@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
That was remarkably good shooting all around on my side.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Ukraine to Bessarabia
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Ukraine
1 aaGun and 5 infantry moved from Karelia to Novgorod
1 artillery moved from Karelia to Novgorod
1 fighter moved from Russia to Ukraine
Place Units - Russians
3 armour placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Territory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 3 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 3 infantry
Karelia : 2 infantry
Rostov : 2 infantry
Bessarabia : 1 artillery and 12 infantry
Russia : 1 airfield, 1 bomber, 1 factory_major and 3 infantry
Ukraine : 2 aaGuns, 5 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 17 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 42 / 52
Russians : 35 / 35
Japanese : 31 / 44
Americans : 52 / 57
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 24 / 25
Italians : 15 / 25
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Hah! Yes, well done sir.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
5 fighters moved from Manchuria to Central Mongolia
4 tactical_bombers moved from Manchuria to Central Mongolia
2 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Central Mongolia
Japanese attack with 5 fighters and 4 tactical_bombers
Russians defend with 3 infantry
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for Russians: 3 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Central Mongolia to Jehol
2 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Anhwe to Kweichow
2 bombers moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Hunan
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 aaGun moved from Manchuria to Jehol
1 artillery, 8 infantry and 1 mech_infantry moved from Amur to Buryatia
1 armour moved from Siberia to Buryatia
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Kweichow
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 armour placed in Manchuria
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Americans
Americans buy 2 destroyers, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
1 fighter moved from Philippines to Guam
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 destroyer and 2 transports
63 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 destroyer and 8 submarines
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 35
Japanese : 38 / 48
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 34
UK_Pacific : 24 / 25
Italians : 15 / 25
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 11 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 artillery and 4 infantry
Chinese roll dice for 1 fighter and 11 infantry in Kweichow, round 1 : 4/12 hits
Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 1 : 2/5 hits
4 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 2 : 2/10 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Territory Summary for Chinese :
Kweichow : 13 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 35
Japanese : 37 / 48
Americans : 52 / 52
Chinese : 6 / 6
British : 28 / 34
UK_Pacific : 24 / 25
Italians : 15 / 25
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - British
1 bomber moved from United Kingdom to 92 Sea Zone
2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Alexandria
1 infantry moved from Ethiopia to 76 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery, 1 fighter and 5 infantry moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
3 infantry moved from Shan State to Yunnan
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Combat - British
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 8 infantry and 4 mech_infantrys
Japanese defend with 2 artilleries and 4 infantry
British roll dice for 1 artillery, 1 fighter, 8 infantry and 4 mech_infantrys in Yunnan, round 1 : 5/14 hits
Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 1 : 1/6 hits
1 infantry owned by the British , 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 1 fighter, 7 infantry and 4 mech_infantrys in Yunnan, round 2 : 1/13 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Kenya, round 1 : 1/1 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 1 : 5/7 hits
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 1 : 3/4 hits
1 infantry owned by the British , 1 artillery owned by the Italians , 2 artilleries owned by the British and 3 infantry owned by the Italians lost in Alexandria
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 artilleries and 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Formosa
Non Combat Move - British
1 fighter moved from Yunnan to India
3 aaGuns moved from Burma to Yunnan
1 infantry moved from 39 Sea Zone to India
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 bomber moved from 92 Sea Zone to Malta
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 carrier and 1 cruiser moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
Place Units - British
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 109 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
British collect 26 PUs (5 lost to blockades); end with 26 PUs total
Territory Summary for British :
Formosa : 1 infantry
Kiangsi : 1 infantry
Siam : 1 infantry
Yunnan : 3 aaGuns, 1 artillery, 7 infantry and 4 mech_infantrys
India : 1 airfield, 1 fighter, 1 harbour and 1 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship and 1 transport
20 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 15 infantry
Rhodesia : 2 infantry
Ethiopia : 1 flag
Eire : 1 flag, 1 mech_infantry
109 Sea Zone : 1 destroyer and 2 transports
Eastern Persia : 1 flag
72 Sea Zone : 1 cruiser and 1 transport
71 Sea Zone : 1 transport
79 Sea Zone : 1 carrier and 1 cruiser
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 35
Japanese : 33 / 48
Americans : 52 / 52
Chinese : 8 / 6
British : 31 / 26
UK_Pacific : 26 / 0
Italians : 14 / 25
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Place Units - UK_Pacific
1 aaGun and 3 mech_infantrys placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
UK_Pacific collect 21 PUs (5 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 aaGun and 3 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer
Territory Summary for UK_Pacific :
Formosa : 1 flag
Siam : 1 flag
India : 1 factory_major
Celebes : 1 flag
Sumatra : 1 flag
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 35
Japanese : 33 / 48
Americans : 52 / 52
Chinese : 8 / 6
British : 31 / 26
UK_Pacific : 26 / 26
Italians : 14 / 25
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 armour moved from Tunisia to Algeria
Italians take Algeria from French
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 battleship and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to Tunisia
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 fighters moved from Java to 41 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 41 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 41 Sea Zone to India
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
India : 3 fighters
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 35
Japanese : 33 / 48
Americans : 52 / 52
Chinese : 8 / 6
British : 31 / 26
UK_Pacific : 26 / 26
Italians : 16 / 31
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Scotland : 2 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 35
Japanese : 33 / 48
Americans : 52 / 52
Chinese : 8 / 6
British : 31 / 26
UK_Pacific : 26 / 26
Italians : 16 / 31
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Scramble fighters in SZ110? Sealion begins!
Scramble fighters in SZ110? Sealion begins!
Do you have any planes there or just the empty CV? Or you can attach a map.
Sorry… forgot the attachment!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from 113 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
8 infantry moved from Norway to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
3 artilleries moved from Western Germany to 113 Sea Zone
2 armour moved from Western Germany to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
2 armour, 6 artilleries, 12 infantry and 12 transports moved from 113 Sea Zone to 110 Sea Zone
2 armour moved from Holland Belgium to 110 Sea Zone
2 armour moved from Normandy Bordeaux to 110 Sea Zone
12 infantry moved from 110 Sea Zone to United Kingdom
6 armour moved from 110 Sea Zone to United Kingdom
6 artilleries moved from 110 Sea Zone to United Kingdom
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 2 transports
British win with 1 destroyer and 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in United Kingdom
Germans attack with 6 armour, 6 artilleries, 12 infantry and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 15 infantry
Germans captures 26PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 3 artilleries, 12 infantry and 2 tactical_bombers
Casualties for British: 5 aaGuns, 1 armour, 2 artilleries, 3 fighters and 15 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
4 infantry moved from Romania to Eastern Poland
6 infantry moved from Slovakia Hungary to Eastern Poland
11 infantry moved from Poland to Eastern Poland
3 armour moved from Germany to Poland
3 armour moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 artilleries moved from Germany to Poland
1 infantry moved from Norway to Finland
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Germans
3 armour, 1 artillery and 6 mech_infantrys placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1
Germans collect 49 PUs (1 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Russians
Russians buy 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Karelia to Finland
1 bomber moved from Russia to Finland
2 artilleries and 16 infantry moved from Novgorod to Baltic States
1 artillery and 12 infantry moved from Bessarabia to Romania
5 armour and 2 mech_infantrys moved from Ukraine to Romania
3 fighters and 1 tactical_bomber moved from Ukraine to Baltic States
3 infantry moved from Tsagaan Olom to Suiyuyan
Combat - Russians
Battle in Finland
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Finland, round 1 : 3/3 hits
Germans roll dice for 1 infantry in Finland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Suiyuyan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Suiyuyan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Russians roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Romania
Russians attack with 5 armour, 1 artillery, 12 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 5 armour, 1 artillery, 12 infantry and 2 mech_infantrys in Romania, round 1 : 7/20 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 5 armour, 1 artillery, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 artilleries, 3 fighters, 16 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 artilleries, 3 fighters, 16 infantry and 1 tactical_bomber in Baltic States, round 1 : 8/22 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries, 3 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 bomber moved from Finland to Novgorod
2 infantry moved from Rostov to Ukraine
3 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
1 infantry and 2 mech_infantrys placed in Ukraine
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Territory Summary for Russians :
Yenisey : 2 aaGuns and 18 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 5 armour, 1 artillery, 12 infantry and 2 mech_infantrys
Belarus : 1 infantry
Baltic States : 2 artilleries and 16 infantry
Bryansk : 3 infantry
Russia : 1 airfield, 1 factory_major and 1 infantry
Ukraine : 2 aaGuns, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 44 / 80
Russians : 36 / 47
Japanese : 33 / 48
Americans : 52 / 52
Chinese : 8 / 6
British : 25 / 0
UK_Pacific : 26 / 26
Italians : 16 / 31
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Scramble in SZ54?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 4 armour, 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
4 tactical_bombers moved from Jehol to Kweichow
4 fighters moved from Jehol to Kweichow
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from 36 Sea Zone to Kiangsi
1 fighter moved from 36 Sea Zone to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 2 transports
British defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 harbour and 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers, 6 fighters, 3 mech_infantrys and 6 tactical_bombers
Chinese defend with 13 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 fighter and 3 mech_infantrys
Casualties for Chinese: 13 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
2 armour moved from Manchuria to Buryatia
1 infantry moved from Sakha to Amur
1 armour moved from Manchuria to Anhwe
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Suiyuyan
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Kiangsi to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Soviet Far East to Siberia
2 bombers, 5 fighters and 6 tactical_bombers moved from Kweichow to Anhwe
1 aaGun moved from Jehol to Manchuria
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
3 armour placed in Kiangsu
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total