6 French Resistance units 2 per each city they act like fighters but can only attack one unit per guy. The number of French units in the space is the number they have to roll to hit. Example: 2 Infantry each one rolls for a two or less. Ideas? feedback?
Stats for New Units from Historical Boardgaming?
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Hello All
Hoping someone might be able to help. Purchased some new units from Historical Boardgaming website to add some flavour to my A&A 1942 2e however, they didn’t come with stats, specifically, suggested attack, defence, cost. So I’ve got some new SP artillery, tank destroyers, even Me262s <– super cool - but I have no idea how I should integrate these. I found a list on the HB website but hey are for different types of dice. I found some threads here in regards to SP artillery/anti-tank but didn’t seem to have consensus on stats. Has anyone put together a comprehensive list of stats and special abilities for these new units?
Thanks in advance
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There are some posts on this subject over here:
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Thanks
Good place to start though a little light. I’m looking for something a bit more complete, like the Historical Board Gaming charts, historicalboardgaming.com/assets/images/HBG/HBG Rules/HBG D12-20 Chart.pdf
Thanks
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I have one but I use a d12 system. Lets be honest, with all these new units you will have to go to a d12 to make every unit worth purchasing!
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I have one but I use a d12 system. Lets be honest, with all these new units you will have to go to a d12 to make every unit worth purchasing!
A D-12 system is the only way to go!
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Never tried a d12 system but not against it. With a little imagination you can mod for D6. You can halve a lot of the stats that HBG uses.