dawg + 40 v-mike-g40-start-round-5 start.tsvg pick your side and place your bid
G40 2e Entek (axis) vs Captain Walker (allies) no tech, no bid
-
well you held Novgorod. I should have used some air in the attack but I didn’t want to risk losing them to AA guns there.
I need to start stacking Moscow now! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Yunnan
1 armour moved from Hunan to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
6 fighters moved from Kwangsi to Yunnan
4 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 1 fighter and 7 infantry; Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Japanese: 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 1 artillery, 1 fighter and 7 infantry
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 45 Sea Zone to 41 Sea Zone
2 mech_infantrys moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kweichow
4 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Chahar to Hopei
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
3 artilleries and 2 infantry placed in Japan
1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
Kiangsu : 3 armour and 1 factory_minor
Kiangsi : 4 infantry
Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Okinawa : 1 infantry
Manchuria : 1 aaGun and 6 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag, 1 artillery
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 battleship, 1 cruiser and 1 transport
44 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 53 / 53
Americans : 52 / 77
Chinese : 2 / 10
British : 31 / 32
UK_Pacific : 10 / 14
Italians : 19 / 24
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to Java
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 1 armour and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Morocco, round 1 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Morocco, round 1 : 2/2 hits
Italians roll dice for 1 artillery in Morocco, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports in 42 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 1 cruiser owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Japanese , 1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 cruiser, 2 destroyers and 2 submarines
Battle in Java
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Java, round 1 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Java to 42 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
Americans undo move 1.
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6,6,3,4,5
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 2 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
54 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 artillery and 3 infantry
United Kingdom : 1 bomber
Morocco : 1 flag, 1 armour and 1 infantry
86 Sea Zone : 2 transports
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 49 / 53
Americans : 59 / 82
Chinese : 2 / 10
British : 31 / 32
UK_Pacific : 10 / 14
Italians : 18 / 24
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 fighter and 3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 : 3/4 hits
Japanese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 3 infantry
Szechwan : 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 47 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 32
UK_Pacific : 10 / 14
Italians : 18 / 24
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 2 destroyers and 1 fighter
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits
British roll dice for 2 destroyers and 1 fighter in 109 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 destroyers and 1 fighter in 109 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 2 destroyers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 41 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 41 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 41 Sea Zone
retreated to 41 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 cruiser
Casualties for British: 1 destroyer and 1 fighterNon Combat Move - British
1 tactical_bomber moved from 41 Sea Zone to India
4 infantry moved from Burma to Yunnan
1 artillery and 4 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 bomber moved from Egypt to India
1 fighter moved from Egypt to Eastern Persia
3 infantry moved from Eastern Persia to West India
1 fighter moved from 109 Sea Zone to United KingdomPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
1 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 artillery
Yunnan : 4 infantry
Burma : 1 artillery, 4 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
West India : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag, 2 destroyers
Eastern Persia : 1 flag, 1 fighter
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 46 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 18 / 24
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
the US didn’t waste any time getting in the fight…they hit Italy and Japan!
Would you remember to check the box that shows dice/battle results? I like to see how many hits there were each round of combat and what was lost. -
@captain:
the US didn’t waste any time getting in the fight…they hit Italy and Japan!
Would you remember to check the box that shows dice/battle results? I like to see how many hits there were each round of combat and what was lost.Yeah, sure no problem!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 armour moved from Greece to Romania
2 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to RomaniaCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 3 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 1 : 0/3 hits
British roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 1/4 hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/4 hits
1 artillery owned by the Italians lost in Gibraltar
British win with 1 artillery and 3 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
1 bomber owned by the Italians retreatedNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from France to Normandy BordeauxPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 21 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 aaGun
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Romania : 1 armour, 2 infantry and 2 mech_infantrys
Northern Italy : 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 46 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 18 / 21
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.786
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 14British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.375
Median : 5.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Italians Combat
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 5.333
Median : 5.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
I’m off for the night. I might be able to get on tomorrow, or on Sunday. If not then definitely on Monday! Have a great weekend.
Italy wasn’t much help to anyone…. Hopefully it can hang in there long enough for Germany or Japan to make a difference!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 1 battleship and 1 transport
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 fighter in 41 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 1 cruiser and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 battleship owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 battleship and 1 transport
Casualties for ANZAC: 1 cruiser and 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Malaya
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Malaya : 1 fighter and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 2 destroyers and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 46 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 18 / 21
ANZAC : 13 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Iraq : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 46 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 18 / 21
ANZAC : 13 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Have a good weekend!
If you can’t be around on the weekend I’ll see you Monday. -
Hm…. It doesn’t look like it’s working from here. I’ll have to try on Monday.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;Combat Move - Germans
1 armour moved from Karelia to Archangel
Germans take Archangel from Russians
1 armour moved from Vyborg to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 bombers moved from Poland to Belarus
4 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries moved from Germany to 114 Sea Zone
2 artilleries and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries moved from 115 Sea Zone to Baltic States
1 artillery moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western UkraineCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 artillery, 2 bombers and 1 mech_infantry
Russians defend with 1 armour and 4 infantry
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Belarus, round 1 : 3/5 hits
Russians roll dice for 1 armour and 4 infantry in Belarus, round 1 : 1/5 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 1 artillery and 2 bombers in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 armour and 1 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 1 artillery and 2 bombers in Belarus, round 3 : 4/4 hits
Russians roll dice for 1 armour in Belarus, round 3 : 0/1 hits
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 4 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 3 artilleries and 3 infantry
Russians defend with 2 artilleries and 4 infantry
Germans roll dice for 1 armour, 3 artilleries and 3 infantry in Western Ukraine, round 1 : 2/7 hits
Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 1 : 1/6 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 0/4 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Western Ukraine, round 3 : 3/6 hits
Russians roll dice for 2 artilleries in Western Ukraine, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Baltic States, round 1 : 1/8 hits
Russians roll dice for 3 infantry in Baltic States, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Baltic States, round 2 : 1/7 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Baltic States, round 3 : 1/6 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Greater Southern Germany to Romania
2 armour moved from Western Germany to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Southern France
2 bombers moved from Belarus to Novgorod
5 infantry moved from Karelia to NovgorodPlace Units - Germans
3 infantry placed in Novgorod
1 fighter and 2 infantry placed in Normandy Bordeaux
2 artilleries, 1 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 47 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Southern France : 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 armour and 2 mech_infantrys
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 2 armour
Germany : 2 artilleries, 1 factory_major, 1 infantry and 3 mech_infantrys
Norway : 1 artillery and 4 infantry
Denmark : 5 infantry
Holland Belgium : 2 aaGuns and 3 artilleries
Southern Italy : 1 fighter
Belarus : 1 flag, 1 armour and 1 artillery
Karelia : 1 flag
Baltic States : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 armour, 3 artilleries and 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 8 infantry
Bulgaria : 1 flag
115 Sea Zone : 1 destroyer and 3 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 48 / 63
Russians : 30 / 43
Japanese : 46 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 18 / 21
ANZAC : 13 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hm…. It doesn’t look like it’s working from here. I’ll have to try on Monday.
Got it to work, but had to redo my turn. Sorry about that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
3 infantry moved from Ukraine to Western Ukraine
1 artillery and 4 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 : 2/3 hits
Germans roll dice for 1 armour in Archangel, round 1 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 armour, 3 artilleries and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 3/10 hits
Germans roll dice for 1 armour, 3 artilleries and 1 infantry in Western Ukraine, round 1 : 1/5 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/9 hits
Germans roll dice for 1 armour and 1 artillery in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour, 3 artilleries and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 7 infantry moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to EgyptPlace Units - Russians
2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
Russians undo move 1.
1 armour, 2 artilleries and 2 mech_infantrys placed in Russia
3 infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsTerritory Summary for Russians :
Buryatia : 5 infantry
Egypt : 1 mech_infantry
Bryansk : 1 aaGun and 2 infantry
Russia : 1 aaGun, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 artillery and 5 infantry
Novosibirsk : 2 aaGuns and 7 infantry
Vologda : 6 infantry
Volgograd : 1 factory_minor
Caucasus : 1 armour and 1 mech_infantry
Smolensk : 2 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 46 / 63
Russians : 32 / 35
Japanese : 46 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 18 / 21
ANZAC : 13 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Need an OOL for SZ 42 you have a CV a Damaged BB 2 Fighters and a Cruiser. BB last or Fighters?
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Can you attach a file so I can see what’s going on?
If the file is saved you can click on “additional options” where you post a reply and then attach the file. -
@captain:
Can you attach a file so I can see what’s going on?
If the file is saved you can click on “additional options” where you post a reply and then attach the file.Yes of course ;)
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two hits on carrier, cruiser,bb,fighters. The fighters can land on Java if they survive…but that seems highly unlikely.





