Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsEast(Axis) vs. West(Allies) , Global 1940, No bid, No Tech - Round II
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I don’t want you to concede. Smasher and I want to play this out. We’re having fun! :-D All I’m saying is, if we’re going to continue, then you need to step in and play Japan as well. Hopefully Yasha is just busy w/work and will take his turn by Sunday. And again, I wasn’t mean to Yasha. Just the usual gaming razzing. He was fine as of last Saturday, when we were texting back and forth. Now he’s gone dark. He had an issue w/how the Forum resolves dicing issues RE : the Sau attack. When is the last time you chatted w/him? Are you willing to step in for Japan if Yasha continues to go MIA? If not, let me know. Like I said, let’s give Yasha until Sunday? If you don’t want to play Japan, do you want another game against Smasher and I? We can call it, “Die Easiest!” LOL! :lol:
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For the sake of not inducing more anger with yasha, I won’t comment on his play!
All I can say is you guys got a cockroach’s ass chance in hell of beating me :evil:
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Cockroach’s ass? LOL! :lol: That doesn’t sound good! Well then, we look forward to J5 and playing the game out… And when do we expect to see the cockroach’s ass? :-D
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Ok. Think we need to call this game. Yasha is not responding and don’t think he’s going to take his turn. Hobo, you need to take Japan’s turn or this game is not moving forward. If you don’t want to concede, fine. You can take Japan’s turn or we can start a new game. Or, not play anymore. What is your choice?
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Like I said we can play a new game if you want but this game will only continue when yasha comes back. Is he just busy with work or did you really do something bad :?
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Like I said, didn’t do anything bad. It’s interesting that you say you have such an advantage, yet won’t step in for Japan. I guess if I saw the writing on the wall, I’d use an excuse like this not to play as well. LOL! :-D I’ll talk to Hobo Smasher about starting a new game.
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Was traveling for work all last week you damn foos! Will post Japan soon.
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Yasha!! I thought Brado’s patronizing manner caused you to finally crack!!
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I’ve got news for you! Yasha cracked many years ago! LOL! :lol: Yasha, glad to see you’re back from the dead! Thought you ran away to Vegas on a drinking binge! :-D You need to lay off the sauce homeslice! :mrgreen:
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Japan 5
Builds
1 minor IC, 2 sub, 1 dd, 1 trn, 2 mec, 5 inf, 1 art = 66 IPC, 0 leftover
Combat
1 ftr, 1 tac at sz6 -> Gua
1 ftr, 1 tac at sz55 -> Nte
1 inf at sze -> She
2 inf at Sui -> she
2 bmr at Kwa -> She
4 tac, 3 ftr at kwe -> SheGUA
1 ftr, 1 tac vs 1 bmr
JPN
Rolls: 1@4 1@3; Total Hits: 11@4: (1)1@3: (5)UK
Rolls: 1@1; Total Hits: 01@1: (4) -
bmr dies
NTE
1 ftr, 1 tac vs 1 bmr
JPN
Rolls: 1@4 1@3; Total Hits: 01@4: (6)1@3: (6)US
Rolls: 1@1; Total Hits: 01@1: (3) -
rd2
JPN
Rolls: 1@4 1@3; Total Hits: 11@4: (5)1@3: (3)US
Rolls: 1@1; Total Hits: 11@1: (1) -
can’t believe that shit!
bmr dies. JPN loses 1 ftr
SHE
3 inf, 2 bmr, 3 ftr, 4 tac vs 6 inf
JPN
Rolls: 3@1 5@4 4@3; Total Hits: 73@1: (6, 2, 4)5@4: (1, 2, 3, 1, 4)4@3: (2, 6, 5, 1)USSR
Rolls: 6@2; Total Hits: 36@2: (1, 6, 2, 1, 5, 4) -
jeezes, 50% hit on inf!!
USSR dies. JPN loses 3 inf
NCM coming up
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Shameful yasha!!
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forgot 1 combat
1 inf 1 art at Dgu -> ngu
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NCM
1 ac, 1 dd at sz37 -> sz21
1 ftr, 1 tac at Gua -> lands AC sz21
1 ftr, 1 tac at sz37 -> sz6 lands AC
1 trn at sz37 -> sz35 loads 1 inf, 1 art -> sz36 unloads Fic
1 inf, 1 art at Shn -> Fic
1 inf at Hop -> Kwe
1 inf at Cha -> Hop
1 inf at Man -> Jeh
2 trn at sz6 loads 1 inf at Kor, 1 inf/2 art at Japan -> sz36 unloads Fic
1 inf, 1 art at kwa -> Fic
1 art at yun -> hun
1 art, 1 aa at yun -> Fic
2 bmr at She -> Kwa
all air at She -> Hun
all in sz55 and tac at Nte -> sz35
fleet at sz61 -> sz54Builds:
IC in Fic
3 inf in Mal
2 mec, 1 inf in Hon
1 trn, 1 dd, 2 sub in sz6
1 inf, 1 art in japanCollect 65 + 0 leftover = 65 Total IPC
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 5bJapan.AAM
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open your yhoo messenger!!!
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swapped builds: 1 art in Hon instead and 2 inf in JPN
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 5bJapan.AAM
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Let’s go!! Chop chop!! You guys had a week to plan US and I’m sure what Japan did or DIDN’T do wouldn’t have altered any plans!! :lol:





