@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
East(Axis) vs. West(Allies) , Global 1940, No bid, No Tech - Round II
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 That fighter killed 2 transports, 1 infantry an a fighter… nice trap there Yasha!! :lol: Also for each bombardment, you need 1 ground unit foo!! :roll: 
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 That ftr from hell is dead now at least 
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 Not only did Yasha bring in 3 too many shore bombarders to Sau but he missed w/his 1 BB shore bombard. So, he got no hits on Sau. We had a little disagreement on how the Forum dice work, so I posted a question on the Forum and got the following answer. Link below. I tried to explain this to Yasha via text but he wasn’t haven’t anything to do w/it. LOL! :lol: Hobo, maybe you can explain how the Forum dice work when there’s a mistake. :-D Basically, what I explained to him was, since he typed that the 1 Inf was the 1st to roll the dice at 1 @ 2. That was a miss. Then, the only shore bombarder was obviously the battleship. His next dice roll was a 6. A miss. I’ve posted the link below so you can look at the answer online, in case you’re still confused… I told you to read rules! :roll: :-o 2 AA’s still in Sau… :-D US Turn 4 Builds : 2 Trans, 1 Inf, 1 AC, 2 Subs, 4 DD’s Com Moves 1 SBR from Haw to SZ45(autokill 2 more transports!) - LOL! :-D :-) :-o :? :lol: :-P :oops: :cry: :evil: :roll: :wink: :mrgreen: Let’s see… Yahsa thus far, has lost 3 unprotected Trans, 1 under protected Trans, 1 DD & 2 Subs. He’s going to lose another 2 unprotected Trans this turn, plus another 3 unprotected Trans next turn when the UK moves. So, that’s 9 Trans lost, 1 DD lost, 2 Sub lost. That’s 83 IPC’s of losses to the Japanese navy! And that’s just this game. That doesn’t even count the losses last game!!! - LOL!!! :-D :-) :-( :-o :? 8-) :lol: :-P :oops: :cry: :evil: :roll: :wink: :| :mrgreen: Gib 1 Trans from SZ101, picks up 1 Inf, 1 Mech from C. US, moves to SZ91, invades Gib 2 Trans from SZ89, picks up 2 Inf, 2 Art from Smx, moves to SZ91, invades Gib Mor 4 Trans from SZ89, pick up 4 Inf, 3 Mech, 1 Arm from Smx, moves to SZ91, invades Mor Non Coms 1 FTR from Wak to Haw 
 1 Sub from SZ1 to SZ15
 1 DD from SZ63 to SZ26
 1 Sub from SZ62 to SZ29
 1 AA from Bco to W. US
 1 SBR from SZ45 to Nte2 Subs, 1 DD, 1 CC, 1 BB, 1 AC from SZ101 to SZ91 
 3 FTR’s from E. US to SZ91
 2 DD’s, 2 CC’s, 3 AC’s, 4 FTR’s, 1 Tac from SZ89 to SZ91
 1 Sub from SZ89 to SZ92Builds : 2 Trans in SZ101, 1 Inf in C. US, 1 AC, 2 Subs, 4 DD’s in SZ10 Collect : 71 IPC’s China’s Turn Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 4dUSA.AAM 
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 Here’s the link… 
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 China Turn 4 Builds : 1 Inf, save 2 IPC’s Non Coms 4 Inf from Kan to Tsi Builds : 1 Inf in Tsi Collect : 5 IPC’s UK’s Turn Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 4eChina.AAM 
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 UK, that’s also you kid… chop chop :lol: 
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 UK Turn 4 Builds : UK Pacific - 1 Arm Com Moves 1 Tank from Egy blitzes into Alx, moves back to Egy 
 1 SBR from Ind to SZ35(autokill 3 more Trans!) - LOL!  :-D  :-)  :-(  :-o  :?  8-)  :lol:  :x  :-P  :oops:  :cry:  :evil:  :roll:  :wink:  :|  :mrgreen:Non Coms 1 SBR from SZ35 to Gua 
 17 Inf, 5 Art, 3 AA’s from Ind to Bur
 2 Inf from Saf to Rho
 1 FTR from Saf to Egy
 1 DD from SZ71 to SZ81
 1 CC, 1 BB from SZ72 to SZ81
 1 Trans from SZ72, picks up 1 Art from Ken, moves to SZ81, drops off in Egy
 1 Art from Ken to Sud
 2 Inf from Con to Sud
 1 FTR from Con to Egy
 1 Arm from Saf to Con
 1 Inf, 1 Art from Ont to C. US
 1 DD from SZ11 to SZ26
 1 Trans from SZ11, along w/1 Inf, 1 Arm move to SZ26, drop off in HawBuilds : 1 Arm in Ind Collect : 6 IPC’s Italy’s Turn Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 4fUK.AAM 
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 There you go! Mussolini has a lot to contemplate :-o 
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 We need to switch up teams, and I will show how to play Japan :roll: 
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 Italy Turn 4: Purchases: 9inf,1art for 31 ipc, 0 balance Combat Move: 
 2inf,2fig | rom > bes
 1sub | z110 > z114
 1bom | sita > z114Combat: 
 z114: 1sub,1bom vs 1cru
 a
  Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (2) Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (2)
 d
  Rolls: 1@3; Total Hits: 01@3: (5) Rolls: 1@3; Total Hits: 01@3: (5)bes: 2inf,2fig vs 1inf 
 a
  Rolls: 2@1 2@3; Total Hits: 12@1: (6, 6)2@3: (4, 2) Rolls: 2@1 2@3; Total Hits: 12@1: (6, 6)2@3: (4, 2)
 d
  Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)
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 Combat results: 
 z114: ita no loses, ussr loses 1crubes: ita no losses, ussr loses 1inf Noncombat Move: 
 2fig | bes > rom
 1bom | z114 > wgr
 7inf,2art | yugo > rom
 1tra(1inf | tob > sita,1arm | tun > sita) | z97 > z96 > z94 > z95
 3inf | nita > sita
 3inf,2art | tob > lib
 5arm | nita > rom
 1des | z110 > z104
 1cru | z110 > z105Unit Placement: 6int,1art > nita, 3inf > sita Italy collects 20 ipc, 20 balance Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 4gita.AAM 
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 Just saw the map and you have your Italian CC in SZ103. The post says it moves to SZ105. I’m assuming the post was a typo and the map is correct, thus CC was to move to SZ103? 
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 Yeah 103, basically doing the blocking deal. The map needs to be zoomable. The resolution on my screen is so high everything is so freaking small!! 
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 Get some glasses old man! LOL! :-D :lol: :-P :wink: 
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 Anzac Turn 4 Builds : 1 FTR, 1 Arm Com Moves SZ54 2 FTR’s from Nsw attack SZ54 Eth 1 Inf from Sud to Eth(uncontested) Combat SZ54  Rolls: 2@3; Total Hits: 12@3: (1, 5) Rolls: 2@3; Total Hits: 12@3: (1, 5)
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 Return fire :  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)
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 Guess that DD blocker in SZ54 didn’t work out too well for you did it??? LOL! :-D :-) :-o :? 8-) :lol: :-P :cry: :roll: :wink: :| :mrgreen: You put the Japanese DD blocker in SZ54 to block the US DD in SZ54 from hitting your 3 Trans in SZ35 but the Brit SBR took them out. Then, you put the Japanese DD in perfect striking distance of the Anzac FTR’s! Thanks! Are you sure you know you’re playing the Axis? Turn 4 = Germany’s Operation Sea Otter. Turn 3 = Japan’s Operation Sea Kelp. Turn 4 = Japan’s Operation SUPER Sea Kelp. What’s next Operation Super Sea Otter on Turn 5 for Germany??? LOL! :-D :-) :-o :? :lol: :-P :cry: :roll: :wink: :| :mrgreen: 
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 Non Coms 2 FTR’s from SZ54 to Nsw 
 3 Inf, 2 AA’s, 1 Art from Sau to Nsw
 1 Inf from Ind to Bur
 1 Inf from Egy to AlxBuilds : 1 FTR, 1 Arm in Nsw Collect : 11 IPC’s France’s Turn 1 Inf from Syr to Trj 
 1 Inf from Fca to FeaGermany’s Turn Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 4iFrance.AAM 
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 Oh yea and Yasha’s transports are sleeping w/the fishes! LOL! And his other transports… :-D 
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 Germany Turn 5: Purchases: 29inf for 87 ipc, 0 balance Combat Move: 
 1inf | fin > vol
 2inf,2fig | fin > kar
 1des,1sub | z112 > z125
 1bom | wgr > z125
 1fig | fin > z125
 4inf,3tac | ger > pol
 1bom,1fig | wgr > pol
 9inf,1art | ger > hun
 1tac | wgr > hun
 1tac | wgr > polCombat: 
 z125: 1sub,1des,1fig,1bom vs 1sub
 a
  Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (4, 2)1@3: (2)1@4: (2) Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (4, 2)1@3: (2)1@4: (2)
 d
  Rolls: 1@1; Total Hits: 01@1: (2) Rolls: 1@1; Total Hits: 01@1: (2)pol: 4inf,1fig,4tac,1bom vs 3inf 
 a
  Rolls: 4@1 4@3 2@4; Total Hits: 44@1: (5, 4, 2, 5)4@3: (3, 1, 5, 2)2@4: (5, 4) Rolls: 4@1 4@3 2@4; Total Hits: 44@1: (5, 4, 2, 5)4@3: (3, 1, 5, 2)2@4: (5, 4)
 d
  Rolls: 3@2; Total Hits: 03@2: (6, 5, 4) Rolls: 3@2; Total Hits: 03@2: (6, 5, 4)hun: 9inf,1art,1tac vs 2inf 
 a
  Rolls: 8@1 2@2 1@3; Total Hits: 48@1: (2, 1, 1, 2, 5, 6, 3, 1)2@2: (4, 1)1@3: (4) Rolls: 8@1 2@2 1@3; Total Hits: 48@1: (2, 1, 1, 2, 5, 6, 3, 1)2@2: (4, 1)1@3: (4)
 d
  Rolls: 2@2; Total Hits: 12@2: (3, 2) Rolls: 2@2; Total Hits: 12@2: (3, 2)kar: 2inf,2fig vs 1inf 
 a
  Rolls: 2@1 2@3; Total Hits: 22@1: (1, 4)2@3: (4, 2) Rolls: 2@1 2@3; Total Hits: 22@1: (1, 4)2@3: (4, 2)
 d
  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)


 
		 
		






