@Flashman:
3 turns @ 20 IPCs = 60 IPCs = 20 infantry. Seems pretty balanced to me.
Note: over half the American infantry shipped to Europe during the war were carried by RN ships.
That’s not really balanced at all. If Larry’s vision was that the US would show up in Europe on turn 5-6 with 4-6 loaded (with mixed units) transports to tip the balance (or keep it) then your rule would prevent such an occurrence. Your houserule will ensure the US doesn’t get to Europe until turn 7-8.
Maybe it will work, but I think the “US can’t move” is a more elegant and KISS rule.
My previous post was just to point out that the US can’t get much to Europe before turn 4-5 anyway. Yes, by oztea’s plan the US will be dropping 2 transports full on turn 3 on Picardy and then 3 full transports every turn after that. This is of course, if the UK can protect the transports from the German fleet that early in the game.
4 units on turn 3 isn’t going to tip the scales (it will have to move to the front unless Germany already has Paris), but possibly 6 units turn 4 (with the 4 units from turn 3) will help, but they won’t be fighting Germans until turn 5-6 anyway because they have to move across France to get to the front. So you think this is too early? Maybe so, but again, before we arbitrarily houserule things maybe we should play the game first. I’d hate to change this and then have to buff the allies elsewhere (like India) to make up for it- and then maybe that has unintended consequences (Ottoman cannot survive with buffed India), so before we go crazy here lets play a couple games as intended.