dawg + 40 v-mike-g40-start-round-5 start.tsvg pick your side and place your bid
G40 2e Entek (axis) vs Captain Walker (allies) no tech, no bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer
54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports
Central United States : 1 factory_minor and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 40 / 46
Russians : 36 / 41
Japanese : 46 / 56
Americans : 52 / 77
Chinese : 4 / 6
British : 31 / 36
UK_Pacific : 13 / 26
Italians : 16 / 18
ANZAC : 13 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Shensi, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Yunnan : 2 infantry
Szechwan : 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 40 / 46
Russians : 36 / 41
Japanese : 46 / 56
Americans : 52 / 77
Chinese : 4 / 10
British : 31 / 36
UK_Pacific : 13 / 26
Italians : 16 / 18
ANZAC : 13 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 96 Sea Zone
1 artillery and 2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 armour, 1 infantry and 1 transport
1 transport owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 16
Casualties for Italians: 1 armour, 1 infantry and 1 transport
Battle in Shan State
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 1/6 hits
Japanese roll dice for 2 infantry in Shan State, round 1 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Shan State, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to India
2 infantry moved from Burma to Yunnan
4 infantry moved from India to Burma
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
3 infantry moved from Persia to Eastern PersiaPlace Units - British
1 transport placed in 71 Sea Zone
2 destroyers placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,5,3
British collect 27 PUs (4 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
1 artillery, 6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery, 6 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Yunnan : 2 aaGuns, 1 artillery, 1 fighter and 7 infantry
Shan State : 1 artillery
Burma : 4 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Sumatra : 1 flag, 1 infantry
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 2 destroyers
Eire : 1 flag
Eastern Persia : 1 flag, 3 infantry
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 40 / 46
Russians : 36 / 41
Japanese : 45 / 56
Americans : 52 / 77
Chinese : 4 / 10
British : 31 / 32
UK_Pacific : 14 / 14
Italians : 16 / 18
ANZAC : 13 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Grr…. I did it again. I have to say the brits are doing awesome against the Italians!
Italians takes Political Action: Political Action Axis To War With Russians
Purchase Units
Italians buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move
Giving bonus movement to units
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
Italians undo move 3.
Italians undo move 2.
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 81 Sea Zone
Italians undo move 5.
Italians undo move 4.
Italians undo move 3.
Italians undo move 2.
1 bomber moved from Southern Italy to Greece
1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 artillery moved from Algeria to Morocco
Italians takes Morocco from French
2 infantry moved from Northern Italy to Yugoslavia
Italians undo move 4.
Italians undo move 2.
Italians undo move 2.
Italians undo move 2.
Italians undo move 2.
Italians undo move 1.
Italians undo move 1.
1 artillery moved from Algeria to Morocco
Italians takes Morocco from French
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
Italians undo move 3.
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 bomber moved from Southern Italy to Greece
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Tunisia to Southern Italy
Italians undo move 9.
Combat
Battle in Greece
Battle in Gibraltar
Recording Battle Statistics
Non Combat Move
1 bomber moved from Greece to Southern Italy
1 fighter moved from Tunisia to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
Cleaning up after movement phases
Place Units
1 artillery and 1 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Malaya
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 fighter and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 40 / 46
Russians : 36 / 41
Japanese : 45 / 56
Americans : 52 / 77
Chinese : 4 / 10
British : 31 / 32
UK_Pacific : 14 / 14
Italians : 19 / 24
ANZAC : 13 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 40 / 46
Russians : 36 / 41
Japanese : 45 / 56
Americans : 52 / 77
Chinese : 4 / 10
British : 31 / 32
UK_Pacific : 14 / 14
Italians : 19 / 24
ANZAC : 13 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
UK has to hit Italy hard. Italy gets some good NO’s so if you don’t hit them hard they can become a menace.
The US is going to put some pressure on Italy now! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Germany to 113 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 bomber moved from France to Novgorod
3 infantry moved from 115 Sea Zone to Novgorod
3 artilleries moved from 115 Sea Zone to Novgorod
1 armour moved from Norway to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
9 infantry moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
3 artilleries moved from Baltic States to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Southern Italy to Eastern Poland
1 tactical_bomber moved from Southern Italy to Eastern Poland
1 armour moved from Norway to KareliaCombat - Germans
Battle in Eastern Poland
Germans attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 9 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 armour, 3 artilleries and 9 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 3 artilleries, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter and 8 infantry
Casualties for Russians: 1 aaGun, 1 armour, 3 artilleries and 9 infantry
Battle in Karelia
Germans attack with 1 armour and 6 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 armour and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 3 transports
Russians defend with 1 submarine
Germans win with 1 fighter and 3 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 3 artilleries, 1 bomber and 3 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 1 aaGun and 8 infantryNon Combat Move - Germans
2 aaGuns moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 fighter moved from 115 Sea Zone to Baltic States
2 tactical_bombers moved from Eastern Poland to Baltic States
4 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
2 armour moved from Holland Belgium to Greater Southern Germany
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 armour moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 bomber moved from Eastern Poland to Poland
1 bomber moved from Novgorod to PolandPlace Units - Germans
2 armour, 2 artilleries and 3 mech_infantrys placed in Germany
2 infantry placed in Normandy Bordeaux
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 2 armour
Slovakia Hungary : 1 infantry
Western Germany : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Poland : 2 bombers and 4 infantry
Germany : 2 armour, 2 artilleries, 1 factory_major and 3 mech_infantrys
Norway : 1 artillery and 4 infantry
Denmark : 5 infantry
Holland Belgium : 2 aaGuns and 3 artilleries
Southern Italy : 1 fighter
Karelia : 1 flag, 1 armour and 5 infantry
Baltic States : 1 flag, 1 fighter and 2 tactical_bombers
Vyborg : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 armour, 3 artilleries and 1 infantry
Bessarabia : 1 flag, 3 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
113 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 submarines
115 Sea Zone : 3 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 41
Japanese : 45 / 56
Americans : 52 / 77
Chinese : 4 / 10
British : 31 / 32
UK_Pacific : 14 / 14
Italians : 19 / 24
ANZAC : 13 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
@captain:
UK has to hit Italy hard. Italy gets some good NO’s so if you don’t hit them hard they can become a menace.
The US is going to put some pressure on Italy now!They do get some good NO’s. I always feel some what accomplished when Italy is doing well. Once they get going they can really help out in Russia too. I had to try to close the Med. It won’t last but I have to try!
That hurt both Russia and Germany…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
4 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
1 infantry moved from Archangel to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 fighter and 2 tactical_bombers
Russians roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Baltic States, round 1 : 4/8 hits
Germans roll dice for 1 fighter and 2 tactical_bombers in Baltic States, round 1 : 1/3 hits
1 infantry owned by the Russians , 2 tactical_bombers owned by the Germans and 1 fighter owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Iraq, round 1 : 0/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Iraq, round 3 : 1/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Novgorod
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Germans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Novgorod, round 1 : 0/5 hits
Germans roll dice for 2 aaGuns, 1 artillery and 1 mech_infantry in Novgorod, round 1 : 2/2 hits
2 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 1/3 hits
Germans roll dice for 2 aaGuns, 1 artillery and 1 mech_infantry in Novgorod, round 2 : 0/2 hits
1 aaGun owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Novgorod, round 3 : 0/3 hits
Germans roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Novgorod, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 4 : 0/2 hits
Germans roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Novgorod, round 4 : 1/2 hits
1 mech_infantry owned by the Russians lost in Novgorod
1 armour owned by the Russians retreated to Belarus
Germans win with 1 aaGun, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 aaGun
Casualties for Russians: 3 infantry and 1 mech_infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Baltic States to Bryansk
4 infantry moved from Bryansk to Belarus
2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 7 infantry moved from Yenisey to Timguska
4 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsTerritory Summary for Russians :
Timguska : 2 aaGuns and 7 infantry
Buryatia : 5 infantry
Belarus : 1 armour and 4 infantry
Baltic States : 3 infantry
Bryansk : 1 aaGun, 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
Russia : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 6 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 artilleries and 4 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 45 / 56
Americans : 52 / 77
Chinese : 4 / 10
British : 31 / 32
UK_Pacific : 14 / 14
Italians : 19 / 24
ANZAC : 13 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
well you held Novgorod. I should have used some air in the attack but I didn’t want to risk losing them to AA guns there.
I need to start stacking Moscow now! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Yunnan
1 armour moved from Hunan to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
6 fighters moved from Kwangsi to Yunnan
4 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 1 fighter and 7 infantry; Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Japanese: 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 1 artillery, 1 fighter and 7 infantry
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 45 Sea Zone to 41 Sea Zone
2 mech_infantrys moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kweichow
4 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Chahar to Hopei
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
3 artilleries and 2 infantry placed in Japan
1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
Kiangsu : 3 armour and 1 factory_minor
Kiangsi : 4 infantry
Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Okinawa : 1 infantry
Manchuria : 1 aaGun and 6 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag, 1 artillery
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 battleship, 1 cruiser and 1 transport
44 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 53 / 53
Americans : 52 / 77
Chinese : 2 / 10
British : 31 / 32
UK_Pacific : 10 / 14
Italians : 19 / 24
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to Java
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 1 armour and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Morocco, round 1 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Morocco, round 1 : 2/2 hits
Italians roll dice for 1 artillery in Morocco, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports in 42 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 1 cruiser owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Japanese , 1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 cruiser, 2 destroyers and 2 submarines
Battle in Java
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Java, round 1 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Java to 42 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
Americans undo move 1.
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6,6,3,4,5
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 2 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
54 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 artillery and 3 infantry
United Kingdom : 1 bomber
Morocco : 1 flag, 1 armour and 1 infantry
86 Sea Zone : 2 transports
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 49 / 53
Americans : 59 / 82
Chinese : 2 / 10
British : 31 / 32
UK_Pacific : 10 / 14
Italians : 18 / 24
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 fighter and 3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 : 3/4 hits
Japanese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 3 infantry
Szechwan : 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 47 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 32
UK_Pacific : 10 / 14
Italians : 18 / 24
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 2 destroyers and 1 fighter
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits
British roll dice for 2 destroyers and 1 fighter in 109 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 destroyers and 1 fighter in 109 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 2 destroyers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 41 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 41 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 41 Sea Zone
retreated to 41 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 cruiser
Casualties for British: 1 destroyer and 1 fighterNon Combat Move - British
1 tactical_bomber moved from 41 Sea Zone to India
4 infantry moved from Burma to Yunnan
1 artillery and 4 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 bomber moved from Egypt to India
1 fighter moved from Egypt to Eastern Persia
3 infantry moved from Eastern Persia to West India
1 fighter moved from 109 Sea Zone to United KingdomPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
1 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 artillery
Yunnan : 4 infantry
Burma : 1 artillery, 4 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
West India : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag, 2 destroyers
Eastern Persia : 1 flag, 1 fighter
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 46 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 18 / 24
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
the US didn’t waste any time getting in the fight…they hit Italy and Japan!
Would you remember to check the box that shows dice/battle results? I like to see how many hits there were each round of combat and what was lost. -
@captain:
the US didn’t waste any time getting in the fight…they hit Italy and Japan!
Would you remember to check the box that shows dice/battle results? I like to see how many hits there were each round of combat and what was lost.Yeah, sure no problem!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 armour moved from Greece to Romania
2 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to RomaniaCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 3 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 1 : 0/3 hits
British roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 1/4 hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/4 hits
1 artillery owned by the Italians lost in Gibraltar
British win with 1 artillery and 3 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
1 bomber owned by the Italians retreatedNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from France to Normandy BordeauxPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 21 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 aaGun
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Romania : 1 armour, 2 infantry and 2 mech_infantrys
Northern Italy : 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 46 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 18 / 21
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.786
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 14British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.375
Median : 5.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Italians Combat
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 5.333
Median : 5.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
I’m off for the night. I might be able to get on tomorrow, or on Sunday. If not then definitely on Monday! Have a great weekend.
Italy wasn’t much help to anyone…. Hopefully it can hang in there long enough for Germany or Japan to make a difference!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 1 battleship and 1 transport
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 fighter in 41 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 1 cruiser and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 battleship owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 battleship and 1 transport
Casualties for ANZAC: 1 cruiser and 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Malaya
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Malaya : 1 fighter and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 2 destroyers and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 46 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 18 / 21
ANZAC : 13 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





