Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
82bb2d1b-0b91-4e5f-bdc4-c9f3277f037a-image.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Territory Summary for Chinese :
Kansu : 2 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 50 / 62
Russians : 23 / 35
Japanese : 52 / 54
Americans : 52 / 73
Chinese : 5 / 5
British : 35 / 43
UK_Pacific : 18 / 13
Italians : 12 / 10
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Damn…that turn went horribly wrong for the US…battle score of -73!
I’m going to have to replace Nimitz…his strategy sucks!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 artilleries, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Greece to Yugoslavia
British take Albania from Italians
British take Yugoslavia from Germans
1 artillery and 4 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 1 : 0/1 hits
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 1 : 2/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 3 fighters
British roll dice for 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 : 3/9 hits
Japanese roll dice for 1 armour, 1 artillery and 3 fighters in Shan State, round 1 : 3/5 hits
3 infantry owned by the British , 1 armour owned by the Japanese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits
Japanese roll dice for 2 fighters in Shan State, round 2 : 2/2 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 2 fighters owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 armour, 1 artillery and 3 fighters
Casualties for British: 4 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
4 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery and 1 mech_infantry placed in Persia
2 destroyers placed in 110 Sea Zone
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in Persia
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Shan State : 1 artillery
Burma : 5 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 3 infantry
Holland Belgium : 1 flag, 1 artillery
Tobruk : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Albania : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 destroyer
Eire : 1 flag
Greece : 1 flag, 1 artillery and 3 infantry
99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Iraq : 1 artillery and 1 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Yugoslavia : 1 flag, 1 armour
110 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
Production/PUs Summary :
Germans : 45 / 62
Russians : 23 / 35
Japanese : 51 / 54
Americans : 52 / 73
Chinese : 5 / 5
British : 41 / 46
UK_Pacific : 19 / 19
Italians : 11 / 10
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hi Captain Walker, can we do the UK round over? At least the part involving the loss of my fighters. I would have landed in Malaya. True - I had a tank and artillery, however, if tables were turned, I would consider burning my infantry for a shot at your planes. I have made worse attacks in past to get the Chinese fighter. What do you say? In Malaya, you would have 2 3’s and a 4 - all planes at risk vs three 4’s. I don’t think you would attack, especially after losing your fleet.
yeah…I’ll do it over. Since my invasion of Malaya failed it would have been best for you to land there.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 3 fighters
EDIT: Adding units owned by Japanese to Malaya: 3 fighters
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 2 artilleries, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 3 infantry moved from Burma to Shan State
1 fighter moved from India to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 1 : 1/1 hits
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Shan State
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 1 : 3/6 hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from 37 Sea Zone to Burma
5 infantry moved from India to Burma
1 artillery and 2 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
Place Units - British
2 destroyers placed in 110 Sea Zone
2 infantry placed in Union of South Africa
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 infantry placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 infantry
Shan State : 1 artillery and 2 infantry
Burma : 1 fighter and 5 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 3 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Albania : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
Greece : 1 flag, 1 artillery and 3 infantry
99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Iraq : 1 artillery and 1 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Yugoslavia : 1 flag, 1 armour
110 Sea Zone : 1 cruiser, 3 destroyers and 3 transports
Production/PUs Summary :
Germans : 45 / 62
Russians : 23 / 35
Japanese : 50 / 54
Americans : 52 / 73
Chinese : 6 / 5
British : 41 / 46
UK_Pacific : 19 / 19
Italians : 11 / 10
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I moved your fighters so they’re safe… from the UK.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Albania
Italians take Albania from British
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 1 : 3/6 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Yugoslavia
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Yugoslavia, round 1 : 3/3 hits
British roll dice for 1 armour in Yugoslavia, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Sumatra to Malaya
Combat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 3 fighters and 1 harbour
ANZAC roll dice for 1 cruiser in Malaya, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 1 : 1/3 hits
Japanese roll dice for 3 fighters in Malaya, round 1 : 2/3 hits
1 infantry owned by the ANZAC , 1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery and 1 infantry
1 fighter owned by the ANZAC retreated
Non Combat Move - ANZAC
1 fighter moved from Malaya to Shan State
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Shan State : 1 fighter
Queensland : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 2 infantry
37 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
54 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 45 / 62
Russians : 23 / 35
Japanese : 50 / 54
Americans : 52 / 73
Chinese : 6 / 5
British : 38 / 46
UK_Pacific : 19 / 19
Italians : 15 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Alexandria to Tobruk
Turn Complete - French
Territory Summary for French :
Normandy Bordeaux : 2 infantry
Tobruk : 1 infantry
76 Sea Zone : 1 destroyer
Persia : 1 infantry
Production/PUs Summary :
Germans : 45 / 62
Russians : 23 / 35
Japanese : 50 / 54
Americans : 52 / 73
Chinese : 6 / 5
British : 38 / 46
UK_Pacific : 19 / 19
Italians : 15 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
scramble?
scramble three from UK!
OOL would be two on carrier, destroyers, cruiser, fighters…save the UK fighters for last.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Norway to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Novgorod to 110 Sea Zone
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Smolensk to Archangel
1 armour moved from Smolensk to Archangel
2 armour and 3 mech_infantrys moved from Romania to Greece
1 tactical_bomber moved from Romania to Greece
1 mech_infantry moved from Romania to Greece
1 tactical_bomber moved from Romania to Greece
1 fighter moved from Northern Italy to Greece
1 bomber moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Bryansk
1 artillery moved from France to Holland Belgium
1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium
1 armour moved from Smolensk to Urals
Germans take Urals from Russians
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers
British defend with 1 cruiser, 3 destroyers, 3 fighters and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
Germans roll dice for 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 1 : 6/14 hits
Americans roll dice for 1 carrier, 2 cruisers, 5 destroyers, 5 fighters and 7 transports in 110 Sea Zone, round 1 : 4/13 hits
2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans , 1 destroyer owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
Germans roll dice for 3 bombers, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 5/12 hits
Americans roll dice for 2 cruisers, 1 destroyer, 5 fighters and 7 transports in 110 Sea Zone, round 2 : 7/8 hits
2 fighters owned by the Americans , 1 cruiser owned by the British , 3 tactical_bombers owned by the Germans , 1 cruiser owned by the Americans , 4 fighters owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 3 fighters and 7 transports in 110 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the Germans , 3 fighters owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
3 transports owned by the British and 4 transports owned by the Americans lost in 110 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 49
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers
Casualties for British: 1 cruiser, 3 destroyers, 3 fighters and 3 transports
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 1 : 2/3 hits
Russians roll dice for 2 infantry in Archangel, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Holland Belgium, round 1 : 2/3 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Greece
Germans attack with 2 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Germans roll dice for 2 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Greece, round 1 : 3/9 hits
British roll dice for 1 artillery and 3 infantry in Greece, round 1 : 2/4 hits
3 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Greece
Germans roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 4/7 hits
British roll dice for 1 artillery in Greece, round 2 : 0/1 hits
1 artillery owned by the British lost in Greece
Germans win, taking Greece from British with 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 3 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries in Bryansk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 2 artilleries in Bryansk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Bryansk, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Bryansk, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Bryansk, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Bryansk, round 7 : 1/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Ukraine to Eastern Poland
1 aaGun and 2 artilleries moved from Ukraine to Bessarabia
3 artilleries moved from Smolensk to Belarus
1 aaGun and 3 artilleries moved from Belarus to Baltic States
1 aaGun moved from Smolensk to Belarus
2 infantry moved from Smolensk to Belarus
5 armour moved from Smolensk to Baltic States
1 armour moved from Smolensk to Novgorod
1 armour moved from Western Germany to France
2 armour moved from Germany to France
2 artilleries and 2 infantry moved from Norway to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from Greece to Southern Italy
1 aaGun moved from Romania to Slovakia Hungary
Place Units - Germans
1 artillery placed in Western Germany
3 artilleries placed in Western Germany
1 artillery and 5 infantry placed in Western Germany
4 armour and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Bloody painful move. Am uncertain it changes outcome, but know it sets Allies in Europe back 2-4 rounds.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
6 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 6 infantry in Vologda, round 1 : 2/7 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Volgograd to Rostov
2 aaGuns moved from Samara to Russia
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Kansu to Timguska
2 armour and 1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs
Territory Summary for Russians :
Yakut S.S.R. : 1 infantry
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Bryansk : 4 infantry
Rostov : 1 artillery and 2 infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 factory_major, 2 fighters, 22 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Novosibirsk : 2 armour and 1 mech_infantry
Vologda : 6 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 4 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 47 / 60
Russians : 27 / 36
Japanese : 50 / 54
Americans : 52 / 73
Chinese : 6 / 5
British : 33 / 46
UK_Pacific : 19 / 19
Italians : 14 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
You did ok in 110. It cost you a lot of air but Germany had to do something to slow down the allied buildup. The US lost a big fleet in the Pac last turn and now their Europe fleet is gone. It will take a few rounds to build both of those up now!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Hopei to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Chahar
2 fighters moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
1 fighter moved from Philippines to Borneo
1 bomber moved from Hunan to 37 Sea Zone
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
1 fighter moved from Kiangsi to Yunnan
1 artillery and 1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 cruiser and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 : 4/6 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 1/2 hits
1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC , 1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Yunnan, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Borneo, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 1 : 3/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Chahar, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Shantung to Anhwe
1 armour moved from French Indo China to Kwangsi
2 armour and 1 artillery moved from Kwangtung to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 bomber moved from Japan to Philippines
2 fighters moved from Borneo to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Philippines to Kwangsi
1 bomber, 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Kwangtung to Kwangsi
1 aaGun moved from Shantung to Anhwe
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
1 battleship, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 2 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to 110 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 110 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Norway
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking Norway from Germans with 1 cruiser remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 fighter moved from Northern Territory to Queensland
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 110 Sea Zone to United Kingdom
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 destroyer placed in 110 Sea Zone
1 airfield and 2 fighters placed in Normandy Bordeaux
1 destroyer placed in 101 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Eastern United States
Americans undo move 4.
1 armour, 1 artillery and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Queensland : 3 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
41 Sea Zone : 1 flag
26 Sea Zone : 3 destroyers, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 aaGun
United Kingdom : 1 bomber
Morocco : 2 artilleries and 4 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 infantry and 1 mech_infantry
112 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 destroyer and 2 transports
91 Sea Zone : 1 destroyer and 3 transports
110 Sea Zone : 2 destroyers and 3 transports
Production/PUs Summary :
Germans : 44 / 60
Russians : 27 / 36
Japanese : 58 / 58
Americans : 58 / 78
Chinese : 3 / 5
British : 33 / 46
UK_Pacific : 14 / 19
Italians : 11 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 infantry
Szechwan : 2 infantry
Production/PUs Summary :
Germans : 44 / 60
Russians : 27 / 36
Japanese : 56 / 58
Americans : 58 / 78
Chinese : 5 / 7
British : 33 / 46
UK_Pacific : 14 / 19
Italians : 11 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0