@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Whackamatt (Allies) vs. Degrasse (Axis) G40 Second game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 battleship, 3 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield; Remaining resources: 2 PUs;Combat Move - British
3 armour moved from Iraq to Caucasus
1 armour moved from Northwest Persia to Caucasus
3 infantry moved from India to Burma
2 armour moved from West India to Burma
1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
2 armour moved from Persia to West India
1 mech_infantry moved from Persia to Turkmenistan
4 fighters moved from Egypt to Eastern Persia
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
2 armour moved from Volgograd to UkraineCombat - British
Battle in Caucasus
British attack with 4 armour
Germans defend with 1 armour
British win, taking Caucasus from Germans with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armourNon Combat Move - British
Place Units - British
1 battleship and 1 transport placed in 81 Sea Zone
3 infantry placed in PersiaTurn Complete - British
British collect 36 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 airfield placed in SumatraTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 17 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Romania to Eastern Poland
2 armour moved from Western Ukraine to Eastern Poland
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
6 submarines moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Romania to Eastern Poland
2 armour moved from Western Ukraine to Eastern Poland
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
6 submarines moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 7 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 3 artilleries and 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 1 : 2/3 hits
Italians roll dice for 1 artillery and 7 infantry in Gibraltar, round 1 : 0/8 hits
British roll dice for 3 artilleries and 3 infantry in Gibraltar, round 1 : 1/6 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 6 infantry in Gibraltar, round 2 : 1/7 hits
British roll dice for 3 artilleries and 1 infantry in Gibraltar, round 2 : 0/4 hits
1 infantry owned by the Americans lost in Gibraltar
Italians roll dice for 1 artillery and 6 infantry in Gibraltar, round 3 : 0/7 hits
British roll dice for 3 artilleries in Gibraltar, round 3 : 1/3 hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 5 infantry in Gibraltar, round 4 : 4/6 hits
British roll dice for 3 artilleries in Gibraltar, round 4 : 0/3 hits
3 artilleries owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 2 infantry
Casualties for Americans: 3 artilleries and 3 infantryNon Combat Move - Italians
1 mech_infantry moved from Belarus to Eastern PolandPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 5 infantry
Malta : 1 flag
Romania : 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Belarus : 1 flag
Eastern Poland : 1 flag, 2 armour and 2 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 mech_infantry
95 Sea Zone : 6 submarines
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 battleship, 2 cruisers and 4 transports
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 73
Russians : 25 / 25
Japanese : 51 / 51
Americans : 50 / 70
Chinese : 0 / 3
British : 36 / 37
UK_Pacific : 15 / 17
Italians : 16 / 26
ANZAC : 17 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.766
Median : 4.000
Variance : 0.370
Standard Deviation : 0.608
Total rolls : 47British Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.250
Median : 4.500
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Italians Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.516
Median : 3.000
Variance : 0.433
Standard Deviation : 0.658
Total rolls : 31 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs;Combat Move - ANZAC
7 fighters moved from Sumatra to 45 Sea Zone
2 destroyers and 2 submarines moved from 56 Sea Zone to 45 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 56 Sea Zone to 45 Sea Zone
1 armour and 1 artillery moved from Western Australia to South AustraliaCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 3 destroyers, 7 fighters and 2 submarines
Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 61
Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Casualties for ANZAC: 2 destroyers and 2 submarinesNon Combat Move - ANZAC
7 fighters moved from 45 Sea Zone to Java
1 fighter moved from New South Wales to Western Australia
2 infantry moved from South Australia to Western AustraliaPlace Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
2 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Novgorod to Archangel
1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Ukraine
4 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
3 submarines moved from 113 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Holland Belgium to Gibraltar
2 bombers moved from Western Germany to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 carrier moved from 92 Sea Zone to 96 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
1 carrier, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
2 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Novgorod to Archangel
1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Ukraine
4 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
3 submarines moved from 113 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Holland Belgium to Gibraltar
2 bombers moved from Western Germany to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 carrier moved from 92 Sea Zone to 96 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
1 carrier, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 5 armour, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
British defend with 2 armour; Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans roll dice for 5 armour, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 : 6/16 hits
Russians roll dice for 3 armour and 2 infantry in Ukraine, round 1 : 4/5 hits
2 infantry owned by the Russians , 2 armour owned by the British , 1 armour owned by the Russians , 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for British: 2 armour
Casualties for Russians: 1 armour and 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
4 infantry moved from 115 Sea Zone to Novgorod
2 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
2 infantry moved from France to Southern FrancePlace Units - Germans
3 submarines placed in 112 Sea Zone
3 armour and 3 mech_infantrys placed in Germany
3 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Southern France
2 infantry placed in FranceTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Gibraltar : 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 2 artilleries and 2 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry
Tunisia : 1 flag
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Germany : 1 aaGun, 3 armour, 1 factory_major and 3 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 armour, 2 infantry and 3 mech_infantrys
Eastern Poland : 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 flag, 5 armour, 1 factory_minor and 5 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
112 Sea Zone : 6 submarines
96 Sea Zone : 1 carrier
Greece : 1 artillery and 1 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports
115 Sea Zone : 1 carrier and 4 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 23 / 25
Japanese : 51 / 51
Americans : 50 / 70
Chinese : 0 / 3
British : 36 / 37
UK_Pacific : 15 / 17
Italians : 16 / 26
ANZAC : 17 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.381
Median : 3.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21Germans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.688
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 artillery and 8 infantry moved from Russia to Vologda
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from GermansCombat - Russians
Battle in Western Ukraine
Russians attack with 3 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win, taking Western Ukraine from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns moved from Bryansk to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 4 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 mech_infantry moved from Kansu to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
2 armour and 1 mech_infantry moved from Kansu to Timguska
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 20 Sea Zone to 45 Sea Zone
3 mech_infantrys moved from Shantung to Manchuria
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
2 submarines moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from Japan to 5 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 armour and 2 mech_infantrys moved from Kweichow to Sikang
1 tactical_bomber moved from Kweichow to Sikang
3 bombers moved from Kweichow to Japan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 4 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 mech_infantry moved from Kansu to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
2 armour and 1 mech_infantry moved from Kansu to Timguska
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 20 Sea Zone to 45 Sea Zone
3 mech_infantrys moved from Shantung to Manchuria
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
2 submarines moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from Japan to 5 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 armour and 2 mech_infantrys moved from Kweichow to Sikang
1 tactical_bomber moved from Kweichow to Sikang
3 bombers moved from Kweichow to JapanCombat - Japanese
Battle in Timguska
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Timguska, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Timguska, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 45 Sea Zone, round 1 : 2/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 artilleries and 2 infantry moved from 5 Sea Zone to AmurPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 fighter placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 2 infantry and 1 mech_infantry
Kiangsu : 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter and 1 harbour
Manchuria : 3 mech_infantrys
Shensi : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 armour, 3 mech_infantrys and 1 tactical_bomber
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag, 1 armour
Amur : 1 flag, 2 artilleries and 2 infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 2 armour and 1 mech_infantry
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
44 Sea Zone : 1 flag
45 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
5 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 2 transports
6 Sea Zone : 2 submarines
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 22 / 27
Japanese : 56 / 57
Americans : 50 / 70
Chinese : 0 / 3
British : 36 / 37
UK_Pacific : 14 / 17
Italians : 13 / 26
ANZAC : 17 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.571
Median : 2.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 3 battleships and 1 destroyer; Remaining resources: 2 PUs;Combat Move - Americans
8 battleships, 1 cruiser, 6 destroyers and 5 transports moved from 91 Sea Zone to 102 Sea Zone
2 transports moved from 86 Sea Zone to 89 Sea Zone
1 carrier, 4 destroyers, 1 submarine and 3 transports moved from 3 Sea Zone to 9 Sea Zone
3 armour and 3 infantry moved from Western United States to British Columbia
3 armour moved from British Columbia to Alaska
1 bomber, 2 fighters and 1 tactical_bomber moved from New Guinea to Dutch New Guinea
2 destroyers moved from 10 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in Dutch New Guinea
Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to JavaPlace Units - Americans
3 battleships and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British repair 14 damage on 14 factory_majors; Remaining resources: 23 PUs;
British buy 7 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 8 factory_majors; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Burma to Shan State
1 armour and 1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
1 armour moved from Turkmenistan to Kazakhstan
3 armour moved from Caucasus to Kazakhstan
2 armour moved from West India to Burma
3 infantry moved from Persia to Northwest Persia
4 fighters moved from Eastern Persia to KazakhstanCombat - British
Battle in Shan State
British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
British attack with 5 armour, 4 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Kazakhstan from Japanese with 5 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to British
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Tobruk to Libya
4 fighters moved from Kazakhstan to RussiaPlace Units - British
4 infantry placed in United Kingdom
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
British collect 35 PUs (2 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to Libya
2 submarines moved from 95 Sea Zone to 91 Sea Zone
1 battleship, 2 cruisers, 1 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 5 infantry, 1 mech_infantry and 4 transports moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Libya
2 artilleries moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Libya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to Libya
2 submarines moved from 95 Sea Zone to 91 Sea Zone
1 battleship, 2 cruisers, 1 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 5 infantry, 1 mech_infantry and 4 transports moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Libya
2 artilleries moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to LibyaCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 3 mech_infantrys
Russians defend with 3 infantry
Italians roll dice for 2 armour and 3 mech_infantrys in Western Ukraine, round 1 : 3/5 hits
Russians roll dice for 3 infantry in Western Ukraine, round 1 : 2/3 hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Libya
Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 1 : 1/2 hits
British roll dice for 1 mech_infantry in Libya, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Tobruk
Battle in 91 Sea Zone
Italians attack with 2 submarines
Americans defend with 1 destroyer
Italians roll dice for 2 submarines in 91 Sea Zone, round 1 : 2/2 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win, taking Tobruk from British with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Libya to 96 Sea Zone
1 fighter moved from Libya to 96 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 5 infantry
Malta : 1 flag
Tobruk : 2 artilleries and 3 infantry
Northern Italy : 2 artilleries, 1 factory_major and 3 infantry
Libya : 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 armour and 1 mech_infantry
96 Sea Zone : 1 battleship, 2 cruisers, 2 fighters and 4 transports
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 submarine
92 Sea Zone : 2 submarines
98 Sea Zone : 1 destroyer and 1 submarine
91 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 53 / 63
Russians : 21 / 27
Japanese : 53 / 57
Americans : 50 / 72
Chinese : 1 / 3
British : 36 / 37
UK_Pacific : 15 / 15
Italians : 15 / 25
ANZAC : 17 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.571
Median : 2.000
Variance : 1.846
Standard Deviation : 1.359
Total rolls : 14British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.556
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 57 PUs; 0 techTokens;
Germans buy 2 armour, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
3 infantry moved from Novgorod to Belarus
3 armour, 2 infantry and 3 mech_infantrys moved from Archangel to Smolensk
1 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Ukraine to Rostov
4 armour and 4 mech_infantrys moved from Ukraine to Bryansk
1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 submarines moved from 92 Sea Zone to 89 Sea Zone
2 bombers moved from Gibraltar to 89 Sea Zone
4 submarines moved from 112 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
2 submarines moved from 112 Sea Zone to 105 Sea Zone
1 carrier and 4 transports moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea ZoneAirborne Attack Move - Germans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 57 PUs; 0 techTokens;
Germans buy 2 armour, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
3 infantry moved from Novgorod to Belarus
3 armour, 2 infantry and 3 mech_infantrys moved from Archangel to Smolensk
1 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Ukraine to Rostov
4 armour and 4 mech_infantrys moved from Ukraine to Bryansk
1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 submarines moved from 92 Sea Zone to 89 Sea Zone
2 bombers moved from Gibraltar to 89 Sea Zone
4 submarines moved from 112 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
2 submarines moved from 112 Sea Zone to 105 Sea Zone
1 carrier and 4 transports moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea ZoneAirborne Attack Move - Germans
Combat - Germans
Battle in Rostov
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 89 Sea Zone
Germans attack with 2 bombers and 2 submarines
Americans defend with 2 destroyers and 2 transports
Germans roll dice for 2 submarines in 89 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 2 bombers in 89 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 2 destroyers and 2 transports in 89 Sea Zone, round 1 : 1/2 hits
2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 89 Sea Zone
2 transports owned by the Americans lost in 89 Sea Zone
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Germans win, taking 89 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 24
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers and 2 transports
Battle in Smolensk
Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Smolensk, round 1 : 5/8 hits
Russians roll dice for 3 infantry in Smolensk, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 5 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 9 infantry
Germans roll dice for 5 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Bryansk, round 1 : 4/13 hits
Russians roll dice for 9 infantry in Bryansk, round 1 : 1/9 hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 5 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 5/12 hits
Russians roll dice for 5 infantry in Bryansk, round 2 : 1/5 hits
5 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 5 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 9 infantry
Battle in Belarus
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Belarus, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 mech_infantry moved from Novgorod to Smolensk
2 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from 89 Sea Zone to 91 Sea Zone
2 bombers moved from 91 Sea Zone to Gibraltar
1 infantry moved from 96 Sea Zone to Tobruk
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
3 armour and 3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 transport placed in 93 Sea Zone
1 mech_infantry placed in Southern France
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Gibraltar : 3 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 tactical_bombers
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 2 artilleries and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
Tunisia : 1 flag
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Germany : 1 aaGun, 1 factory_major and 2 infantry
Tobruk : 1 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 5 armour and 6 mech_infantrys
Rostov : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 3 armour and 3 mech_infantrys
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 fighter and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag, 3 armour, 2 infantry and 4 mech_infantrys
112 Sea Zone : 1 carrier, 1 fighter and 4 transports
96 Sea Zone : 1 carrier
89 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 transport
109 Sea Zone : 1 flag, 4 submarines
Greece : 1 artillery and 1 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 58 / 68
Russians : 16 / 27
Japanese : 53 / 57
Americans : 50 / 72
Chinese : 1 / 3
British : 36 / 37
UK_Pacific : 15 / 15
Italians : 15 / 25
ANZAC : 17 / 38
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 15 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3.662
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 71Germans Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.562
Median : 3.500
Variance : 0.340
Standard Deviation : 0.583
Total rolls : 48Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.000
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21Americans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
1 infantry moved from Nenetsia to Vologda
1 artillery and 8 infantry moved from Vologda to Russia
1 infantry moved from Russia to TambovNon Combat Move - Russians
Place Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 5 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs; 0 techTokens;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
2 artilleries and 2 infantry moved from Amur to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Soviet Far East
3 fighters moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to Soviet Far East
3 bombers moved from Japan to Soviet Far East
2 submarines moved from 5 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Manchuria to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Timguska to Urals
1 armour moved from Timguska to Novosibirsk
1 mech_infantry moved from Sikang to Novosibirsk
2 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Sikang to Yunnan
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 armour moved from Timguska to Novosibirsk
2 armour moved from Sikang to Novosibirsk
1 mech_infantry moved from Sikang to Tsinghai





