TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :6
Purchase Units - Freefolk
Freefolk buy 5 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 hobbits and 2 lightCavalrys moved from Enedwaith to Angren Bank
3 lightCavalrys moved from Tharbad to Angren Bank
9 lightCavalrys moved from Gladden to Celduin
Elves take S. Mirkwood from Mordor
Freefolk take Rhovanion from Goblins
Combat - Freefolk
Battle in Angren Bank
Freefolk attack with 1 hobbits and 5 lightCavalrys
Neutral defend with 1 spearInfantry
Freefolk win, taking Angren Bank from Neutral with 5 lightCavalrys remaining. Battle score for attacker is 1
Casualties for Freefolk: 1 hobbits
Casualties for Neutral: 1 spearInfantry
Battle in Celduin
Freefolk attack with 9 lightCavalrys
Mordor defend with 1 nazgul
Freefolk win, taking Celduin from Rhun with 9 lightCavalrys remaining. Battle score for attacker is 27
Casualties for Mordor: 1 nazgul
Non Combat Move - Freefolk
1 hobbits moved from Shire to Minhiriath
4 archerss and 4 spearInfantrys moved from Tharbad to N. Enedwaith
1 lightCavalry moved from Hobbiton to N. Enedwaith
1 lightCavalry moved from Cardolan to Moria
2 lightCavalrys moved from Bree to Eregion
1 lightCavalry moved from Moria to Celebran
1 spearInfantry moved from S. Caves to Celebran
1 hobbits moved from S. Caves to Celebran
1 lightCavalry moved from Bree to Eregion
Place Units - Freefolk
1 lightCavalry and 1 spearInfantry placed in S. Caves
2 lightCavalrys placed in Tharbad
2 lightCavalrys placed in Bree
Turn Complete - Freefolk
Freefolk collect 27 PUs; end with 27 PUs total