G40 2e no tech Vold (axis) vs Entek no bid

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 96 Sea Zone
                4 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry moved from 97 Sea Zone to Greece
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 cruiser
                    Italians win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in Greece
                    Italians attack with 4 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Greece from Neutral_Allies with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Southern Italy
                5 infantry moved from Bulgaria to Romania
                1 armour, 1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 armour moved from Northern Italy to Yugoslavia

    Place Units - Italians
                3 submarines placed in 95 Sea Zone
                Italians undo move 1.
                1 submarine placed in 97 Sea Zone
                2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Northern Territory to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 fighters in 45 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to Northern Territory
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Malaya : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
        Northern Territory : 2 fighters
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 85
        Russians : 36 / 41
        Japanese : 41 / 44
        Americans : 50 / 61
        Chinese : 7 / 7
        British : 29 / 34
        UK_Pacific : 15 / 11
        Italians : 15 / 15
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 destroyer moved from 81 Sea Zone to 78 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Scotland : 2 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 3 infantry
        78 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 85
        Russians : 36 / 41
        Japanese : 41 / 44
        Americans : 50 / 61
        Chinese : 7 / 7
        British : 29 / 34
        UK_Pacific : 15 / 11
        Italians : 15 / 15
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 6 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 artilleries and 9 infantry moved from Romania to Bessarabia
                1 armour moved from Eastern Poland to Baltic States
                2 armour and 7 mech_infantrys moved from Germany to Baltic States
                4 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                6 infantry moved from Finland to Karelia
                2 bombers moved from Western Germany to Karelia

    Combat - Germans
                Germans creates battle in territory 101 Sea Zone
                Battle in 101 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 submarines
                Battle in Karelia
                    Germans attack with 2 bombers and 6 infantry
                    Russians defend with 4 infantry
                    Germans win, taking Karelia from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Bessarabia
                    Germans attack with 4 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 4 armour, 2 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 3 armour and 7 mech_infantrys
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Baltic States from Russians with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine; Americans defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 submarine
                    Casualties for Americans: 1 transport
                    1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans forced to land in Central United States

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Americans from Central United States: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 89 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 bombers moved from Karelia to Poland
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
                2 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                2 artilleries and 2 infantry moved from Western Germany to Germany
                1 fighter and 2 tactical_bombers moved from Western Germany to Poland

    Place Units - Germans
                1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
                2 armour and 6 mech_infantrys placed in Germany
                1 destroyer and 1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

  • '13

    I rolled back the 101 combat, combat was never intended there.  I intended to move those subs out as a non-com, but I keep forgetting to do that during the combat phase - heh

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Belarus to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 artillery moved from Belarus to Baltic States
                5 infantry moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Karelia
                3 infantry moved from Vyborg to Karelia

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Eastern Poland, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Karelia
                    Russians attack with 5 infantry
                    Germans defend with 5 infantry
                        Russians roll dice for 5 infantry in Karelia, round 1 :  0/5 hits
                        Germans roll dice for 5 infantry in Karelia, round 1 :  2/5 hits
                        2 infantry owned by the Russians lost in Karelia
                    3 infantry owned by the Russians retreated to Novgorod
                    Germans win with 5 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 armour, 1 artillery and 6 infantry
                    Germans defend with 3 armour and 6 mech_infantrys
                        Russians roll dice for 1 armour, 1 artillery and 6 infantry in Baltic States, round 1 :  1/8 hits
                        Germans roll dice for 3 armour and 6 mech_infantrys in Baltic States, round 1 :  3/9 hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    3 infantry owned by the Russians , 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Belarus
                    Germans win with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                4 infantry moved from Bryansk to Ukraine
                4 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Ukraine
                2 infantry moved from Western Ukraine to Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                1 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Amur : 2 aaGuns and 9 infantry
        Siberia : 3 infantry
        Belarus : 2 aaGuns, 1 armour, 1 artillery and 3 infantry
        Bryansk : 4 infantry
        Vyborg : 1 infantry
        Eastern Poland : 1 artillery and 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major and 5 infantry
        Ukraine : 1 armour, 1 artillery, 1 factory_minor and 11 infantry
        Western Ukraine : 2 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 2 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 35 / 35
        Japanese : 41 / 44
        Americans : 50 / 61
        Chinese : 7 / 7
        British : 29 / 34
        UK_Pacific : 15 / 11
        Italians : 15 / 15
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 41 Sea Zone to Yunnan
                2 artilleries and 1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 2 infantry moved from Kweichow to Szechwan
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 armour, 2 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 artillery, 6 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 armour, 2 artilleries and 7 infantry moved from 38 Sea Zone to Shan State
                2 battleships, 3 carriers and 1 cruiser moved from 41 Sea Zone to 38 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 19 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 6 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 1 aaGun, 3 infantry and 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for British: 1 aaGun, 3 infantry and 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter and 5 infantry
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 fighter and 5 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 2 artilleries and 7 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 fighter moved from Yunnan to 38 Sea Zone
                1 fighter moved from Yunnan to 38 Sea Zone
                1 fighter moved from Yunnan to 38 Sea Zone
                1 tactical_bomber moved from Yunnan to 38 Sea Zone
                1 tactical_bomber moved from Yunnan to 38 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
                3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 transport moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Japan
                1 destroyer and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 cruiser, 1 harbour, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                      Americans take 101 Sea Zone from Germans
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone

    Combat - Americans
                Battle in 89 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 89 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 89 Sea Zone, round 1 :  3/3 hits
                        1 submarine owned by the Germans lost in 89 Sea Zone
                    Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 16 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Japanese lost in 16 Sea Zone
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Midway
                1 fighter moved from Hawaiian Islands to Midway
                3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 25 Sea Zone to 16 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 harbour placed in Midway
                1 cruiser, 1 submarine and 2 transports placed in 10 Sea Zone
                Americans undo move 2.
                1 cruiser, 1 submarine and 2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                Americans undo move 3.
                Americans undo move 2.
                1 cruiser, 1 submarine and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 bomber, 1 fighter and 1 harbour
        10 Sea Zone : 1 cruiser, 1 submarine and 2 transports
        16 Sea Zone : 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 artilleries and 2 infantry
        United Kingdom : 1 armour
        89 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 1 flag
        91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 35 / 35
        Japanese : 44 / 44
        Americans : 50 / 70
        Chinese : 5 / 7
        British : 29 / 34
        UK_Pacific : 14 / 11
        Italians : 15 / 15
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Szechwan : 2 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 35 / 35
        Japanese : 42 / 44
        Americans : 50 / 70
        Chinese : 7 / 8
        British : 29 / 34
        UK_Pacific : 14 / 11
        Italians : 15 / 15
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
                1 infantry moved from West India to Eastern Persia
                1 infantry moved from India to West India

    Place Units - British
                1 destroyer and 2 transports placed in 106 Sea Zone
                1 armour and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,4
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 artilleries and 1 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Burma : 1 aaGun and 1 infantry
        India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        39 Sea Zone : 1 destroyer
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 artillery and 1 infantry
        106 Sea Zone : 1 destroyer and 2 transports
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 transport
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 35 / 35
        Japanese : 42 / 44
        Americans : 50 / 70
        Chinese : 7 / 8
        British : 29 / 27
        UK_Pacific : 14 / 14
        Italians : 15 / 15
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                5 infantry moved from Romania to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 submarines
                    Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                    Units damaged: 1 carrier owned by the Americans
                    1 submarine owned by the Italians Submerged
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 carrier and 2 transports
                Battle in Eastern Poland
                    Italians attack with 1 armour and 5 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Eastern Poland from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 2 fighters, 1 submarine and 2 transports
                    British defend with 1 destroyer
                    Italians win, taking 98 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Trans-Jordan
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                    1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans forced to land in Gibraltar

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Greece

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 fighter moved from New South Wales to 62 Sea Zone
                1 fighter moved from Northern Territory to Malaya
                1 fighter moved from Malaya to India
                1 fighter moved from Northern Territory to 62 Sea Zone
                2 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to South Australia

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Malaya : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Northern Territory : 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 artillery
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier and 2 fighters
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 35
        Japanese : 42 / 44
        Americans : 50 / 70
        Chinese : 7 / 8
        British : 28 / 27
        UK_Pacific : 14 / 14
        Italians : 17 / 22
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Scotland : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 1 infantry
        Libya : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 42 / 49
        Russians : 34 / 35
        Japanese : 42 / 44
        Americans : 50 / 70
        Chinese : 7 / 8
        British : 28 / 27
        UK_Pacific : 14 / 14
        Italians : 16 / 22
        ANZAC : 14 / 25
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Karelia to Novgorod
                3 armour and 5 mech_infantrys moved from Baltic States to Novgorod
                3 infantry moved from Bessarabia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
                2 bombers and 1 tactical_bomber moved from Poland to Ukraine
                4 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod

    Combat - Germans
                Germans creates battle in territory 106 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 2 transports
                    British win with 2 transports remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Ukraine
                    Germans attack with 4 armour, 2 artilleries, 2 bombers, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour, 1 artillery, 1 factory_minor and 11 infantry
                    Germans win, taking Ukraine from Russians with 4 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 artilleries, 6 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 armour, 1 artillery and 11 infantry
                Battle in Novgorod
                    Germans attack with 3 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    Germans win, taking Novgorod from Russians with 3 armour, 1 artillery, 1 bomber, 4 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for Russians: 2 aaGuns, 2 artilleries and 4 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Ukraine to Bessarabia
                2 bombers moved from Ukraine to Poland
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Poland
                1 bomber moved from Novgorod to Poland
                1 tactical_bomber moved from Novgorod to Baltic States
                2 armour and 6 mech_infantrys moved from Germany to Baltic States
                2 armour and 1 mech_infantry moved from Western Germany to Poland
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Germans
                2 armour and 5 mech_infantrys placed in Germany
                1 infantry placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Bryansk to Ukraine
                1 armour moved from Russia to Ukraine

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Bryansk to Ukraine
                1 armour moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 armour and 4 infantry
                    Germans defend with 4 armour and 1 factory_minor
                        Russians roll dice for 1 armour and 4 infantry in Ukraine, round 1 :  1/5 hits
                        Germans roll dice for 4 armour in Ukraine, round 1 :  2/4 hits
                        2 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                        Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 3 armour in Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 armour and 2 infantry in Ukraine, round 3 :  1/3 hits
                        Germans roll dice for 3 armour in Ukraine, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                        Russians roll dice for 1 armour and 1 infantry in Ukraine, round 4 :  1/2 hits
                        Germans roll dice for 2 armour in Ukraine, round 4 :  2/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Germans win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 1 armour and 4 infantry

    Non Combat Move - Russians
                1 artillery moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Archangel
                2 aaGuns moved from Belarus to Smolensk
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies
                1 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Belarus to Rostov
                6 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 armour, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 9 infantry
        Timguska : 6 infantry
        Siberia : 3 infantry
        Belarus : 1 infantry
        Bryansk : 4 infantry
        Rostov : 1 armour
        Vyborg : 1 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 5 infantry and 1 mech_infantry
        Tambov : 2 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Caucasus : 1 infantry
        Smolensk : 2 aaGuns and 1 artillery
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag, 3 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 30 / 30
        Japanese : 42 / 44
        Americans : 50 / 70
        Chinese : 7 / 8
        British : 28 / 27
        UK_Pacific : 14 / 14
        Italians : 16 / 22
        ANZAC : 14 / 25
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    scramble 4 India?

  • '20 '19 '18 '17 '16

    No Scramble

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 fighter moved from 38 Sea Zone to 42 Sea Zone
                1 armour, 2 artilleries and 7 infantry moved from Shan State to 38 Sea Zone
                1 armour, 2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 2 fighters, 7 infantry, 2 tactical_bombers and 5 transports moved from 38 Sea Zone to 39 Sea Zone
                1 armour, 2 artilleries and 7 infantry moved from 39 Sea Zone to India
                2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to India
                1 artillery and 1 infantry moved from Yunnan to Burma
                2 infantry moved from 2 Sea Zone to Alaska
                2 tactical_bombers moved from 39 Sea Zone to India

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 fighters and 5 transports
                    French defend with 1 destroyer; British defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 2 fighters and 5 transports remaining. Battle score for attacker is 16
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in India
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 7 infantry and 7 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    Japanese captures 14PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Japanese: 2 artilleries, 1 fighter and 7 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 1 aaGun, 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in Burma
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 aaGun
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Alaska

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
                2 fighters and 5 tactical_bombers moved from India to Shan State
                1 fighter moved from 42 Sea Zone to Shan State
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from French Indo China to Yunnan
                2 infantry moved from French Indo China to Shan State
                2 infantry moved from Manchuria to Jehol
                2 bombers moved from India to Kwangsi
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 39 Sea Zone to Shan State

    Place Units - Japanese
                1 infantry and 1 mech_infantry placed in French Indo China
                2 fighters, 2 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Midway to Japan
                1 fighter moved from Midway to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
                3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 16 Sea Zone to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Japan
                3 artilleries moved from 6 Sea Zone to Japan
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 mech_infantry moved from Western United States to Alaska
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
                2 artilleries and 2 infantry moved from 1 Sea Zone to Alaska
                1 cruiser moved from 10 Sea Zone to 1 Sea Zone

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