dawg + 40 v-mike-g40-start-round-5 start.tsvg pick your side and place your bid
G40 2e Entek (axis) vs Captain Walker (allies) no tech, no bid
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea ZoneCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 3 infantry
British roll dice for 1 cruiser in Holland Belgium, round 1 : 1/1 hits
British roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 1 : 3/6 hits
Germans roll dice for 3 infantry in Holland Belgium, round 1 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 fighter
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 submarine and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transportNon Combat Move - British
2 transports moved from 99 Sea Zone to 98 Sea Zone
2 armour moved from Egypt to 98 Sea Zone
2 armour and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Holland Belgium to United Kingdom
1 armour, 1 artillery and 1 infantry moved from Scotland to United Kingdom
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from 37 Sea Zone to India
3 artilleries and 5 infantry moved from Burma to Yunnan
1 artillery and 4 infantry moved from India to Burma
2 mech_infantrys moved from India to YunnanPlace Units - British
1 destroyer placed in 98 Sea Zone
1 armour and 1 artillery placed in Egypt
1 infantry placed in Union of South Africa
5 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,3,4,4
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 3 artilleries, 5 infantry and 2 mech_infantrys
Burma : 1 artillery, 4 infantry and 1 tactical_bomber
India : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Malaya : 1 harbour and 3 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Normandy Bordeaux : 1 aaGun and 1 infantry
Holland Belgium : 1 flag, 1 artillery and 2 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 2 armour
99 Sea Zone : 1 battleship and 2 transports
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiser, 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 43 / 57
Russians : 29 / 43
Japanese : 36 / 38
Americans : 61 / 76
Chinese : 6 / 12
British : 36 / 41
UK_Pacific : 17 / 15
Italians : 15 / 11
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 3 infantry moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 3 infantry
Russians defend with 1 artillery and 3 infantry
Italians roll dice for 1 armour and 3 infantry in Bryansk, round 1 : 2/4 hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 1 : 0/4 hits
2 infantry owned by the Russians lost in Bryansk
Italians roll dice for 1 armour and 3 infantry in Bryansk, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Italians
1 infantry moved from Western Ukraine to UkrainePlace Units - Italians
1 infantry placed in Ukraine
2 mech_infantrys placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,6,6,5,2,1
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Bryansk : 1 flag, 1 armour and 3 infantry
Ukraine : 1 flag, 1 factory_minor and 2 infantry
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 57
Russians : 28 / 43
Japanese : 36 / 38
Americans : 61 / 76
Chinese : 6 / 12
British : 36 / 41
UK_Pacific : 17 / 15
Italians : 16 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Malaya to 54 Sea Zone
1 destroyer and 2 transports moved from 41 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Malaya : 3 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 3 infantry
56 Sea Zone : 1 destroyer and 2 transports
54 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 43 / 57
Russians : 28 / 43
Japanese : 36 / 38
Americans : 61 / 76
Chinese : 6 / 12
British : 36 / 41
UK_Pacific : 17 / 15
Italians : 16 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest Persia
1 infantry moved from West India to IndiaTurn Complete - French
Territory Summary for French :
India : 1 infantry
76 Sea Zone : 1 destroyer
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 43 / 57
Russians : 28 / 43
Japanese : 36 / 38
Americans : 61 / 76
Chinese : 6 / 12
British : 36 / 41
UK_Pacific : 17 / 15
Italians : 16 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Let’s see if Germany can push America off the coast again! I kind of doubt it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 artillery moved from Smolensk to Archangel
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux
1 tactical_bomber moved from Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
1 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 113 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 1 : 0/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Scotland
Germans attack with 2 infantry
British defend with 1 airfield and 1 mech_infantry
Germans roll dice for 2 infantry in Scotland, round 1 : 0/2 hits
British roll dice for 1 mech_infantry in Scotland, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Scotland
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
British roll dice for 1 mech_infantry in Scotland, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Scotland
British win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 2 fighters and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Holland Belgium, round 1 : 1/4 hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 : 1/3 hits
1 infantry owned by the British and 1 fighter owned by the Germans lost in Holland Belgium
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British and 1 fighter owned by the Germans lost in Holland Belgium
Germans roll dice for 1 armour and 1 tactical_bomber in Holland Belgium, round 3 : 1/2 hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 2 fighters
Casualties for British: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
AA guns fire in Normandy Bordeaux : 0/2 hits
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 4/6 hits
Americans roll dice for 1 aaGun, 3 artilleries and 4 infantry in Normandy Bordeaux, round 1 : 3/7 hits
3 infantry owned by the Germans , 3 infantry owned by the Americans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits
1 infantry owned by the British , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
Americans roll dice for 3 artilleries in Normandy Bordeaux, round 3 : 0/3 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits
Americans roll dice for 3 artilleries in Normandy Bordeaux, round 4 : 0/3 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 5 : 0/2 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 2 artilleries and 3 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to France
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Belarus to SmolenskPlace Units - Germans
3 infantry placed in France
2 armour and 1 mech_infantry placed in Novgorod
1 artillery and 3 infantry placed in Germany
1 artillery and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor, 3 infantry and 1 tactical_bomber
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Romania : 1 infantry
Germany : 1 artillery, 1 factory_major and 5 infantry
Norway : 4 infantry
Denmark : 2 infantry
Holland Belgium : 1 armour
Southern Italy : 1 fighter
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 1 artillery
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
125 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 infantry
Finland : 1 flag
111 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 47 / 57
Russians : 27 / 43
Japanese : 36 / 38
Americans : 61 / 76
Chinese : 6 / 12
British : 33 / 41
UK_Pacific : 17 / 15
Italians : 16 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Man that was a horrible round. Although I was really surprised to see the Artillery survive to kill two Artilleries before it died….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Amur to Manchuria
2 infantry moved from Rostov to Ukraine
1 armour moved from Volgograd to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 artillery and 4 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Ukraine
Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 1/4 hits
Italians roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters and 5 infantry
Italians defend with 1 armour and 3 infantry
Russians roll dice for 1 artillery, 2 fighters and 5 infantry in Bryansk, round 1 : 4/8 hits
Italians roll dice for 1 armour and 3 infantry in Bryansk, round 1 : 0/4 hits
1 armour owned by the Italians and 3 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 1 armour and 3 infantry
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 1 aaGun and 2 infantry
Russians roll dice for 5 infantry in Manchuria, round 1 : 2/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Manchuria, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Ukraine to Russia
1 artillery and 1 infantry moved from Volgograd to Rostov
4 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 armour and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 42 PUsTerritory Summary for Russians :
Manchuria : 5 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag, 1 mech_infantry
Bryansk : 1 artillery and 9 infantry
Rostov : 1 artillery and 1 infantry
Nenetsia : 1 infantry
Russia : 3 aaGuns, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 2 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 armour, 1 factory_minor and 1 infantry
Vologda : 1 infantry
Volgograd : 1 armour, 1 factory_minor and 2 infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 57
Russians : 30 / 42
Japanese : 33 / 38
Americans : 61 / 76
Chinese : 9 / 12
British : 33 / 41
UK_Pacific : 17 / 15
Italians : 13 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The fighting on the western front is taking its toll on Germany…their forces in the east are being depleted. Soon the Moscow stack will break out and go on the offensive.
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Before that I think you could probably take Italy. :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 infantry moved from Suiyuyan to Shensi
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Shensi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 artilleries, 5 infantry and 2 mech_infantrys; Chinese defend with 5 infantry
Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 1 : 6/9 hits
Chinese roll dice for 3 artilleries, 10 infantry and 2 mech_infantrys in Yunnan, round 1 : 2/15 hits
1 infantry owned by the British , 5 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/9 hits
3 infantry owned by the British and 2 fighters owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Yunnan, round 3 : 1/5 hits
Chinese roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Yunnan, round 3 : 1/6 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 3/4 hits
Chinese roll dice for 3 artilleries and 2 mech_infantrys in Yunnan, round 4 : 2/5 hits
1 bomber owned by the Japanese , 1 artillery owned by the British , 2 mech_infantrys owned by the British and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour and 1 tactical_bomber in Yunnan, round 5 : 0/2 hits
Chinese roll dice for 2 artilleries in Yunnan, round 5 : 0/2 hits
Japanese roll dice for 1 armour and 1 tactical_bomber in Yunnan, round 6 : 1/2 hits
Chinese roll dice for 2 artilleries in Yunnan, round 6 : 0/2 hits
1 artillery owned by the British lost in Yunnan
Japanese roll dice for 1 armour and 1 tactical_bomber in Yunnan, round 7 : 1/2 hits
Chinese roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 artilleries, 5 infantry and 2 mech_infantrys
Casualties for Chinese: 5 infantry
Battle in 42 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers in 42 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 2 transports
Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer and 2 transports in 56 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Japanese lost in 56 Sea Zone
Japanese roll dice for 1 tactical_bomber in 56 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 transports in 56 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 56 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer and 2 transports in 56 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 56 Sea Zone
ANZAC win with 2 transports remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in AlaskaNon Combat Move - Japanese
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Yunnan to Kwangsi
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Jehol
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries moved from 6 Sea Zone to Korea
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Korea : 1 aaGun and 2 artilleries
Kiangsu : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 mech_infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Alaska : 1 flag, 2 infantry
Aleutian Islands : 1 flag
42 Sea Zone : 1 flag, 2 destroyers
44 Sea Zone : 1 flag
36 Sea Zone : 1 carrier
35 Sea Zone : 1 cruiser
2 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 47 / 57
Russians : 30 / 42
Japanese : 37 / 37
Americans : 59 / 76
Chinese : 7 / 12
British : 33 / 41
UK_Pacific : 17 / 15
Italians : 13 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 7 times
4 was rolled 18 times
5 was rolled 20 times
6 was rolled 14 times
Average roll : 3.750
Median : 4.000
Variance : 1.277
Standard Deviation : 1.130
Total rolls : 84Japanese Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.564
Median : 4.000
Variance : 1.237
Standard Deviation : 1.112
Total rolls : 39ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 4.024
Median : 4.000
Variance : 1.225
Standard Deviation : 1.107
Total rolls : 41 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 5 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Aleutian Islands
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier and 3 transports in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier and 3 transports in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 3 transports in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 carrier and 3 transports in 6 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 carrier and 3 transports in 6 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 carrier and 3 transports in 6 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 carrier and 3 transports in 6 Sea Zone, round 7 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking Aleutian Islands from Japanese with 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in JapanNon Combat Move - Americans
2 fighters moved from Hawaiian Islands to 8 Sea Zone
1 carrier and 1 cruiser moved from 26 Sea Zone to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to British Columbia
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 3 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 armour placed in Western United States
3 transports placed in 101 Sea Zone
3 armour placed in Normandy Bordeaux
1 artillery and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
Americans collect 57 PUs (2 lost to blockades); end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
British Columbia : 1 infantry and 1 mech_infantry
Borneo : 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 3 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 2 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 3 destroyers and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 transport
2 Sea Zone : 1 submarine
1 Sea Zone : 1 flag
8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
United Kingdom : 1 bomber
Morocco : 1 flag, 1 armour, 3 artilleries and 6 infantry
Normandy Bordeaux : 1 flag, 4 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag
92 Sea Zone : 1 destroyer
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 2 fighters and 10 transports
110 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 47 / 57
Russians : 30 / 42
Japanese : 37 / 37
Americans : 59 / 73
Chinese : 7 / 12
British : 33 / 41
UK_Pacific : 17 / 15
Italians : 13 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 1/3 hits
Japanese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Manchuria : 1 flag
Yunnan : 1 artillery and 4 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 30 / 42
Japanese : 36 / 37
Americans : 59 / 73
Chinese : 8 / 14
British : 33 / 41
UK_Pacific : 17 / 15
Italians : 13 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 cruiser and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 111 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 armour moved from Greece to Romania
British take Bulgaria from Germans
1 armour moved from Greece to Yugoslavia
British take Albania from Italians
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Yugoslavia
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
1 bomber moved from India to KwangsiCombat - British
Battle in Kwangsi
British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour, 1 mech_infantry and 1 tactical_bomber
British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 4/4 hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 : 1/2 hits
1 infantry owned by the British , 1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Romania
British attack with 1 armour
Germans defend with 1 infantry
British roll dice for 1 armour in Romania, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Romania, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Romania
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Yugoslavia
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Yugoslavia, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Yugoslavia, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Yugoslavia
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
British roll dice for 1 cruiser in Holland Belgium, round 1 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 1 : 0/3 hits
Germans roll dice for 1 armour in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 2/2 hits
Germans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Yugoslavia to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to India
1 artillery and 4 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery and 3 infantry moved from India to BurmaPlace Units - British
1 cruiser placed in 110 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 artillery
Siam : 1 flag
Yunnan : 1 artillery, 4 infantry and 1 mech_infantry
Burma : 1 artillery, 3 infantry and 1 tactical_bomber
India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 7 infantry
Malaya : 1 harbour and 3 infantry
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 11 infantry
Albania : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
99 Sea Zone : 1 battleship, 1 destroyer and 2 transports
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Persia : 1 flag
110 Sea Zone : 2 cruisers, 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 46 / 57
Russians : 30 / 42
Japanese : 35 / 37
Americans : 59 / 73
Chinese : 9 / 14
British : 35 / 40
UK_Pacific : 17 / 17
Italians : 12 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Southern France to YugoslaviaPlace Units - Italians
2 infantry placed in Southern France
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,3,5,5,4,3
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
Northern Italy : 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
93 Sea Zone : 1 flag
Yugoslavia : 1 flag, 2 mech_infantrysProduction/PUs Summary :
Germans : 46 / 57
Russians : 30 / 42
Japanese : 35 / 37
Americans : 59 / 73
Chinese : 9 / 14
British : 35 / 40
UK_Pacific : 17 / 17
Italians : 12 / 4
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 2 destroyers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 2 destroyers and 2 fighters
Japanese defend with 2 destroyers
ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 42 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 2 destroyers in 42 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 destroyers in 42 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 destroyers
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Java
2 transports moved from 56 Sea Zone to 62 Sea Zone
1 artillery moved from South Australia to New South WalesPlace Units - ANZAC
1 cruiser placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Malaya : 3 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 infantry
Celebes : 1 flag, 1 infantry
Java : 2 fighters
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 3 infantry
42 Sea Zone : 1 flag, 1 carrier and 1 destroyer
54 Sea Zone : 1 cruiser and 2 transports
62 Sea Zone : 1 destroyer and 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 30 / 42
Japanese : 35 / 37
Americans : 59 / 73
Chinese : 9 / 14
British : 35 / 40
UK_Pacific : 17 / 17
Italians : 12 / 4
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
India : 1 infantry
76 Sea Zone : 1 destroyer
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 30 / 42
Japanese : 35 / 37
Americans : 59 / 73
Chinese : 9 / 14
British : 35 / 40
UK_Pacific : 17 / 17
Italians : 12 / 4
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
ok…ready for Germany. I don’t think they’ll be taking Normandy back this turn but they could re-group and still cause major problems for the allies.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Smolensk
1 armour moved from Novgorod to Smolensk
3 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
2 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Greater Southern Germany
1 artillery and 2 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
3 infantry placed in France
2 artilleries and 1 infantry placed in Novgorod
1 bomber, 1 fighter and 3 infantry placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 8 infantry and 1 tactical_bomber
Greater Southern Germany : 3 infantry
Slovakia Hungary : 1 artillery and 2 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Germany : 1 factory_major
Norway : 4 infantry
Denmark : 2 infantry
Holland Belgium : 3 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 1 armour
Bessarabia : 1 flag
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 destroyer
115 Sea Zone : 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 56
Russians : 30 / 42
Japanese : 35 / 37
Americans : 59 / 73
Chinese : 9 / 14
British : 35 / 40
UK_Pacific : 17 / 17
Italians : 12 / 4
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





