G40 2e captain walker (axis) vs Entek (allies) no tech, no bid

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from Kwangsi to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Kansu to Novosibirsk
                1 artillery moved from Tsinghai to Novosibirsk
                1 armour moved from Tsinghai to Novosibirsk
                1 artillery moved from Burma to Shan State
                1 infantry moved from Yunnan to Shan State
                1 mech_infantry moved from French Indo China to Siam
                1 mech_infantry moved from Kwangsi to Siam
                1 mech_infantry moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                2 fighters moved from Kwangsi to Shan State
                1 bomber, 1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Malaya, round 1 :  1/1 hits
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 1 :  3/8 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Sumatra
                Battle in Novosibirsk
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Novosibirsk, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Sumatra from UK_Pacific, taking Novosibirsk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 :  4/7 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 infantry owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Siam
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Siam, round 1 :  3/6 hits
                        UK_Pacific roll dice for 1 armour in Siam, round 1 :  0/1 hits
                        1 armour owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 :  3/3 hits
                        French roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 44 Sea Zone
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
                2 battleships, 3 carriers and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Malaya to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Siam to Kwangsi
                3 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 fighter moved from Korea to 6 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                3 submarines placed in 19 Sea Zone
                2 infantry placed in Japan
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 aaGun, 1 airfield, 5 fighters, 1 harbour, 3 mech_infantrys and 3 tactical_bombers
        Korea : 10 infantry
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
        Siam : 2 mech_infantrys
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Burma : 1 flag, 1 artillery
        Malaya : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 mech_infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 cruiser and 2 transports
        36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
        19 Sea Zone : 3 submarines
        6 Sea Zone : 1 carrier and 2 fighters
        Novosibirsk : 1 flag, 1 armour, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 30 / 31
        Japanese : 66 / 71
        Americans : 50 / 71
        Chinese : 0 / 2
        British : 33 / 35
        UK_Pacific : 5 / 14
        Italians : 14 / 29
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 16 Sea Zone to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Japan
                2 artilleries moved from 6 Sea Zone to Japan
                2 bombers moved from Amur to Japan
                1 armour moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan

  • '20 '19 '18 '17 '16

    Need Scramble orders for Sea Zone 6

  • '23 '21 '20 '19 '17 '16 '15 '13

    no scramble but there should be a kamikaze attack…place the attacks as follows.
    one on both carriers, one on both cruisers, one on both destroyers…that will use up the tokens!

  • '20 '19 '18 '17 '16

    @captain:

    no scramble but there should be a kamikaze attack…place the attacks as follows.
    one on both carriers, one on both cruisers, one on both destroyers…that will use up the tokens!

    RGR

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 16 Sea Zone to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Japan
                2 artilleries moved from 6 Sea Zone to Japan
                2 bombers moved from Amur to Japan
                1 armour moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Japanese defend with 1 carrier and 2 fighters
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 1 :  2/7 hits
                        Japanese roll dice for 2 fighters in 6 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 1 carrier in 6 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 :  2/7 hits
                        Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 carrier and 2 fighters
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Japan
                    Americans attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
                        AA guns fire in Japan :  0/4 hits
                        Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Japan, round 1 :  3/10 hits
                        Japanese roll dice for 3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Japan, round 1 :  3/9 hits
                        3 aaGuns owned by the Japanese and 3 infantry owned by the Americans lost in Japan
                        Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in Japan, round 2 :  5/7 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Japan, round 2 :  1/9 hits
                        1 artillery owned by the Americans and 5 infantry owned by the Japanese lost in Japan
                        Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Japan, round 3 :  4/6 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Japan, round 3 :  1/4 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Japan
                    Americans captures 71PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
                    Casualties for Japanese: 3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Casualties for Americans: 2 artilleries and 3 infantry

    Non Combat Move - Americans
                1 fighter moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                2 bombers moved from Japan to Amur
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                4 destroyers and 5 transports moved from 89 Sea Zone to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 battleship and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Iceland to United Kingdom

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                1 battleship and 1 carrier placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States
                Americans undo move 3.
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 129 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 134 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 139 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 149 PUs

    Territory Summary for Americans :

    Japan : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Queensland : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Amur : 2 bombers, 1 fighter and 1 tactical_bomber
        26 Sea Zone : 1 battleship and 2 destroyers
        10 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        United Kingdom : 1 fighter
        89 Sea Zone : 2 transports
        101 Sea Zone : 4 destroyers and 5 transports
        91 Sea Zone : 1 battleship and 1 cruiser

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 30 / 31
        Japanese : 58 / 0
        Americans : 58 / 149
        Chinese : 0 / 2
        British : 33 / 35
        UK_Pacific : 5 / 14
        Italians : 14 / 29
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 17 times
                6 was rolled 18 times
            Average roll : 3.920
            Median : 4.000
            Variance : 1.068
            Standard Deviation : 1.033
            Total rolls : 75

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.892
            Median : 4.000
            Variance : 0.528
            Standard Deviation : 0.726
            Total rolls : 37

    Americans Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.947
            Median : 4.500
            Variance : 0.973
            Standard Deviation : 0.986
            Total rolls : 38

  • '20 '19 '18 '17 '16

    I’m off for the night.  See you in the morning!

  • '23 '21 '20 '19 '17 '16 '15 '13

    ok…that was a good turn for the US! I’ll have to hurry up and try to get a win on the Europe side now!

  • '20 '19 '18 '17 '16

    @captain:

    ok…that was a good turn for the US! I’ll have to hurry up and try to get a win on the Europe side now!

    Crap!  I forgot I had two more turn, well sort of really just one. :D  Sorry to keep you in suspense!

    Chinese and UK turns coming up!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 3 artilleries, 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                5 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                2 artilleries moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                2 artilleries moved from 112 Sea Zone to Norway
                3 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 tactical_bomber moved from Eastern Persia to Burma
                1 armour moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery in Burma, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 41 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 112 Sea Zone
                    British attack with 1 bomber, 1 carrier, 5 destroyers, 3 fighters and 3 transports
                    Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber, 1 carrier, 5 destroyers, 3 fighters and 3 transports in 112 Sea Zone, round 1 :  2/9 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 1 :  2/6 hits
                    Units damaged: 1 carrier owned by the British
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
                        British roll dice for 1 bomber, 1 carrier, 4 destroyers, 3 fighters and 3 transports in 112 Sea Zone, round 2 :  5/8 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 :  3/6 hits
                        1 tactical_bomber owned by the Germans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans , 2 destroyers owned by the Germans and 3 destroyers owned by the British lost in 112 Sea Zone
                        British roll dice for 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 3 transports in 112 Sea Zone, round 3 :  5/5 hits
                        Germans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Germans , 1 fighter owned by the Germans and 1 carrier owned by the British lost in 112 Sea Zone
                    British win with 1 bomber, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Casualties for British: 1 carrier and 4 destroyers
                Battle in Norway

    Non Combat Move - British
                3 fighters moved from 112 Sea Zone to United Kingdom
                1 bomber moved from 112 Sea Zone to United Kingdom
                1 infantry moved from India to Burma
                1 tactical_bomber moved from Burma to India
                1 artillery moved from Iraq to Trans-Jordan

    Place Units - British
                3 artilleries, 1 bomber and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British, UK_Pacific :

    Burma : 1 armour, 3 infantry and 1 mech_infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        41 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Norway : 1 flag, 1 armour, 2 artilleries and 3 infantry
        Ethiopia : 1 flag
        112 Sea Zone : 1 destroyer and 3 transports
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 30 / 31
        Japanese : 57 / 0
        Americans : 58 / 149
        Chinese : 0 / 2
        British : 36 / 36
        UK_Pacific : 6 / 6
        Italians : 14 / 29
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 16 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 15 times
                6 was rolled 12 times
            Average roll : 3.767
            Median : 4.000
            Variance : 2.271
            Standard Deviation : 1.507
            Total rolls : 60

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

    British Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.407
            Median : 3.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 27

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Bessarabia to Ukraine
                1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 armour and 3 mech_infantrys moved from Romania to Ukraine
                1 armour moved from Greece to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to Egypt
                1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 1 artillery moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                    Russians defend with 1 aaGun, 3 armour, 1 factory_minor and 3 infantry
                        Italians roll dice for 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Ukraine, round 1 :  3/9 hits
                        Russians roll dice for 1 aaGun, 3 armour and 3 infantry in Ukraine, round 1 :  3/6 hits
                        2 infantry owned by the Russians , 2 mech_infantrys owned by the Italians , 1 aaGun owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                        Italians roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Ukraine, round 2 :  4/6 hits
                        Russians roll dice for 3 armour and 1 infantry in Ukraine, round 2 :  0/4 hits
                        1 infantry owned by the Russians and 3 armour owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 21
                    Casualties for Russians: 1 aaGun, 3 armour and 3 infantry
                    Casualties for Italians: 1 infantry and 2 mech_infantrys
                Battle in Egypt
                    Italians attack with 3 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  1/2 hits
                        Italians roll dice for 3 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Egypt, round 1 :  6/14 hits
                        British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 1 :  2/7 hits
                        1 infantry owned by the British , 1 armour owned by the British , 2 infantry owned by the ANZAC , 1 mech_infantry owned by the British , 2 artilleries owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 3 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from Egypt to Greece
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 artillery moved from Southern France to Northern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                1 artillery and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Egypt : 1 flag, 3 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 infantry
        Tunisia : 1 flag
        Romania : 1 armour and 1 mech_infantry
        Northern Italy : 2 aaGuns, 4 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
        Ukraine : 1 flag, 3 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
        95 Sea Zone : 1 destroyer
        Greece : 1 flag, 1 artillery, 1 bomber, 3 fighters and 2 infantry
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 battleship, 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 28 / 31
        Japanese : 57 / 0
        Americans : 58 / 149
        Chinese : 0 / 2
        British : 34 / 36
        UK_Pacific : 6 / 6
        Italians : 18 / 33
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    Italy’s been doing quite well so far. But I’m thinking that will change soon…the US got a big bonus last turn so now Italy will have to deal with them…they’ll be lucky if they can hold out without German help.

  • '20 '19 '18 '17 '16

    @captain:

    Italy’s been doing quite well so far. But I’m thinking that will change soon…the US got a big bonus last turn so now Italy will have to deal with them…they’ll be lucky if they can hold out without German help.

    I just have to be wise with my US Purchase next turn!  You’ve done a great job holding them out from the Med so far.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to India
                2 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                1 cruiser and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 1 infantry
        Northern Territory : 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 2 mech_infantrys
        Dutch New Guinea : 1 flag, 1 airfield
        62 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 28 / 31
        Japanese : 57 / 0
        Americans : 58 / 149
        Chinese : 0 / 2
        British : 34 / 36
        UK_Pacific : 6 / 6
        Italians : 18 / 33
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    44 Sea Zone : 1 flag
        Trans-Jordan : 1 infantry
        Scotland : 2 infantry
        French Equatorial Africa : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 28 / 31
        Japanese : 57 / 0
        Americans : 58 / 149
        Chinese : 0 / 2
        British : 34 / 36
        UK_Pacific : 6 / 6
        Italians : 18 / 33
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    Just a little take on what’s currently going on….

    So Germany’s up next.  They have a turn to fortify France/Italy before America can really do much.  At the same time they need to keep the heat on the USSR.  Good game.  Thank you again for teaching. :D  I am having fun.

  • '23 '21 '20 '19 '17 '16 '15 '13

    Luckily, Germany has enough ground forces against Russia now. So this turn they’ll focus on defense and getting Norway back.
    This has been a good game…first time I lost Japan. I have one chance to take it back…if that doesn’t work then Japan will never recover!

  • '20 '19 '18 '17 '16

    @captain:

    Luckily, Germany has enough ground forces against Russia now. So this turn they’ll focus on defense and getting Norway back.
    This has been a good game…first time I lost Japan. I have one chance to take it back…if that doesn’t work then Japan will never recover!

    Good luck to you sir!

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Germany to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Belarus to Archangel
                1 armour and 5 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Poland to Western Ukraine
                2 tactical_bombers moved from Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                1 artillery and 7 infantry moved from Belarus to Bryansk
                3 armour and 3 mech_infantrys moved from Belarus to Bryansk
                1 artillery moved from Belarus to Archangel
                1 armour moved from Novgorod to Archangel
                2 artilleries moved from Belarus to Bryansk
                3 armour moved from Baltic States to Bryansk
                2 tactical_bombers moved from Poland to 112 Sea Zone

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 armour, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 3 armour
                        Germans roll dice for 2 armour, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 1 :  3/10 hits
                        Russians roll dice for 3 armour in Western Ukraine, round 1 :  2/3 hits
                        3 armour owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 armour, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 armour
                Battle in 112 Sea Zone
                    Germans attack with 2 bombers, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer and 3 transports
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 2 bombers and 2 tactical_bombers in 112 Sea Zone, round 1 :  3/4 hits
                        British roll dice for 1 destroyer and 3 transports in 112 Sea Zone, round 1 :  0/1 hits
                        3 transports owned by the British and 1 destroyer owned by the British lost in 112 Sea Zone
                    Germans win with 2 bombers, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for British: 1 destroyer and 3 transports
                Battle in Bryansk
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys in Bryansk, round 1 :  7/19 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 2 artilleries and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Archangel, round 1 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                2 bombers and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                2 artilleries and 2 infantry moved from Normandy Bordeaux to France
                2 tactical_bombers moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Bessarabia to Western Ukraine
                1 artillery and 9 infantry moved from Poland to Eastern Poland
                1 artillery and 3 infantry moved from Baltic States to Belarus
                1 artillery and 2 infantry moved from Baltic States to Novgorod
                1 aaGun and 1 infantry moved from Baltic States to Belarus
                2 artilleries and 8 infantry moved from Germany to Poland
                1 infantry moved from Karelia to Finland

    Place Units - Germans
                2 armour and 1 infantry placed in Novgorod
                1 destroyer and 1 transport placed in 113 Sea Zone
                2 fighters placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
        Poland : 2 artilleries and 8 infantry
        Germany : 1 factory_major and 4 infantry
        Denmark : 4 infantry
        Belarus : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour and 2 artilleries
        Eastern Poland : 1 flag, 1 artillery, 9 infantry and 2 tactical_bombers
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 aaGun, 2 armour, 3 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 destroyer and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 24 / 31
        Japanese : 57 / 0
        Americans : 58 / 149
        Chinese : 0 / 2
        British : 34 / 36
        UK_Pacific : 6 / 6
        Italians : 18 / 33
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese

    Airborne Attack Move - Russians

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