TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 airfield, 2 armour, 1 artillery, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 infantry moved from Iwo Jima to 17 Sea Zone
        1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
        1 armour moved from Japan to 6 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
        1 armour and 1 infantry moved from 5 Sea Zone to Siberia
        1 infantry moved from Manchuria to Amur
              Japanese take Amur from Russians
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 artillery and 1 infantry moved from Kwangsi to Hunan
        1 infantry moved from Malaya to Shan State
        2 artilleries and 2 infantry moved from French Indo China to Shan State
        1 infantry moved from Yunnan to Szechwan
              Japanese take Szechwan from Chinese
        2 artilleries and 2 infantry moved from Yunnan to Kweichow
              Japanese take Kweichow from Chinese
        1 infantry moved from Anhwe to Hopei
              Japanese take Hopei from Chinese
        2 artilleries and 3 infantry moved from Anhwe to Kweichow
        1 bomber moved from French Indo China to Hunan
        1 fighter moved from Sumatra to Shan State
    Combat - Japanese
        Battle in Siberia
        Battle in Hunan
            Japanese attack with 1 artillery, 1 bomber and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 2 : 3/3 hits, 1.33 expected hits
                Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Shan State
            Japanese attack with 2 artilleries, 1 fighter and 3 infantry
            British defend with 1 infantry
                Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Shan State, round 2 : 2/6 hits, 2.00 expected hits
                UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shan State
                1 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    Non Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from Manchuria to Korea
        1 fighter moved from 36 Sea Zone to Korea
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        2 infantry moved from 36 Sea Zone to French Indo China
        1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
        1 artillery, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        1 transport moved from 36 Sea Zone to 43 Sea Zone
        1 infantry moved from Borneo to 43 Sea Zone
        1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
        1 infantry moved from 35 Sea Zone to Philippines
        1 transport moved from 36 Sea Zone to 19 Sea Zone
        1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
        1 bomber moved from Hunan to French Indo China
        1 fighter moved from Shan State to French Indo China
        1 fighter moved from French Indo China to Anhwe
        3 infantry moved from Jehol to Chahar
        1 tactical_bomber moved from 36 Sea Zone to Anhwe
        1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
        1 fighter moved from New Britain to 35 Sea Zone
    Place Units - Japanese
        1 airfield placed in Korea
        1 armour and 2 mech_infantrys placed in Manchuria
        1 armour and 2 mech_infantrys placed in French Indo China
        1 artillery placed in Japan
        1 destroyer and 1 transport placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 62 PUs; end with 63 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.67
UK_Pacific regular : 0.67
Savegame