sent a chat so we don’t clutter up this thread
X-DAP-05 TeamBoldDutch vs. DairyQryn
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I prefer you not to post combat moves unless OOL/intercept/scramble is needed. Honey badger does not care.
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@Cow:
You go back and change the buy, you would still have to reroll all the battles, hope to get the exact same dice rolls.
Yeah that is not likely.
as usual, you don’t get it. you would not have to get all the same rolls. many times i have had tripleA freeze up in the middle of combat or noncombat and i have to close out and recreate the entire move. when this happens, there is no way to prove what you purchased unless you have posted the combat move prior to rolling. the only other way is to state the buy before rolling dice, which is what i am suggesting. read this post over carefully before just shooting off another half baked thought.
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the other thing you cannot prove is any walkin or any transport autokill since there are no dice rolled.
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Ok well if my turn does not freeze it will not matter.
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You can post combat moves since your turns freeze. I have had power outages. Fine we can post combat moves, this is a tournament game, I accept.
For a league game I would tell you to gtfo.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Americans
Americans buy 3 carriers; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Philippines: 1 fighter
EDIT: Turning off Edit Mode
1 submarine moved from 35 Sea Zone to 23 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 armour moved from Central United States to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
1 fighter moved from Western United States to Eastern United States
1 fighter moved from 10 Sea Zone to Eastern United States
1 tactical_bomber moved from 10 Sea Zone to Western United States
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from Hawaiian Islands to 7 Sea Zone
1 transport moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Eastern United States to Central United States
1 aaGun moved from Western United States to Central United States
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Western United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 artillery moved from Eastern United States to Central United StatesPlace Units - Americans
3 carriers placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total -
Wouldn’t move plane from Phil correctly so I had to edit it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
Someone’s email address is buggered. I think probably Veq’s, because I got the marti emails and he and I were the two that were added.
Bold tied up, posting UK…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from Malta to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 106 Sea Zone -
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Italy up.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Italians
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Italian Somaliland
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Northern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 armour moved from Northern Italy to Slovakia HungaryCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 cruiser and 1 submarine
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the British lost in 96 Sea Zone
Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser and 1 submarine
Casualties for Italians: 1 submarine
Battle in 93 Sea Zone
Italians attack with 1 battleship and 2 cruisers
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship and 2 cruisers in 93 Sea Zone, round 1 : 1/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 battleship and 2 cruisers in 93 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 2 cruisers remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Greece
Italians attack with 1 armour, 2 artilleries and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Greece, round 1 : 1/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Greece, round 2 : 2/6 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 0/3 hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Greece, round 3 : 1/6 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Tobruk
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 1 : 1/2 hits
British roll dice for 1 armour in Tobruk, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Kenya : 1 flag, 1 infantry
Southern France : 2 aaGuns
Slovakia Hungary : 1 armour
Tobruk : 1 artillery
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Italian Somaliland : 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Ethiopia : 1 artillery
96 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 battleship and 2 cruisers
Greece : 1 flag, 1 armour, 2 artilleries and 3 infantry
97 Sea Zone : 1 destroyer and 2 transports
Yugoslavia : 2 infantryProduction/PUs Summary :
Germans : 42 / 69
Russians : 37 / 38
Japanese : 29 / 41
Americans : 52 / 56
Chinese : 9 / 15
British : 27 / 34
UK_Pacific : 21 / 21
Italians : 13 / 20
ANZAC : 10 / 10
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
Waiting to here back from Bold on a minor French issue…. yes, all French issue are minor.
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I have not fully decided which cole train for Germany to hop on yet.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to Nigeria
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to MoroccoTurn Complete - French
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what is refreash header after login?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Northern Italy to Normandy Bordeaux
1 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 1 : 3/4 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 1/4 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 114 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 1 : 6/6 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
3 aaGuns, 3 artilleries and 15 infantry moved from Poland to Baltic States
2 fighters moved from 114 Sea Zone to 115 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 bombers moved from 114 Sea Zone to Western Germany
1 aaGun moved from France to Western Germany
6 armour moved from France to Germany
5 infantry moved from Bulgaria to Romania
3 armour moved from Yugoslavia to Poland
2 artilleries and 6 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Southern France to Yugoslavia
2 infantry moved from Norway to Finland
1 tactical_bomber moved from 114 Sea Zone to Finland
1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western GermanyPlace Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
2 armour and 5 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Romania : 2 artilleries and 11 infantry
Poland : 3 armour
Germany : 8 armour, 1 artillery, 1 factory_major, 2 infantry and 5 mech_infantrys
Holland Belgium : 1 mech_infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Baltic States : 1 flag, 3 aaGuns, 3 artilleries and 18 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 1 destroyer, 2 tactical_bombers and 2 transports
Bulgaria : 1 flag
115 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
Yugoslavia : 1 flag, 2 mech_infantrys
Finland : 1 flag, 7 infantry and 1 tactical_bomber
110 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 45 / 47
Russians : 36 / 38
Japanese : 29 / 41
Americans : 52 / 56
Chinese : 9 / 15
British : 27 / 34
UK_Pacific : 21 / 21
Italians : 13 / 20
ANZAC : 14 / 16
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
WOO BRING IT ON GRUBS.
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