@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseEast(Axis) vs. West(Allies) , Global 1940, No bid, No Tech - Round II
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Ok. German FTR dead. Brit’s lose 1 FTR…
Round 3
Attacker - 1 CC, 1 Tac, 1 SBR
Rolls: 2@3 1@4; Total Hits: 22@3: (4, 1)1@4: (1)
Defender - 1 damaged BB
Rolls: 1@4; Total Hits: 11@4: (2)
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Just too lucky… there goes 26% chance of winning :s
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You’re lucky your Sub in SZ91 sank my CC again! That Sub should have been dead! Would have had extra from Gib to send to UK, since my CC could have been used in SZ96…
Ok. Italian BB & Trans dead. Brits lose CC.
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German uboats eat brit cruisers for breakfast all day long like the denny’s grand slam special. Did you not read history?!
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hey what does UK lose in last round??
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apparently cc stands for cruiser…
and by the way yasha, any reason why you didn’t attack the chinese in j1?! wtf!
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dude, i attacked the areas i could. wtf u talking about?
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you didn’t break the burma road!! now they will have guns instead of spears to fight with!!
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can’t take that according to the plan foo in J1. He just takes it back
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dammit!! you just told him we have a plan!! now it’s all over!! :cry:
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Again, told you not to scramble in SZ97. You’re not listening young Padawan!
Non Coms
1 FTR from SZ96 to Mal
1 FTR from SZ96 to Syr
1 Tac, 1 SBR from SZ97 to Syr
1 Mech from Egy to Syr
2 Inf from Saf to Rho
1 Trans from SZ98, moves to SZ96, picks up 1 Inf, 1 AA from Mal, moves to SZ81, drops off in Egy
1 Inf from Sud to Egy
1 DD from SZ71 to SZ81
2 Inf, 1 Art, 1 Arm from Alx to Egy
1 Inf from Wind to Epr(activating minor)
3 Inf from Mal to Shn
1 BB from SZ37 to SZ79
1 DD, 1 CC from SZ39 to SZ79
1 Trans from SZ39, picks up 1 Inf from Ind, moves to SZ41, drops off in Sum
2 Inf, 1 FTR from Bur to Ind
1 Trans from SZ109 to SZ106
1 Art from Ont to Que
2 Inf, 1 AA, 1 FTR from Sco to UKBuilds :
UK Europe - 4 Inf, 4 Art in UK
UK Pacific - 3 Inf, 2 Art in IndCollect :
UK Europe - 33 IPC’s
UK Pacific - 21 IPC’sItaly’s Turn
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 1fUK.AAM
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CC is navy’s naming convention for cruiser. Duh! And Yasha screws up again w/Japan. You ALWAYS take Yun, J1 so China can’t build Art! Should have taken Hun as well. LOL! :-o :lol: :-P :roll: No China is powerful! :-D Change your name to Private Dufuss! :mrgreen:
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Meant, now China is powerful! :-D
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Just move and stfu!!
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Italy Turn 1:
Purchases: 1fig for 10 ipc, 0 balance
Combat Move:
1inf | iso > ken
2inf,1art | eth > ken
1inf,1art | lib > tun
1mec,1arm | tob > tun
2inf,2art,1arm | nita > sfra
1bom | nita > z93
1sub,1des,1cru,1tra(2inf | sita > sfra) | z97 > z93Combat:
tun: 1inf,1art,1mec,1arm vs 1inf
a
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (6)2@2: (2, 4)1@3: (2)
d
Rolls: 1@2; Total Hits: 01@2: (5)
z93: 1sub,1des,1cru,1bom vs 1cru,1des
a
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (6, 1)1@3: (3)1@4: (2)
d
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (4)
sfr: 4inf,2art,1arm vs 1inf,1art
a
Rolls: 2@1 4@2 1@3; Total Hits: 22@1: (3, 2)4@2: (6, 1, 4, 3)1@3: (2)
d
Rolls: 2@2; Total Hits: 22@2: (2, 2)
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You are too lucky!! 2 hits in sfr?!
Combat results:
sfr: ita loses 2inf, fra loses 1inf,1artz93: ita no losses, fra loses 1des,1cru
tun: ita no losses, fra loses 1inf
Noncombat Move:
2aa | nita > sita
2inf,1arm | alb > yugo
1bom | z93 > sitaUnit Placement: 1fig > sita
Italy collects 20 ipc, 20 balance
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 1gita.AAM
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Guess we’re playing “Die Easier” after all! :-D
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Die Hard 2 man
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Hobo, your map still has the 2 AA’s in Nita. Are they in Nita or Sita?
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Should be in sita, and forgot to change color of industry/port in sfr.
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 1gita.AAM