@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseEast(Axis) vs. West(Allies) , Global 1940, No bid, No Tech - Round II
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We need to switch up teams, and I will show how to play Japan :roll:
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Italy Turn 4:
Purchases: 9inf,1art for 31 ipc, 0 balance
Combat Move:
2inf,2fig | rom > bes
1sub | z110 > z114
1bom | sita > z114Combat:
z114: 1sub,1bom vs 1cru
a
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (2)
d
Rolls: 1@3; Total Hits: 01@3: (5)
bes: 2inf,2fig vs 1inf
a
Rolls: 2@1 2@3; Total Hits: 12@1: (6, 6)2@3: (4, 2)
d
Rolls: 1@2; Total Hits: 01@2: (4)
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Combat results:
z114: ita no loses, ussr loses 1crubes: ita no losses, ussr loses 1inf
Noncombat Move:
2fig | bes > rom
1bom | z114 > wgr
7inf,2art | yugo > rom
1tra(1inf | tob > sita,1arm | tun > sita) | z97 > z96 > z94 > z95
3inf | nita > sita
3inf,2art | tob > lib
5arm | nita > rom
1des | z110 > z104
1cru | z110 > z105Unit Placement: 6int,1art > nita, 3inf > sita
Italy collects 20 ipc, 20 balance
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 4gita.AAM
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Just saw the map and you have your Italian CC in SZ103. The post says it moves to SZ105.
I’m assuming the post was a typo and the map is correct, thus CC was to move to SZ103?
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Yeah 103, basically doing the blocking deal. The map needs to be zoomable. The resolution on my screen is so high everything is so freaking small!!
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Get some glasses old man! LOL! :-D :lol: :-P :wink:
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Anzac Turn 4
Builds : 1 FTR, 1 Arm
Com Moves
SZ54
2 FTR’s from Nsw attack SZ54
Eth
1 Inf from Sud to Eth(uncontested)
Combat
SZ54
Rolls: 2@3; Total Hits: 12@3: (1, 5)
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Return fire :
Rolls: 1@2; Total Hits: 01@2: (6)
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Guess that DD blocker in SZ54 didn’t work out too well for you did it??? LOL! :-D :-) :-o :? 8-) :lol: :-P :cry: :roll: :wink: :| :mrgreen: You put the Japanese DD blocker in SZ54 to block the US DD in SZ54 from hitting your 3 Trans in SZ35 but the Brit SBR took them out. Then, you put the Japanese DD in perfect striking distance of the Anzac FTR’s! Thanks! Are you sure you know you’re playing the Axis? Turn 4 = Germany’s Operation Sea Otter. Turn 3 = Japan’s Operation Sea Kelp. Turn 4 = Japan’s Operation SUPER Sea Kelp. What’s next Operation Super Sea Otter on Turn 5 for Germany??? LOL! :-D :-) :-o :? :lol: :-P :cry: :roll: :wink: :| :mrgreen:
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Non Coms
2 FTR’s from SZ54 to Nsw
3 Inf, 2 AA’s, 1 Art from Sau to Nsw
1 Inf from Ind to Bur
1 Inf from Egy to AlxBuilds : 1 FTR, 1 Arm in Nsw
Collect : 11 IPC’s
France’s Turn
1 Inf from Syr to Trj
1 Inf from Fca to FeaGermany’s Turn
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 4iFrance.AAM
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Oh yea and Yasha’s transports are sleeping w/the fishes! LOL! And his other transports… :-D
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Germany Turn 5:
Purchases: 29inf for 87 ipc, 0 balance
Combat Move:
1inf | fin > vol
2inf,2fig | fin > kar
1des,1sub | z112 > z125
1bom | wgr > z125
1fig | fin > z125
4inf,3tac | ger > pol
1bom,1fig | wgr > pol
9inf,1art | ger > hun
1tac | wgr > hun
1tac | wgr > polCombat:
z125: 1sub,1des,1fig,1bom vs 1sub
a
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (4, 2)1@3: (2)1@4: (2)
d
Rolls: 1@1; Total Hits: 01@1: (2)
pol: 4inf,1fig,4tac,1bom vs 3inf
a
Rolls: 4@1 4@3 2@4; Total Hits: 44@1: (5, 4, 2, 5)4@3: (3, 1, 5, 2)2@4: (5, 4)
d
Rolls: 3@2; Total Hits: 03@2: (6, 5, 4)
hun: 9inf,1art,1tac vs 2inf
a
Rolls: 8@1 2@2 1@3; Total Hits: 48@1: (2, 1, 1, 2, 5, 6, 3, 1)2@2: (4, 1)1@3: (4)
d
Rolls: 2@2; Total Hits: 12@2: (3, 2)
kar: 2inf,2fig vs 1inf
a
Rolls: 2@1 2@3; Total Hits: 22@1: (1, 4)2@3: (4, 2)
d
Rolls: 1@2; Total Hits: 01@2: (6)
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Combat results:
z125: ger no losses, ussr loses 1subkar: ger no losses, ussr loses 1inf
pol: ger no losses, ussr loses 3inf
hun: ger loses 1inf, ussr loses 2inf
Noncombat Move:
2fig | kar > z113
1car,1cru,11tra(9arm,2art | uk > ger) | z110 > z113
8inf | wgr > nita
1bom,1fig | z125 > wgr
1bom,1fig,4tac | pol > wgr
1tac | hun > wgr
3aa | ger > wgrUnit Placement: 10inf > ger, 10inf > wgr, 3inf > wfr, 3inf > fra, 3inf > uk
Germany collects 57 ipc, 57 balance
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 5ager.AAM
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btw stop moving my troops out of rank and file!! they are all nicely lined up like disciplined soldiers!!
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Russia Turn 5
Builds : 3 Subs, 2 SBR’s, 2 Art, 1 Inf
Com Moves
She
6 Inf from Kan attack She
Vyb
3 Inf, 1 Art from Nov attack Vyb
Pol
6 Inf, 2 FTR’s, 1 Tac from Epl attacks Pol
Bes
4 Inf from Pol attack Bes
1 SBR from Kaz attacks BesCombat
She
Attacker
Rolls: 6@1; Total Hits: 26@1: (6, 3, 3, 1, 6, 1)
Defense
Rolls: 2@2; Total Hits: 02@2: (3, 6)
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Vyb
Attacker
Rolls: 2@1 2@2; Total Hits: 12@1: (5, 6)2@2: (1, 6)
Defense
Rolls: 1@2; Total Hits: 11@2: (2)
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Vyb - Germany loses 1 Inf. Russia loses 1 Inf.
She - Japan loses 2 Inf. Russia loses no Inf.Bes
Attacker
Rolls: 4@1 1@4; Total Hits: 14@1: (4, 5, 2, 1)1@4: (5)
Defender
Rolls: 2@2; Total Hits: 02@2: (4, 5)
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Italy loses 1 Inf…
Round 2
Attacker
Rolls: 4@1 1@4; Total Hits: 14@1: (6, 4, 6, 1)1@4: (6)
Defense
Rolls: 1@2; Total Hits: 01@2: (5)
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Italy loses 1 Inf. Russia loses no Inf…
Pol
Attacker
Rolls: 6@1 2@3 1@4; Total Hits: 36@1: (3, 4, 1, 5, 1, 5)2@3: (1, 5)1@4: (6)
Defense
Rolls: 4@2; Total Hits: 24@2: (1, 2, 5, 6)
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Germany loses 3 Inf. Russia loses 2 Inf…
Round 2
Attacker
Rolls: 4@1 2@3 1@4; Total Hits: 14@1: (3, 3, 2, 6)2@3: (1, 4)1@4: (5)
Defense
Rolls: 1@2; Total Hits: 11@2: (1)