Hi! (With several more characters are required.)
East(Axis) vs. West(Allies) , Global 1940, No bid, No Tech - Round II
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One small correction on the Non Coms. The 1 Inf, 1 Art in Ont will stay in Ont. The 1 Trans w/1 Inf, 1 Arm from SZ101, will move to SZ11. The DD from SZ101 will also move to SZ11. Updated map…
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 3fUK.AAM
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WTF USA is too powerful!! 77 ipcs wth!! And you abandoning UK what is up with that! Didn’t you listen to Winston?!
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Italy Turn 3:
Purchases: 6arm, 1inf for 33 ipc, 0 balance
Noncombat Move:
5inf,2art | nita > yugo
2inf | sita > nita
2fig | sita > rom
1arm | yugo > rom
1tra(2inf | gib > yugo) | z92 > z97
2inf,1arm | hun > rom
1inf,1art | lib > tob
3inf,1art | alx > tob
1arm | mor > tun
1bom | lib > sita
1cru,1des,1sub | z92 > z110Unit placement: 6arm,1inf > nita
Italy collects 31 ipc, 31 balance
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 3gita.AAM
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Hmm forgot the rising price of steel, it’s only 5arm in nita, map adjusted.
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 3gita.AAM
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go back and learn basic math hobo :-D
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Wait for it! Wait for it! BOOM! Here comes the boom! Ready or not! Here comes the boys from the south! LOL! :-D
Why are the Italians retreating?! :-o :? :lol: :-P :roll: :wink: :mrgreen:
Anzac Turn 3
Builds : 2 FTR’s, 1 Mech, save 1 IPC
Com Moves
1 FTR from Wau to SZ36(autokill 2 Trans) - LOL! :lol:
1 FTR from Wau to SZ44(autokill 1 Trans) - LOL! :lol:
Non Coms
1 FTR from SZ36 to Fic
1 FTR from SZ44 to Dgu
1 Inf from Bur to Ind
1 FTR from Wau to Ind
1 Inf from Egy to SudBuilds : 2 FTR’s, 1 Tac in Nsw
Collect : 16 IPC’s
Turn 4 = Operation Sea Otter for the Germans…
Turn 3 = Operation Sea Kelp for the Japanese… Your transports are sleeping w/the fishes! 1st game, you lost transports to scrambles. 2nd game, you lose transports because you’re not protecting them… LOL! :lol: Poor transports! What you got against transports anyway?! :-DFrance’s Turn
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 3hAnzac.AAM
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Japan lost 4 Trans & 1 DD in one turn… How sad! LOL! :-o :? :lol: :-P :roll: :wink: :mrgreen:
France Turn 3
Non Coms
1 Inf from Fea to Fca
1 DD from SZ76 to SZ81Germany’s Turn
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 3iFrance.AAM
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Yasha sucks I know!! I told him do something with all those ships but…!!!
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Japan will trade transports for those ftrs. Makes it easier to take Aussie :-D
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German Turn 4:
Purchases: 17inf,1art for 55 ipc, 0 balance
Combat Move:
1car,1fig,1tac,1tra(1inf,1arm | mor > uk) | z91 > z110
15inf,3art,8arm | sco > uk
1cru,10tra(3inf | wfr > uk, 9inf,4art | wgr > uk, 4inf | nor > uk) | z111 > z112 > z110
3fig,4tac | sco > z110any scrambles in z110 :lol:
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wtf did brado log off?!
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Give him time! It’s a actually a tough decision!
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It’s not like he’s not EXPECTING IT!!!
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WTF!?!? Turn 4 Sea Otter!?!?
Didn’t see that one coming :mrgreen:
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No scrambled eggs… I like my eggs over easy… :-D
Ok, so no shore bombard by the German CC and no aircraft participating in the attack…
Roll away…
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Looks like 32 Inf, 7 Art & 9 Arm attacking UK. Come on 6’s!
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Why wouldn’t I get a shore bombardment?! There was no combat in z110!
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Uh, you didn’t list it out in your com moves. I may decide to scramble now. LOL! :-D j/k! Please list it in your com moves next time. Go ahead and shore bombard. Not like it’s going to make a difference though. You’ve got enough ground forces to mow through a Chinese buffet! LOL! :lol:
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Just so you know, you have to list whether the CC will shore bombard or fight in a SZ for future reference. Like I said, go ahead and shore bombard…
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Dude, I listed it moving with the transports!! My ships don’t idle like Yasha’s drunk sailors!!
Combat:
uk: 32inf,7art,9arm,1cru vs 20inf,4art,1mec,2fig,5aa
a
Rolls: 25@1 14@2 10@3; Total Hits: 925@1: (2, 2, 4, 3, 5, 2, 6, 5, 4, 2, 6, 4, 6, 6, 4, 5, 2, 4, 5, 4, 4, 3, 4, 4, 1)14@2: (4, 3, 2, 5, 1, 2, 6, 3, 5, 3, 2, 1, 3, 6)10@3: (4, 4, 5, 1, 4, 4, 5, 3, 6, 3)
d
Rolls: 25@2 2@4; Total Hits: 925@2: (2, 4, 1, 5, 1, 5, 5, 4, 1, 6, 3, 2, 2, 3, 4, 6, 5, 6, 6, 1, 5, 4, 5, 4, 4)2@4: (2, 2)