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G40 2e Entek (axis) vs Captain Walker (allies) no tech, no bid

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 :  3/4 hits
                        Japanese roll dice for 1 armour in Yunnan, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 3 infantry
        Szechwan : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 35 / 43
        Japanese : 47 / 53
        Americans : 59 / 82
        Chinese : 4 / 11
        British : 31 / 32
        UK_Pacific : 10 / 14
        Italians : 18 / 24
        ANZAC : 13 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 destroyers moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 artillery moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 2 destroyers and 1 fighter
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 2 destroyers and 1 fighter in 109 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 destroyers and 1 fighter in 109 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Germans with 2 destroyers and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in 41 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 41 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
                        British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British lost in 41 Sea Zone
                    retreated to 41 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 cruiser
                    Casualties for British: 1 destroyer and 1 fighter

    Non Combat Move - British
                1 tactical_bomber moved from 41 Sea Zone to India
                4 infantry moved from Burma to Yunnan
                1 artillery and 4 infantry moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 bomber moved from Egypt to India
                1 fighter moved from Egypt to Eastern Persia
                3 infantry moved from Eastern Persia to West India
                1 fighter moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone
                1 infantry and 1 mech_infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 artillery
        Yunnan : 4 infantry
        Burma : 1 artillery, 4 infantry and 1 mech_infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        West India : 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 destroyer
        Eire : 1 flag
        109 Sea Zone : 1 flag, 2 destroyers
        Eastern Persia : 1 flag, 1 fighter
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 35 / 43
        Japanese : 46 / 53
        Americans : 59 / 82
        Chinese : 4 / 11
        British : 31 / 36
        UK_Pacific : 11 / 11
        Italians : 18 / 24
        ANZAC : 13 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    the US didn’t waste any time getting in the fight…they hit Italy and Japan!
    Would you remember to check the box that shows dice/battle results? I like to see how many hits there were each round of combat and what was lost.

  • 20 19 18 17 16

    @captain:

    the US didn’t waste any time getting in the fight…they hit Italy and Japan!
    Would you remember to check the box that shows dice/battle results? I like to see how many hits there were each round of combat and what was lost.

    Yeah, sure no problem!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 armour moved from Greece to Romania
                2 infantry moved from Yugoslavia to Romania
                2 mech_infantrys moved from Northern Italy to Romania

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery and 3 infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 1 :  0/3 hits
                        British roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 :  1/4 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 2 :  0/2 hits
                        British roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 :  1/4 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    British win with 1 artillery and 3 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                    1 bomber owned by the Italians retreated

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from France to Southern France
                1 aaGun moved from France to Normandy Bordeaux

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 21 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 aaGun
        Algeria : 1 flag
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Romania : 1 armour, 2 infantry and 2 mech_infantrys
        Northern Italy : 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        92 Sea Zone : 1 cruiser and 1 transport
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 35 / 43
        Japanese : 46 / 53
        Americans : 59 / 82
        Chinese : 4 / 11
        British : 31 / 36
        UK_Pacific : 11 / 11
        Italians : 18 / 21
        ANZAC : 13 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 4.786
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 14

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.375
            Median : 5.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Italians Combat
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 5.333
            Median : 5.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

  • 20 19 18 17 16

    I’m off for the night.  I might be able to get on tomorrow, or on Sunday.  If not then definitely on Monday!  Have a great weekend.

    Italy wasn’t much help to anyone….  Hopefully it can hang in there long enough for Germany or Japan to make a difference!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from Malaya to 41 Sea Zone
                1 cruiser moved from 54 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 1 fighter
                    Japanese defend with 1 battleship and 1 transport
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 fighter in 41 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                        ANZAC roll dice for 1 cruiser and 1 fighter in 41 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC and 1 battleship owned by the Japanese lost in 41 Sea Zone
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 battleship and 1 transport
                    Casualties for ANZAC: 1 cruiser and 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to Malaya
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Malaya : 1 fighter and 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 2 destroyers and 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 35 / 43
        Japanese : 46 / 53
        Americans : 59 / 82
        Chinese : 4 / 11
        British : 31 / 36
        UK_Pacific : 11 / 11
        Italians : 18 / 21
        ANZAC : 13 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Iraq : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 35 / 43
        Japanese : 46 / 53
        Americans : 59 / 82
        Chinese : 4 / 11
        British : 31 / 36
        UK_Pacific : 11 / 11
        Italians : 18 / 21
        ANZAC : 13 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    Have a good weekend!
    If you can’t be around on the weekend I’ll see you Monday.

  • 20 19 18 17 16

    Hm…. It doesn’t look like it’s working from here.  I’ll have to try on Monday.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;

    Combat Move - Germans
                1 armour moved from Karelia to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Vyborg to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                2 bombers moved from Poland to Belarus
                4 infantry moved from Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 armour moved from Germany to Baltic States
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries moved from Germany to 114 Sea Zone
                2 artilleries and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries moved from 115 Sea Zone to Baltic States
                1 artillery moved from Eastern Poland to Western Ukraine
                2 artilleries moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour, 1 artillery, 2 bombers and 1 mech_infantry
                    Russians defend with 1 armour and 4 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Belarus, round 1 :  3/5 hits
                        Russians roll dice for 1 armour and 4 infantry in Belarus, round 1 :  1/5 hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour, 1 artillery and 2 bombers in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 1 armour and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 armour, 1 artillery and 2 bombers in Belarus, round 3 :  4/4 hits
                        Russians roll dice for 1 armour in Belarus, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour and 4 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 3 artilleries and 3 infantry
                    Russians defend with 2 artilleries and 4 infantry
                        Germans roll dice for 1 armour, 3 artilleries and 3 infantry in Western Ukraine, round 1 :  2/7 hits
                        Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 1 :  1/6 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Western Ukraine, round 2 :  2/6 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 :  0/4 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Western Ukraine, round 3 :  3/6 hits
                        Russians roll dice for 2 artilleries in Western Ukraine, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 4 infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Baltic States, round 1 :  1/8 hits
                        Russians roll dice for 3 infantry in Baltic States, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Baltic States, round 2 :  1/7 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Baltic States, round 3 :  1/6 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                2 armour moved from Greater Southern Germany to Romania
                2 armour moved from Western Germany to Slovakia Hungary
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Southern France
                2 bombers moved from Belarus to Novgorod
                5 infantry moved from Karelia to Novgorod

    Place Units - Germans
                3 infantry placed in Novgorod
                1 fighter and 2 infantry placed in Normandy Bordeaux
                2 artilleries, 1 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Germans collect 47 PUs (1 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Southern France : 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 armour and 2 mech_infantrys
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 2 armour
        Germany : 2 artilleries, 1 factory_major, 1 infantry and 3 mech_infantrys
        Norway : 1 artillery and 4 infantry
        Denmark : 5 infantry
        Holland Belgium : 2 aaGuns and 3 artilleries
        Southern Italy : 1 fighter
        Belarus : 1 flag, 1 armour and 1 artillery
        Karelia : 1 flag
        Baltic States : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour
        Eastern Poland : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 1 armour, 3 artilleries and 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 8 infantry
        Bulgaria : 1 flag
        115 Sea Zone : 1 destroyer and 3 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 30 / 43
        Japanese : 46 / 53
        Americans : 59 / 82
        Chinese : 4 / 11
        British : 31 / 36
        UK_Pacific : 11 / 11
        Italians : 18 / 21
        ANZAC : 13 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    @Entek:

    Hm…. It doesn’t look like it’s working from here.  I’ll have to try on Monday.

    Got it to work, but had to redo my turn.  Sorry about that.

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
                3 infantry moved from Ukraine to Western Ukraine
                1 artillery and 4 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 :  2/3 hits
                        Germans roll dice for 1 armour in Archangel, round 1 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 3 artilleries and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  3/10 hits
                        Germans roll dice for 1 armour, 3 artilleries and 1 infantry in Western Ukraine, round 1 :  1/5 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  4/9 hits
                        Germans roll dice for 1 armour and 1 artillery in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 armour, 3 artilleries and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                6 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 7 infantry moved from Timguska to Novosibirsk
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                2 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Iraq to Egypt

    Place Units - Russians
                2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
                Russians undo move 1.
                1 armour, 2 artilleries and 2 mech_infantrys placed in Russia
                3 infantry placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

    Territory Summary for Russians :

    Buryatia : 5 infantry
        Egypt : 1 mech_infantry
        Bryansk : 1 aaGun and 2 infantry
        Russia : 1 aaGun, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 artillery and 5 infantry
        Novosibirsk : 2 aaGuns and 7 infantry
        Vologda : 6 infantry
        Volgograd : 1 factory_minor
        Caucasus : 1 armour and 1 mech_infantry
        Smolensk : 2 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 32 / 35
        Japanese : 46 / 53
        Americans : 59 / 82
        Chinese : 4 / 11
        British : 31 / 36
        UK_Pacific : 11 / 11
        Italians : 18 / 21
        ANZAC : 13 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Need an OOL for SZ 42 you have a CV a Damaged BB 2 Fighters and a Cruiser.  BB last or Fighters?

  • 2026 23 21 20 19 17 16 15 13

    Can you attach a file so I can see what’s going on?
    If the file is saved you can click on “additional options” where you post a reply and then attach the file.

  • 20 19 18 17 16

    @captain:

    Can you attach a file so I can see what’s going on?
    If the file is saved you can click on “additional options” where you post a reply and then attach the file.

    Yes of course ;)

  • 2026 23 21 20 19 17 16 15 13

    two hits on carrier, cruiser,bb,fighters. The fighters can land on Java if they survive…but that seems highly unlikely.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Kwangsi to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 armour moved from Kweichow to Szechwan
                2 mech_infantrys moved from Hunan to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Szechwan
                1 infantry moved from French Indo China to Siam
                1 tactical_bomber moved from Kwangsi to Siam

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 :  2/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                Battle in Siam
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Siam, round 1 :  2/2 hits
                        UK_Pacific roll dice for 1 artillery in Siam, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Siam
                    Japanese win, taking Philippines from Americans, taking Siam from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
                        Japanese roll dice for 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 1 :  4/8 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports in 42 Sea Zone, round 1 :  2/5 hits
                        1 battleship owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Japanese , 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  5/6 hits
                        Americans roll dice for 2 fighters and 2 transports in 42 Sea Zone, round 2 :  1/2 hits
                        2 fighters owned by the Americans , 2 transports owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 52
                    Casualties for Japanese: 1 cruiser, 1 destroyer and 1 fighter
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 fighter and 3 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 1 :  3/5 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 1 :  2/4 hits
                        3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 fighter in Szechwan, round 2 :  1/1 hits
                        1 fighter owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 fighter and 2 mech_infantrys
                    Casualties for Chinese: 1 fighter and 3 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Szechwan to Kwangsi
                1 tactical_bomber moved from Siam to Kwangsi
                2 bombers moved from 42 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Hunan
                3 infantry moved from Kiangsi to Kwangsi
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                1 infantry placed in Japan
                1 cruiser, 2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 1 artillery, 2 bombers, 5 infantry and 2 tactical_bombers
        Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Okinawa : 1 infantry
        Siam : 1 infantry
        Manchuria : 1 aaGun and 6 infantry
        Shensi : 1 flag, 1 artillery
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour
        Hunan : 1 flag, 1 armour
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 armour
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag, 1 artillery, 1 infantry and 1 tactical_bomber
        44 Sea Zone : 1 flag
        36 Sea Zone : 1 destroyer and 2 transports
        35 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        20 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 32 / 35
        Japanese : 51 / 51
        Americans : 57 / 82
        Chinese : 2 / 11
        British : 31 / 36
        UK_Pacific : 10 / 11
        Italians : 18 / 21
        ANZAC : 13 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Strategic bombing raid in France
                        AA guns fire in France :  0/1 hits
                    Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 cruiser and 1 transport
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 1 :  0/4 hits
                        Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 cruiser and 1 transport
                    Casualties for Americans: 1 fighter and 1 submarine

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                2 artilleries, 1 fighter and 4 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber and 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
        Midway : 1 airfield
        Java : 1 flag, 1 artillery and 2 infantry
        42 Sea Zone : 1 flag
        26 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 2 submarines
        54 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Gibraltar : 1 artillery and 3 infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour
        101 Sea Zone : 1 destroyer and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 7 transports

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 32 / 35
        Japanese : 51 / 51
        Americans : 59 / 79
        Chinese : 2 / 11
        British : 31 / 36
        UK_Pacific : 10 / 11
        Italians : 16 / 21
        ANZAC : 13 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 3 infantry in Szechwan, round 1 :  0/3 hits
                        Japanese roll dice for 1 armour in Szechwan, round 1 :  0/1 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Szechwan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Territory Summary for Chinese :

    Yunnan : 3 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 32 / 35
        Japanese : 50 / 51
        Americans : 59 / 79
        Chinese : 3 / 11
        British : 31 / 36
        UK_Pacific : 10 / 11
        Italians : 16 / 21
        ANZAC : 13 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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Axis & Allies Boardgaming Custom Painted Miniatures

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