Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsEast(Axis) vs. West(Allies) , Global 1940, No bid, No Tech - Round II
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In case that didn’t register, that means everything else dies except the bat–capish???
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Oh, you only got 4 hits so Bat and german ftr live!!!
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Ok, per Yasha’s post. Italians take 1 hit on BB, lose 1 CC, 2 Italian FTR’s. Brits lose 1 AC(2 hits), 1 DD, 1 FTR.
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Ok. So, 1 damaged Italian BB & 1 German FTR left, against 1 Brit CC, 1 FTR, 1 Tac and 1 SBR…
Round 2
Attacker - 1 CC, 1 FTR, 1 Tac, 1 SBR
Rolls: 2@3 2@4; Total Hits: 12@3: (6, 4)2@4: (6, 4)Defender - 1 damaged BB & 1 FTR
Rolls: 2@4; Total Hits: 12@4: (3, 5) -
I see yasha understands Engrish while brado is lacking in this area!!
and you are too lucky!! 4 hits plus my sub/des didn’t do anything!!
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Ok. German FTR dead. Brit’s lose 1 FTR…
Round 3
Attacker - 1 CC, 1 Tac, 1 SBR
Rolls: 2@3 1@4; Total Hits: 22@3: (4, 1)1@4: (1)Defender - 1 damaged BB
Rolls: 1@4; Total Hits: 11@4: (2) -
Just too lucky… there goes 26% chance of winning :s
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You’re lucky your Sub in SZ91 sank my CC again! That Sub should have been dead! Would have had extra from Gib to send to UK, since my CC could have been used in SZ96…
Ok. Italian BB & Trans dead. Brits lose CC.
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German uboats eat brit cruisers for breakfast all day long like the denny’s grand slam special. Did you not read history?!
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hey what does UK lose in last round??
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apparently cc stands for cruiser…
and by the way yasha, any reason why you didn’t attack the chinese in j1?! wtf!
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dude, i attacked the areas i could. wtf u talking about?
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you didn’t break the burma road!! now they will have guns instead of spears to fight with!!
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can’t take that according to the plan foo in J1. He just takes it back
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dammit!! you just told him we have a plan!! now it’s all over!! :cry:
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Again, told you not to scramble in SZ97. You’re not listening young Padawan!
Non Coms
1 FTR from SZ96 to Mal
1 FTR from SZ96 to Syr
1 Tac, 1 SBR from SZ97 to Syr
1 Mech from Egy to Syr
2 Inf from Saf to Rho
1 Trans from SZ98, moves to SZ96, picks up 1 Inf, 1 AA from Mal, moves to SZ81, drops off in Egy
1 Inf from Sud to Egy
1 DD from SZ71 to SZ81
2 Inf, 1 Art, 1 Arm from Alx to Egy
1 Inf from Wind to Epr(activating minor)
3 Inf from Mal to Shn
1 BB from SZ37 to SZ79
1 DD, 1 CC from SZ39 to SZ79
1 Trans from SZ39, picks up 1 Inf from Ind, moves to SZ41, drops off in Sum
2 Inf, 1 FTR from Bur to Ind
1 Trans from SZ109 to SZ106
1 Art from Ont to Que
2 Inf, 1 AA, 1 FTR from Sco to UKBuilds :
UK Europe - 4 Inf, 4 Art in UK
UK Pacific - 3 Inf, 2 Art in IndCollect :
UK Europe - 33 IPC’s
UK Pacific - 21 IPC’sItaly’s Turn
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 1fUK.AAM
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CC is navy’s naming convention for cruiser. Duh! And Yasha screws up again w/Japan. You ALWAYS take Yun, J1 so China can’t build Art! Should have taken Hun as well. LOL! :-o :lol: :-P :roll: No China is powerful! :-D Change your name to Private Dufuss! :mrgreen:
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Meant, now China is powerful! :-D
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Just move and stfu!!
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Italy Turn 1:
Purchases: 1fig for 10 ipc, 0 balance
Combat Move:
1inf | iso > ken
2inf,1art | eth > ken
1inf,1art | lib > tun
1mec,1arm | tob > tun
2inf,2art,1arm | nita > sfra
1bom | nita > z93
1sub,1des,1cru,1tra(2inf | sita > sfra) | z97 > z93Combat:
tun: 1inf,1art,1mec,1arm vs 1inf
a
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (6)2@2: (2, 4)1@3: (2)
d
Rolls: 1@2; Total Hits: 01@2: (5)z93: 1sub,1des,1cru,1bom vs 1cru,1des
a
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (6, 1)1@3: (3)1@4: (2)
d
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (4)sfr: 4inf,2art,1arm vs 1inf,1art
a
Rolls: 2@1 4@2 1@3; Total Hits: 22@1: (3, 2)4@2: (6, 1, 4, 3)1@3: (2)
d
Rolls: 2@2; Total Hits: 22@2: (2, 2)





