dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
G40 2e captain walker (axis) vs Entek (allies) no tech, no bid
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Need Scramble Orders for 113
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scramble three fighters!
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@captain:
scramble three fighters!
Scrambling! I knew it was coming, but what else was I going to do with the ships?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from JapaneseAirborne Attack Move - Russians
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 3 fighters and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 1 : 2/4 hits
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Tambov
1 artillery moved from Volgograd to Samara
1 artillery moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
3 infantry moved from Siberia to Sakha
2 aaGuns and 10 infantry moved from Amur to BuryatiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Tsinghai : 1 infantry
Sakha : 3 infantry
Amur : 5 infantry
Kazakhstan : 1 infantry
Buryatia : 2 aaGuns and 10 infantry
Rostov : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 13 infantry
Tambov : 1 artillery
Vologda : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Samara : 1 artilleryProduction/PUs Summary :
Germans : 51 / 56
Russians : 24 / 24
Japanese : 56 / 0
Americans : 58 / 149
Chinese : 1 / 2
British : 34 / 36
UK_Pacific : 6 / 6
Italians : 18 / 33
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
ok…Japan’s desperate move. I’m attacking the US fleet with everything in range…do you want to save your fighters or battleship for the last hits?
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OOL 1 carrier (Damaged), 1 destroyer, 1 carrier1, 2 cruisers, 1 tactical_bomber, 1 fighter, 1 battleship
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - Japanese
3 units repaired.
1 bomber moved from Philippines to Japan
3 submarines moved from 19 Sea Zone to 6 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 mech_infantry moved from Kwangsi to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Japan
1 artillery and 1 mech_infantry moved from Shan State to Burma
2 mech_infantrys moved from Siam to Burma
2 mech_infantrys moved from Kwangsi to Burma
2 fighters moved from Kwangsi to Burma
1 armour and 1 artillery moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in Samara
Japanese attack with 1 armour and 1 artillery
Russians defend with 1 artillery
Japanese roll dice for 1 armour and 1 artillery in Samara, round 1 : 0/2 hits
Russians roll dice for 1 artillery in Samara, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 artillery in Samara, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 5 mech_infantrys
British defend with 1 armour, 3 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters and 5 mech_infantrys in Burma, round 1 : 3/8 hits
UK_Pacific roll dice for 1 armour, 3 infantry and 1 mech_infantry in Burma, round 1 : 1/5 hits
3 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 2 fighters and 4 mech_infantrys in Burma, round 2 : 1/7 hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 2 fighters and 3 mech_infantrys in Burma, round 3 : 3/6 hits
UK_Pacific roll dice for 1 armour in Burma, round 3 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 1 armour, 3 infantry and 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines, 6 tactical_bombers and 1 transport
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Japanese roll dice for 3 submarines in 6 Sea Zone, round 1 : 3/3 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport in 6 Sea Zone, round 1 : 8/16 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 1 : 3/8 hits
Units damaged: 2 battleships owned by the Japanese
1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Americans , 2 cruisers owned by the Americans , 2 transports owned by the Americans , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 120
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Battle in Japan
Japanese attack with 1 bomber and 1 mech_infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Japanese roll dice for 1 bomber and 1 mech_infantry in Japan, round 1 : 1/2 hits
Americans roll dice for 1 armour in Japan, round 1 : 0/1 hits
1 armour owned by the Americans lost in Japan
Japanese win, taking Japan from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from Japan to Korea
3 tactical_bombers moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
2 fighters moved from Burma to Kwangsi
2 artilleries moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to KwangsiTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
Korea : 1 bomber, 3 fighters, 10 infantry and 3 tactical_bombers
Kiangsu : 1 factory_minor
Japan : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Timguska : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 mech_infantry
42 Sea Zone : 1 flag
36 Sea Zone : 1 cruiser and 2 transports
6 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Novosibirsk : 1 flag
Samara : 1 flag, 1 armour and 1 artilleryProduction/PUs Summary :
Germans : 51 / 56
Russians : 22 / 24
Japanese : 67 / 72
Americans : 50 / 149
Chinese : 1 / 2
British : 34 / 36
UK_Pacific : 5 / 6
Italians : 18 / 33
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
The US fleet got killed in the first round. I thought that would happen since the attacking force was so large…and Japan is back in the game! I was worried that the lone tank would get some hits but it didn’t happen.
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I f*cked up and activated the Mongolians! I guess China is back now too.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 6 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 fighter moved from Queensland to Dutch New Guinea
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 3 artilleries and 3 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from United Kingdom to NorwayPlace Units - Americans
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
3 artilleries and 3 infantry placed in Central United States
3 transports placed in 101 Sea Zone
1 battleship, 1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Amur : 2 bombers, 1 fighter and 1 tactical_bomber
Dutch New Guinea : 1 fighter
26 Sea Zone : 2 battleships, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
10 Sea Zone : 3 transports
Central United States : 3 artilleries, 1 factory_major and 3 infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 3 artilleries and 3 infantry
Morocco : 1 flag, 2 artilleries and 2 infantry
Norway : 1 fighter
101 Sea Zone : 1 battleship, 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 5 transportsProduction/PUs Summary :
Germans : 51 / 56
Russians : 22 / 24
Japanese : 67 / 72
Americans : 51 / 71
Chinese : 1 / 2
British : 34 / 36
UK_Pacific : 5 / 6
Italians : 17 / 33
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - British
1 artillery and 1 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
3 fighters moved from United Kingdom to 113 Sea Zone
1 tactical_bomber moved from United Kingdom to 113 Sea Zone
2 bombers moved from United Kingdom to 113 Sea Zone
2 mech_infantrys moved from India to Burma
2 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma -
Need scramble orders for 113 again :D 3 fighters?
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yeah…let’s do that!
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@captain:
I f*cked up and activated the Mongolians! I guess China is back now too.
I noticed that! I was like hey! I can exploit that :D
I saw that you took out the fleet. I just hope my purchase was good enough to make a difference.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 armour, 1 carrier and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
3 fighters moved from United Kingdom to 113 Sea Zone
1 tactical_bomber moved from United Kingdom to 113 Sea Zone
2 bombers moved from United Kingdom to 113 Sea Zone
2 mech_infantrys moved from India to Burma
2 infantry moved from India to Burma
1 tactical_bomber moved from India to BurmaCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Burma
British attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 mech_infantrys
British roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 1 : 0/5 hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 1 : 0/3 hits
British roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 2 : 1/3 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 1/4 hits
Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 3 : 0/3 hits
1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 4 : 1/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 4 : 2/2 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
1 mech_infantry owned by the British retreated to India
Japanese win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Finland
British attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 113 Sea Zone
British attack with 2 bombers, 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer, 3 fighters and 1 transport
British roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 1 : 3/6 hits
Germans roll dice for 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 1 : 4/4 hits
1 bomber owned by the British , 1 tactical_bomber owned by the British , 2 fighters owned by the British , 1 destroyer owned by the Germans and 2 fighters owned by the Germans lost in 113 Sea Zone
British roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British and 1 fighter owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer, 3 fighters and 1 transport
Casualties for British: 2 bombers, 2 fighters and 1 tactical_bomberNon Combat Move - British
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to Finland
1 tactical_bomber moved from Burma to India
1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
1 carrier and 2 transports placed in 110 Sea Zone
1 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 35 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
41 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Norway : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
Finland : 1 flag, 1 armour, 1 artillery and 1 infantry
110 Sea Zone : 1 carrier, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 49 / 56
Russians : 22 / 24
Japanese : 67 / 72
Americans : 51 / 71
Chinese : 1 / 3
British : 36 / 35
UK_Pacific : 5 / 5
Italians : 17 / 33
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 0.453
Standard Deviation : 0.673
Total rolls : 54Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.364
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6British Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.690
Median : 4.000
Variance : 1.179
Standard Deviation : 1.086
Total rolls : 29Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
That was lucky! I was able to take out 3 fighters, your DD and your AK. I paid for that luck fighting in Burma though… :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
Italians take Anglo Egyptian Sudan from British
Italians take Belgian Congo from British
3 armour, 1 artillery and 2 mech_infantrys moved from Ukraine to Rostov
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from Greece to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
French defend with 1 infantry; British defend with 1 artillery
Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 1 : 0/6 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the French , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
Casualties for French: 1 infantry
Casualties for British: 1 artillery
Casualties for Italians: 2 infantry
Battle in Rostov
Italians attack with 3 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Rostov, round 1 : 4/6 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Trans-Jordan to Egypt
1 battleship, 1 cruiser and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 2 fighters moved from Greece to Southern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 factory_minor placed in Egypt
3 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 armour and 1 mech_infantry
Trans-Jordan : 1 flag, 1 armour and 2 artilleries
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 harbour
Anglo Egyptian Sudan : 1 flag
Algeria : 1 flag
Southern France : 1 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 5 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 12 infantry
Rostov : 1 flag, 3 armour, 1 artillery and 1 mech_infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
95 Sea Zone : 1 destroyer
94 Sea Zone : 1 destroyer
Greece : 1 flag, 1 artillery and 2 infantry
97 Sea Zone : 1 battleship, 1 cruiser and 3 transports
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 56
Russians : 20 / 24
Japanese : 67 / 72
Americans : 51 / 71
Chinese : 1 / 3
British : 33 / 35
UK_Pacific : 5 / 5
Italians : 22 / 32
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to Dutch New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Northern Territory : 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 2 mech_infantrys
Dutch New Guinea : 1 flag, 1 airfield and 2 fighters
45 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 49 / 56
Russians : 20 / 24
Japanese : 67 / 72
Americans : 51 / 71
Chinese : 1 / 3
British : 33 / 35
UK_Pacific : 5 / 5
Italians : 22 / 32
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
44 Sea Zone : 1 flag
Scotland : 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 49 / 56
Russians : 20 / 24
Japanese : 67 / 72
Americans : 51 / 71
Chinese : 1 / 3
British : 34 / 35
UK_Pacific : 5 / 5
Italians : 21 / 32
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Novgorod to Finland
2 bombers moved from Western Germany to Finland
2 tactical_bombers moved from Western Germany to Finland
6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Western Ukraine to Russia
2 tactical_bombers moved from Eastern Poland to Russia
1 artillery and 4 infantry moved from Belarus to Smolensk
2 artilleries moved from Archangel to VologdaCombat - Germans
Battle in Finland
Germans attack with 2 armour, 2 bombers and 2 tactical_bombers
British defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 2 armour, 2 bombers and 2 tactical_bombers in Finland, round 1 : 5/6 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 1 : 1/3 hits
1 infantry owned by the British , 1 armour owned by the British , 1 armour owned by the Germans and 1 artillery owned by the British lost in Finland
Germans win, taking Finland from British with 1 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 2 artilleries
Russians defend with 1 infantry
Germans roll dice for 2 artilleries in Vologda, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 1 : 0/5 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 8 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 13 infantry
Germans roll dice for 8 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 2 tactical_bombers in Russia, round 1 : 11/24 hits
Russians roll dice for 2 artilleries and 13 infantry in Russia, round 1 : 5/15 hits
11 infantry owned by the Russians and 5 infantry owned by the Germans lost in Russia
Germans roll dice for 8 armour, 3 artilleries, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 11/19 hits
Russians roll dice for 2 artilleries and 2 infantry in Russia, round 2 : 3/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans , 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 2 artilleries, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Russians: 2 artilleries and 13 infantryNon Combat Move - Germans
2 tactical_bombers moved from Russia to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
2 tactical_bombers moved from Finland to Karelia
1 artillery and 3 infantry moved from Novgorod to Karelia
1 armour moved from Archangel to Karelia
2 bombers moved from Finland to Western Germany
2 infantry moved from Western Germany to Denmark
4 infantry moved from Germany to Western Germany
2 artilleries and 8 infantry moved from Poland to Germany
1 artillery and 9 infantry moved from Eastern Poland to PolandPlace Units - Germans
1 armour and 1 mech_infantry placed in Novgorod
1 artillery, 2 fighters and 2 infantry placed in Western Germany
1 armour placed in Germany
Germans undo move 3.
1 armour placed in Western Germany
1 artillery and 2 infantry placed in France
Germans undo move 4.
2 infantry placed in Germany
1 artillery placed in France
Germans undo move 3.
1 armour placed in Germany
Germans undo move 5.
1 armour placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 80 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
Poland : 1 artillery and 9 infantry
Germany : 2 artilleries, 1 factory_major and 10 infantry
Denmark : 6 infantry
Belarus : 1 flag, 1 aaGun
Karelia : 1 flag, 1 armour, 1 artillery, 3 infantry and 2 tactical_bombers
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 3 infantry and 2 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 8 armour, 2 artilleries, 1 factory_minor and 4 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 2 artilleries
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 1 artillery and 4 infantry
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 56 / 90
Russians : 15 / 0
Japanese : 67 / 72
Americans : 51 / 71
Chinese : 1 / 3
British : 32 / 35
UK_Pacific : 5 / 5
Italians : 21 / 32
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





