First dream about this game, this morning…
You snuck in and snagged Washington, and I gave up. You built a naval base with an allied power, then snuck in with the other. I guess that’s not possible in classic. And a good thing you don’t have German transports 😮
BotA Rd. 5 (Middle Earth): Narushima vs. P@nther
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I am, sorry about that. Turn coming up.
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Khand
Khand buy 2 trebuches; Remaining resources: 2 PUs;Combat Move - Khand
3 raiderss moved from S. Khand to Khand
2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys moved from Khand to Harad Road
2 raiderCavalrys and 1 warWolves moved from Harad Road to S. IthilienNon Combat Move - Khand
Place Units - Khand
2 trebuches placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys and 1 zepplin; Remaining resources: 0 PUs;Non Combat Move - Dwarves
6 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. DalePlace Units - Dwarves
2 axeInfantrys and 1 zepplin placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Saruman
Saruman buy 1 siegeTower and 1 urukhai; Remaining resources: 2 PUs;Combat Move - Saruman
1 orcs moved from S. Dunland to Enedwaith
Saruman take Enedwaith from Neutral
1 urukhai moved from Dol Goldur to N. Brown Lands
Saruman take N. Brown Lands from Neutral
3 urukhais moved from Dol Goldur to Anduin East Bank
1 urukhai moved from Isengard to EnedwaithCombat - Saruman
Battle in Anduin East Bank
Saruman attack with 3 urukhais
Elves defend with 1 hunters
Saruman win, taking Anduin East Bank from Elves with 2 urukhais remaining. Battle score for attacker is -1
Casualties for Saruman: 1 urukhai
Casualties for Elves: 1 huntersNon Combat Move - Saruman
Place Units - Saruman
1 siegeTower and 1 urukhai placed in IsengardTurn Complete - Saruman
Saruman collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Freefolk
Freefolk buy 4 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
1 archers and 1 spearInfantry moved from Minhiriath to N. Enedwaith
Freefolk take N. Enedwaith from Neutral
1 lightCavalry moved from Bree to N. EnedwaithCombat - Freefolk
Non Combat Move - Freefolk
2 hobbitss moved from Shire to Minhiriath
2 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
2 lightCavalrys moved from Bree to Cardolan
1 archers and 1 lightCavalry moved from E. Arnor to Rhudaur
1 archers and 2 spearInfantrys moved from Breelands to S. Downs
1 hobbits moved from Fornost to BreelandsPlace Units - Freefolk
3 lightCavalrys placed in Bree
1 lightCavalry placed in HobbitonTurn Complete - Freefolk
Freefolk collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Mordor
Mordor buy 1 orcs, 1 siegeTower and 3 trollss; Remaining resources: 0 PUs;Combat Move - Mordor
1 trolls moved from Barad Dur to Minas Morgul
1 orcs moved from Barad Dur to Gorgoroth
6 orcss moved from Minas Morgul to N. Ithilien
2 orcss moved from Dagorlad to N. Ithilien
2 nazguls moved from Minas Morgul to N. Ithilien
1 orcs, 3 siegeTowers and 1 trolls moved from S. Ithilien to E. Osg.
7 orcss, 3 siegeTowers and 2 trollss moved from N. Ithilien to E. Osg.
2 orcss, 1 siegeTower and 2 trollss moved from S. Mirkwood to Dol Goldur
1 nazgul moved from Udun to Rhovanion
1 nazgul moved from N. Ithilien to Rhovanion
1 nazgul moved from N. Ithilien to E. Osg.Combat - Mordor
Battle in E. Osg.
Mordor attack with 1 nazgul, 8 orcss, 6 siegeTowers and 3 trollss
Gondor defend with 1 castle and 1 spearInfantry
Units damaged: 1 nazgul owned by the Mordor
Mordor win, taking E. Osg. from Gondor with 1 nazgul, 8 orcss, 6 siegeTowers and 3 trollss remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantryNon Combat Move - Mordor
1 nazgul moved from E. Osg. to N. IthilienPlace Units - Mordor
1 orcs, 1 siegeTower and 3 trollss placed in Minas MorgulTurn Complete - Mordor
Mordor collect 25 PUs; end with 25 PUs total
1 unit repaired. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 2 PUs;Non Combat Move - Rohan
1 spearInfantry moved from Fangorn to Celebran
1 spearInfantry moved from Westfold to Fangorn
1 lightCavalry moved from Celebran to Westfold
1 spearInfantry moved from Westfold to E. Emnet
2 spearInfantrys moved from Helms Deep to Westfold
4 spearInfantrys moved from Eastfold to Westfold
1 spearInfantry moved from Westfold to WoldPlace Units - Rohan
4 spearInfantrys placed in Eastfold
2 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Goblins
Goblins buy 8 shooterss; Remaining resources: 0 PUs;Combat Move - Goblins
1 wargs moved from Rhovanion to N. Mirkwood
Goblins take E. Mirkwood from Elves
Goblins take N. Mirkwood from Elves
4 wargss moved from Isengard to N. Enedwaith
1 wargs moved from N. Dunland to N. Enedwaith
1 shooters moved from N. Dunland to S. Caves
2 batss moved from Moria to Eregion
2 stabberss moved from Drimrill Dale to N. Caves
7 shooterss, 9 stabberss, 2 trollss and 5 wargss moved from Drimrill Dale to LorienCombat - Goblins
Battle in N. Enedwaith
Goblins attack with 5 wargss
Freefolk defend with 1 archers, 1 lightCavalry and 1 spearInfantry
Goblins win, taking N. Enedwaith from Freefolk with 4 wargss remaining. Battle score for attacker is 5
Casualties for Freefolk: 1 archers, 1 lightCavalry and 1 spearInfantry
Casualties for Goblins: 1 wargs
Battle in Eregion
Goblins attack with 2 batss
Elves defend with 1 hobbits
retreated to Eregion
Elves win with 1 hobbits remaining. Battle score for attacker is -5
Casualties for Goblins: 1 bats
Battle in Lorien
Goblins attack with 7 shooterss, 9 stabberss, 2 trollss and 5 wargss
Elves defend with 1 castle and 3 towers
Goblins win, taking Lorien from Elves with 7 shooterss, 8 stabberss, 2 trollss and 5 wargss remaining. Battle score for attacker is 13
Casualties for Goblins: 1 stabbers
Casualties for Elves: 3 towersNon Combat Move - Goblins
1 bats moved from Eregion to N. CavesPlace Units - Goblins
2 shooterss placed in N. Caves
2 shooterss placed in S. Caves
4 shooterss placed in MoriaTurn Complete - Goblins
Goblins collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Elves
Elves buy 1 eagles and 10 hobbitss; Remaining resources: 0 PUs;Combat Move - Elves
1 hobbits moved from Eregion to Moria
6 hunterss and 2 wizards moved from Cardolan to Moria
10 hunterss and 4 wizards moved from Gladden to Moria
Elves take Drimrill Dale from Goblins
1 hunters moved from Gladden to Moria
1 ents moved from W. Mirkwood to E. Mirkwood
Elves take E. Mirkwood from Goblins
3 eagless moved from W. Mirkwood to Moria
1 eagles moved from W. Mirkwood to Moria
3 entss moved from Celebran to Moria
2 hunterss moved from Celebran to MoriaCombat - Elves
Battle in Moria
Elves attack with 4 eagless, 3 entss, 1 hobbits, 19 hunterss and 6 wizards
Goblins defend with 1 castle, 8 fortificationss, 4 shooterss and 6 stabberss
Elves roll dice for 4 eagless, 3 entss, 1 hobbits, 19 hunterss and 6 wizards in Moria, round 1 : 14/33 hits
Goblins roll dice for 8 fortificationss, 4 shooterss and 6 stabberss in Moria, round 1 : 7/18 hits
1 hobbits owned by the Elves , 6 stabberss owned by the Goblins , 8 fortificationss owned by the Goblins and 6 hunterss owned by the Elves lost in Moria
Elves roll dice for 4 eagless, 3 entss, 13 hunterss and 6 wizards in Moria, round 2 : 15/26 hits
Goblins roll dice for 4 shooterss in Moria, round 2 : 2/4 hits
4 shooterss owned by the Goblins and 2 hunterss owned by the Elves lost in Moria
Elves captures 22PUs while taking Goblins capital
Elves win, taking Moria from Goblins with 4 eagless, 3 entss, 11 hunterss and 6 wizards remaining. Battle score for attacker is 2
Casualties for Goblins: 8 fortificationss, 4 shooterss and 6 stabberss
Casualties for Elves: 1 hobbits and 8 hunterssNon Combat Move - Elves
5 hobbitss moved from Rivendell to Eregion
4 eagless moved from Moria to EregionPlace Units - Elves
1 eagles and 2 hobbitss placed in High Mirkwood
8 hobbitss placed in RivendellTurn Complete - Elves
Elves collect 29 PUs; end with 51 PUs totalTerritory Summary for Elves :
Rivendell : 1 castle, 12 fortificationss, 8 hobbitss, 3 hunterss and 2 towers
High Mirkwood : 1 castle, 1 eagles, 2 fortificationss, 2 hobbitss and 1 tower
W. Mirkwood : 1 ents
E. Mirkwood : 1 ents
Moria : 1 flag, 1 castle, 3 entss, 11 hunterss and 6 wizards
Gladden : 1 flag, 1 ents
Carrock : 1 flag, 1 ents
Drimrill Dale : 1 flag
Eregion : 1 flag, 4 eagless and 5 hobbitss
Cardolan : 1 flagProduction/PUs Summary :
Saruman : 13 / 15
Freefolk : 16 / 17
Mordor : 25 / 25
Rohan : 19 / 21
Goblins : 12 / 0
Elves : 29 / 51
Haradrim : 19 / 19
Gondor : 28 / 30
Rhun : 18 / 22
Dale : 12 / 13
Khand : 10 / 12
Dwarves : 12 / 12Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 17 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 12 times
6 was rolled 4 times
Average roll : 3,037
Median : 3,000
Variance : 1,562
Standard Deviation : 1,250
Total rolls : 81Goblins Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2,591
Median : 2,000
Variance : 1,524
Standard Deviation : 1,234
Total rolls : 22Elves Combat
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 2 times
Average roll : 3,203
Median : 3,000
Variance : 1,638
Standard Deviation : 1,280
Total rolls : 59 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Haradrim
Haradrim buy 2 galleons; Remaining resources: 3 PUs;Combat Move - Haradrim
2 caravels and 5 galleons moved from Umbar Peninsula Coast to S. W. Central Sea Zone
2 galleons moved from Bay of Harad to Umbar Peninsula Coast
1 raft moved from Bay of Harad to Harad Sea Coast
4 corsairss and 4 spearInfantrys moved from S. Ithilien to E. Osg.
2 oliphants moved from S. Gondor to E. Osg.
1 oliphant moved from N. Haradwaith to S. Ithilien
2 spearInfantrys moved from N. Haradwaith to UmbarCombat - Haradrim
Battle in S. W. Central Sea Zone
Haradrim attack with 2 caravels and 5 galleons
Gondor defend with 1 caravel
Haradrim win with 2 caravels and 5 galleons remaining. Battle score for attacker is 5
Casualties for Gondor: 1 caravelNon Combat Move - Haradrim
Place Units - Haradrim
2 galleons placed in Bay of HaradTurn Complete - Haradrim
Haradrim collect 19 PUs; end with 22 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Gondor
Gondor buy 2 rafts and 8 spearInfantrys; Remaining resources: 2 PUs;Combat Move - Gondor
9 undeads moved from Lamedon to Morthond
5 galleons and 9 undeads moved from Morthond to Anduin Mouth
3 spearInfantrys, 4 towerGuards and 2 trebuches moved from Lossarnach to Anduin Mouth
5 heavyCavalrys, 9 spearInfantrys and 2 trebuches moved from W. Osg. to E. Osg.
3 spearInfantrys, 4 towerGuards, 2 trebuches and 9 undeads moved from Anduin Mouth to E. Osg.Combat - Gondor
Battle in E. Osg.
Gondor attack with 5 heavyCavalrys, 12 spearInfantrys, 4 towerGuards, 4 trebuches and 9 undeads
Haradrim defend with 4 corsairss, 2 oliphants and 4 spearInfantrys; Mordor defend with 1 castle, 8 orcss, 6 siegeTowers and 3 trollss
Gondor roll dice for 5 heavyCavalrys, 12 spearInfantrys, 4 towerGuards, 4 trebuches and 9 undeads in E. Osg., round 1 : 9/34 hits
Units damaged: 2 oliphants owned by the Haradrim
Mordor roll dice for 4 corsairss, 2 oliphants, 8 orcss, 6 siegeTowers, 4 spearInfantrys and 3 trollss in E. Osg., round 1 : 7/27 hits
7 undeads owned by the Gondor and 7 orcss owned by the Mordor lost in E. Osg.
Gondor roll dice for 5 heavyCavalrys, 12 spearInfantrys, 4 towerGuards, 4 trebuches and 2 undeads in E. Osg., round 2 : 9/27 hits
Mordor roll dice for 4 corsairss, 2 oliphants, 1 orcs, 6 siegeTowers, 4 spearInfantrys and 3 trollss in E. Osg., round 2 : 5/20 hits
2 undeads owned by the Gondor , 3 spearInfantrys owned by the Gondor , 1 orcs owned by the Mordor , 6 siegeTowers owned by the Mordor and 2 corsairss owned by the Haradrim lost in E. Osg.
Gondor roll dice for 5 heavyCavalrys, 9 spearInfantrys, 4 towerGuards and 4 trebuches in E. Osg., round 3 : 10/22 hits
Mordor roll dice for 2 corsairss, 2 oliphants, 4 spearInfantrys and 3 trollss in E. Osg., round 3 : 4/11 hits
4 spearInfantrys owned by the Haradrim , 2 trollss owned by the Mordor , 4 spearInfantrys owned by the Gondor , 2 corsairss owned by the Haradrim and 2 oliphants owned by the Haradrim lost in E. Osg.
Gondor roll dice for 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 4 trebuches in E. Osg., round 4 : 7/18 hits
Mordor roll dice for 1 trolls in E. Osg., round 4 : 0/1 hits
1 trolls owned by the Mordor lost in E. Osg.
Gondor win, taking E. Osg. from Mordor with 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 4 trebuches remaining. Battle score for attacker is 97
Casualties for Haradrim: 4 corsairss, 2 oliphants and 4 spearInfantrys
Casualties for Gondor: 7 spearInfantrys and 9 undeads
Casualties for Mordor: 8 orcss, 6 siegeTowers and 3 trollssNon Combat Move - Gondor
3 rafts moved from Morthond to Gilrain
1 trebuche moved from Lossarnach to W. Osg.
3 heavyCavalrys moved from Lebennin to W. Osg.
5 spearInfantrys moved from Minas Tirith to Lossarnach
3 spearInfantrys and 1 towerGuard moved from Lebennin to Lossarnach
1 undead moved from Lamedon to Lebennin
1 caravel moved from N. W. Central Sea Zone to Gilrain
1 raft moved from Andrast Coast to N. W. Central Sea Zone
1 raft moved from Lefnui to N. E. Central Sea ZonePlace Units - Gondor
8 spearInfantrys placed in Minas Tirith
2 rafts placed in MorthondTurn Complete - Gondor
Gondor collect 30 PUs; end with 32 PUs totalTerritory Summary for Gondor :
E. Osg. : 1 castle, 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 4 trebuches
W. Osg. : 1 castle, 3 heavyCavalrys and 1 trebuche
Minas Tirith : 1 castle, 7 fortificationss, 8 spearInfantrys and 4 towers
Lossarnach : 8 spearInfantrys and 1 towerGuard
Lebennin : 1 undead
Anfalas : 1 castle and 3 fortificationss
Andrast : 1 castle and 4 fortificationss
Anduin Mouth : 8 galleons and 4 rafts
Gilrain : 1 caravel and 3 rafts
Morthond : 2 rafts
N. E. Central Sea Zone : 1 raft
N. W. Central Sea Zone : 1 raftProduction/PUs Summary :
Saruman : 13 / 15
Freefolk : 16 / 17
Mordor : 23 / 25
Rohan : 19 / 21
Goblins : 12 / 0
Elves : 29 / 51
Haradrim : 19 / 22
Gondor : 30 / 32
Rhun : 18 / 22
Dale : 12 / 13
Khand : 10 / 12
Dwarves : 12 / 12Dice Statistics:
Total
1 was rolled 27 times
2 was rolled 25 times
3 was rolled 26 times
4 was rolled 32 times
5 was rolled 27 times
6 was rolled 23 times
Average roll : 3,475
Median : 4,000
Variance : 0,302
Standard Deviation : 0,549
Total rolls : 160Gondor Combat
1 was rolled 14 times
2 was rolled 19 times
3 was rolled 20 times
4 was rolled 14 times
5 was rolled 20 times
6 was rolled 14 times
Average roll : 3,485
Median : 3,000
Variance : 0,530
Standard Deviation : 0,728
Total rolls : 101Mordor Combat
1 was rolled 13 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 18 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3,458
Median : 4,000
Variance : 2,052
Standard Deviation : 1,432
Total rolls : 59 -
Please use this file. I edited the NonCom so that 6 spear infantries are placed in MinasTirith and two in W.Osg.
Thank you. :-) -
Ups… in fact I did not edit a noncom move. But the unit placement of course. :oops:
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In the future I won’t accept this again if the edit does not appear in the post. An alternative would to be toa sk me to do the edit, I just want it to show in the post.
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Rhun
Rhun buy 1 chariotArchers and 5 spearInfantrys; Remaining resources: 2 PUs;Combat Move - Rhun
2 spearInfantrys moved from S. E. Rhovanion to E. Rhovanion
1 chariotArchers moved from Rhun to N. Rhun
1 warChariot moved from Iron Hills to N. Rhun
2 chariotArcherss moved from Celduin to E. Rhovanion
3 chariotArcherss and 2 warChariots moved from S. Rhovanion to E. RhovanionCombat - Rhun
Battle in N. Rhun
Rhun attack with 1 chariotArchers and 1 warChariot
Dale defend with 1 spearInfantry
Rhun win, taking N. Rhun from Dale with 1 chariotArchers and 1 warChariot remaining. Battle score for attacker is 3
Casualties for Dale: 1 spearInfantryNon Combat Move - Rhun
2 warWagons moved from Rhun to Iron Hills
1 spearInfantry moved from Rhun to N. Rhun
1 spearInfantry moved from E. Rhovanion to RhunPlace Units - Rhun
3 spearInfantrys placed in Rhun
1 chariotArchers and 2 spearInfantrys placed in Iron HillsTurn Complete - Rhun
Rhun collect 21 PUs; end with 23 PUs total -
In the future I won’t accept this again if the edit does not appear in the post. An alternative would to be toa sk me to do the edit, I just want it to show in the post.
Using the “view history” feature of triplea you can see the edit of the placement in the file I provided. For sure I could have posted the turn summary containing the Edit again. I will do that the next time it occurs, if ever. If for any reason it does not show I will ask you to do the edit.
It does not happen that often anyway. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Dale
Dale buy 1 archers, 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Dale
1 lightCavalry moved from Lake Town to Anduin West Bank
Dale take Anduin West Bank from Neutral
1 spearInfantry moved from S. Dale to Celduin
Dale take Celduin from RhunCombat - Dale
Non Combat Move - Dale
1 lightCavalry moved from Lake Town to N. DalePlace Units - Dale
1 archers, 1 lightCavalry and 2 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Khand
Khand buy 3 xbowInfantrys; Remaining resources: 0 PUs;Combat Move - Khand
3 raiderss and 2 trebuches moved from Khand to Harad Road
4 raiderss and 2 xbowInfantrys moved from Harad Road to S. IthilienCombat - Khand
Non Combat Move - Khand
Place Units - Khand
3 xbowInfantrys placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Dwarves
Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;Combat Move - Dwarves
1 zepplin moved from Lonely Mtn. to N. Mirkwood
1 cannon moved from N. Dale to N. MirkwoodCombat - Dwarves
Battle in N. Mirkwood
Dwarves attack with 1 cannon and 1 zepplin
Goblins defend with 1 wargs
Dwarves roll dice for 1 cannon and 1 zepplin in N. Mirkwood, round 1 : 1/2 hits
Goblins roll dice for 1 wargs in N. Mirkwood, round 1 : 0/1 hits
1 wargs owned by the Goblins lost in N. Mirkwood
Dwarves win, taking N. Mirkwood from Goblins with 1 cannon and 1 zepplin remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargsNon Combat Move - Dwarves
1 zepplin moved from N. Mirkwood to Lake Town
2 axeInfantrys moved from Lonely Mtn. to N. DalePlace Units - Dwarves
3 axeInfantrys placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Saruman
Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 1 PUs;Combat Move - Saruman
2 urukhais moved from Anduin East Bank to Celebran
1 urukhai moved from N. Brown Lands to Celebran
1 orcs moved from Enedwaith to N. Dunland
1 urukhai moved from Enedwaith to Enedwaith Coast
Saruman take Enedwaith Coast from NeutralCombat - Saruman
Battle in Celebran
Saruman attack with 3 urukhais
Rohan defend with 1 spearInfantry
Saruman win, taking Celebran from Rohan with 3 urukhais remaining. Battle score for attacker is 3
Casualties for Rohan: 1 spearInfantryNon Combat Move - Saruman
Place Units - Saruman
2 orcss and 2 siegeTowers placed in IsengardTurn Complete - Saruman
Saruman collect 15 PUs; end with 16 PUs total
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