G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

  • '23 '21 '20 '19 '17 '16 '15 '13

    that sounds right. It’s good to learn how to do edits because there are times when the game engine won’t let you do certain moves even though they are legal…so you have to edit them in!

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
                1 bomber and 3 fighters moved from Southern Italy to Morocco
                1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry
                    Americans defend with 3 armour and 3 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  1/2 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Morocco, round 1 :  5/8 hits
                        Americans roll dice for 3 armour and 3 infantry in Morocco, round 1 :  0/6 hits
                        3 armour owned by the Americans and 3 infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 27
                    Casualties for Americans: 3 armour and 3 infantry

    Non Combat Move - Italians
                3 fighters moved from Morocco to Algeria
                1 bomber moved from Morocco to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Libya to Tobruk

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 armour, 1 artillery and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 3 infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 flag
        Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
        Algeria : 1 flag, 3 fighters
        Southern France : 1 artillery, 1 bomber and 1 infantry
        Tunisia : 1 flag
        Romania : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Tobruk : 1 armour and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Greece : 1 flag, 1 armour, 1 artillery and 2 infantry
        92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 36 / 36
        Japanese : 49 / 51
        Americans : 50 / 72
        Chinese : 0 / 2
        British : 30 / 30
        UK_Pacific : 21 / 21
        Italians : 15 / 30
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    The Italians got really lucky that turn!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from French Equatorial Africa to Nigeria

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        Scotland : 1 fighter
        Nigeria : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 36 / 36
        Japanese : 49 / 51
        Americans : 50 / 72
        Chinese : 0 / 2
        British : 31 / 30
        UK_Pacific : 21 / 21
        Italians : 14 / 30
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • '20 '19 '18 '17 '16

    @captain:

    The Italians got really lucky that turn!

    It really did!

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Norway to Karelia
                1 artillery moved from Finland to Karelia
                6 infantry moved from Finland to Karelia
                4 infantry moved from Finland to Vyborg
                2 bombers moved from Western Germany to Vyborg
                1 armour and 8 infantry moved from Romania to Bessarabia
                1 fighter moved from Western Germany to Bessarabia
                2 tactical_bombers moved from Germany to Bessarabia
                2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Poland to Baltic States
                2 tactical_bombers moved from Germany to Baltic States

    Combat - Germans
                Battle in Vyborg
                    Germans attack with 2 bombers and 4 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 2 bombers and 4 infantry in Vyborg, round 1 :  5/6 hits
                        Russians roll dice for 4 infantry in Vyborg, round 1 :  1/4 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                    Germans win, taking Vyborg from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Karelia
                    Germans attack with 1 armour, 1 artillery and 6 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 1 armour, 1 artillery and 6 infantry in Karelia, round 1 :  4/8 hits
                        Russians roll dice for 4 infantry in Karelia, round 1 :  2/4 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Baltic States
                    Germans attack with 2 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 aaGun, 3 artilleries and 4 infantry
                        AA guns fire in Baltic States :  0/2 hits
                        Germans roll dice for 2 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 1 :  5/16 hits
                        Russians roll dice for 1 aaGun, 3 artilleries and 4 infantry in Baltic States, round 1 :  2/7 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Baltic States
                        Germans roll dice for 2 armour, 3 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 :  4/14 hits
                        Russians roll dice for 3 artilleries in Baltic States, round 2 :  3/3 hits
                        3 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour, 3 artilleries, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 aaGun, 3 artilleries and 4 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 fighter, 8 infantry and 2 tactical_bombers
                    Russians defend with 2 artilleries and 5 infantry
                        Germans roll dice for 1 armour, 1 fighter, 8 infantry and 2 tactical_bombers in Bessarabia, round 1 :  3/12 hits
                        Russians roll dice for 2 artilleries and 5 infantry in Bessarabia, round 1 :  2/7 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 armour, 1 fighter, 6 infantry and 2 tactical_bombers in Bessarabia, round 2 :  1/10 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 armour, 1 fighter, 5 infantry and 2 tactical_bombers in Bessarabia, round 3 :  4/9 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 :  0/3 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 artilleries and 5 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Bessarabia to Eastern Poland
                1 aaGun moved from Poland to Baltic States
                2 tactical_bombers moved from Baltic States to Germany
                2 artilleries and 8 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                2 bombers moved from Vyborg to Germany
                1 infantry moved from Norway to Finland
                1 aaGun moved from Romania to Bessarabia
                1 submarine moved from 118 Sea Zone to 124 Sea Zone

    Place Units - Germans
                1 artillery and 9 infantry placed in Germany
                3 infantry placed in France
                Germans undo move 2.
                2 infantry placed in France
                1 armour, 1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Poland : 1 aaGun, 2 artilleries and 8 infantry
        Germany : 1 artillery, 2 bombers, 1 factory_major, 9 infantry and 2 tactical_bombers
        Denmark : 1 infantry
        Karelia : 1 flag, 1 armour, 1 artillery and 4 infantry
        Baltic States : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
        Vyborg : 1 flag, 3 infantry
        Eastern Poland : 1 flag, 1 aaGun, 7 armour, 6 artilleries, 1 fighter, 19 infantry, 3 mech_infantrys and 2 tactical_bombers
        Bessarabia : 1 flag, 1 aaGun, 1 armour and 5 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        124 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 36
        Japanese : 49 / 51
        Americans : 50 / 72
        Chinese : 0 / 2
        British : 31 / 30
        UK_Pacific : 21 / 21
        Italians : 14 / 30
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Novgorod to Vyborg
                2 armour moved from Belarus to Baltic States
                3 infantry moved from Belarus to Baltic States
                3 artilleries moved from Belarus to Baltic States
                2 infantry moved from Belarus to Baltic States
                1 armour moved from Belarus to Baltic States
                2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 3 armour, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
                        AA guns fire in Baltic States :  0/3 hits
                        Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Baltic States, round 1 :  6/14 hits
                        Germans roll dice for 1 aaGun, 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Baltic States, round 1 :  3/9 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Germans , 1 aaGun owned by the Germans , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
                        Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  6/11 hits
                        Germans roll dice for 2 armour and 2 artilleries in Baltic States, round 2 :  4/4 hits
                        2 infantry owned by the Russians , 2 armour owned by the Germans , 2 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 3 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 aaGun, 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 artilleries and 5 infantry
                Battle in Vyborg
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 1 :  1/3 hits
                        Germans roll dice for 3 infantry in Vyborg, round 1 :  0/3 hits
                        1 infantry owned by the Germans lost in Vyborg
                        Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Vyborg, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 3 :  1/3 hits
                        Germans roll dice for 2 infantry in Vyborg, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                        Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Vyborg, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 5 :  0/2 hits
                        Germans roll dice for 1 infantry in Vyborg, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    1 artillery owned by the Russians retreated to Novgorod
                    Germans win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Baltic States to Novgorod
                2 fighters moved from Baltic States to Novgorod
                1 aaGun moved from Belarus to Novgorod
                1 armour moved from Volgograd to Ukraine
                3 mech_infantrys moved from Western Ukraine to Ukraine
                3 armour moved from Western Ukraine to Ukraine
                2 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                1 infantry moved from Samara to Novosibirsk
                2 mech_infantrys moved from Russia to Novosibirsk
                1 artillery moved from Western Ukraine to Ukraine

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                Russians undo move 1.
                1 artillery and 2 infantry placed in Novgorod
                1 armour placed in Volgograd
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 15 infantry
        Siberia : 3 infantry
        Kazakhstan : 2 infantry
        Belarus : 1 aaGun, 1 armour and 5 infantry
        Baltic States : 3 armour and 1 artillery
        Bryansk : 2 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 2 infantry
        Ukraine : 1 aaGun, 6 armour, 4 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys
        Western Ukraine : 1 infantry
        Novosibirsk : 1 infantry and 2 mech_infantrys
        Volgograd : 1 armour and 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 35 / 35
        Japanese : 49 / 51
        Americans : 50 / 72
        Chinese : 0 / 2
        British : 31 / 30
        UK_Pacific : 21 / 21
        Italians : 14 / 30
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 13 times
                5 was rolled 8 times
                6 was rolled 12 times
            Average roll : 3.540
            Median : 4.000
            Variance : 0.306
            Standard Deviation : 0.554
            Total rolls : 63

    Germans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.760
            Median : 4.000
            Variance : 0.708
            Standard Deviation : 0.842
            Total rolls : 25

    Russians Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.395
            Median : 3.500
            Variance : 0.162
            Standard Deviation : 0.403
            Total rolls : 38

  • '20 '19 '18 '17 '16

    I feel like things are looking pretty bleak for the Russkies, I hope they can hold out.  8-)

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 harbour and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 34 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone
                2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 bomber moved from Kwangsi to Java
                2 artilleries, 2 infantry and 3 mech_infantrys moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Szechwan to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                3 mech_infantrys moved from Kwangtung to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                2 fighters moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to Java

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 1 :  0/5 hits
                        UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 1 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in French Indo China
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 2 mech_infantrys
                Battle in 42 Sea Zone
                    Japanese attack with 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 carrier, 1 cruiser and 1 fighter; British defend with 1 battleship and 1 cruiser; UK_Pacific defend with 1 transport
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 1 :  6/10 hits
                    Units damaged: 1 battleship owned by the British
                        ANZAC roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 transport in 42 Sea Zone, round 1 :  5/5 hits
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                        1 cruiser owned by the British , 1 cruiser owned by the ANZAC , 2 destroyers owned by the Japanese , 1 carrier owned by the ANZAC and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 :  3/8 hits
                        ANZAC roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the British and 1 transport owned by the UK_Pacific lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from UK_Pacific with 2 battleships, 3 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 61
                    Casualties for Japanese: 2 destroyers
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for UK_Pacific: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 transport; British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 44 Sea Zone
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for British: 1 destroyer
                Battle in Java
                    Japanese attack with 2 bombers
                    UK_Pacific defend with 2 infantry
                        Japanese roll dice for 2 bombers in Java, round 1 :  2/2 hits
                        UK_Pacific roll dice for 2 infantry in Java, round 1 :  1/2 hits
                        1 bomber owned by the Japanese and 2 infantry owned by the UK_Pacific lost in Java
                    Japanese win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 bomber
                    Casualties for UK_Pacific: 2 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 1 infantry and 1 transport
                    EDIT: Adding units owned by Japanese to Java: 1 artillery and 1 infantry
                    EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
                    EDIT: Changing ownership of Java from UK_Pacific to Japanese
                    EDIT: Turning off Edit Mode
                Battle in Burma
                    Japanese attack with 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 fighter, 5 infantry and 2 tactical_bombers
                        Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 1 :  7/13 hits
                        UK_Pacific roll dice for 1 fighter, 5 infantry and 2 tactical_bombers in Burma, round 1 :  1/8 hits
                        5 infantry owned by the British , 2 tactical_bombers owned by the British and 1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 :  6/12 hits
                        UK_Pacific roll dice for 1 fighter in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries, 4 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 41
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 fighter, 5 infantry and 2 tactical_bombers

    Non Combat Move - Japanese
                4 fighters and 2 tactical_bombers moved from Burma to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 infantry moved from Kweichow to Yunnan
                1 bomber moved from Java to Borneo
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
                1 destroyer and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 harbour placed in Kwangsi
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 aaGun, 1 airfield, 1 artillery, 5 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 3 tactical_bombers
        Korea : 1 fighter and 10 infantry
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour and 1 artillery
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag
        Burma : 1 flag, 2 artilleries and 3 mech_infantrys
        Borneo : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport
        44 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 destroyer and 3 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 35 / 35
        Japanese : 56 / 56
        Americans : 50 / 72
        Chinese : 0 / 2
        British : 31 / 30
        UK_Pacific : 14 / 21
        Italians : 14 / 30
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    I forgot to unload my transport in the attack on Java. The two attacking bombers took out the two infantry…lost a bomber…I edited the ground force in after the battle.

  • '20 '19 '18 '17 '16

    @captain:

    I forgot to unload my transport in the attack on Java. The two attacking bombers took out the two infantry…lost a bomber…I edited the ground force in after the battle.

    Not a problem!

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 battleship, 2 destroyers and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Western United States to 6 Sea Zone
                3 bombers moved from Dutch New Guinea to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Eastern United States to Iceland

  • '20 '19 '18 '17 '16

    I need scramble orders for Sea Zone 6

  • '23 '21 '20 '19 '17 '16 '15 '13

    no scramble

  • '20 '19 '18 '17 '16

    @captain:

    no scramble

    Roger that!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 battleship, 2 destroyers and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Western United States to 6 Sea Zone
                3 bombers moved from Dutch New Guinea to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Eastern United States to Iceland

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 5 bombers, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 :  7/9 hits
                        Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 :  3/5 hits
                        1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese , 3 bombers owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    Americans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 3 bombers
                Battle in Gibraltar
                    Americans attack with 2 armour and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  2/2 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  2/2 hits
                        1 armour owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 3 transports in 16 Sea Zone, round 1 :  1/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                2 bombers moved from 6 Sea Zone to Amur
                5 transports moved from 91 Sea Zone to 89 Sea Zone
                4 destroyers moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 battleship and 2 destroyers placed in 10 Sea Zone
                5 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Queensland : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Amur : 2 bombers
        10 Sea Zone : 1 battleship and 2 destroyers
        16 Sea Zone : 1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Iceland : 1 fighter
        Gibraltar : 1 armour and 1 infantry
        89 Sea Zone : 4 destroyers and 5 transports
        91 Sea Zone : 1 battleship, 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 35 / 35
        Japanese : 56 / 56
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 31 / 30
        UK_Pacific : 14 / 21
        Italians : 14 / 30
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.192
            Median : 3.000
            Variance : 0.640
            Standard Deviation : 0.800
            Total rolls : 26

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.611
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 35 / 35
        Japanese : 56 / 56
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 31 / 30
        UK_Pacific : 14 / 21
        Italians : 14 / 30
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.192
            Median : 3.000
            Variance : 0.640
            Standard Deviation : 0.800
            Total rolls : 26

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.611
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                2 armour moved from India to Burma
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 armour, 1 artillery and 1 infantry
                    Japanese defend with 2 artilleries and 3 mech_infantrys
                        British roll dice for 2 armour, 1 artillery and 1 infantry in Burma, round 1 :  3/4 hits
                        Japanese roll dice for 2 artilleries and 3 mech_infantrys in Burma, round 1 :  3/5 hits
                        1 infantry owned by the British , 1 armour owned by the British , 1 artillery owned by the British and 3 mech_infantrys owned by the Japanese lost in Burma
                    1 armour owned by the British retreated to India
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -1
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                Battle in Iraq
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 2 infantry
                        British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 1 :  0/3 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 1 :  1/2 hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery and 1 tactical_bomber in Iraq, round 2 :  2/2 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Normandy Bordeaux from Germans, taking Iraq from Neutral_Axis with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Iraq to Eastern Persia
                1 armour moved from Shan State to Siam
                1 infantry moved from Malaya to Shan State
                1 carrier, 4 destroyers and 2 fighters moved from 109 Sea Zone to 110 Sea Zone

    Place Units - British
                1 destroyer and 2 transports placed in 110 Sea Zone
                2 artilleries placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 3 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 armour
        Shan State : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Malaya : 1 harbour and 2 infantry
        Sumatra : 1 flag
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery
        Eastern Persia : 1 flag, 1 tactical_bomber
        Persia : 1 flag
        110 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 35 / 35
        Japanese : 56 / 56
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 35 / 35
        UK_Pacific : 14 / 14
        Italians : 14 / 30
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 9 times
            Average roll : 3.205
            Median : 3.000
            Variance : 1.349
            Standard Deviation : 1.161
            Total rolls : 44

    Neutral_Axis Combat
                1 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.455
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    British Combat
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.611
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  2/2 hits
                        British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 :  1/2 hits
                        1 armour owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tobruk to Alexandria
                3 fighters moved from Algeria to Alexandria
                1 bomber moved from Southern France to Southern Italy
                1 armour and 3 mech_infantrys moved from Northern Italy to Romania
                2 armour moved from Romania to Bessarabia
                1 mech_infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 artillery and 1 infantry
        Tunisia : 1 flag
        Romania : 1 armour and 3 mech_infantrys
        Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
        Bessarabia : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Greece : 1 flag, 1 armour, 1 artillery and 2 infantry
        97 Sea Zone : 1 transport
        92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 35 / 35
        Japanese : 56 / 56
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 35 / 35
        UK_Pacific : 14 / 14
        Italians : 14 / 29
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 44 Sea Zone
                1 fighter moved from Dutch New Guinea to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    retreated to 44 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to Dutch New Guinea
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from New South Wales to Western Australia

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Northern Territory : 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Western Australia : 2 mech_infantrys
        Dutch New Guinea : 1 flag, 1 airfield and 1 fighter
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 35 / 35
        Japanese : 56 / 56
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 35 / 35
        UK_Pacific : 14 / 14
        Italians : 14 / 29
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

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