dawg + 40 v-mike-g40-start-round-5 start.tsvg pick your side and place your bid
G40 2e Entek (axis) vs Captain Walker (allies) no tech, no bid
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Phew! Germany was just barely able to repel the American invasion. I don’t think I’ll be so lucky next time.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Bryansk, round 1 : 5/13 hits
Germans roll dice for 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Bryansk, round 1 : 2/10 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/11 hits
Germans roll dice for 2 armour and 3 artilleries in Bryansk, round 2 : 4/5 hits
4 infantry owned by the Russians , 1 armour owned by the Germans and 3 artilleries owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/7 hits
Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
Casualties for Russians: 6 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 artillery moved from Vologda to Russia
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Rostov to Russia
1 infantry moved from Volgograd to Rostov
5 infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Libya to AlexandriaPlace Units - Russians
1 armour and 2 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUsTerritory Summary for Russians :
Buryatia : 5 infantry
Alexandria : 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Bryansk : 1 armour, 2 artilleries and 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 2 fighters, 25 infantry, 3 mech_infantrys and 1 tactical_bomber
Vologda : 1 infantry
Volgograd : 1 armour, 1 factory_minor and 2 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 50 / 61
Russians : 29 / 43
Japanese : 44 / 51
Americans : 59 / 80
Chinese : 4 / 11
British : 29 / 40
UK_Pacific : 15 / 15
Italians : 17 / 15
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I think the battle for Normandy is going to go on for a while. The US hasn’t been able to send over a large invasion force yet, so until that happens we’re going to keep trading it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
1 bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from Kweichow to Szechwan
1 fighter moved from Kiangsu to Szechwan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 submarine moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
AA guns fire in Burma : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Burma, round 1 : 2/5 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 1 : 2/7 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Burma
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Burma, round 2 : 1/3 hits
UK_Pacific roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits
1 infantry owned by the British , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
UK_Pacific win with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 2 infantry
1 bomber owned by the Japanese retreated
Battle in Aleutian Islands
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
Japanese win, taking Aleutian Islands from Americans, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Szechwan
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Szechwan, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Szechwan to Shensi
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 bomber moved from Burma to Kwangsi
2 infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Kwangsi
1 tactical_bomber moved from Japan to Kwangsi
1 fighter moved from Japan to Kwangsi
1 tactical_bomber moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries placed in Japan
1 carrier, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
Japanese collect 41 PUs (4 lost to blockades); end with 41 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 3 infantry
Manchuria : 1 aaGun and 2 infantry
Shensi : 1 flag, 1 fighter
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 armour
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 2 infantry
French Indo China : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
38 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer and 1 submarine
1 Sea Zone : 1 submarine
8 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 50 / 61
Russians : 29 / 43
Japanese : 45 / 41
Americans : 59 / 80
Chinese : 3 / 11
British : 29 / 40
UK_Pacific : 15 / 15
Italians : 17 / 15
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 41 Sea Zone to 38 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from Northern Territory to 43 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 destroyers moved from 10 Sea Zone to 1 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 1 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 1 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 destroyers in 1 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 38 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Americans roll dice for 1 submarine in 38 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier and 2 transports in 38 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 38 Sea Zone
Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 1/7 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from 43 Sea Zone to Northern TerritoryPlace Units - Americans
1 armour, 1 artillery and 6 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Borneo : 2 infantry
Queensland : 1 fighter
Northern Territory : 1 bomber
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 2 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 destroyer
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
1 Sea Zone : 1 flag, 2 destroyers
8 Sea Zone : 1 submarine
54 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
Gibraltar : 3 artilleries and 3 infantry
United Kingdom : 1 bomber
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag
101 Sea Zone : 5 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 8 transports
110 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 48 / 61
Russians : 29 / 43
Japanese : 45 / 41
Americans : 61 / 76
Chinese : 3 / 11
British : 29 / 40
UK_Pacific : 15 / 15
Italians : 17 / 15
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
4 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 armour
Chinese roll dice for 4 infantry in Szechwan, round 1 : 1/4 hits
Japanese roll dice for 1 armour in Szechwan, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 3 infantry
Kansu : 1 infantry
Szechwan : 4 infantryProduction/PUs Summary :
Germans : 48 / 61
Russians : 29 / 43
Japanese : 43 / 41
Americans : 61 / 76
Chinese : 5 / 13
British : 29 / 40
UK_Pacific : 15 / 15
Italians : 17 / 15
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 111 Sea Zone
1 armour and 2 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 artillery moved from United Kingdom to Scotland
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour and 2 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour and 2 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 artillery moved from Shan State to French Indo China
2 infantry moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 1 : 3/5 hits
Japanese roll dice for 2 infantry in French Indo China, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Greece
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Greece, round 1 : 2/2 hits
Italians roll dice for 1 artillery in Greece, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Holland Belgium
British attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 6 infantry
British roll dice for 1 cruiser in Holland Belgium, round 1 : 1/1 hits
British roll dice for 2 artilleries, 1 fighter and 4 infantry in Holland Belgium, round 1 : 1/7 hits
Germans roll dice for 6 infantry in Holland Belgium, round 1 : 2/6 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/5 hits
Germans roll dice for 4 infantry in Holland Belgium, round 2 : 3/4 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Holland Belgium
1 fighter owned by the British retreated
British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
Germans roll dice for 4 infantry in Holland Belgium, round 3 : 2/4 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win with 3 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 3 infantry
Casualties for British: 2 artilleries and 4 infantry
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Scotland, round 1 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from 111 Sea Zone to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Greece to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 mech_infantry moved from India to Yunnan
2 artilleries and 5 infantry moved from India to Burma
2 mech_infantrys moved from Eastern Persia to IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 2 infantry and 1 mech_infantry
Burma : 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
India : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
Malaya : 1 harbour and 3 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 armour, 1 artillery and 2 infantry
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
97 Sea Zone : 1 submarine
Eastern Persia : 1 flag
71 Sea Zone : 2 transports
Persia : 1 flag
110 Sea Zone : 1 cruiser, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 46 / 61
Russians : 29 / 43
Japanese : 41 / 41
Americans : 61 / 76
Chinese : 5 / 13
British : 33 / 36
UK_Pacific : 17 / 17
Italians : 15 / 15
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Southern France to Normandy Bordeaux
1 armour and 3 infantry moved from Ukraine to Bryansk
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to GreeceCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 submarine and 1 transport
British defend with 1 submarine
1 submarine owned by the British Submerged
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Battle in Greece
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery and 2 infantry
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 1 : 2/4 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 1 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 fighter and 1 tactical_bomber in Greece, round 2 : 2/2 hits
British roll dice for 1 armour and 1 artillery in Greece, round 2 : 2/2 hits
1 armour owned by the British , 1 fighter owned by the Italians , 1 artillery owned by the British and 1 tactical_bomber owned by the Italians lost in Greece
British winItalians win with 1 submarine and 1 transport remaining with no units remaining. Battle score for attacker is -11
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 1 fighter, 2 infantry and 1 tactical_bomber
Battle in Bryansk
Italians attack with 1 armour and 3 infantry
Russians defend with 1 armour, 2 artilleries and 1 infantry
Italians roll dice for 1 armour and 3 infantry in Bryansk, round 1 : 0/4 hits
Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Bryansk, round 1 : 1/4 hits
1 infantry owned by the Italians lost in Bryansk
1 armour owned by the Italians and 2 infantry owned by the Italians retreated to Ukraine
Russians win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 3 infantry
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 3 infantry in Normandy Bordeaux, round 1 : 0/3 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 2/4 hits
2 infantry owned by the Italians lost in Normandy Bordeaux
1 infantry owned by the Italians retreated to Southern France
Americans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 infantry moved from Bessarabia to Western UkrainePlace Units - Italians
2 infantry placed in Southern France
1 infantry placed in Ukraine
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 11 PUs (4 lost to blockades); end with 11 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine and 1 transport
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 46 / 61
Russians : 29 / 43
Japanese : 41 / 41
Americans : 61 / 76
Chinese : 5 / 13
British : 33 / 36
UK_Pacific : 17 / 17
Italians : 15 / 11
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ugh! That was a horrible round for Italy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 1 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 0/2 hits
ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 4 : 1/4 hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Malaya : 1 fighter and 3 infantry
Queensland : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 3 infantry
41 Sea Zone : 1 destroyer and 2 transports
54 Sea Zone : 2 destroyers and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 29 / 43
Japanese : 37 / 41
Americans : 61 / 76
Chinese : 5 / 13
British : 33 / 36
UK_Pacific : 17 / 17
Italians : 15 / 11
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from Eastern Persia to West IndiaTurn Complete - French
Territory Summary for French :
West India : 1 infantry
76 Sea Zone : 1 destroyer
Persia : 1 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 29 / 43
Japanese : 37 / 41
Americans : 61 / 76
Chinese : 5 / 13
British : 33 / 36
UK_Pacific : 17 / 17
Italians : 15 / 11
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 artilleries and 2 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 fighter and 3 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy BordeauxCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 armour, 2 artilleries and 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 1 : 2/5 hits
Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Bryansk, round 1 : 1/4 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 armour and 1 artillery in Bryansk, round 2 : 0/2 hits
1 artillery owned by the Russians lost in Bryansk
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits
Russians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits
1 armour owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 2 artilleries and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 1/7 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to France
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Greater Southern Germany
1 artillery and 2 infantry moved from Novgorod to BelarusPlace Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour, 1 fighter, 3 infantry and 1 tactical_bomber placed in Germany
3 infantry placed in France
1 infantry placed in Germany
Germans undo move 4.
1 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in France
Germans undo move 4.
3 infantry placed in France
Germans undo move 3.
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Greater Southern Germany : 1 infantry
Slovakia Hungary : 1 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Germany : 1 armour, 1 factory_major, 1 fighter, 4 infantry and 1 tactical_bomber
Norway : 4 infantry
Denmark : 4 infantry
Holland Belgium : 3 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 artilleries and 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
113 Sea Zone : 1 destroyer and 2 transports
Bulgaria : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 57
Russians : 27 / 43
Japanese : 37 / 41
Americans : 59 / 76
Chinese : 5 / 13
British : 33 / 36
UK_Pacific : 17 / 17
Italians : 15 / 11
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 armour and 2 mech_infantrys moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Rostov to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 1 : 2/7 hits
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits
Germans roll dice for 2 artilleries in Bryansk, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Archangel, round 1 : 2/5 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 1 : 2/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to Vologda
5 infantry moved from Buryatia to Amur
1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
1 armour moved from Volgograd to RussiaPlace Units - Russians
1 armour and 1 artillery placed in Volgograd
1 infantry placed in Volgograd
3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUsTerritory Summary for Russians :
Amur : 5 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Bryansk : 1 artillery and 3 infantry
Rostov : 2 infantry
Archangel : 1 armour and 1 mech_infantry
Russia : 3 aaGuns, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 2 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
Vologda : 2 infantry
Volgograd : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 48 / 57
Russians : 29 / 43
Japanese : 37 / 41
Americans : 59 / 76
Chinese : 5 / 13
British : 33 / 36
UK_Pacific : 17 / 17
Italians : 15 / 11
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Russia’s doing their best to defend Moscow…they need to keep Germany from getting a big stack close to them.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 harbour, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Kweichow to Yunnan
1 fighter moved from Shensi to Yunnan
1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry and 1 mech_infantry; Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 1 : 3/9 hits
Chinese roll dice for 5 infantry and 1 mech_infantry in Yunnan, round 1 : 2/6 hits
3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in Yunnan, round 3 : 3/6 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 battleship moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
2 infantry moved from Chahar to Suiyuyan
1 bomber, 3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 harbour placed in Kwangsi
1 artillery placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 bomber, 3 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
Manchuria : 1 aaGun and 2 infantry
Shensi : 1 flag
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 1 armour
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 2 infantry
42 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
37 Sea Zone : 1 destroyer
36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
35 Sea Zone : 1 cruiser and 1 destroyer
26 Sea Zone : 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports
25 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier and 1 transportProduction/PUs Summary :
Germans : 48 / 57
Russians : 29 / 43
Japanese : 37 / 38
Americans : 59 / 76
Chinese : 5 / 13
British : 33 / 36
UK_Pacific : 17 / 17
Italians : 15 / 11
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I need OOL for sz26
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first 2 on BB & CV then on SS x2, DD, Back to CV then to Tach, Fighter lastly BB
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 8 Sea Zone to 25 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
4 fighters moved from 54 Sea Zone to 26 Sea Zone
2 carriers, 4 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 26 Sea Zone
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 1/1 hits
Americans roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 4/9 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 26 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 cruiser, 6 destroyers, 5 fighters and 2 submarines
Japanese defend with 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports
Americans roll dice for 2 submarines in 26 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 6 destroyers and 5 fighters in 26 Sea Zone, round 1 : 4/13 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 1 : 1/6 hits
Units damaged: 1 carrier owned by the Americans
2 submarines owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 6 destroyers and 5 fighters in 26 Sea Zone, round 2 : 2/13 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 2 : 4/6 hits
2 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 5 destroyers and 5 fighters in 26 Sea Zone, round 3 : 5/12 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 3 : 4/4 hits
Units damaged: 1 carrier owned by the Americans
1 transport owned by the Japanese , 3 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese , 1 battleship owned by the Japanese and 1 artillery owned by the Japanese lost in 26 Sea Zone
2 transports owned by the Japanese , 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 5 fighters remaining. Battle score for attacker is 71
Casualties for Japanese: 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports
Casualties for Americans: 1 carrier, 4 destroyers and 2 submarinesNon Combat Move - Americans
5 fighters moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 destroyers moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 armour, 3 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Borneo : 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 5 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 2 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
25 Sea Zone : 1 submarine
10 Sea Zone : 4 destroyers and 2 submarines
1 Sea Zone : 1 flag
54 Sea Zone : 1 cruiser
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
Gibraltar : 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
United Kingdom : 1 bomber
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Algeria : 1 flag
Tunisia : 1 flag
101 Sea Zone : 5 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 5 transports
110 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 46 / 57
Russians : 29 / 43
Japanese : 37 / 38
Americans : 61 / 76
Chinese : 5 / 13
British : 33 / 36
UK_Pacific : 17 / 17
Italians : 15 / 11
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 artillery placed in Szechwan
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 5 infantry
Szechwan : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 29 / 43
Japanese : 36 / 38
Americans : 61 / 76
Chinese : 6 / 12
British : 33 / 36
UK_Pacific : 17 / 17
Italians : 15 / 11
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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