Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsEast(Axis) vs. West(Allies) , Global 1940, No bid, No Tech - Round II
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UK Turn 4
Builds :
UK Pacific - 1 Arm
Com Moves
1 Tank from Egy blitzes into Alx, moves back to Egy
1 SBR from Ind to SZ35(autokill 3 more Trans!) - LOL!  :-D  :-)  :-(  :-o  :?  8-)  :lol:  :x  :-P  :oops:  :cry:  :evil:  :roll:  :wink:  :|  :mrgreen:Non Coms
1 SBR from SZ35 to Gua
17 Inf, 5 Art, 3 AA’s from Ind to Bur
2 Inf from Saf to Rho
1 FTR from Saf to Egy
1 DD from SZ71 to SZ81
1 CC, 1 BB from SZ72 to SZ81
1 Trans from SZ72, picks up 1 Art from Ken, moves to SZ81, drops off in Egy
1 Art from Ken to Sud
2 Inf from Con to Sud
1 FTR from Con to Egy
1 Arm from Saf to Con
1 Inf, 1 Art from Ont to C. US
1 DD from SZ11 to SZ26
1 Trans from SZ11, along w/1 Inf, 1 Arm move to SZ26, drop off in HawBuilds : 1 Arm in Ind
Collect : 6 IPC’s
Italy’s Turn
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 4fUK.AAM
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There you go!
Mussolini has a lot to contemplate :-o
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We need to switch up teams, and I will show how to play Japan :roll:
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Italy Turn 4:
Purchases: 9inf,1art for 31 ipc, 0 balance
Combat Move:
2inf,2fig | rom > bes
1sub | z110 > z114
1bom | sita > z114Combat:
z114: 1sub,1bom vs 1cru
a
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (2)
d
Rolls: 1@3; Total Hits: 01@3: (5)bes: 2inf,2fig vs 1inf
a
Rolls: 2@1 2@3; Total Hits: 12@1: (6, 6)2@3: (4, 2)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
Combat results:
z114: ita no loses, ussr loses 1crubes: ita no losses, ussr loses 1inf
Noncombat Move:
2fig | bes > rom
1bom | z114 > wgr
7inf,2art | yugo > rom
1tra(1inf | tob > sita,1arm | tun > sita) | z97 > z96 > z94 > z95
3inf | nita > sita
3inf,2art | tob > lib
5arm | nita > rom
1des | z110 > z104
1cru | z110 > z105Unit Placement: 6int,1art > nita, 3inf > sita
Italy collects 20 ipc, 20 balance
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 4gita.AAM
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Just saw the map and you have your Italian CC in SZ103. The post says it moves to SZ105.
I’m assuming the post was a typo and the map is correct, thus CC was to move to SZ103?
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Yeah 103, basically doing the blocking deal. The map needs to be zoomable. The resolution on my screen is so high everything is so freaking small!!
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Get some glasses old man! LOL! :-D :lol: :-P :wink:
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Anzac Turn 4
Builds : 1 FTR, 1 Arm
Com Moves
SZ54
2 FTR’s from Nsw attack SZ54
Eth
1 Inf from Sud to Eth(uncontested)
Combat
SZ54
Rolls: 2@3; Total Hits: 12@3: (1, 5) -
Return fire :
Rolls: 1@2; Total Hits: 01@2: (6) -
Guess that DD blocker in SZ54 didn’t work out too well for you did it??? LOL! :-D :-) :-o :? 8-) :lol: :-P :cry: :roll: :wink: :| :mrgreen: You put the Japanese DD blocker in SZ54 to block the US DD in SZ54 from hitting your 3 Trans in SZ35 but the Brit SBR took them out. Then, you put the Japanese DD in perfect striking distance of the Anzac FTR’s! Thanks! Are you sure you know you’re playing the Axis? Turn 4 = Germany’s Operation Sea Otter. Turn 3 = Japan’s Operation Sea Kelp. Turn 4 = Japan’s Operation SUPER Sea Kelp. What’s next Operation Super Sea Otter on Turn 5 for Germany??? LOL! :-D :-) :-o :? :lol: :-P :cry: :roll: :wink: :| :mrgreen:
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Non Coms
2 FTR’s from SZ54 to Nsw
3 Inf, 2 AA’s, 1 Art from Sau to Nsw
1 Inf from Ind to Bur
1 Inf from Egy to AlxBuilds : 1 FTR, 1 Arm in Nsw
Collect : 11 IPC’s
France’s Turn
1 Inf from Syr to Trj
1 Inf from Fca to FeaGermany’s Turn
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 4iFrance.AAM
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Oh yea and Yasha’s transports are sleeping w/the fishes! LOL! And his other transports… :-D
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Germany Turn 5:
Purchases: 29inf for 87 ipc, 0 balance
Combat Move:
1inf | fin > vol
2inf,2fig | fin > kar
1des,1sub | z112 > z125
1bom | wgr > z125
1fig | fin > z125
4inf,3tac | ger > pol
1bom,1fig | wgr > pol
9inf,1art | ger > hun
1tac | wgr > hun
1tac | wgr > polCombat:
z125: 1sub,1des,1fig,1bom vs 1sub
a
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (4, 2)1@3: (2)1@4: (2)
d
Rolls: 1@1; Total Hits: 01@1: (2)pol: 4inf,1fig,4tac,1bom vs 3inf
a
Rolls: 4@1 4@3 2@4; Total Hits: 44@1: (5, 4, 2, 5)4@3: (3, 1, 5, 2)2@4: (5, 4)
d
Rolls: 3@2; Total Hits: 03@2: (6, 5, 4)hun: 9inf,1art,1tac vs 2inf
a
Rolls: 8@1 2@2 1@3; Total Hits: 48@1: (2, 1, 1, 2, 5, 6, 3, 1)2@2: (4, 1)1@3: (4)
d
Rolls: 2@2; Total Hits: 12@2: (3, 2)kar: 2inf,2fig vs 1inf
a
Rolls: 2@1 2@3; Total Hits: 22@1: (1, 4)2@3: (4, 2)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
Combat results:
z125: ger no losses, ussr loses 1subkar: ger no losses, ussr loses 1inf
pol: ger no losses, ussr loses 3inf
hun: ger loses 1inf, ussr loses 2inf
Noncombat Move:
2fig | kar > z113
1car,1cru,11tra(9arm,2art | uk > ger) | z110 > z113
8inf | wgr > nita
1bom,1fig | z125 > wgr
1bom,1fig,4tac | pol > wgr
1tac | hun > wgr
3aa | ger > wgrUnit Placement: 10inf > ger, 10inf > wgr, 3inf > wfr, 3inf > fra, 3inf > uk
Germany collects 57 ipc, 57 balance
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 5ager.AAM
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btw stop moving my troops out of rank and file!! they are all nicely lined up like disciplined soldiers!!
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Russia Turn 5
Builds : 3 Subs, 2 SBR’s, 2 Art, 1 Inf
Com Moves
She
6 Inf from Kan attack She
Vyb
3 Inf, 1 Art from Nov attack Vyb
Pol
6 Inf, 2 FTR’s, 1 Tac from Epl attacks Pol
Bes
4 Inf from Pol attack Bes
1 SBR from Kaz attacks BesCombat
She
Attacker
Rolls: 6@1; Total Hits: 26@1: (6, 3, 3, 1, 6, 1)Defense
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
Vyb
Attacker
Rolls: 2@1 2@2; Total Hits: 12@1: (5, 6)2@2: (1, 6)Defense
Rolls: 1@2; Total Hits: 11@2: (2) -
Vyb - Germany loses 1 Inf. Russia loses 1 Inf.
She - Japan loses 2 Inf. Russia loses no Inf.Bes
Attacker
Rolls: 4@1 1@4; Total Hits: 14@1: (4, 5, 2, 1)1@4: (5)Defender
Rolls: 2@2; Total Hits: 02@2: (4, 5) -
Italy loses 1 Inf…
Round 2
Attacker
Rolls: 4@1 1@4; Total Hits: 14@1: (6, 4, 6, 1)1@4: (6)Defense
Rolls: 1@2; Total Hits: 01@2: (5)





