East(Axis) vs. West(Allies) , Global 1940, No bid, No Tech - Round II


  • WTF both my guys missed!!  :evil:


  • Japan 4

    Builds

    2 minor IPC, 1 AC, 2 trn, 1 ftr, 2 art = 72 IPC, 0 leftover

    Combat

    1 trn loads 1 inf at jav -> sz61 to Sau
    1 bb at sz42 -> sz61 bombard Sau
    2 cc, 1 bb at sz37 -> sz61 bombard Sau
    1 trn at sz43 -> sz44 loads 1 inf, 1 art at Cel -> sz45 to Dgu
    1 trn at sz37 -> sz41 loads 1 inf at Sum -> sz45 to Dgu
    1 inf at Mal -> Shn
    1 ftr, 1 tac at sz42 -> Dgu
    1 trn at sz37 -> sz36 loads 1 art at Kwa -> sz43 loads 1 inf at Bor -> sz37 to Shn
    2 ftr at sz37 -> Shn
    1 inf at Kwe -> Sze
    1 inf at Kwe -> She
    1 inf at Sui -> She
    1 arm at Hon -> Fic
    1 inf at kwa -> Fic
    2 ftr at sz43 -> Fic
    1 inf, 2 art at kwa -> yun
    1 bmr, 2 tac, 1 ftr at kwa -> she
    1 bmr at kwa -> Phi
    1 tac at kwa -> shn
    3 trn at sz6 loads 3 inf, 3 art at japan -> sz35 to Phi
    1 ftr, 2 tac at kwa -> yun

    SHE

    2 inf, 1 ftr, 1 bmr, 2 tac vs 2 inf

    JPN
    DiceRolls: 2@1 2@3 2@4; Total Hits: 52@1: (4, 1)2@3: (2, 3)2@4: (1, 2)

    RUSSIA
    DiceRolls: 2@2; Total Hits: 02@2: (5, 6)


  • Russia dies. JPN loses none

    YUN

    1 inf, 2 art, 2 tac, 1 ftr vs 2 inf

    JPN
    DiceRolls: 1@1 2@2 2@3 1@4; Total Hits: 21@1: (5)2@2: (4, 1)2@3: (6, 6)1@4: (1)

    UK
    DiceRolls: 2@2; Total Hits: 12@2: (1, 5)


  • JPN loses 1 inf. UK dies

    SHN

    2 inf, 1 art, 2 ftr, 1 tac vs 2 inf

    JPN
    DiceRolls: 1@1 2@2 2@3 1@4; Total Hits: 41@1: (6)2@2: (6, 2)2@3: (3, 3)1@4: (4)

    UK
    DiceRolls: 2@2; Total Hits: 12@2: (5, 2)


  • UK dies. JPN loses 1 inf

    PHI

    3 inf, 3 art, 1 bmr vs 2 inf

    JPN
    DiceRolls: 6@2 1@4; Total Hits: 26@2: (6, 3, 6, 6, 5, 1)1@4: (2)

    US
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)


  • US dies. JPN loses none

    DGU

    2 inf, 1 art, 1 ftr, 1 tac vs 1 inf, 1 ftr

    JPN
    DiceRolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (4)2@2: (2, 3)1@3: (3)1@4: (6)

    ANZAC
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (1)1@4: (6)


  • anzac dies. JPN loses 1 inf

    SAU

    1 inf, 2 bb and 2 cc bombard vs 2 aa, 3 inf, 1 art

    JPN
    DiceRolls: 1@1 2@3 2@4; Total Hits: 21@1: (2)2@3: (6, 2)2@4: (2, 6)

    anzac
    DiceRolls: 4@2; Total Hits: 24@2: (5, 2, 2, 5)


  • Man, u lucky i didn’t get 3 bombard hits!!!


  • i assume you will lose 2 aa. if not, u can change it


  • JPN loses 1 inf. anzac loses 2 aa

    FIC

    1 inf, 1 arm, 2 ftr vs 1 ftr

    JPN
    DiceRolls: 1@3 3@3; Total Hits: 11@3: (2)3@3: (4, 6, 4)

    anzac
    DiceRolls: 1@4; Total Hits: 11@4: (3)


  • crap, mistyped. But i guess the first one was inf. So JPN loses 1 inf

    RD2

    JPN
    DiceRolls: 3@3; Total Hits: 33@3: (2, 2, 3)

    anzac
    DiceRolls: 1@4; Total Hits: 11@4: (2)


  • god damn my bad luck. JPN loses 1 ftr


  • NCM

    1 ac at sz43 -> sz55
    1 ac at sz42 -> sz55
    1 ftr at Shn -> sz37
    1 ftr at Shn -> sz55
    1 dd at sz42 -> sz37
    1 dd at sz42 -> sz54
    1 dd at sz42 -> sz61
    1 tac, 1 ftr at Dgu -> sz55
    1 tac at kwa -> sz55
    1 ftr at Fic -> sz37
    1 bmr at She -> kwa
    2 tac, 1 ftr at She -> Kwe
    1 inf at Jeh -> Cha
    1 inf at Anh -> Hop
    1 inf at Ksi -> Kwa
    1 art at hon -> Kwa
    1 aa at Hun -> Yun
    2 tac, 1 ftr at yun -> Kwe
    1 tac at shn -> kwe
    1 bmr at Phi -> Kwa
    1 tac at kwa -> lands new AC in sz6

    Builds:

    IC in Mal and Hon
    2 trn, 1 ac, 1 ftr in sz6
    2 art in japan

    Collect 66 + 0 leftover = 66  Total IPC

    Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 4bJapan.AAM


  • minor change

    1 ftr at Fic -> kwe instead
    1 tac at Yun -> sz37 instead

    Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 4bJapan.AAM


  • That fighter killed 2 transports, 1 infantry an a fighter… nice trap there Yasha!!  :lol:

    Also for each bombardment, you need 1 ground unit foo!!  :roll:


  • That ftr from hell is dead now at least


  • Not only did Yasha bring in 3 too many shore bombarders to Sau but he missed w/his 1 BB shore bombard. So, he got no hits on Sau. We had a little disagreement on how the Forum dice work, so I posted a question on the Forum and got the following answer. Link below. I tried to explain this to Yasha via text but he wasn’t haven’t anything to do w/it. LOL!  :lol: Hobo, maybe you can explain how the Forum dice work when there’s a mistake.  :-D

    Basically, what I explained to him was, since he typed that the 1 Inf was the 1st to roll the dice at 1 @ 2. That was a miss. Then, the only shore bombarder was obviously the battleship. His next dice roll was a 6. A miss. I’ve posted the link below so you can look at the answer online, in case you’re still confused…

    I told you to read rules!  :roll:  :-o

    2 AA’s still in Sau…  :-D

    US Turn 4

    Builds : 2 Trans, 1 Inf, 1 AC, 2 Subs, 4 DD’s

    Com Moves

    1 SBR from Haw to SZ45(autokill 2 more transports!) - LOL!  :-D  :-)  :-o  :?  :lol:  :-P  :oops:  :cry:  :evil:  :roll:  :wink:  :mrgreen:

    Let’s see… Yahsa thus far, has lost 3 unprotected Trans, 1 under protected Trans, 1 DD & 2 Subs. He’s going to lose another 2 unprotected Trans this turn, plus another 3 unprotected Trans next turn when the UK moves. So, that’s 9 Trans lost, 1 DD lost, 2 Sub lost. That’s 83 IPC’s of losses to the Japanese navy! And that’s just this game. That doesn’t even count the losses last game!!! - LOL!!!  :-D  :-)  :-(  :-o  :?  8-)  :lol:  :-P  :oops:  :cry:  :evil:  :roll:  :wink:  :|  :mrgreen:

    Gib

    1 Trans from SZ101, picks up 1 Inf, 1 Mech from C. US, moves to SZ91, invades Gib

    2 Trans from SZ89, picks up 2 Inf, 2 Art from Smx, moves to SZ91, invades Gib

    Mor

    4 Trans from SZ89, pick up 4 Inf, 3 Mech, 1 Arm from Smx, moves to SZ91, invades Mor

    Non Coms

    1 FTR from Wak to Haw
    1 Sub from SZ1 to SZ15
    1 DD from SZ63 to SZ26
    1 Sub from SZ62 to SZ29
    1 AA from Bco to W. US
    1 SBR from SZ45 to Nte

    2 Subs, 1 DD, 1 CC, 1 BB, 1 AC from SZ101 to SZ91
    3 FTR’s from E. US to SZ91
    2 DD’s, 2 CC’s, 3 AC’s, 4 FTR’s, 1 Tac from SZ89 to SZ91
    1 Sub from SZ89 to SZ92

    Builds : 2 Trans in SZ101, 1 Inf in C. US, 1 AC, 2 Subs, 4 DD’s in SZ10

    Collect : 71 IPC’s

    China’s Turn

    Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 4dUSA.AAM



  • China Turn 4

    Builds : 1 Inf, save 2 IPC’s

    Non Coms

    4 Inf from Kan to Tsi

    Builds : 1 Inf in Tsi

    Collect : 5 IPC’s

    UK’s Turn

    Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 4eChina.AAM


  • UK, that’s also you kid… chop chop  :lol:

Suggested Topics

  • 45
  • 58
  • 42
  • 87
  • 89
  • 74
  • 797
  • 172
Axis & Allies Boardgaming Custom Painted Miniatures

133

Online

17.7k

Users

40.3k

Topics

1.7m

Posts