this makes me wonder again how much the axis advantage in victory conditions affects the games overall balance; that the axis can win with less than a full victory, whereas the allies basically need what amounts to a total military victory.
ShrimpBoatChef v Captain Walker G40 2nd E, No Tech, No Bid
-
Your strategy might work. You realize that Germany is in desperate need of assistance so you’re attempting to take the pressure off of them.
Japan has a strong naval and air presence still so that will help keep the allies away…and you can probably race to Russia quicker than they can come up from the south.
Let’s see how it works out! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Western GermanyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Java to Celebes
1 fighter moved from Queensland to 54 Sea Zone
1 transport moved from 44 Sea Zone to 55 Sea ZonePlace Units - ANZAC
1 carrier and 1 tactical_bomber placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Northern Territory : 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry
South Australia : 1 infantry
Celebes : 1 flag, 1 artillery, 1 fighter and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 2 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 31 / 49
Russians : 40 / 67
Japanese : 37 / 41
Americans : 50 / 70
Chinese : 12 / 17
British : 42 / 47
UK_Pacific : 21 / 21
Italians : 9 / 9
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
76 Sea Zone : 1 destroyer
Persia : 1 infantryProduction/PUs Summary :
Germans : 31 / 49
Russians : 40 / 67
Japanese : 37 / 41
Americans : 50 / 70
Chinese : 12 / 17
British : 42 / 47
UK_Pacific : 21 / 21
Italians : 9 / 9
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 tactical_bomber moved from Greater Southern Germany to Albania
1 armour moved from Northern Italy to Albania
1 tactical_bomber moved from Greater Southern Germany to Albania
1 bomber moved from Western Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from France to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 artilleries moved from Yugoslavia to AlbaniaCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 1 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Albania
Germans attack with 3 armour, 2 artilleries and 2 tactical_bombers
British defend with 2 artilleries, 1 fighter and 2 infantry
Germans roll dice for 3 armour, 2 artilleries and 2 tactical_bombers in Albania, round 1 : 3/7 hits
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Albania, round 1 : 2/5 hits
2 infantry owned by the British , 1 artillery owned by the British and 2 artilleries owned by the Germans lost in Albania
3 armour owned by the Germans retreated to Yugoslavia
British win with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for British: 1 artillery and 2 infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Slovakia Hungary, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Poland, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Poland, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Poland, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Greater Southern Germany to Yugoslavia
3 artilleries and 2 infantry moved from Germany to Greater Southern Germany
2 artilleries moved from France to Northern Italy
3 armour moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Western Germany to Denmark
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Normandy Bordeaux to France
1 tactical_bomber moved from Albania to Southern Italy
1 bomber moved from Slovakia Hungary to Western Germany
1 tactical_bomber moved from Albania to Greater Southern Germany
1 aaGun moved from Western Germany to Greater Southern GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
2 artilleries and 1 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Germany
1 artillery and 2 infantry placed in Southern France
Germans undo move 4.
3 infantry placed in Southern France
2 artilleries placed in Germany
Germans undo move 4.
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 38 PUs (1 lost to blockades); end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Belarus to Poland
2 artilleries and 2 infantry moved from Romania to Slovakia Hungary
1 fighter moved from Romania to Slovakia HungaryCombat - Russians
Battle in Slovakia Hungary
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Slovakia Hungary, round 1 : 3/5 hits
Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 1 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Poland to Romania
2 artilleries and 2 infantry moved from Bessarabia to Romania
4 artilleries and 6 infantry moved from Novgorod to Baltic States
2 infantry moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Bryansk to Western Ukraine
2 infantry moved from Novosibirsk to Timguska
2 infantry moved from Novosibirsk to Urals
1 artillery and 2 infantry moved from Samara to Novosibirsk
1 armour, 1 fighter and 2 mech_infantrys moved from Sikang to Novosibirsk
1 armour moved from Szechwan to Kansu
1 artillery and 1 infantry moved from Shensi to Kansu
1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
1 artillery and 5 infantry moved from Russia to Samara
1 armour and 2 mech_infantrys moved from Volgograd to UkrainePlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
1 fighter, 8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 67 PUsTerritory Summary for Russians :
Suiyuyan : 1 infantry
Kansu : 1 armour, 1 artillery and 1 infantry
Timguska : 2 infantry
Olgiy : 1 flag
Anglo Egyptian Sudan : 1 mech_infantry
Slovakia Hungary : 1 flag, 2 artilleries and 2 infantry
Romania : 1 flag, 2 armour, 4 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Poland : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Baltic States : 4 artilleries and 6 infantry
Urals : 2 infantry
Eastern Poland : 1 aaGun, 2 artilleries and 7 infantry
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield, 1 factory_major, 1 fighter, 8 infantry and 1 mech_infantry
Ukraine : 3 armour, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 2 artilleries
Novosibirsk : 2 armour, 2 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Samara : 1 artillery and 5 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 31 / 43
Russians : 43 / 67
Japanese : 36 / 41
Americans : 50 / 70
Chinese : 13 / 17
British : 39 / 47
UK_Pacific : 21 / 21
Italians : 9 / 9
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 2 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Yenisey
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
1 armour moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery moved from Central Mongolia to Chahar
1 armour moved from Buyant-Uhaa to Chahar
1 tactical_bomber moved from Buyant-Uhaa to Anhwe
1 tactical_bomber moved from Buyant-Uhaa to ChaharCombat - Japanese
Battle in Anhwe
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Anhwe, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Chahar, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 artilleries and 1 infantry moved from Dzavhan to Yenisey
1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers moved from Yakut S.S.R. to Yenisey
1 armour moved from Tsagaan Olom to Yenisey
1 fighter and 2 tactical_bombers moved from Central Mongolia to Yenisey
6 armour moved from Buryatia to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Sakha to Buryatia
3 armour, 1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
3 armour moved from Buyant-Uhaa to Ulaanbaatar
1 tactical_bomber moved from Chahar to Yenisey
1 tactical_bomber moved from Anhwe to Buyant-Uhaa
1 armour and 2 mech_infantrys moved from Korea to Ulaanbaatar
1 infantry moved from Amur to Ulaanbaatar
1 armour moved from Kiangsu to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 battleships moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 19 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in Korea
3 infantry placed in Shantung
2 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 3 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Americans creates battle in territory 43 Sea Zone
Americans creates battle in territory 35 Sea Zone
Battle in Normandy BordeauxNon Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 armour, 3 artilleries and 4 infantry placed in Eastern United States
1 infantry placed in Western United States
Americans undo move 2.
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Borneo : 1 artillery and 1 infantry
Queensland : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 5 infantry
Midway : 1 airfield
Celebes : 1 bomber and 2 fighters
41 Sea Zone : 1 flag
44 Sea Zone : 2 destroyers and 1 submarine
43 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
54 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 3 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 aaGun, 1 armour, 2 artilleries, 2 fighters and 3 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
97 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 destroyer and 4 transports
91 Sea Zone : 1 destroyer and 3 transports
110 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 29 / 43
Russians : 42 / 67
Japanese : 39 / 39
Americans : 52 / 72
Chinese : 11 / 17
British : 39 / 47
UK_Pacific : 21 / 21
Italians : 9 / 9
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries and 2 infantry moved from Yunnan to KweichowPlace Units - Chinese
1 artillery and 2 infantry placed in Kiangsi
1 artillery and 1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag
Kiangsi : 1 flag, 1 artillery and 3 infantry
Suiyuyan : 1 artillery and 1 infantry
Kweichow : 3 artilleries and 2 infantryProduction/PUs Summary :
Germans : 29 / 43
Russians : 42 / 67
Japanese : 38 / 39
Americans : 52 / 72
Chinese : 12 / 18
British : 39 / 47
UK_Pacific : 21 / 21
Italians : 9 / 9
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British buy 1 armour, 2 artilleries, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from India to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from French Indo China to KwangtungCombat - British
Battle in Kwangtung
British attack with 1 armour, 3 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
AA guns fire in Kwangtung : 1/3 hits
1 fighter owned by the British lost in Kwangtung
British roll dice for 1 armour, 3 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 : 3/10 hits
Japanese roll dice for 1 aaGun and 6 infantry in Kwangtung, round 1 : 3/6 hits
2 infantry owned by the British , 2 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 aaGun owned by the Japanese lost in Kwangtung
British roll dice for 1 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits
Japanese roll dice for 4 infantry in Kwangtung, round 2 : 2/4 hits
3 infantry owned by the Japanese , 1 artillery owned by the British and 1 mech_infantry owned by the British lost in Kwangtung
British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 2/5 hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 aaGun and 6 infantry
Casualties for British: 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 2 artilleries and 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 1 : 1/1 hits
British roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 1 : 2/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 1 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
1 carrier and 1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Albania to 99 Sea Zone
1 artillery and 3 infantry moved from Greece to Albania
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
2 armour and 3 mech_infantrys moved from Turkmenistan to Sikang
2 mech_infantrys moved from Persia to West India
3 artilleries and 6 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 armour moved from India to Yunnan
18 infantry moved from India to BurmaPlace Units - British
1 transport placed in 110 Sea Zone
1 artillery and 5 infantry placed in United Kingdom
2 mech_infantrys placed in Persia
1 armour, 1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
2 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 2 armour and 3 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 fighter, 1 infantry and 1 tactical_bomber
Siam : 1 flag
Yunnan : 1 armour, 3 artilleries and 6 infantry
Sikang : 2 armour and 3 mech_infantrys
Burma : 18 infantry
India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag
West India : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery and 2 infantry
Albania : 1 flag, 2 artilleries and 3 infantry
Ethiopia : 1 flag
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 armour, 1 artillery and 2 infantry
99 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
110 Sea Zone : 1 cruiser and 3 transportsProduction/PUs Summary :
Germans : 26 / 43
Russians : 42 / 67
Japanese : 35 / 39
Americans : 52 / 72
Chinese : 12 / 18
British : 42 / 47
UK_Pacific : 24 / 29
Italians : 9 / 9
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Yugoslavia to Albania
3 fighters moved from Southern Italy to Albania
1 fighter moved from Western Germany to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 2 artilleries, 4 fighters and 2 infantry
British defend with 2 artilleries and 3 infantry
Italians roll dice for 2 artilleries, 4 fighters and 2 infantry in Albania, round 1 : 3/8 hits
British roll dice for 2 artilleries and 3 infantry in Albania, round 1 : 2/5 hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Albania
Italians roll dice for 2 artilleries and 4 fighters in Albania, round 2 : 2/6 hits
British roll dice for 2 artilleries in Albania, round 2 : 2/2 hits
2 artilleries owned by the Italians and 2 artilleries owned by the British lost in Albania
Italians win with 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 artilleries and 3 infantry
Casualties for Italians: 2 artilleries and 2 infantryNon Combat Move - Italians
1 fighter moved from Albania to Southern Italy
1 fighter moved from Albania to Western Germany
2 fighters moved from Albania to Southern Italy
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 artillery moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 armour placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 4 PUs (5 lost to blockades); end with 4 PUs total -
The Doors…“This is the end.”
Going to be difficult to repel US from Normandy this round. If not expensively impossible.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Northern Territory to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 1/2 hits
1 fighter owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 : 1/1 hits
ANZAC roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Caroline Islands, round 1 : 0/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 fighter and 2 infantryNon Combat Move - ANZAC
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Celebes to 33 Sea ZonePlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry
South Australia : 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 2 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 destroyer and 1 submarine
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
54 Sea Zone : 2 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 26 / 43
Russians : 42 / 67
Japanese : 35 / 39
Americans : 52 / 72
Chinese : 12 / 18
British : 42 / 47
UK_Pacific : 24 / 29
Italians : 9 / 4
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
76 Sea Zone : 1 destroyer
Persia : 1 infantryProduction/PUs Summary :
Germans : 26 / 43
Russians : 42 / 67
Japanese : 35 / 39
Americans : 52 / 72
Chinese : 12 / 18
British : 42 / 47
UK_Pacific : 24 / 29
Italians : 9 / 4
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I like that song by the Doors…thought it was pretty cool when they used it in the movie “Apocalyse Now”
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Northern Italy to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Greater Southern Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from Germany to Poland
2 artilleries and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
2 armour moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 artillery moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 bomber and 1 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Holland Belgium, round 1 : 1/4 hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 artilleries and 1 bomber in Holland Belgium, round 2 : 3/3 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Poland, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Poland, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour, 3 artilleries, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 3 armour, 3 artilleries, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 3/9 hits
Americans roll dice for 1 armour, 2 artilleries and 5 infantry in Normandy Bordeaux, round 1 : 1/8 hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 3 armour, 3 artilleries, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/8 hits
Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits
2 artilleries owned by the Americans , 1 infantry owned by the Germans , 2 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
3 armour owned by the Germans and 1 artillery owned by the Germans retreated to France
Americans win with 1 armour remaining. Battle score for attacker is 9
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 2 artilleries and 5 infantry
Battle in Slovakia Hungary
Germans attack with 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 : 5/7 hits
Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 1 : 2/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to Southern France
2 artilleries moved from Northern Italy to France
1 artillery and 1 infantry moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Slovakia Hungary to Western Germany
1 bomber moved from Holland Belgium to Western Germany
5 artilleries moved from Yugoslavia to Greater Southern Germany
2 armour moved from Yugoslavia to Western Germany
1 artillery moved from Yugoslavia to Northern Italy
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Yugoslavia to Greater Southern GermanyPlace Units - Germans
3 artilleries placed in France
Germans undo move 1.
3 infantry placed in France
2 artilleries and 1 infantry placed in Southern France
3 artilleries and 1 infantry placed in Western Germany
2 artilleries placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 31 PUs (3 lost to blockades); end with 31 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Russians
Russians buy 5 armour, 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery and 3 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
3 artilleries and 1 infantry moved from Romania to Slovakia Hungary
2 armour and 1 mech_infantry moved from Romania to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Romania to Poland
2 artilleries moved from Eastern Poland to Poland
4 artilleries and 6 infantry moved from Baltic States to Poland
7 infantry moved from Eastern Poland to Slovakia HungaryCombat - Russians
Battle in Slovakia Hungary
Russians attack with 2 armour, 4 artilleries, 12 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 2 armour and 2 artilleries
Russians roll dice for 2 armour, 4 artilleries, 12 infantry and 1 mech_infantry in Slovakia Hungary, round 1 : 3/19 hits
Germans roll dice for 1 aaGun, 2 armour and 2 artilleries in Slovakia Hungary, round 1 : 1/4 hits
1 infantry owned by the Russians , 1 aaGun owned by the Germans and 2 artilleries owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 armour, 4 artilleries, 11 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 1/18 hits
Germans roll dice for 2 armour in Slovakia Hungary, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Slovakia Hungary, round 3 : 6/16 hits
Germans roll dice for 1 armour in Slovakia Hungary, round 3 : 0/1 hits
1 armour owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 armour, 4 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun, 2 armour and 2 artilleries
Casualties for Russians: 3 infantry
Battle in Poland
Russians attack with 6 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 6 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Poland, round 1 : 9/15 hits
Germans roll dice for 2 artilleries and 2 infantry in Poland, round 1 : 2/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 6 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Poland to Romania
1 tactical_bomber moved from Poland to Romania
1 artillery and 2 infantry moved from Bessarabia to Romania
3 armour and 3 mech_infantrys moved from Ukraine to Romania
2 artilleries moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 armour, 1 artillery and 1 infantry moved from Kansu to Novosibirsk
1 artillery and 5 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Russia to Western Ukraine
4 infantry moved from Russia to Samara
4 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Eastern PolandPlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 45 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 27 PUs; end with 77 PUsTerritory Summary for Russians :
Suiyuyan : 1 infantry
Timguska : 2 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Slovakia Hungary : 1 flag, 2 armour, 4 artilleries, 9 infantry and 1 mech_infantry
Romania : 1 flag, 3 armour, 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Poland : 1 flag, 6 artilleries and 4 infantry
Norway : 1 flag, 1 armour
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Bryansk : 4 infantry
Urals : 2 infantry
Vyborg : 1 infantry
Eastern Poland : 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry
Russia : 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 mech_infantry
Novosibirsk : 3 armour, 4 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Samara : 4 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 26 / 36
Russians : 45 / 77
Japanese : 35 / 39
Americans : 52 / 72
Chinese : 12 / 18
British : 39 / 47
UK_Pacific : 24 / 29
Italians : 9 / 4
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 armour moved from Jehol to Suiyuyan
1 armour moved from Anhwe to Suiyuyan
1 tactical_bomber moved from Buyant-Uhaa to Suiyuyan
3 armour, 1 artillery and 1 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Evenkiyskiy
7 armour, 1 artillery, 1 bomber, 3 fighters and 5 tactical_bombers moved from Yenisey to TimguskaCombat - Japanese
Battle in Timguska
Japanese attack with 10 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 5 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 10 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 5 tactical_bombers in Timguska, round 1 : 14/22 hits
Russians roll dice for 2 infantry in Timguska, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
Japanese win, taking Timguska from Russians with 10 armour, 2 artilleries, 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Suiyuyan
Japanese attack with 3 armour, 1 artillery and 1 tactical_bomber
Russians defend with 1 infantry; Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 armour, 1 artillery and 1 tactical_bomber in Suiyuyan, round 1 : 4/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 1 : 0/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 3 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Buyant-Uhaa to Central Mongolia
4 armour and 2 mech_infantrys moved from Ulaanbaatar to Yenisey
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 bomber, 3 fighters and 3 tactical_bombers moved from Timguska to Yenisey
2 tactical_bombers moved from Timguska to Yenisey
1 tactical_bomber moved from Suiyuyan to Central Mongolia
2 armour and 1 mech_infantry moved from Manchuria to Central Mongolia
1 mech_infantry moved from Korea to Ulaanbaatar
6 infantry moved from Korea to Amur
5 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Shantung
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to YeniseyPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 armour placed in Manchuria
1 armour and 1 mech_infantry placed in Korea
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2
Japanese collect 36 PUs (2 lost to blockades); end with 36 PUs total -
writing is on the wall. If you spot me some serious IPC, will play a league game.
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I’ll give you allies +10…and some advice on bid placement.
When you buy units with a bid, buy something that will give you an advantage on a first round attack…like a sub in 98, fighter in UK, mech in Alexandia w/armor in Egypt. Every time I get a bid for allies it goes to UK…if I get six it’s a sub in 98, if I get eight it’s another dd in 106. I’ve never had a bid of ten so you have a little more flexibility…just make sure that it’s going to help you early in the game.





