooters and 3 stabberss
                    Casualties for Elves: 1 hunters
                Battle in E. Mirkwood
                    Elves attack with 1 ents, 1 griffin and 1 wizard
                    Rhun defend with 1 chariotArchers
                        Elves roll dice for 1 ents, 1 griffin and 1 wizard in E. Mirkwood, round 1 :  2/1 hits
                        Rhun roll dice for 1 chariotArchers in E. Mirkwood, round 1 :  0/1 hits
                        1 chariotArchers owned by the Rhun lost in E. Mirkwood
                    Elves win, taking E. Mirkwood from Rhun with 1 ents, 1 griffin and 1 wizard remaining. Battle score for attacker is 5
                    Casualties for Rhun: 1 chariotArchers

    Non Combat Move - Elves
                1 griffin moved from E. Mirkwood to S. Mirkwood
                1 hobbits moved from High Mirkwood to N. Mirkwood
                1 hobbits moved from Rivendell to Eregion
                1 eagles and 1 griffin moved from Dol Goldur to S. Mirkwood

    Place Units - Elves
                2 hobbitss placed in High Mirkwood
                6 hobbitss placed in Rivendell

    Turn Complete - Elves
                Elves collect 19 PUs; end with 20 PUs total

    Territory Summary for Elves :

    Rivendell : 1 castle, 12 fortificationss, 6 hobbitss and 2 towers
        High Mirkwood : 1 castle, 2 fortificationss, 2 hobbitss and 1 tower
        N. Mirkwood : 1 hobbits
        E. Mirkwood : 1 ents and 1 wizard
        S. Mirkwood : 1 eagles, 2 entss, 2 griffins, 2 hunterss and 2 wizards
        N. Caves : 1 flag, 1 castle, 3 hunterss and 1 wizard
        Eregion : 1 flag, 1 hobbits

    Production/PUs Summary :

    Saruman : 11 / 11
        Freefolk : 19 / 20
        Mordor : 25 / 29
        Rohan : 14 / 18
        Goblins : 27 / 30
        Elves : 19 / 20
        Haradrim : 21 / 21
        Gondor : 29 / 31
        Rhun : 20 / 25
        Dale : 11 / 10
        Khand : 10 / 10
        Dwarves : 12 / 12


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Haradrim
                Haradrim buy 1 oliphant and 2 trebuches; Remaining resources: 1 PUs;

    Combat Move - Haradrim
                3 oliphants moved from Anorien to Lossarnach
                1 oliphant moved from N. Ithilien to Lossarnach
                2 corsairss and 3 spearInfantrys moved from N. Ithilien to Anorien
                1 spearInfantry moved from E. Osg. to W. Osg.
                4 spearInfantrys moved from S. Ithilien to N. Ithilien
                1 oliphant moved from Debatable Land to N. Ithilien
                3 corsairss and 3 spearInfantrys moved from Debatable Land to S. Ithilien
                2 spearInfantrys moved from Umbar to Debatable Land
                1 oliphant moved from City of Corsairs to Debatable Land
                1 corsairs and 1 spearInfantry moved from City of Corsairs to Umbar

    Combat - Haradrim
                Battle in Lossarnach
                    Haradrim attack with 4 oliphants
                    Gondor defend with 4 spearInfantrys and 2 trebuches
                    Units damaged: 2 oliphants owned by the Haradrim
                    Units damaged: 1 oliphant owned by the Haradrim
                    4 oliphants retreated to Anorien
                    Gondor win with 2 spearInfantrys remaining. Battle score for attacker is 14
                    Casualties for Gondor: 2 spearInfantrys and 2 trebuches

    Non Combat Move - Haradrim

    Place Units - Haradrim
                2 trebuches placed in E. Osg.
                1 oliphant placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 21 PUs; end with 22 PUs total
                3 units repaired.

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Gondor
                Gondor buy 1 heavyCavalry, 2 spearInfantrys, 3 towerGuards and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Gondor
                2 heavyCavalrys moved from Enedwaith to N. Dunland
                3 spearInfantrys moved from Enedwaith to N. Dunland
                1 towerGuard moved from Enedwaith Coast to Isen
                1 towerGuard moved from Isen to S. Dunland
                      Gondor take S. Dunland from Saruman

    Combat - Gondor
                Battle in N. Dunland
                    Gondor attack with 2 heavyCavalrys and 3 spearInfantrys
                    Goblins defend with 1 stabbers
                        Gondor roll dice for 2 heavyCavalrys and 3 spearInfantrys in N. Dunland, round 1 :  2/1 hits
                        Goblins roll dice for 1 stabbers in N. Dunland, round 1 :  0/1 hits
                        1 stabbers owned by the Goblins lost in N. Dunland
                    Gondor win, taking N. Dunland from Goblins with 2 heavyCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers

    Non Combat Move - Gondor
                1 heavyCavalry and 10 undeads moved from Lebennin to Lossarnach
                1 heavyCavalry moved from Lossarnach to Minas Tirith

    Place Units - Gondor
                1 heavyCavalry and 1 trebuche placed in Andrast
                2 spearInfantrys, 3 towerGuards and 1 trebuche placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 31 PUs; end with 31 PUs total

    Territory Summary for Gondor :

    Minas Tirith : 1 castle, 7 fortificationss, 5 heavyCavalrys, 10 spearInfantrys, 4 towers, 8 towerGuards and 1 trebuche
        Lossarnach : 2 spearInfantrys and 10 undeads
        Anfalas : 1 castle, 3 fortificationss and 1 heavyCavalry
        Andrast : 1 castle, 4 fortificationss, 1 heavyCavalry and 1 trebuche
        Druwaith Laur : 1 flag
        Angren Bank : 1 flag
        S. Dunland : 1 flag, 1 towerGuard
        N. Dunland : 1 flag, 2 heavyCavalrys and 3 spearInfantrys
        Enedwaith : 1 flag
        Enedwaith Coast : 1 flag
        Anduin Mouth : 2 caravels and 6 galleons
        Isen : 2 galleons

    Production/PUs Summary :

    Saruman : 10 / 11
        Freefolk : 19 / 20
        Mordor : 25 / 29
        Rohan : 14 / 18
        Goblins : 26 / 30
        Elves : 19 / 20
        Haradrim : 21 / 22
        Gondor : 31 / 31
        Rhun : 20 / 25
        Dale : 11 / 10
        Khand : 10 / 10
        Dwarves : 12 / 12


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Rhun
                Rhun buy 8 spearInfantrys; Remaining resources: 1 PUs;

    Combat Move - Rhun
                1 spearInfantry and 1 trebuche moved from N. Rhun to N. Dale
                7 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon moved from Iron Hills to N. Dale
                1 warChariot moved from Rhun to N. Dale
                3 chariotArcherss moved from Rhun to N. Dale
                1 chariotArchers moved from Rhun to Celduin
                1 spearInfantry and 2 warChariots moved from E. Rhovanion to Celduin
                1 spearInfantry moved from Rhovanion to Celduin

    Combat - Rhun
                Battle in N. Dale
                    Rhun attack with 10 chariotArcherss, 6 spearInfantrys, 1 trebuche, 3 warChariots and 1 warWagon
                    Dwarves defend with 6 axeInfantrys, 2 cannons and 2 phalanxs; Dale defend with 6 archerss
                    Rhun win, taking N. Dale from Dale with 4 chariotArcherss, 3 warChariots and 1 warWagon remaining. Battle score for attacker is 12
                    Casualties for Rhun: 6 chariotArcherss, 6 spearInfantrys and 1 trebuche
                    Casualties for Dwarves: 6 axeInfantrys, 2 cannons and 2 phalanxs
                    Casualties for Dale: 6 archerss
                Battle in Celduin
                    Rhun attack with 1 chariotArchers, 2 spearInfantrys and 2 warChariots
                    Dale defend with 1 heavyCavalry and 3 spearInfantrys
                    Rhun win, taking Celduin from Dale with 1 chariotArchers and 2 warChariots remaining. Battle score for attacker is 8
                    Casualties for Rhun: 2 spearInfantrys
                    Casualties for Dale: 1 heavyCavalry and 3 spearInfantrys

    Non Combat Move - Rhun

    Place Units - Rhun
                4 spearInfantrys placed in Iron Hills
                4 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 24 PUs; end with 25 PUs total

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Dale
                Dale buy 1 archers, 2 fortificationss and 1 spearInfantry; Remaining resources: 1 PUs;

    Non Combat Move - Dale
                1 spearInfantry moved from Withered Heath to Lonely Mtn.

    Place Units - Dale
                1 archers, 2 fortificationss and 1 spearInfantry placed in Lake Town

    Turn Complete - Dale
                Dale collect 7 PUs; end with 8 PUs total

    Territory Summary for Dale :

    Lake Town : 4 archerss, 1 castle, 6 fortificationss and 1 spearInfantry
        Lonely Mtn. : 1 spearInfantry
        Withered Heath : 1 flag

    Production/PUs Summary :

    Saruman : 10 / 11
        Freefolk : 19 / 20
        Mordor : 25 / 29
        Rohan : 14 / 18
        Goblins : 26 / 30
        Elves : 19 / 20
        Haradrim : 21 / 22
        Gondor : 31 / 31
        Rhun : 24 / 25
        Dale : 7 / 8
        Khand : 10 / 10
        Dwarves : 12 / 12


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Khand
                Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;

    Combat Move - Khand
                2 raiderCavalrys and 1 warWolves moved from Anorien to Eastfold
                4 raiderss, 2 warWolvess and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien
                2 warWolvess moved from N. Ithilien to Anorien
                3 raiderss and 1 trebuche moved from Harad Road to S. Ithilien
                2 raiderCavalrys moved from Khand to N. Ithilien

    Combat - Khand
                Battle in Eastfold
                    Khand attack with 2 raiderCavalrys and 1 warWolves
                    Rohan defend with 1 castle, 1 heavyCavalry and 2 spearInfantrys
                    Khand win, taking Eastfold from Rohan with 2 raiderCavalrys remaining. Battle score for attacker is 8
                    Casualties for Rohan: 1 heavyCavalry and 2 spearInfantrys
                    Casualties for Khand: 1 warWolves

    Non Combat Move - Khand

    Place Units - Khand
                2 raiderCavalrys placed in Khand

    Turn Complete - Khand
                Khand collect 14 PUs; end with 14 PUs total

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :3

    Purchase Units - Dwarves
                Dwarves buy 1 axeInfantry and 1 cannon; Remaining resources: 3 PUs;

    Combat Move - Dwarves
                2 axeInfantrys and 1 cannon moved from S. Dale to N. Rhun
                      Dwarves take N. Rhun from Rhun

    Combat - Dwarves

    Non Combat Move - Dwarves

    Place Units - Dwarves
                1 axeInfantry and 1 cannon placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 15 PUs; end with 18 PUs total

    Territory Summary for Dwarves :

    N. Rhun : 1 flag, 2 axeInfantrys and 1 cannon
        Lonely Mtn. : 1 axeInfantry, 2 berzerkerss, 2 cannons, 1 castle and 6 fortificationss

    Production/PUs Summary :

    Saruman : 10 / 11
        Freefolk : 19 / 20
        Mordor : 25 / 29
        Rohan : 10 / 18
        Goblins : 26 / 30
        Elves : 19 / 20
        Haradrim : 21 / 22
        Gondor : 31 / 31
        Rhun : 21 / 25
        Dale : 7 / 8
        Khand : 14 / 14
        Dwarves : 15 / 18


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Saruman
                Saruman buy 1 trolls and 1 urukhai; Remaining resources: 0 PUs;

    Combat Move - Saruman
                4 orcss, 3 siegeTowers, 4 urukhais and 1 wizard moved from Isengard to Westfold

    Combat - Saruman
                Battle in Westfold
                    Saruman attack with 4 orcss, 3 siegeTowers, 4 urukhais and 1 wizard
                    Rohan defend with 4 heavyCavalrys, 7 lightCavalrys and 1 spearInfantry
                    Saruman win, taking Westfold from Rohan with 2 siegeTowers, 3 urukhais and 1 wizard remaining. Battle score for attacker is 30
                    Casualties for Rohan: 4 heavyCavalrys, 7 lightCavalrys and 1 spearInfantry
                    Casualties for Saruman: 4 orcss, 1 siegeTower and 1 urukhai

    Non Combat Move - Saruman

    Place Units - Saruman
                1 trolls and 1 urukhai placed in Isengard

    Turn Complete - Saruman
                Saruman collect 14 PUs; end with 14 PUs total

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Freefolk
                Freefolk buy 2 archerss, 2 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 lightCavalry moved from N. Enedwaith to S. Caves
                      Freefolk take S. Caves from Goblins

    Combat - Freefolk

    Non Combat Move - Freefolk
                2 spearInfantrys moved from Tharbad to Eregion
                2 hobbitss moved from N. Enedwaith to Eregion
                3 lightCavalrys moved from Tharbad to Eregion
                1 archers moved from Tharbad to Eregion
                3 archerss, 4 hobbitss, 1 lightCavalry and 3 spearInfantrys moved from Cardolan to Eregion
                2 archerss moved from S. Downs to Cardolan
                1 lightCavalry moved from Hobbiton to Cardolan
                1 catapult moved from Bree to S. Downs
                1 lightCavalry moved from Bree to Eregion
                1 catapult moved from Bree to S. Downs

    Place Units - Freefolk
                1 archers and 1 spearInfantry placed in Tharbad
                1 archers and 1 spearInfantry placed in Bree
                2 lightCavalrys placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 21 PUs; end with 21 PUs total

    Territory Summary for Freefolk :

    S. Caves : 1 flag, 1 castle and 1 lightCavalry
        N. Enedwaith : 1 flag
        Eregion : 4 archerss, 6 hobbitss, 5 lightCavalrys and 5 spearInfantrys
        Tharbad : 1 flag, 1 archers, 1 castle and 1 spearInfantry
        Minhiriath : 1 flag
        Cardolan : 1 flag, 2 archerss and 1 lightCavalry
        Fornost : 1 castle
        Bree : 1 archers, 1 castle, 2 fortificationss and 1 spearInfantry
        S. Downs : 2 catapults
        Hobbiton : 1 castle and 2 lightCavalrys

    Production/PUs Summary :

    Saruman : 14 / 14
        Freefolk : 21 / 21
        Mordor : 25 / 29
        Rohan : 6 / 18
        Goblins : 24 / 30
        Elves : 19 / 20
        Haradrim : 21 / 22
        Gondor : 31 / 31
        Rhun : 21 / 25
        Dale : 7 / 8
        Khand : 14 / 14
        Dwarves : 15 / 18

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