Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Germans
Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
Sorry guys, started another game and posted in our game by mistake! so please ignore this G1 posting…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
63 Sea Zone : 1 cruiser
Egypt : 2 infantry
Production/PUs Summary :
Germans : 33 / 44
Russians : 37 / 37
Japanese : 39 / 39
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 37
UK_Pacific : 10 / 10
Italians : 19 / 43
ANZAC : 10 / 20
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Tunisia : 2 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 30 / 44
Russians : 37 / 37
Japanese : 39 / 39
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 37
UK_Pacific : 10 / 10
Italians : 19 / 43
ANZAC : 10 / 20
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
5 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 artillery, 2 bombers and 2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber
French defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 1/6 hits
French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits
French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 3 infantry
Germans roll dice for 3 armour and 5 infantry in Yugoslavia, round 1 : 4/8 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 1 : 1/3 hits
1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 3 infantry
Casualties for Germans: 1 infantry
Battle in Gibraltar
Non Combat Move - Germans
1 fighter moved from Western Germany to 91 Sea Zone
1 fighter moved from Northern Italy to Alexandria
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Southern Italy to Alexandria
1 fighter moved from Western Germany to Alexandria
1 tactical_bomber moved from Western Germany to Alexandria
1 tactical_bomber moved from Western Germany to Southern Italy
2 bombers moved from Holland Belgium to Southern Italy
1 artillery moved from Norway to Finland
Place Units - Germans
1 fighter placed in Western Germany
4 artilleries and 4 infantry placed in Germany
1 carrier, 1 submarine and 1 transport placed in 113 Sea Zone
1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier, 1 submarine and 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Territory Summary for Germans :
Alexandria : 2 fighters and 2 tactical_bombers
Gibraltar : 1 flag, 1 harbour and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Romania : 2 artilleries and 6 infantry
Poland : 3 aaGuns, 1 armour, 1 artillery and 10 infantry
Germany : 4 artilleries, 1 factory_major and 4 infantry
Holland Belgium : 1 artillery and 1 infantry
Southern Italy : 2 bombers and 1 tactical_bomber
112 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag, 3 armour and 4 infantry
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
Finland : 1 flag, 1 artillery and 7 infantry
Production/PUs Summary :
Germans : 35 / 45
Russians : 37 / 37
Japanese : 39 / 39
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 37
UK_Pacific : 10 / 10
Italians : 19 / 43
ANZAC : 10 / 20
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
2 infantry moved from Yakut S.S.R. to Buryatia
4 infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from Novgorod to Buryatia
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Belarus
2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
4 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
Place Units - Russians
1 tactical_bomber placed in Novgorod
1 artillery and 1 infantry placed in Novgorod
1 mech_infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Yenisey : 4 infantry
Amur : 2 aaGuns and 12 infantry
Buryatia : 1 bomber and 2 infantry
Belarus : 1 aaGun, 2 armour, 2 artilleries, 15 infantry and 2 mech_infantrys
Bryansk : 1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 1 mech_infantry
Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 aaGun, 2 artilleries and 10 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 35 / 45
Russians : 37 / 37
Japanese : 39 / 39
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 37
UK_Pacific : 10 / 10
Italians : 19 / 43
ANZAC : 10 / 20
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
1 bomber moved from Marshall Islands to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to Malaya
1 fighter moved from Siam to Malaya
1 fighter moved from 35 Sea Zone to Malaya
1 bomber moved from Kwangsi to Malaya
1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 1 : 0/4 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese roll dice for 1 battleship in Malaya, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Malaya, round 1 : 1/6 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 1 : 2/4 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in Malaya, round 2 : 1/4 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 2/3 hits
1 infantry owned by the British and 2 fighters owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery and 1 bomber in Malaya, round 3 : 0/2 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 3 : 1/2 hits
1 artillery owned by the Japanese lost in Malaya
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -31
Casualties for Japanese: 1 artillery, 3 fighters and 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
1 bomber owned by the Japanese retreated
Battle in Celebes
Non Combat Move - Japanese
1 bomber moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to French Indo China
1 infantry moved from Siam to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
3 tactical_bombers moved from Kwangsi to French Indo China
1 battleship, 2 carriers and 1 cruiser moved from 31 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
1 aaGun and 6 infantry moved from Jehol to Manchuria
3 artilleries and 6 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Chahar to Kiangsi
2 infantry moved from Chahar to Anhwe
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 artilleries placed in Manchuria
1 factory_minor placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total
Production/PUs Summary :
Germans : 35 / 45
Russians : 37 / 37
Japanese : 42 / 43
Americans : 52 / 72
Chinese : 10 / 16
British : 30 / 37
UK_Pacific : 10 / 10
Italians : 19 / 43
ANZAC : 10 / 20
French : 10 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Another 1% battle that we can’t afford. This one’s not meant to be.
At this point, kilroy and I both surrender.
Ok, sorry about the dice
Sorry we couldn’t make it more viable :| Good luck in the next round.
Sorry we couldn’t make it more viable :| Good luck in the next round.
Thank you for the good wishes, I am sorry that the rolls turned out so terrible for you in the early game.
As the Axis, loosing battles that you should clearly win can have a devastating effect. RGP and I took Axis in the last round and had an earily similar experience with luck…. we lost every major battle to the dice, even when the odds where way in our favor.
Let me know if you guys would like to do a rematch some time in a non-tournament game.
Yeah, after a brutal round and a half like that… just not in the cards! (or dice in this case…)
Thanks for the invite, we might just take you up on it.
Good luck in the next round.
I’d be up for a team game after you guys achieve glorious victory or dreaded extra death.