@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsShrimpBoatChef v Captain Walker G40 2nd E, No Tech, No Bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Norway to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Novgorod to 110 Sea Zone
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Smolensk to Archangel
1 armour moved from Smolensk to Archangel
2 armour and 3 mech_infantrys moved from Romania to Greece
1 tactical_bomber moved from Romania to Greece
1 mech_infantry moved from Romania to Greece
1 tactical_bomber moved from Romania to Greece
1 fighter moved from Northern Italy to Greece
1 bomber moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Bryansk
1 artillery moved from France to Holland Belgium
1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium
1 armour moved from Smolensk to Urals
Germans take Urals from RussiansCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers
British defend with 1 cruiser, 3 destroyers, 3 fighters and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
Germans roll dice for 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 1 : 6/14 hits
Americans roll dice for 1 carrier, 2 cruisers, 5 destroyers, 5 fighters and 7 transports in 110 Sea Zone, round 1 : 4/13 hits
2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans , 1 destroyer owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
Germans roll dice for 3 bombers, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 5/12 hits
Americans roll dice for 2 cruisers, 1 destroyer, 5 fighters and 7 transports in 110 Sea Zone, round 2 : 7/8 hits
2 fighters owned by the Americans , 1 cruiser owned by the British , 3 tactical_bombers owned by the Germans , 1 cruiser owned by the Americans , 4 fighters owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 3 fighters and 7 transports in 110 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the Germans , 3 fighters owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
3 transports owned by the British and 4 transports owned by the Americans lost in 110 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 49
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers
Casualties for British: 1 cruiser, 3 destroyers, 3 fighters and 3 transports
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 1 : 2/3 hits
Russians roll dice for 2 infantry in Archangel, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Holland Belgium, round 1 : 2/3 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Greece
Germans attack with 2 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Germans roll dice for 2 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Greece, round 1 : 3/9 hits
British roll dice for 1 artillery and 3 infantry in Greece, round 1 : 2/4 hits
3 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Greece
Germans roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 4/7 hits
British roll dice for 1 artillery in Greece, round 2 : 0/1 hits
1 artillery owned by the British lost in Greece
Germans win, taking Greece from British with 2 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 3 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries in Bryansk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 2 artilleries in Bryansk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Bryansk, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Bryansk, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Bryansk, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Bryansk, round 7 : 1/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Ukraine to Eastern Poland
1 aaGun and 2 artilleries moved from Ukraine to Bessarabia
3 artilleries moved from Smolensk to Belarus
1 aaGun and 3 artilleries moved from Belarus to Baltic States
1 aaGun moved from Smolensk to Belarus
2 infantry moved from Smolensk to Belarus
5 armour moved from Smolensk to Baltic States
1 armour moved from Smolensk to Novgorod
1 armour moved from Western Germany to France
2 armour moved from Germany to France
2 artilleries and 2 infantry moved from Norway to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from Greece to Southern Italy
1 aaGun moved from Romania to Slovakia HungaryPlace Units - Germans
1 artillery placed in Western Germany
3 artilleries placed in Western Germany
1 artillery and 5 infantry placed in Western Germany
4 armour and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Bloody painful move. Am uncertain it changes outcome, but know it sets Allies in Europe back 2-4 rounds.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
6 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 6 infantry in Vologda, round 1 : 2/7 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Volgograd to Rostov
2 aaGuns moved from Samara to Russia
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Kansu to Timguska
2 armour and 1 mech_infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUsTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Bryansk : 4 infantry
Rostov : 1 artillery and 2 infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 factory_major, 2 fighters, 22 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Novosibirsk : 2 armour and 1 mech_infantry
Vologda : 6 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 4 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 60
Russians : 27 / 36
Japanese : 50 / 54
Americans : 52 / 73
Chinese : 6 / 5
British : 33 / 46
UK_Pacific : 19 / 19
Italians : 14 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You did ok in 110. It cost you a lot of air but Germany had to do something to slow down the allied buildup. The US lost a big fleet in the Pac last turn and now their Europe fleet is gone. It will take a few rounds to build both of those up now!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Hopei to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Chahar
2 fighters moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
1 fighter moved from Philippines to Borneo
1 bomber moved from Hunan to 37 Sea Zone
1 armour moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to French Indo China
1 fighter moved from Kiangsi to Yunnan
1 artillery and 1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 cruiser and 1 destroyer moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 : 4/6 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 1/2 hits
1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC , 1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Yunnan, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Borneo, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 1 : 3/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Chahar, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Shantung to Anhwe
1 armour moved from French Indo China to Kwangsi
2 armour and 1 artillery moved from Kwangtung to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 bomber moved from Japan to Philippines
2 fighters moved from Borneo to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Philippines to Kwangsi
1 bomber, 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Kwangtung to Kwangsi
1 aaGun moved from Shantung to AnhwePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
1 battleship, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 2 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to 110 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from ItaliansCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 110 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Norway
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking Norway from Germans with 1 cruiser remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
1 fighter moved from Northern Territory to Queensland
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 110 Sea Zone to United Kingdom
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 destroyer placed in 110 Sea Zone
1 airfield and 2 fighters placed in Normandy Bordeaux
1 destroyer placed in 101 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Eastern United States
Americans undo move 4.
1 armour, 1 artillery and 3 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Queensland : 3 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
41 Sea Zone : 1 flag
26 Sea Zone : 3 destroyers, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 aaGun
United Kingdom : 1 bomber
Morocco : 2 artilleries and 4 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 infantry and 1 mech_infantry
112 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 destroyer and 2 transports
91 Sea Zone : 1 destroyer and 3 transports
110 Sea Zone : 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 44 / 60
Russians : 27 / 36
Japanese : 58 / 58
Americans : 58 / 78
Chinese : 3 / 5
British : 33 / 46
UK_Pacific : 14 / 19
Italians : 11 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 44 / 60
Russians : 27 / 36
Japanese : 56 / 58
Americans : 58 / 78
Chinese : 5 / 7
British : 33 / 46
UK_Pacific : 14 / 19
Italians : 11 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Shan State to Yunnan
1 fighter and 5 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Greece
British attack with 2 artilleries and 2 infantry
Germans defend with 2 armour and 2 mech_infantrys
British roll dice for 1 battleship and 2 cruisers in Greece, round 1 : 1/3 hits
British roll dice for 2 artilleries and 2 infantry in Greece, round 1 : 0/4 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Greece, round 1 : 2/4 hits
2 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Greece
British roll dice for 2 artilleries in Greece, round 2 : 1/2 hits
Germans roll dice for 2 armour and 1 mech_infantry in Greece, round 2 : 2/3 hits
2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Greece
Germans win with 2 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 artilleries and 2 infantry
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries and 1 infantry
British roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/9 hits
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Yunnan, round 1 : 2/4 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/7 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 0/2 hits
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 6/7 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 0/2 hits
1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 artillery and 5 infantry moved from India to Burma
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from Persia to West India
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Tobruk to Libya
1 fighter moved from Egypt to Libya
1 fighter moved from Egypt to LibyaPlace Units - British
1 armour and 2 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 infantry placed in Persia
1 destroyer and 1 transport placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs total
Some Units in India change ownership: 1 artillery and 5 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 artillery and 3 infantry
Shan State : 1 mech_infantry
Burma : 1 artillery and 5 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 tactical_bomber
Malaya : 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
West India : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 3 infantry
Libya : 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
Ethiopia : 1 flag
Eire : 1 flag
99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Eastern Persia : 1 flag, 1 artillery and 1 infantry
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 artillery and 1 infantry
Persia : 1 flag, 1 factory_minor and 1 infantry
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 44 / 60
Russians : 27 / 36
Japanese : 51 / 58
Americans : 58 / 78
Chinese : 6 / 7
British : 33 / 38
UK_Pacific : 18 / 17
Italians : 11 / 13
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea Zone
1 artillery moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 artillery and 1 fighter
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 fighter in Southern France, round 1 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 1 : 1/1 hits
1 artillery owned by the Italians lost in Southern France
retreated to Southern France
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 armour moved from Albania to Northern Italy
1 fighter moved from 112 Sea Zone to Western GermanyPlace Units - Italians
1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 cruiser
ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 artillery placed in Queensland
2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Shan State : 1 fighter
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 2 infantry
54 Sea Zone : 2 submarines and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 60
Russians : 27 / 36
Japanese : 51 / 58
Americans : 58 / 78
Chinese : 6 / 7
British : 33 / 38
UK_Pacific : 18 / 17
Italians : 12 / 12
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to LibyaTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 2 infantry
Libya : 1 infantry
76 Sea Zone : 1 destroyer
Persia : 1 infantryProduction/PUs Summary :
Germans : 44 / 60
Russians : 27 / 36
Japanese : 51 / 58
Americans : 58 / 78
Chinese : 6 / 7
British : 33 / 38
UK_Pacific : 18 / 17
Italians : 12 / 12
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 54 PUs;
Germans buy 3 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
3 armour and 2 artilleries moved from France to Normandy Bordeaux
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from RussiansCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 armour, 5 artilleries, 3 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
French defend with 2 infantry; British defend with 1 aaGun and 3 infantry; Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
AA guns fire in Normandy Bordeaux : 1/3 hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 4 armour, 5 artilleries, 3 bombers, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 3/17 hits
Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 10 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 4/16 hits
2 infantry owned by the Germans , 2 infantry owned by the Americans , 1 artillery owned by the Germans , 1 mech_infantry owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 4 armour, 4 artilleries, 3 bombers and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/13 hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 8 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 6/14 hits
3 infantry owned by the British , 2 infantry owned by the French , 2 armour owned by the Germans , 1 infantry owned by the Americans and 4 artilleries owned by the Germans lost in Normandy Bordeaux
2 armour owned by the Germans retreated to France
Americans win with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -23
Casualties for Germans: 2 armour, 5 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
3 bombers and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
5 artilleries and 4 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
4 armour moved from Germany to France
1 infantry moved from Western Germany to Holland Belgium
1 aaGun and 2 artilleries moved from Bessarabia to Romania
1 armour moved from Eastern Poland to Germany
1 aaGun moved from Slovakia Hungary to Germany
1 infantry moved from Belarus to Eastern Poland
5 armour moved from Baltic States to Germany
1 aaGun moved from Baltic States to Poland
2 artilleries moved from Baltic States to Poland
1 fighter moved from Novgorod to Finland
2 armour and 1 mech_infantry moved from Novgorod to Finland
1 aaGun moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 armour moved from Archangel to Karelia
1 artillery moved from Archangel to Novgorod
1 aaGun, 3 artilleries and 1 infantry moved from Belarus to Novgorod
1 artillery moved from Baltic States to Novgorod
2 armour moved from Greece to BulgariaPlace Units - Germans
1 artillery and 2 infantry placed in France
3 armour placed in Novgorod
2 artilleries and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
well, when your first roll has ZERO hits on 2’s and three’s, well, it is a bummer. If you want the French alive vs US, just edit back in.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Yenisey
1 armour moved from Novosibirsk to Yenisey
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
3 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
4 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Smolensk to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Russia to Eastern PolandCombat - Russians
Battle in Yenisey
Russians attack with 1 armour and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 infantry in Yenisey, round 1 : 1/2 hits
Germans roll dice for 1 armour in Yenisey, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Yenisey
Russians win, taking Yenisey from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 artillery and 2 infantry moved from Rostov to Ukraine
1 artillery and 2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Libya to Alexandria
4 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to NovosibirskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUsTerritory Summary for Russians :
Evenkiyskiy : 1 armour and 1 mech_infantry
Yenisey : 1 armour
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Alexandria : 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Belarus : 4 infantry
Bryansk : 2 fighters, 4 infantry and 1 tactical_bomber
Rostov : 1 artillery and 2 infantry
Urals : 1 infantry
Archangel : 4 infantry
Bessarabia : 3 infantry
Russia : 2 aaGuns, 1 airfield, 4 armour, 10 artilleries, 1 factory_major and 24 infantry
Ukraine : 2 artilleries, 1 factory_minor and 4 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 4 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 41 / 49
Russians : 30 / 44
Japanese : 51 / 58
Americans : 58 / 78
Chinese : 6 / 7
British : 33 / 38
UK_Pacific : 18 / 17
Italians : 12 / 12
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
yeah…Germany didn’t do too good in Normandy. But they have a sizeable force in France ready for the the attack next turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 battleship, 1 carrier and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 artillery moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Shensi
1 armour moved from French Indo China to Yunnan
3 armour moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 tactical_bomber moved from Hunan to Shensi
1 tactical_bomber moved from Hunan to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Philippines to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from Philippines to Celebes
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Shensi
2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Celebes, round 1 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 4 armour, 1 artillery, 1 bomber, 2 fighters and 5 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 4 armour, 1 artillery, 1 bomber, 2 fighters and 5 tactical_bombers in Yunnan, round 1 : 7/13 hits
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 1 : 0/4 hits
3 infantry owned by the British and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 armour, 1 artillery, 1 bomber, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 aaGun, 1 artillery and 1 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 bomber and 3 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Celebes to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Celebes to Philippines
1 fighter moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 cruiser moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buryatia to Amur
1 artillery moved from Chahar to Hopei
1 artillery and 2 infantry moved from Shantung to Anhwe
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
1 battleship and 1 carrier placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kwangtung
2 artilleries and 1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 118 Sea Zone
1 bomber moved from United Kingdom to 118 Sea ZoneCombat - Americans
Battle in 118 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 118 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 118 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 118 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 118 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - Americans
2 armour and 1 fighter placed in Normandy Bordeaux
1 armour and 2 infantry placed in Southern France
1 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 bomber and 1 infantry placed in Western United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Queensland : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
41 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 submarines and 1 transport
54 Sea Zone : 1 cruiser, 4 destroyers and 3 submarines
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 aaGun, 1 armour, 1 artillery and 2 infantry
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Norway : 1 flag
118 Sea Zone : 1 destroyer
97 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 2 transports
91 Sea Zone : 1 destroyer and 4 transports
110 Sea Zone : 2 destroyers and 4 transportsProduction/PUs Summary :
Germans : 41 / 49
Russians : 30 / 44
Japanese : 56 / 56
Americans : 58 / 78
Chinese : 4 / 7
British : 33 / 38
UK_Pacific : 15 / 17
Italians : 12 / 12
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Suiyuyan : 3 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 41 / 49
Russians : 30 / 44
Japanese : 55 / 56
Americans : 58 / 78
Chinese : 5 / 6
British : 33 / 38
UK_Pacific : 15 / 17
Italians : 12 / 12
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 armour, 1 artillery and 1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
2 mech_infantrys moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from Egypt to 98 Sea Zone
1 armour, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 5 infantry moved from Burma to Yunnan
1 mech_infantry moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Greece
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 4 armour and 1 artillery
British roll dice for 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 : 3/10 hits
Japanese roll dice for 4 armour and 1 artillery in Yunnan, round 1 : 3/5 hits
3 infantry owned by the British , 2 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits
Japanese roll dice for 2 armour in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Japanese lost in Yunnan
British win, taking Greece from Germans, taking Yunnan from Japanese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 4 armour and 1 artillery
Casualties for British: 4 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 artillery and 5 infantry moved from India to Burma
1 mech_infantry moved from West India to Burma
1 artillery and 1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Northwest Persia to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Holland Belgium to United KingdomPlace Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in PersiaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 artillery, 1 infantry and 1 mech_infantry
Burma : 1 artillery, 5 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
Malaya : 1 harbour and 1 infantry
French Indo China : 1 flag, 1 infantry
Sumatra : 1 flag
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Holland Belgium : 1 flag, 1 artillery
Libya : 2 fighters
Ethiopia : 1 flag
Eire : 1 flag
Greece : 1 flag, 1 armour and 3 infantry
99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
110 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 36 / 49
Russians : 30 / 44
Japanese : 52 / 56
Americans : 58 / 78
Chinese : 6 / 6
British : 39 / 44
UK_Pacific : 17 / 17
Italians : 11 / 12
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
caught a break on dice when I needed it most.





