Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsEast(Axis) vs. West(Allies) , Global 1940, No bid, No Tech - Round II
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Japan will trade transports for those ftrs. Makes it easier to take Aussie :-D
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German Turn 4:
Purchases: 17inf,1art for 55 ipc, 0 balance
Combat Move:
1car,1fig,1tac,1tra(1inf,1arm | mor > uk) | z91 > z110
15inf,3art,8arm | sco > uk
1cru,10tra(3inf | wfr > uk, 9inf,4art | wgr > uk, 4inf | nor > uk) | z111 > z112 > z110
3fig,4tac | sco > z110any scrambles in z110 :lol:
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wtf did brado log off?!
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Give him time! It’s a actually a tough decision!
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It’s not like he’s not EXPECTING IT!!!
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WTF!?!? Turn 4 Sea Otter!?!?
Didn’t see that one coming :mrgreen:
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No scrambled eggs… I like my eggs over easy… :-D
Ok, so no shore bombard by the German CC and no aircraft participating in the attack…
Roll away…
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Looks like 32 Inf, 7 Art & 9 Arm attacking UK. Come on 6’s!
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Why wouldn’t I get a shore bombardment?! There was no combat in z110!
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Uh, you didn’t list it out in your com moves. I may decide to scramble now. LOL! :-D j/k! Please list it in your com moves next time. Go ahead and shore bombard. Not like it’s going to make a difference though. You’ve got enough ground forces to mow through a Chinese buffet! LOL! :lol:
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Just so you know, you have to list whether the CC will shore bombard or fight in a SZ for future reference. Like I said, go ahead and shore bombard…
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Dude, I listed it moving with the transports!! My ships don’t idle like Yasha’s drunk sailors!!
Combat:
uk: 32inf,7art,9arm,1cru vs 20inf,4art,1mec,2fig,5aa
a
Rolls: 25@1 14@2 10@3; Total Hits: 925@1: (2, 2, 4, 3, 5, 2, 6, 5, 4, 2, 6, 4, 6, 6, 4, 5, 2, 4, 5, 4, 4, 3, 4, 4, 1)14@2: (4, 3, 2, 5, 1, 2, 6, 3, 5, 3, 2, 1, 3, 6)10@3: (4, 4, 5, 1, 4, 4, 5, 3, 6, 3)
d
Rolls: 25@2 2@4; Total Hits: 925@2: (2, 4, 1, 5, 1, 5, 5, 4, 1, 6, 3, 2, 2, 3, 4, 6, 5, 6, 6, 1, 5, 4, 5, 4, 4)2@4: (2, 2) -
wow you pretty damn lucky!!
Combat uk round 2:
a
Rolls: 16@1 14@2 9@3; Total Hits: 1716@1: (2, 4, 3, 2, 3, 6, 2, 1, 3, 1, 1, 2, 1, 6, 1, 6)14@2: (5, 5, 1, 3, 4, 6, 2, 3, 5, 1, 2, 4, 2, 2)9@3: (5, 3, 5, 2, 5, 2, 1, 1, 2)
d
Rolls: 21@2 2@4; Total Hits: 1021@2: (4, 2, 3, 5, 2, 2, 6, 1, 1, 4, 2, 4, 2, 1, 5, 5, 5, 5, 6, 3, 6)2@4: (1, 2) -
You still beating the averages, I should have only lost 19 total!!
Combat uk round 3:
a
Rolls: 6@1 14@2 9@3; Total Hits: 106@1: (4, 2, 3, 5, 3, 4)14@2: (1, 6, 6, 4, 2, 2, 4, 4, 5, 4, 3, 1, 2, 1)9@3: (3, 6, 1, 2, 4, 2, 6, 6, 6)
d
Rolls: 4@2 2@4; Total Hits: 34@2: (1, 4, 4, 2)2@4: (6, 2) -
3 above average!! WTH!!
Combat results:
uk: ger loses 22inf, fra loses 2inf,1fig, uk loses 18inf,1mec,4art,1figNoncombat Move:
3fig | z110 > fin
3inf | nor > fin
1sub | z91 > z112
1des | z111 > z112
1fig,2tac | z110 > wgr
3tac | z110 > ger
8inf,2art,2mec,3aa | hun > rom
4inf | bul > rom
1inf | ger > hun
3aa | wgr > gerUnit Placement: 9inf,1art > ger, 8inf > wgr
Germany collects 61 ipc + 26 plunder, 87 balance
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 4ager.AAM
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2 above average, not 3… Pretty even battle, in terms of dicing…
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You forgot to list the AA guns that the Brits lost. Poor AA guns! :cry:
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Even my foot!! 9 hits in the first round when I had 83 total attack?! That should be 14 hits foo!! I should have only lost 15… You are just too lucky :cry:
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just great. germany will lose again for us
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Plug into odds calculator. You will see. Overall attack, you’re only down 2 or 3 Inf…





