Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Politics - Russians
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                5 artilleries and 11 infantry moved from Western Ukraine to Bessarabia
                5 infantry moved from Rostov to Caucasus
                2 mech_infantrys moved from Ukraine to Caucasus
                2 infantry moved from Bryansk to Rostov
                2 fighters moved from Ukraine to Novgorod
                5 artilleries and 17 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                3 armour moved from Volgograd to Caucasus
                1 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Novosibirsk to Kazakhstan
                19 infantry moved from Yenisey to Timguska
                1 tactical_bomber moved from Ukraine to Novgorod

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 5 artilleries and 11 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 5 artilleries and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 3 armour, 5 infantry and 2 mech_infantrys
                    Germans defend with 1 armour
                    Russians win, taking Caucasus from Germans with 3 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Rostov to Caucasus
                2 aaGuns moved from Baltic States to Poland
                2 aaGuns moved from Yenisey to Timguska

    Place Units - Russians
                1 transport placed in 115 Sea Zone
                2 infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine
                1 artillery and 1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery and 4 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Kweichow to Yunnan
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from French Indo China to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Sumatra
                2 carriers moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 cruiser moved from 36 Sea Zone to 41 Sea Zone
                1 cruiser moved from 36 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
                1 fighter moved from French Indo China to Yunnan
                3 infantry moved from Jehol to Manchuria
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Dzavhan to Yenisey
                      Japanese take Yenisey from Russians
                2 artilleries and 11 infantry moved from Yakut S.S.R. to Yenisey

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Malaya
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 artillery
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers
                    Chinese defend with 7 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 7 infantry

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 bomber moved from 45 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
                1 aaGun moved from Hopei to Shensi
                2 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                2 mech_infantrys placed in Shantung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total


  • scramble SZ 104? I sent a carrier, two fighters, a cruiser and a transport carrying one infantry (about to capture portugal)


  • never mind


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Politics - Americans
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Research Technology - Americans
                Americans spend 15 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Increased Factory Production

    Activate Technology - Americans
                Americans activating Increased Factory Production

    Purchase Units - Americans
                Americans buy 1 carrier, 3 cruisers and 1 destroyer; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                2 transports moved from 101 Sea Zone to 65 Sea Zone
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour moved from Western United States to Eastern United States
                1 infantry moved from Central United States to Eastern United States
                1 bomber moved from Eastern United States to United Kingdom
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
                1 infantry moved from 104 Sea Zone to Portugal
                1 carrier and 2 fighters moved from 101 Sea Zone to 104 Sea Zone
                1 cruiser moved from 101 Sea Zone to 104 Sea Zone
                1 carrier and 1 fighter moved from 101 Sea Zone to 88 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                1 fighter moved from Western United States to 88 Sea Zone
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone

    Combat - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Portugal: 1 infantry
                EDIT: Removing units owned by Americans from 104 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
                EDIT: Removing units owned by Americans from 104 Sea Zone: 1 carrier, 1 cruiser and 2 fighters
                EDIT: Adding units owned by Americans to 86 Sea Zone: 1 carrier, 1 cruiser and 2 fighters
                EDIT: Turning off Edit Mode
                Battle in Portugal
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Japanese Submerged
                    Americans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 43 Sea Zone to Philippines
                1 infantry moved from 65 Sea Zone to Chile
                      Americans take Chile from Neutral_True
                1 infantry moved from 89 Sea Zone to Venezuela
                      Americans take Venezuela from Neutral_True
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 1 destroyer and 2 fighters moved from 88 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 carrier, 3 cruisers and 1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Combat Move - British
                2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 battleship moved from 98 Sea Zone to 94 Sea Zone
                4 infantry moved from Eastern Persia to Persia
                      British take Persia from Germans
                1 fighter and 1 tactical_bomber moved from Eastern Persia to India
                2 mech_infantrys moved from India to Yunnan
                2 mech_infantrys moved from India to Shan State
                2 fighters moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                7 infantry and 3 mech_infantrys moved from India to Burma
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 tactical_bomber moved from United Kingdom to Spain
                1 tactical_bomber moved from 109 Sea Zone to Spain
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from New Brunswick Nova Scotia to 91 Sea Zone


  • intercept in spain?

  • '20 '18 '17 '15

    No, but I will scramble 2 fighters and 1 tac for the naval battle.  As it occurs at the time of combat movement before battle, you can’t bomb an airbase to prevent scramble on that same turn.  :-D


  • Fuck. Thought I was going to be smart xD Mind if I add the tacs in spain to the naval battle insted? If so, still scramble I guess?

  • '20 '18 '17 '15

    Sure, go ahead and move them to the naval battle.

    And since this battle is so large, let’s post each round of combat.  My OOL could change depending upon the number of hits, ya know?  So start the battle, then when it comes up to the “Japan select losses screen”, hit cancel, then save & post.  It saves the number of hits, so when i open up the file i get to choose.  Then i’ll repost when i get “UK select losses”.


  • okey, so I’ve rolled for UK, but a couple of things.

    You said when “japan select casualties”: I began with the sea battle and couldn’t cancel it mid-battle.

    How do I post the game without having the actual option after I’ve done my full round?

    Or do I just continue after I’ve saved or something

    Would be nice to know, got superlucky first round so I hope I don’t have to throw again xD

  • '20 '18 '17 '15

    You don’t cancel the battle page, only the select casualites pop-up.  Cancel out of that, but with the battle still open, you can save.  So you’re not cancelling the battle, only the select casualties pop up.  Save before making a casualty selection.


  • yeah, thats what I did. I can’t quit the battle either in any case (because it nees to select casualties), so what now?

  • '20 '18 '17 '15

    You’re not understanding.  I’ll SHOW you.  I did the first round, picked my casualties, and now it’s time for you to select yours.  Open the file, select the battle in SZ whatever, and the select casualties will pop up.

  • '20 '18 '17 '15


  • The problem is that I don’t know how to post it in the thread…

  • '20 '18 '17 '15

    Ah!  Click reply to reply in the thread.  On the left side near the bottom of the text box there’s a plus sign that says “Additional Options…”  Click on that and underneath three boxes to check/uncheck is a line Attach:_____________ Browse…

    Click the browse button to select and upload the attachment.

    Then Post!


  • haha, thanks, finally :)

    germany_casualties.tsvg

  • '20 '18 '17 '15

    return fire

    return fire.tsvg

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