Axis (Odonis) vs PGMatt (allies +10) - G40L 13 - No tech

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 cruiser, 2 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rhodesia to South West Africa
                      Italians take South West Africa from British
                1 armour moved from South West Africa to Union of South Africa
                      Italians take Union of South Africa from British
                1 mech_infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Caucasus to Rostov
                      Italians take Rostov from Russians
                2 armour, 2 artilleries and 2 infantry moved from Persia to Eastern Persia
                2 armour and 1 infantry moved from Egypt to 98 Sea Zone
                2 armour, 1 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from Iraq to 80 Sea Zone
                2 armour and 2 infantry moved from 80 Sea Zone to Eastern Persia

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 cruiser, 2 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rhodesia to South West Africa
                      Italians take South West Africa from British
                1 armour moved from South West Africa to Union of South Africa
                      Italians take Union of South Africa from British
                1 mech_infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Caucasus to Rostov
                      Italians take Rostov from Russians
                2 armour, 2 artilleries and 2 infantry moved from Persia to Eastern Persia
                2 armour and 1 infantry moved from Egypt to 98 Sea Zone
                2 armour, 1 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from Iraq to 80 Sea Zone
                2 armour and 2 infantry moved from 80 Sea Zone to Eastern Persia

    Combat - Italians
                Battle in Eastern Persia
                    Italians attack with 4 armour, 2 artilleries and 4 infantry
                    British defend with 4 infantry
                    Italians win, taking Eastern Persia from British with 4 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 aaGun moved from Northern Italy to Southern Italy
                1 submarine moved from 95 Sea Zone to 81 Sea Zone
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - Italians
                1 cruiser and 1 destroyer placed in 81 Sea Zone
                1 destroyer placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 factory_minor placed in Persia

    Turn Complete - Italians
                Italians collect 37 PUs; end with 37 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 58 PUs

  • '16

    The Italians are right out of control.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Yunnan to 20 Sea Zone
                1 carrier and 2 fighters moved from 45 Sea Zone to 55 Sea Zone
                1 fighter moved from Celebes to 55 Sea Zone

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 battleship
                        ANZAC roll dice for 3 fighters in 20 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 battleship in 20 Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship
                Battle in 55 Sea Zone
                    ANZAC attack with 1 carrier and 3 fighters
                    Japanese defend with 1 carrier and 1 fighter
                        ANZAC roll dice for 1 carrier and 3 fighters in 55 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 carrier and 1 fighter in 55 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        1 fighter owned by the Japanese lost in 55 Sea Zone
                        ANZAC roll dice for 1 carrier and 3 fighters in 55 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 carrier and 3 fighters in 55 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 carrier in 55 Sea Zone, round 3 :  0/1 hits
                        1 carrier owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 carrier and 3 fighters remaining. Battle score for attacker is 26
                    Casualties for Japanese: 1 carrier and 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to Northern Territory
                3 fighters moved from 20 Sea Zone to Kwangtung

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Queensland
                1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Malaya : 3 infantry
        Kwangtung : 3 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        Northern Territory : 1 fighter
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 submarine
        55 Sea Zone : 1 carrier

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 22 / 36
        Japanese : 35 / 47
        Americans : 66 / 91
        Chinese : 9 / 15
        British : 9 / 0
        UK_Pacific : 21 / 24
        Italians : 37 / 58
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 22 / 36
        Japanese : 35 / 47
        Americans : 66 / 91
        Chinese : 9 / 15
        British : 9 / 0
        UK_Pacific : 21 / 24
        Italians : 37 / 58
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from Western Germany to 112 Sea Zone
                3 infantry moved from Norway to Finland
                1 armour moved from Norway to Finland
                1 artillery and 1 mech_infantry moved from Poland to Baltic States
                1 fighter moved from Germany to Baltic States
                1 armour and 1 mech_infantry moved from Poland to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                1 bomber moved from Greece to Volgograd
                1 tactical_bomber moved from Western Germany to Eastern Poland

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from Western Germany to 112 Sea Zone
                3 infantry moved from Norway to Finland
                1 armour moved from Norway to Finland
                1 artillery and 1 mech_infantry moved from Poland to Baltic States
                1 fighter moved from Germany to Baltic States
                1 armour and 1 mech_infantry moved from Poland to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                1 bomber moved from Greece to Volgograd
                1 tactical_bomber moved from Western Germany to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 4 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Eastern Poland from Russians with 4 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Finland
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Finland from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 destroyers and 2 fighters
                    Americans defend with 2 submarines
                    Germans win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Baltic States
                    Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.

    Non Combat Move - Germans
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 fighter moved from Baltic States to Germany
                2 aaGuns, 10 armour, 2 artilleries and 4 mech_infantrys moved from Western Ukraine to Ukraine
                1 bomber moved from Volgograd to Ukraine
                2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                1 artillery moved from Scotland to United Kingdom

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 factory_minor placed in Poland
                2 infantry and 1 mech_infantry placed in France
                1 fighter placed in Western Germany
                Germans undo move 3.
                2 infantry placed in United Kingdom
                1 mech_infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                1 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
                Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Italians
                1 infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Evenkiyskiy to Timguska
                3 mech_infantrys moved from Novosibirsk to Timguska
                1 bomber moved from Russia to Timguska
                1 artillery and 1 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Bryansk to Rostov
                9 mech_infantrys moved from Bryansk to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 9 mech_infantrys and 1 tactical_bomber
                    Germans defend with 4 armour and 1 mech_infantry
                        Russians roll dice for 2 fighters, 9 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 1 :  2/12 hits
                        Germans roll dice for 4 armour and 1 mech_infantry in Eastern Poland, round 1 :  3/5 hits
                        1 armour owned by the Germans , 3 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  2/9 hits
                        Germans roll dice for 3 armour in Eastern Poland, round 2 :  0/3 hits
                        2 armour owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 :  2/9 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 armour and 1 mech_infantry
                    Casualties for Russians: 3 mech_infantrys
                Battle in Kazakhstan
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 2 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 2 infantry in Rostov, round 1 :  0/2 hits
                        Italians roll dice for 1 armour in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                    1 infantry owned by the Russians retreated to Bryansk
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 2 artilleries and 3 infantry in Baltic States, round 1 :  2/5 hits
                        Germans roll dice for 1 artillery in Baltic States, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Timguska
                    Russians attack with 1 bomber, 1 infantry and 3 mech_infantrys
                    Japanese defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Timguska, round 1 :  1/5 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Timguska, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska
                        Russians roll dice for 1 bomber and 3 mech_infantrys in Timguska, round 2 :  0/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians lost in Timguska
                        Russians roll dice for 1 bomber and 2 mech_infantrys in Timguska, round 3 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Timguska, round 3 :  1/2 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska
                        Russians roll dice for 1 bomber and 1 mech_infantry in Timguska, round 4 :  1/2 hits
                        Japanese roll dice for 1 armour in Timguska, round 4 :  0/1 hits
                        1 armour owned by the Japanese lost in Timguska
                    Russians win, taking Timguska from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 infantry and 2 mech_infantrys

    Non Combat Move - Russians
                1 bomber moved from Timguska to Russia
                5 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod

    Place Units - Russians
                3 infantry placed in Novgorod
                2 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Timguska : 1 mech_infantry
        Kazakhstan : 1 artillery
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Baltic States : 2 artilleries and 3 infantry
        Bryansk : 4 aaGuns, 2 artilleries and 29 infantry
        Eastern Poland : 6 mech_infantrys
        Russia : 1 airfield, 2 armour, 1 bomber, 1 factory_major and 5 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Caucasus : 1 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 61
        Russians : 25 / 30
        Japanese : 32 / 47
        Americans : 66 / 91
        Chinese : 9 / 15
        British : 9 / 0
        UK_Pacific : 21 / 24
        Italians : 35 / 58
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Sikang to Kazakhstan

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Sikang to Kazakhstan

    Combat - Japanese
                Battle in Kazakhstan
                    Japanese attack with 1 armour
                    Russians defend with 1 artillery
                    Japanese win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Japanese
                1 mech_infantry moved from Anhwe to Manchuria
                1 mech_infantry moved from Buryatia to Manchuria

    Place Units - Japanese
                3 armour placed in Manchuria
                2 fighters and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,6,4,1,2,3,6,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,3
                Japanese collect 19 PUs (14 lost to blockades); end with 19 PUs total

  • '16

    Sorry for slow play right now, I returned to work after vacation and am busy digging out and preparing for month end.

    I suspect this will continue through the Easter long weekend.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 8 artilleries, 1 destroyer, 5 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 105 Sea Zone
                2 infantry and 2 mech_infantrys moved from 105 Sea Zone to Normandy Bordeaux
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                5 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
                1 armour moved from Siam to Burma
                1 mech_infantry moved from Kiangsu to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 80 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 80 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Shan State: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from 110 Sea Zone to 105 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 92 Sea Zone to 105 Sea Zone
                2 carriers moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                3 infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
                5 infantry moved from Central United States to Eastern United States
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 carriers, 1 destroyer, 4 fighters and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 battleship and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone

    Place Units - Americans
                8 artilleries placed in Eastern United States
                2 submarines placed in 10 Sea Zone
                Americans undo move 1.
                1 artillery placed in Western United States
                7 artilleries placed in Eastern United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
                EDIT: Turning off Edit Mode
                1 transport placed in 10 Sea Zone
                1 destroyer, 3 submarines and 2 transports placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 19 Sea Zone: 2 submarines
                EDIT: Removing units owned by Americans from 6 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Anhwe : 1 mech_infantry
        Shan State : 2 artilleries and 2 infantry
        Burma : 1 armour
        Philippines : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 battleship and 2 transports
        39 Sea Zone : 1 tactical_bomber
        26 Sea Zone : 2 submarines
        20 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport
        10 Sea Zone : 2 submarines and 1 transport
        19 Sea Zone : 2 submarines
        6 Sea Zone : 1 flag, 5 submarines
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        119 Sea Zone : 1 submarine
        93 Sea Zone : 1 submarine
        109 Sea Zone : 1 submarine
        92 Sea Zone : 2 submarines
        101 Sea Zone : 1 destroyer, 3 submarines and 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        110 Sea Zone : 1 destroyer and 2 submarines
        105 Sea Zone : 2 carriers, 4 fighters and 2 transports

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 24 / 30
        Japanese : 32 / 19
        Americans : 68 / 93
        Chinese : 10 / 15
        British : 9 / 0
        UK_Pacific : 21 / 24
        Italians : 35 / 58
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                1 artillery moved from Hunan to Anhwe
                2 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Yunnan to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                2 infantry placed in Shensi
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Shensi : 3 infantry
        Sikang : 2 infantry
        Anhwe : 1 artillery, 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 24 / 30
        Japanese : 28 / 19
        Americans : 68 / 93
        Chinese : 14 / 20
        British : 9 / 0
        UK_Pacific : 21 / 24
        Italians : 35 / 58
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Place Units - UK_Pacific
                2 destroyers placed in 39 Sea Zone
                3 artilleries, 1 bomber and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 artilleries, 1 bomber and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 2 destroyers

    Territory Summary for UK_Pacific :

    Formosa : 1 flag
        Siam : 1 flag
        India : 1 factory_major
        Kwangtung : 1 harbour
        French Indo China : 1 flag

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 24 / 30
        Japanese : 28 / 19
        Americans : 68 / 93
        Chinese : 14 / 20
        British : 11 / 0
        UK_Pacific : 21 / 26
        Italians : 33 / 58
        ANZAC : 10 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 3 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                2 armour moved from Eastern Persia to Persia
                2 infantry moved from Eastern Persia to Persia
                1 artillery moved from Eastern Persia to Persia
                1 armour moved from Eastern Persia to West India
                      Italians take West India from UK_Pacific
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Rostov to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                      Italians take Volgograd from Russians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 3 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                2 armour moved from Eastern Persia to Persia
                2 infantry moved from Eastern Persia to Persia
                1 artillery moved from Eastern Persia to Persia
                1 armour moved from Eastern Persia to West India
                      Italians take West India from UK_Pacific
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Rostov to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                      Italians take Volgograd from Russians

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                    Americans defend with 2 submarines
                    Italians win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Gibraltar
                    Italians attack with 2 artilleries and 2 infantry
                    Americans defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    Italians win, taking Gibraltar from Americans with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 aaGun and 3 infantry
                Battle in Persia
                    Italians attack with 2 armour, 1 artillery and 2 infantry
                    British defend with 1 factory_minor and 2 infantry
                    Italians win, taking Persia from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 armour moved from Eastern Persia to Persia
                1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
                1 fighter moved from 92 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Eastern Persia to Persia

    Place Units - Italians
                2 infantry placed in Egypt
                1 armour placed in Egypt
                1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                2 armour, 2 artilleries and 4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 41 PUs; end with 41 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 52 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 62 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Kwangtung to India
                1 carrier moved from 55 Sea Zone to 37 Sea Zone
                1 fighter moved from Northern Territory to Malaya
                3 fighters moved from Queensland to Malaya
                1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    India : 3 fighters
        Malaya : 4 fighters and 3 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        41 Sea Zone : 1 submarine
        37 Sea Zone : 1 carrier
        54 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 21 / 30
        Japanese : 28 / 19
        Americans : 68 / 93
        Chinese : 14 / 20
        British : 9 / 0
        UK_Pacific : 19 / 26
        Italians : 41 / 62
        ANZAC : 10 / 20
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    There are no french moves possible; just click through and move on to Germany.

  • '20 '19 '18 '15 '13

    Sorry for the delay. I’m away from my home PC for the week so can only get back to playing next Tuesday or Wednesday.

  • '16

    No trouble, I shall await your next move later in the week.

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