Thank you for your patience for this move!
I assumed casualties for round 1 of the Sea of Japan attack, but I need to ask you for 2 more casualties - see file posted
Thanks, and it shouldn’t take me too long to finish through Russia 10 after that
you can still roll it. any hits you score results in dd kills.
@Cow:
you can still roll it. any hits you score results in dd kills.
no way, it’s your loss not ours.
i would recommend asking always in the future, you never know what plans we might have up our sleeves and we check in very regularly.
Nah only a suicidal maniac would scramble in that spot. You need those fighters. If you wanted to hold that spot you would have tucked the fleet on the inside and make a full hold.
you are talking to a suicidal maniac cow. just ask in the future, always. i don’t know if we would have scrambled but a good defense there would have made the italian fleet vulnerable.
Vulnerable to what @_@
carrier cruiser fighter? Followed by dd cruiser? Maybe if 2 cruiser bship was left only, but likely outcome would be dd 2 cruiser bship… that is rough. Russia would have to airbase the bombers.
Plus the fighter of USA is on algeria and not on the carrier. so you got carrier dd 2 cruiser exposed to a potential 2 fighter 2 tactical 2 bomber attack? 96% average 3-4 units left… sounds like a steal to me.
plus we thought you kept fighters there to protect london from a late sea lion.
cow, you don’t get it. you don’t need to say anything more, just ask in the future for all scramble possibilities - is that too much to ask? :roll:
I will ask you if you scramble for the battleship I am about to wack when I get my turn.
Well I normally ask so does Veqryn. you guys just real uptight. We will trade in 3 dds for 3 fighters if you want. That would make things really fun !
@Cow:
I will ask you if you scramble for the battleship I am about to wack when I get my turn.
if you attack with more than 8 aircraft you do not need to ask for scramble orders
@_@ you might only have 2 scramblers, why would I send 8 aircraft that is silly.
i’m just saying if you send less, you need to ask
I will ask. I just said I would. @_@
@Cow:
I will ask. I just said I would. @_@
so what are you attacking the battleship with, i can give you a scramble decision now.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
ANZAC take Iraq from Neutral_Axis
1 infantry moved from Trans-Jordan to Iraq
3 fighters moved from South Australia to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 1 : 1/4 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to South Australia
1 cruiser moved from 62 Sea Zone to 63 Sea Zone
2 armour and 1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to Morocco
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Why take Iraq with ANZAC?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Bessarabia
Combat - Germans
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Baltic States to Belarus
1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
3 transports moved from 115 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to Novgorod
1 infantry moved from France to Western Germany
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Poland to Eastern Poland
5 artilleries and 25 infantry moved from Eastern Poland to Belarus
3 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
7 armour and 7 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Novgorod
Place Units - Germans
3 artilleries placed in Novgorod
3 armour and 1 infantry placed in Western Germany
4 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs