sorry its been a while.
G40 2e captain walker (axis) vs Entek (allies) no tech, no bid
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that sounds right. It’s good to learn how to do edits because there are times when the game engine won’t let you do certain moves even though they are legal…so you have to edit them in!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
1 bomber and 3 fighters moved from Southern Italy to Morocco
1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry
Americans defend with 3 armour and 3 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 1/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Morocco, round 1 : 5/8 hits
Americans roll dice for 3 armour and 3 infantry in Morocco, round 1 : 0/6 hits
3 armour owned by the Americans and 3 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 27
Casualties for Americans: 3 armour and 3 infantryNon Combat Move - Italians
3 fighters moved from Morocco to Algeria
1 bomber moved from Morocco to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Libya to TobrukPlace Units - Italians
3 infantry placed in Southern Italy
1 armour, 1 artillery and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 3 infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
Algeria : 1 flag, 3 fighters
Southern France : 1 artillery, 1 bomber and 1 infantry
Tunisia : 1 flag
Romania : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Tobruk : 1 armour and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 3 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Greece : 1 flag, 1 armour, 1 artillery and 2 infantry
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 45 / 50
Russians : 36 / 36
Japanese : 49 / 51
Americans : 50 / 72
Chinese : 0 / 2
British : 30 / 30
UK_Pacific : 21 / 21
Italians : 15 / 30
ANZAC : 10 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
The Italians got really lucky that turn!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from French Equatorial Africa to NigeriaTurn Complete - French
Territory Summary for French :
37 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
Scotland : 1 fighter
Nigeria : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 36 / 36
Japanese : 49 / 51
Americans : 50 / 72
Chinese : 0 / 2
British : 31 / 30
UK_Pacific : 21 / 21
Italians : 14 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
Average roll : 2.000
Median : 2.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
@captain:
The Italians got really lucky that turn!
It really did!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Norway to Karelia
1 artillery moved from Finland to Karelia
6 infantry moved from Finland to Karelia
4 infantry moved from Finland to Vyborg
2 bombers moved from Western Germany to Vyborg
1 armour and 8 infantry moved from Romania to Bessarabia
1 fighter moved from Western Germany to Bessarabia
2 tactical_bombers moved from Germany to Bessarabia
2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Poland to Baltic States
2 tactical_bombers moved from Germany to Baltic StatesCombat - Germans
Battle in Vyborg
Germans attack with 2 bombers and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 2 bombers and 4 infantry in Vyborg, round 1 : 5/6 hits
Russians roll dice for 4 infantry in Vyborg, round 1 : 1/4 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Karelia
Germans attack with 1 armour, 1 artillery and 6 infantry
Russians defend with 4 infantry
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Karelia, round 1 : 4/8 hits
Russians roll dice for 4 infantry in Karelia, round 1 : 2/4 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Baltic States
Germans attack with 2 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 3 artilleries and 4 infantry
AA guns fire in Baltic States : 0/2 hits
Germans roll dice for 2 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 1 : 5/16 hits
Russians roll dice for 1 aaGun, 3 artilleries and 4 infantry in Baltic States, round 1 : 2/7 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Baltic States
Germans roll dice for 2 armour, 3 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 4/14 hits
Russians roll dice for 3 artilleries in Baltic States, round 2 : 3/3 hits
3 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 3 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 5 infantry
Casualties for Russians: 1 aaGun, 3 artilleries and 4 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 fighter, 8 infantry and 2 tactical_bombers
Russians defend with 2 artilleries and 5 infantry
Germans roll dice for 1 armour, 1 fighter, 8 infantry and 2 tactical_bombers in Bessarabia, round 1 : 3/12 hits
Russians roll dice for 2 artilleries and 5 infantry in Bessarabia, round 1 : 2/7 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 1 fighter, 6 infantry and 2 tactical_bombers in Bessarabia, round 2 : 1/10 hits
Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 1 fighter, 5 infantry and 2 tactical_bombers in Bessarabia, round 3 : 4/9 hits
Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 : 0/3 hits
1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 5 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Bessarabia to Eastern Poland
1 aaGun moved from Poland to Baltic States
2 tactical_bombers moved from Baltic States to Germany
2 artilleries and 8 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
2 bombers moved from Vyborg to Germany
1 infantry moved from Norway to Finland
1 aaGun moved from Romania to Bessarabia
1 submarine moved from 118 Sea Zone to 124 Sea ZonePlace Units - Germans
1 artillery and 9 infantry placed in Germany
3 infantry placed in France
Germans undo move 2.
2 infantry placed in France
1 armour, 1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Poland : 1 aaGun, 2 artilleries and 8 infantry
Germany : 1 artillery, 2 bombers, 1 factory_major, 9 infantry and 2 tactical_bombers
Denmark : 1 infantry
Karelia : 1 flag, 1 armour, 1 artillery and 4 infantry
Baltic States : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
Vyborg : 1 flag, 3 infantry
Eastern Poland : 1 flag, 1 aaGun, 7 armour, 6 artilleries, 1 fighter, 19 infantry, 3 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag, 1 aaGun, 1 armour and 5 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
124 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 47 / 52
Russians : 34 / 36
Japanese : 49 / 51
Americans : 50 / 72
Chinese : 0 / 2
British : 31 / 30
UK_Pacific : 21 / 21
Italians : 14 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Vyborg
2 armour moved from Belarus to Baltic States
3 infantry moved from Belarus to Baltic States
3 artilleries moved from Belarus to Baltic States
2 infantry moved from Belarus to Baltic States
1 armour moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 3 armour, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
AA guns fire in Baltic States : 0/3 hits
Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Baltic States, round 1 : 6/14 hits
Germans roll dice for 1 aaGun, 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Baltic States, round 1 : 3/9 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans , 1 aaGun owned by the Germans , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 6/11 hits
Germans roll dice for 2 armour and 2 artilleries in Baltic States, round 2 : 4/4 hits
2 infantry owned by the Russians , 2 armour owned by the Germans , 2 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 aaGun, 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
Casualties for Russians: 2 artilleries and 5 infantry
Battle in Vyborg
Russians attack with 1 artillery and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 1 : 1/3 hits
Germans roll dice for 3 infantry in Vyborg, round 1 : 0/3 hits
1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Vyborg, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Vyborg
1 artillery owned by the Russians retreated to Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Novgorod
2 fighters moved from Baltic States to Novgorod
1 aaGun moved from Belarus to Novgorod
1 armour moved from Volgograd to Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
3 armour moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Samara to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
1 artillery moved from Western Ukraine to UkrainePlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
Russians undo move 1.
1 artillery and 2 infantry placed in Novgorod
1 armour placed in Volgograd
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 15 infantry
Siberia : 3 infantry
Kazakhstan : 2 infantry
Belarus : 1 aaGun, 1 armour and 5 infantry
Baltic States : 3 armour and 1 artillery
Bryansk : 2 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 2 infantry
Ukraine : 1 aaGun, 6 armour, 4 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys
Western Ukraine : 1 infantry
Novosibirsk : 1 infantry and 2 mech_infantrys
Volgograd : 1 armour and 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 52
Russians : 35 / 35
Japanese : 49 / 51
Americans : 50 / 72
Chinese : 0 / 2
British : 31 / 30
UK_Pacific : 21 / 21
Italians : 14 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.540
Median : 4.000
Variance : 0.306
Standard Deviation : 0.554
Total rolls : 63Germans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.760
Median : 4.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 25Russians Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.395
Median : 3.500
Variance : 0.162
Standard Deviation : 0.403
Total rolls : 38 -
I feel like things are looking pretty bleak for the Russkies, I hope they can hold out. 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to Java
2 artilleries, 2 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
3 mech_infantrys moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters moved from Kwangsi to Burma
1 bomber moved from Kwangsi to JavaCombat - Japanese
Battle in French Indo China
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 1 : 0/5 hits
UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 1 : 1/2 hits
1 mech_infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport
ANZAC defend with 1 carrier, 1 cruiser and 1 fighter; British defend with 1 battleship and 1 cruiser; UK_Pacific defend with 1 transport
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 1 : 6/10 hits
Units damaged: 1 battleship owned by the British
ANZAC roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 transport in 42 Sea Zone, round 1 : 5/5 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
1 cruiser owned by the British , 1 cruiser owned by the ANZAC , 2 destroyers owned by the Japanese , 1 carrier owned by the ANZAC and 1 fighter owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/8 hits
ANZAC roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British and 1 transport owned by the UK_Pacific lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from UK_Pacific with 2 battleships, 3 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 61
Casualties for Japanese: 2 destroyers
Casualties for ANZAC: 1 carrier, 1 cruiser and 1 fighter
Casualties for British: 1 battleship and 1 cruiser
Casualties for UK_Pacific: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 transport; British defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for British: 1 destroyer
Battle in Java
Japanese attack with 2 bombers
UK_Pacific defend with 2 infantry
Japanese roll dice for 2 bombers in Java, round 1 : 2/2 hits
UK_Pacific roll dice for 2 infantry in Java, round 1 : 1/2 hits
1 bomber owned by the Japanese and 2 infantry owned by the UK_Pacific lost in Java
Japanese win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for UK_Pacific: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Changing ownership of Java from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Battle in Burma
Japanese attack with 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 fighter, 5 infantry and 2 tactical_bombers
Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 1 : 7/13 hits
UK_Pacific roll dice for 1 fighter, 5 infantry and 2 tactical_bombers in Burma, round 1 : 1/8 hits
5 infantry owned by the British , 2 tactical_bombers owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 6/12 hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 4 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Japanese: 2 infantry
Casualties for British: 1 fighter, 5 infantry and 2 tactical_bombersNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Kweichow to Yunnan
1 bomber moved from Java to Borneo
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
1 destroyer and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 harbour placed in Kwangsi
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 aaGun, 1 airfield, 1 artillery, 5 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 3 tactical_bombers
Korea : 1 fighter and 10 infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour and 1 artillery
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag
Burma : 1 flag, 2 artilleries and 3 mech_infantrys
Borneo : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport
44 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 destroyer and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 46 / 52
Russians : 35 / 35
Japanese : 56 / 56
Americans : 50 / 72
Chinese : 0 / 2
British : 31 / 30
UK_Pacific : 14 / 21
Italians : 14 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I forgot to unload my transport in the attack on Java. The two attacking bombers took out the two infantry…lost a bomber…I edited the ground force in after the battle.
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@captain:
I forgot to unload my transport in the attack on Java. The two attacking bombers took out the two infantry…lost a bomber…I edited the ground force in after the battle.
Not a problem!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 5 artilleries, 1 battleship, 2 destroyers and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western United States to 6 Sea Zone
3 bombers moved from Dutch New Guinea to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Eastern United States to Iceland -
I need scramble orders for Sea Zone 6
-
no scramble
-
@captain:
no scramble
Roger that!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 5 artilleries, 1 battleship, 2 destroyers and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western United States to 6 Sea Zone
3 bombers moved from Dutch New Guinea to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Eastern United States to IcelandCombat - Americans
Battle in 6 Sea Zone
Americans attack with 5 bombers, 2 fighters and 2 tactical_bombers
Japanese defend with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 : 7/9 hits
Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 : 3/5 hits
1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese , 3 bombers owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 bombers
Battle in Gibraltar
Americans attack with 2 armour and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 2/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 2/2 hits
1 armour owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 3 transports in 16 Sea Zone, round 1 : 1/6 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from 6 Sea Zone to Amur
5 transports moved from 91 Sea Zone to 89 Sea Zone
4 destroyers moved from 101 Sea Zone to 89 Sea ZonePlace Units - Americans
1 battleship and 2 destroyers placed in 10 Sea Zone
5 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Amur : 2 bombers
10 Sea Zone : 1 battleship and 2 destroyers
16 Sea Zone : 1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Iceland : 1 fighter
Gibraltar : 1 armour and 1 infantry
89 Sea Zone : 4 destroyers and 5 transports
91 Sea Zone : 1 battleship, 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 46 / 52
Russians : 35 / 35
Japanese : 56 / 56
Americans : 50 / 71
Chinese : 0 / 2
British : 31 / 30
UK_Pacific : 14 / 21
Italians : 14 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.192
Median : 3.000
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 26Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.611
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 46 / 52
Russians : 35 / 35
Japanese : 56 / 56
Americans : 50 / 71
Chinese : 0 / 2
British : 31 / 30
UK_Pacific : 14 / 21
Italians : 14 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.192
Median : 3.000
Variance : 0.640
Standard Deviation : 0.800
Total rolls : 26Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.611
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 2 artilleries, 1 destroyer and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
2 armour moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 armour, 1 artillery and 1 infantry
Japanese defend with 2 artilleries and 3 mech_infantrys
British roll dice for 2 armour, 1 artillery and 1 infantry in Burma, round 1 : 3/4 hits
Japanese roll dice for 2 artilleries and 3 mech_infantrys in Burma, round 1 : 3/5 hits
1 infantry owned by the British , 1 armour owned by the British , 1 artillery owned by the British and 3 mech_infantrys owned by the Japanese lost in Burma
1 armour owned by the British retreated to India
Japanese win with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Battle in Iraq
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 1 : 0/3 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 1 : 1/2 hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery and 1 tactical_bomber in Iraq, round 2 : 2/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Normandy Bordeaux from Germans, taking Iraq from Neutral_Axis with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Eastern Persia
1 armour moved from Shan State to Siam
1 infantry moved from Malaya to Shan State
1 carrier, 4 destroyers and 2 fighters moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
1 destroyer and 2 transports placed in 110 Sea Zone
2 artilleries placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 armour
Shan State : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Malaya : 1 harbour and 2 infantry
Sumatra : 1 flag
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery
Eastern Persia : 1 flag, 1 tactical_bomber
Persia : 1 flag
110 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 44 / 52
Russians : 35 / 35
Japanese : 56 / 56
Americans : 50 / 71
Chinese : 0 / 2
British : 35 / 35
UK_Pacific : 14 / 14
Italians : 14 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.205
Median : 3.000
Variance : 1.349
Standard Deviation : 1.161
Total rolls : 44Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.455
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11British Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Italians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.611
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 2/2 hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 : 1/2 hits
1 armour owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
3 fighters moved from Algeria to Alexandria
1 bomber moved from Southern France to Southern Italy
1 armour and 3 mech_infantrys moved from Northern Italy to Romania
2 armour moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Romania to BessarabiaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 artillery and 1 infantry
Tunisia : 1 flag
Romania : 1 armour and 3 mech_infantrys
Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
Bessarabia : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Greece : 1 flag, 1 armour, 1 artillery and 2 infantry
97 Sea Zone : 1 transport
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 44 / 52
Russians : 35 / 35
Japanese : 56 / 56
Americans : 50 / 71
Chinese : 0 / 2
British : 35 / 35
UK_Pacific : 14 / 14
Italians : 14 / 29
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from Dutch New Guinea to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
retreated to 44 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from New South Wales to Western AustraliaPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Northern Territory : 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Western Australia : 2 mech_infantrys
Dutch New Guinea : 1 flag, 1 airfield and 1 fighter
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 52
Russians : 35 / 35
Japanese : 56 / 56
Americans : 50 / 71
Chinese : 0 / 2
British : 35 / 35
UK_Pacific : 14 / 14
Italians : 14 / 29
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2





