dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
G40 2e Entek (axis) vs Captain Walker (allies) no tech, no bid
-
well you held Novgorod. I should have used some air in the attack but I didn’t want to risk losing them to AA guns there.
I need to start stacking Moscow now! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Yunnan
1 armour moved from Hunan to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
6 fighters moved from Kwangsi to Yunnan
4 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 1 fighter and 7 infantry; Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Japanese: 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 1 artillery, 1 fighter and 7 infantry
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 45 Sea Zone to 41 Sea Zone
2 mech_infantrys moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kweichow
4 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Chahar to Hopei
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 armour placed in Kiangsu
3 artilleries and 2 infantry placed in Japan
1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
Kiangsu : 3 armour and 1 factory_minor
Kiangsi : 4 infantry
Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Okinawa : 1 infantry
Manchuria : 1 aaGun and 6 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag, 1 artillery
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 battleship, 1 cruiser and 1 transport
44 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 53 / 53
Americans : 52 / 77
Chinese : 2 / 10
British : 31 / 32
UK_Pacific : 10 / 14
Italians : 19 / 24
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to Java
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 1 armour and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Morocco, round 1 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Morocco, round 1 : 2/2 hits
Italians roll dice for 1 artillery in Morocco, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports in 42 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 1 cruiser owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Japanese , 1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 cruiser, 2 destroyers and 2 submarines
Battle in Java
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Java, round 1 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Java to 42 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
Americans undo move 1.
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6,6,3,4,5
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 2 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
54 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 artillery and 3 infantry
United Kingdom : 1 bomber
Morocco : 1 flag, 1 armour and 1 infantry
86 Sea Zone : 2 transports
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 49 / 53
Americans : 59 / 82
Chinese : 2 / 10
British : 31 / 32
UK_Pacific : 10 / 14
Italians : 18 / 24
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 fighter and 3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 : 3/4 hits
Japanese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 3 infantry
Szechwan : 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 47 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 32
UK_Pacific : 10 / 14
Italians : 18 / 24
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 2 destroyers and 1 fighter
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits
British roll dice for 2 destroyers and 1 fighter in 109 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 destroyers and 1 fighter in 109 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 2 destroyers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 41 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 41 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 41 Sea Zone
retreated to 41 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 cruiser
Casualties for British: 1 destroyer and 1 fighterNon Combat Move - British
1 tactical_bomber moved from 41 Sea Zone to India
4 infantry moved from Burma to Yunnan
1 artillery and 4 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 bomber moved from Egypt to India
1 fighter moved from Egypt to Eastern Persia
3 infantry moved from Eastern Persia to West India
1 fighter moved from 109 Sea Zone to United KingdomPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
1 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 artillery
Yunnan : 4 infantry
Burma : 1 artillery, 4 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
West India : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag, 2 destroyers
Eastern Persia : 1 flag, 1 fighter
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 46 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 18 / 24
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
the US didn’t waste any time getting in the fight…they hit Italy and Japan!
Would you remember to check the box that shows dice/battle results? I like to see how many hits there were each round of combat and what was lost. -
@captain:
the US didn’t waste any time getting in the fight…they hit Italy and Japan!
Would you remember to check the box that shows dice/battle results? I like to see how many hits there were each round of combat and what was lost.Yeah, sure no problem!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 armour moved from Greece to Romania
2 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to RomaniaCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 3 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 1 : 0/3 hits
British roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 1/4 hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/4 hits
1 artillery owned by the Italians lost in Gibraltar
British win with 1 artillery and 3 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
1 bomber owned by the Italians retreatedNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from France to Normandy BordeauxPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 21 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 aaGun
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Romania : 1 armour, 2 infantry and 2 mech_infantrys
Northern Italy : 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 46 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 18 / 21
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.786
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 14British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.375
Median : 5.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Italians Combat
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 5.333
Median : 5.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
I’m off for the night. I might be able to get on tomorrow, or on Sunday. If not then definitely on Monday! Have a great weekend.
Italy wasn’t much help to anyone…. Hopefully it can hang in there long enough for Germany or Japan to make a difference!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 1 battleship and 1 transport
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 fighter in 41 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 1 cruiser and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 battleship owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 battleship and 1 transport
Casualties for ANZAC: 1 cruiser and 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Malaya
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Malaya : 1 fighter and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 2 destroyers and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 46 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 18 / 21
ANZAC : 13 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Iraq : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 54
Russians : 35 / 43
Japanese : 46 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 18 / 21
ANZAC : 13 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Have a good weekend!
If you can’t be around on the weekend I’ll see you Monday. -
Hm…. It doesn’t look like it’s working from here. I’ll have to try on Monday.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;Combat Move - Germans
1 armour moved from Karelia to Archangel
Germans take Archangel from Russians
1 armour moved from Vyborg to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 bombers moved from Poland to Belarus
4 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries moved from Germany to 114 Sea Zone
2 artilleries and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries moved from 115 Sea Zone to Baltic States
1 artillery moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western UkraineCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 artillery, 2 bombers and 1 mech_infantry
Russians defend with 1 armour and 4 infantry
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Belarus, round 1 : 3/5 hits
Russians roll dice for 1 armour and 4 infantry in Belarus, round 1 : 1/5 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 1 artillery and 2 bombers in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 armour and 1 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 1 artillery and 2 bombers in Belarus, round 3 : 4/4 hits
Russians roll dice for 1 armour in Belarus, round 3 : 0/1 hits
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 4 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 3 artilleries and 3 infantry
Russians defend with 2 artilleries and 4 infantry
Germans roll dice for 1 armour, 3 artilleries and 3 infantry in Western Ukraine, round 1 : 2/7 hits
Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 1 : 1/6 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 0/4 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Western Ukraine, round 3 : 3/6 hits
Russians roll dice for 2 artilleries in Western Ukraine, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Baltic States, round 1 : 1/8 hits
Russians roll dice for 3 infantry in Baltic States, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Baltic States, round 2 : 1/7 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Baltic States, round 3 : 1/6 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Greater Southern Germany to Romania
2 armour moved from Western Germany to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Southern France
2 bombers moved from Belarus to Novgorod
5 infantry moved from Karelia to NovgorodPlace Units - Germans
3 infantry placed in Novgorod
1 fighter and 2 infantry placed in Normandy Bordeaux
2 artilleries, 1 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 47 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Southern France : 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 armour and 2 mech_infantrys
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 2 armour
Germany : 2 artilleries, 1 factory_major, 1 infantry and 3 mech_infantrys
Norway : 1 artillery and 4 infantry
Denmark : 5 infantry
Holland Belgium : 2 aaGuns and 3 artilleries
Southern Italy : 1 fighter
Belarus : 1 flag, 1 armour and 1 artillery
Karelia : 1 flag
Baltic States : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 armour, 3 artilleries and 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 8 infantry
Bulgaria : 1 flag
115 Sea Zone : 1 destroyer and 3 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 48 / 63
Russians : 30 / 43
Japanese : 46 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 18 / 21
ANZAC : 13 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hm…. It doesn’t look like it’s working from here. I’ll have to try on Monday.
Got it to work, but had to redo my turn. Sorry about that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
3 infantry moved from Ukraine to Western Ukraine
1 artillery and 4 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 : 2/3 hits
Germans roll dice for 1 armour in Archangel, round 1 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 armour, 3 artilleries and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 3/10 hits
Germans roll dice for 1 armour, 3 artilleries and 1 infantry in Western Ukraine, round 1 : 1/5 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/9 hits
Germans roll dice for 1 armour and 1 artillery in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour, 3 artilleries and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 7 infantry moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to EgyptPlace Units - Russians
2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
Russians undo move 1.
1 armour, 2 artilleries and 2 mech_infantrys placed in Russia
3 infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsTerritory Summary for Russians :
Buryatia : 5 infantry
Egypt : 1 mech_infantry
Bryansk : 1 aaGun and 2 infantry
Russia : 1 aaGun, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 artillery and 5 infantry
Novosibirsk : 2 aaGuns and 7 infantry
Vologda : 6 infantry
Volgograd : 1 factory_minor
Caucasus : 1 armour and 1 mech_infantry
Smolensk : 2 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 46 / 63
Russians : 32 / 35
Japanese : 46 / 53
Americans : 59 / 82
Chinese : 4 / 11
British : 31 / 36
UK_Pacific : 11 / 11
Italians : 18 / 21
ANZAC : 13 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Need an OOL for SZ 42 you have a CV a Damaged BB 2 Fighters and a Cruiser. BB last or Fighters?
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Can you attach a file so I can see what’s going on?
If the file is saved you can click on “additional options” where you post a reply and then attach the file. -
@captain:
Can you attach a file so I can see what’s going on?
If the file is saved you can click on “additional options” where you post a reply and then attach the file.Yes of course ;)
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two hits on carrier, cruiser,bb,fighters. The fighters can land on Java if they survive…but that seems highly unlikely.





