Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Khand
Khand buy 2 xbowInfantrys; Remaining resources: 2 PUs;
Combat Move - Khand
3 raiderss and 2 trebuches moved from Harad Road to Khand
Non Combat Move - Khand
Place Units - Khand
2 xbowInfantrys placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 12 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Dwarves
Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;
Combat Move - Dwarves
7 axeInfantrys, 1 cannon and 2 phalanxs moved from N. Dale to S. Dale
1 axeInfantry moved from N. Dale to S. Dale
1 axeInfantry moved from Lonely Mtn. to Withered Heath
Dwarves take Withered Heath from Rhun
Combat - Dwarves
Battle in S. Dale
Dwarves attack with 8 axeInfantrys, 1 cannon and 2 phalanxs
Rhun defend with 6 chariotArcherss, 1 spearInfantry and 3 warChariots
Rhun win with 4 chariotArcherss remaining. Battle score for attacker is -18
Casualties for Rhun: 2 chariotArcherss, 1 spearInfantry and 3 warChariots
Casualties for Dwarves: 8 axeInfantrys, 1 cannon and 2 phalanxs
Non Combat Move - Dwarves
Place Units - Dwarves
3 axeInfantrys placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs total
Man, it was me who wanted full dice, wasn’t it?
Please Edit the Dwarfs’ Mortar from N.Mirkwood to Lake Town, as I forgot this NCM. Thank you :-)
I’m glad I didn’t insist on LL, yeah.
I’ll edit and play my turn.
It was a canon, though, not a mortar.
It was a canon, though, not a mortar.
You’re right of course. I now realize that there are two types of artillery.
Sorry, but I never played that before, so it is sometimes hard for me to distinguish the units.
I remember from Napoleonic Empires that Mortars look quite different.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Saruman
Turning on Edit Mode
EDIT: Removing units owned by Dwarves from N. Mirkwood: 1 cannon
EDIT: Adding units owned by Dwarves to Lake Town: 1 cannon
EDIT: Turning off Edit Mode
Saruman buy 3 urukhais; Remaining resources: 1 PUs;
Combat Move - Saruman
1 urukhai moved from Enedwaith Coast to S. Dunland
Saruman take Enedwaith from Rohan
Saruman take S. Dunland from Rohan
3 urukhais moved from Celebran to Fangorn
Combat - Saruman
Battle in Fangorn
Saruman attack with 3 urukhais
Rohan defend with 1 spearInfantry
Saruman win, taking Fangorn from Elves with 2 urukhais remaining. Battle score for attacker is -2
Casualties for Rohan: 1 spearInfantry
Casualties for Saruman: 1 urukhai
Non Combat Move - Saruman
Place Units - Saruman
3 urukhais placed in Isengard
Turn Complete - Saruman
Saruman collect 16 PUs; end with 17 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Freefolk
Freefolk buy 1 hobbits and 4 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 hobbits moved from N. Enedwaith to Enedwaith
Freefolk take Enedwaith from Saruman
1 lightCavalry moved from N. Enedwaith to Enedwaith Coast
Freefolk take Enedwaith Coast from Saruman
1 lightCavalry moved from Enedwaith Coast to Eregion
1 lightCavalry moved from N. Enedwaith to S. Caves
Freefolk take S. Caves from Goblins
Combat - Freefolk
Non Combat Move - Freefolk
1 archers and 2 spearInfantrys moved from Cardolan to Eregion
3 lightCavalrys moved from Bree to Eregion
1 hobbits moved from S. Downs to Cardolan
1 lightCavalry moved from Hobbiton to Cardolan
5 lightCavalrys moved from N. Enedwaith to Eregion
1 hobbits moved from N. Enedwaith to N. Dunland
Place Units - Freefolk
3 lightCavalrys placed in Bree
1 lightCavalry placed in Fornost
1 hobbits placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Mordor
Mordor buy 2 fortificationss and 4 towers; Remaining resources: 1 PUs;
Combat Move - Mordor
1 orcs moved from Udun to Dagorlad
2 orcss moved from Barad Dur to Gorgoroth
1 nazgul moved from S. Mirkwood to Anduin East Bank
1 nazgul moved from S. Mirkwood to Gladden
5 orcss, 1 siegeTower and 2 trollss moved from S. Mirkwood to N. Brown Lands
Combat - Mordor
Battle in Anduin East Bank
Mordor attack with 1 nazgul
Elves defend with 1 ents
Units damaged: 1 nazgul owned by the Mordor
Mordor win with 1 nazgul remaining. Battle score for attacker is 0
Casualties for Elves: 1 ents
Battle in Gladden
Mordor attack with 1 nazgul
Elves defend with 1 ents
Units damaged: 1 nazgul owned by the Mordor
Mordor win with 1 nazgul remaining. Battle score for attacker is 0
Casualties for Elves: 1 ents
Non Combat Move - Mordor
1 nazgul moved from Anduin East Bank to N. Brown Lands
1 nazgul moved from Gladden to N. Brown Lands
Place Units - Mordor
1 fortifications and 4 towers placed in Minas Morgul
1 fortifications placed in Udun
Turn Complete - Mordor
Mordor collect 21 PUs; end with 22 PUs total
2 units repaired.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Rohan
Rohan buy 1 heavyCavalry and 5 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rohan
1 spearInfantry moved from Wold to S. Brown Lands
Rohan take S. Brown Lands from Neutral
Combat - Rohan
Non Combat Move - Rohan
1 spearInfantry moved from Anorien to E. Emnet
3 spearInfantrys moved from Eastfold to Westfold
3 lightCavalrys moved from Helms Deep to Westfold
1 spearInfantry moved from Westfold to Wold
Place Units - Rohan
1 heavyCavalry and 5 spearInfantrys placed in Helms Deep
Turn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Combat Move - Goblins
2 shooterss and 2 stabberss moved from Drimrill Dale to Celebran
Combat - Goblins
Non Combat Move - Goblins
Turn Complete - Goblins
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Elves
Elves buy 7 hobbitss and 5 hunterss; Remaining resources: 0 PUs;
Combat Move - Elves
1 hobbits moved from N. Caves to Drimrill Dale
Elves take Drimrill Dale from Goblins
1 hunters moved from Moria to Lorien
Elves take Lorien from Goblins
4 eagless, 3 entss, 8 hobbitss, 16 hunterss and 6 wizards moved from Moria to Celebran
Combat - Elves
Battle in Celebran
Elves attack with 4 eagless, 3 entss, 8 hobbitss, 16 hunterss and 6 wizards
Goblins defend with 1 bats, 14 shooterss, 13 stabberss, 2 trollss and 5 wargss
Elves roll dice for 4 eagless, 3 entss, 8 hobbitss, 16 hunterss and 6 wizards in Celebran, round 1 : 12/37 hits
Saruman roll dice for 1 bats, 14 shooterss, 13 stabberss, 2 trollss and 5 wargss in Celebran, round 1 : 15/35 hits
8 hobbitss owned by the Elves , 12 stabberss owned by the Goblins and 7 hunterss owned by the Elves lost in Celebran
Elves roll dice for 4 eagless, 3 entss, 9 hunterss and 6 wizards in Celebran, round 2 : 12/22 hits
Saruman roll dice for 1 bats, 14 shooterss, 1 stabbers, 2 trollss and 5 wargss in Celebran, round 2 : 7/23 hits
1 bats owned by the Goblins , 1 stabbers owned by the Goblins , 5 shooterss owned by the Goblins , 7 hunterss owned by the Elves and 5 wargss owned by the Goblins lost in Celebran
Elves roll dice for 4 eagless, 3 entss, 2 hunterss and 6 wizards in Celebran, round 3 : 9/15 hits
Saruman roll dice for 9 shooterss and 2 trollss in Celebran, round 3 : 5/11 hits
3 eagless owned by the Elves , 9 shooterss owned by the Goblins and 2 hunterss owned by the Elves lost in Celebran
Elves roll dice for 1 eagles, 3 entss and 6 wizards in Celebran, round 4 : 5/10 hits
Saruman roll dice for 2 trollss in Celebran, round 4 : 0/2 hits
2 trollss owned by the Goblins lost in Celebran
Elves win, taking Celebran from Saruman with 1 eagles, 3 entss and 6 wizards remaining. Battle score for attacker is -2
Casualties for Goblins: 1 bats, 14 shooterss, 13 stabberss, 2 trollss and 5 wargss
Casualties for Elves: 3 eagless, 8 hobbitss and 16 hunterss
Non Combat Move - Elves
8 hobbitss moved from Eregion to Moria
1 eagles moved from Celebran to Moria
1 hobbits moved from N. Mirkwood to N. Dale
1 ents moved from W. Mirkwood to E. Mirkwood
1 eagles moved from N. Dale to Drimrill Dale
8 hobbitss moved from Rivendell to Eregion
1 hobbits moved from Carrock to Gladden
1 eagles moved from Drimrill Dale to Anduin East Bank
3 hunterss moved from High Mirkwood to Carrock
Place Units - Elves
2 hobbitss and 1 hunters placed in High Mirkwood
2 hobbitss and 4 hunterss placed in Moria
2 hobbitss placed in N. Caves
Elves undo move 3.
2 hobbitss placed in Moria
1 hobbits placed in N. Caves
Turn Complete - Elves
Elves collect 37 PUs; end with 37 PUs total
Territory Summary for Elves :
Rivendell : 1 castle, 12 fortificationss and 2 towers
High Mirkwood : 1 castle, 2 fortificationss, 2 hobbitss, 1 hunters and 1 tower
E. Mirkwood : 1 ents
Lorien : 1 castle and 1 hunters
N. Caves : 1 flag, 1 castle and 1 hobbits
Moria : 1 flag, 1 castle, 1 eagles, 12 hobbitss and 4 hunterss
N. Dale : 1 hobbits
Anduin East Bank : 1 flag, 1 eagles
Gladden : 1 flag, 1 hobbits
Carrock : 1 flag, 3 hunterss
Drimrill Dale : 1 flag, 1 hobbits
Celebran : 1 flag, 3 entss and 6 wizards
N. Dunland : 1 flag, 1 hobbits
Eregion : 1 flag, 8 hobbitss
Cardolan : 1 flag
Production/PUs Summary :
Saruman : 13 / 17
Freefolk : 21 / 21
Mordor : 21 / 22
Rohan : 18 / 18
Goblins : 1 / 0
Elves : 37 / 37
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 20 / 24
Dale : 11 / 11
Khand : 10 / 12
Dwarves : 12 / 12
Dice Statistics:
Total
1 was rolled 28 times
2 was rolled 33 times
3 was rolled 20 times
4 was rolled 24 times
5 was rolled 29 times
6 was rolled 21 times
Average roll : 3,361
Median : 3,000
Variance : 0,851
Standard Deviation : 0,922
Total rolls : 155
Saruman Combat
1 was rolled 15 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3,211
Median : 3,000
Variance : 0,843
Standard Deviation : 0,918
Total rolls : 71
Elves Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 9 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3,488
Median : 4,000
Variance : 0,578
Standard Deviation : 0,760
Total rolls : 84
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Haradrim
Haradrim buy 6 spearInfantrys; Remaining resources: 1 PUs;
Combat Move - Haradrim
2 galleons moved from Bay of Harad to Umbar Peninsula Coast
3 rafts moved from Bay of Harad to Harad Sea Coast
2 caravels and 3 galleons moved from Umbar Peninsula Coast to N. W. Central Sea Zone
1 corsairs and 1 spearInfantry moved from Umbar to Umbar Peninsula
1 oliphant moved from Debatable Land to Khand
2 corsairss and 6 spearInfantrys moved from Umbar to City of Corsairs
Combat - Haradrim
Battle in N. W. Central Sea Zone
Haradrim attack with 2 caravels and 3 galleons
Gondor defend with 1 raft
Haradrim win with 2 caravels and 3 galleons remaining. Battle score for attacker is 2
Casualties for Gondor: 1 raft
Non Combat Move - Haradrim
Place Units - Haradrim
6 spearInfantrys placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 19 PUs; end with 20 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Gondor
Gondor buy 1 caravel, 2 galleons, 1 spearInfantry and 2 towerGuards; Remaining resources: 0 PUs;
Combat Move - Gondor
6 spearInfantrys moved from Lossarnach to Anduin Mouth
1 heavyCavalry moved from S. Ithilien to Anduin Mouth
2 spearInfantrys and 1 towerGuard moved from S. Ithilien to Anduin Mouth
1 towerGuard moved from E. Osg. to Anduin Mouth
8 galleons, 1 heavyCavalry, 8 spearInfantrys and 2 towerGuards moved from Anduin Mouth to Lower Anduin
4 towerGuards moved from N. Ithilien to Lower Anduin
1 spearInfantry moved from W. Osg. to Lower Anduin
8 galleons, 1 heavyCavalry, 1 raft, 9 spearInfantrys and 6 towerGuards moved from Lower Anduin to Entwash
1 heavyCavalry, 9 spearInfantrys and 6 towerGuards moved from Entwash to Fangorn
1 spearInfantry moved from W. Osg. to Anduin Mouth
1 caravel and 1 spearInfantry moved from Anduin Mouth to Entwash
1 spearInfantry moved from Entwash to Fangorn
1 heavyCavalry moved from N. Ithilien to S. Gondor
Gondor take S. Gondor from Haradrim
1 heavyCavalry moved from S. Ithilien to Harad Road
Gondor take Harad Road from Haradrim
1 heavyCavalry moved from Harad Road to S. Ithilien
1 heavyCavalry moved from S. Ithilien to Debatable Land
Gondor take Debatable Land from Haradrim
1 heavyCavalry moved from Debatable Land to S. Ithilien
Combat - Gondor
Battle in Fangorn
Gondor attack with 1 heavyCavalry, 10 spearInfantrys and 6 towerGuards
Saruman defend with 2 urukhais
Gondor win, taking Fangorn from Saruman with 1 heavyCavalry, 10 spearInfantrys and 6 towerGuards remaining. Battle score for attacker is 10
Casualties for Saruman: 2 urukhais
Non Combat Move - Gondor
4 heavyCavalrys moved from N. Ithilien to S. Ithilien
4 trebuches moved from N. Ithilien to S. Ithilien
2 spearInfantrys moved from Minas Tirith to Lossarnach
1 spearInfantry moved from E. Osg. to S. Ithilien
1 galleon moved from Morthond to Anduin Mouth
1 raft moved from S. Gondor Coast to Umbar Coast
1 raft moved from N. E. Central Sea Zone to S. E. Central Sea Zone
1 raft moved from Morthond to Anfalas Coast
1 raft moved from Gilrain to N. E. Central Sea Zone
Place Units - Gondor
1 towerGuard placed in Anfalas
1 galleon placed in Morthond
1 spearInfantry and 1 towerGuard placed in W. Osg.
1 caravel and 1 galleon placed in Anduin Mouth
Turn Complete - Gondor
Gondor collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Rhun
Rhun buy 3 warWagons; Remaining resources: 0 PUs;
Combat Move - Rhun
1 chariotArchers moved from S. Dale to N. Rhun
Rhun take N. Rhun from Dale
6 spearInfantrys moved from Celduin to N. Dale
1 chariotArchers moved from N. Rhun to N. Dale
3 chariotArcherss moved from S. Dale to N. Dale
5 chariotArcherss and 5 spearInfantrys moved from Iron Hills to Withered Heath
2 warWagons moved from Iron Hills to N. Dale
2 warWagons moved from Iron Hills to Withered Heath
Combat - Rhun
Battle in Withered Heath
Rhun attack with 5 chariotArcherss, 5 spearInfantrys and 2 warWagons
Dwarves defend with 1 axeInfantry
Rhun win, taking Withered Heath from Dwarves with 5 chariotArcherss, 4 spearInfantrys and 2 warWagons remaining. Battle score for attacker is 1
Casualties for Rhun: 1 spearInfantry
Casualties for Dwarves: 1 axeInfantry
Battle in N. Dale
Rhun attack with 4 chariotArcherss, 6 spearInfantrys and 2 warWagons
Elves defend with 1 hobbits
Rhun win, taking N. Dale from Dale with 4 chariotArcherss, 6 spearInfantrys and 2 warWagons remaining. Battle score for attacker is 2
Casualties for Elves: 1 hobbits
Non Combat Move - Rhun
Place Units - Rhun
3 warWagons placed in Iron Hills
Turn Complete - Rhun
Rhun collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Dale
Dale buy 4 fortificationss and 1 tower; Remaining resources: 0 PUs;
Non Combat Move - Dale
5 archerss, 1 lightCavalry and 2 spearInfantrys moved from Lake Town to Lonely Mtn.
Place Units - Dale
4 fortificationss and 1 tower placed in Lake Town
Turn Complete - Dale
Dale collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Khand
Khand buy 3 xbowInfantrys; Remaining resources: 0 PUs;
Combat Move - Khand
Combat - Khand
Place Units - Khand
3 xbowInfantrys placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Dwarves
Dwarves buy 8 fortificationss; Remaining resources: 0 PUs;
Non Combat Move - Dwarves
1 cannon moved from Lake Town to Lonely Mtn.
1 zepplin moved from Lake Town to Lonely Mtn.
Place Units - Dwarves
8 fortificationss placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs total